Replace is_integer_base_type macro with glsl_type::is_integer method
[mesa.git] / ast_to_hir.cpp
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 /**
25 * \file ast_to_hir.c
26 * Convert abstract syntax to to high-level intermediate reprensentation (HIR).
27 *
28 * During the conversion to HIR, the majority of the symantic checking is
29 * preformed on the program. This includes:
30 *
31 * * Symbol table management
32 * * Type checking
33 * * Function binding
34 *
35 * The majority of this work could be done during parsing, and the parser could
36 * probably generate HIR directly. However, this results in frequent changes
37 * to the parser code. Since we do not assume that every system this complier
38 * is built on will have Flex and Bison installed, we have to store the code
39 * generated by these tools in our version control system. In other parts of
40 * the system we've seen problems where a parser was changed but the generated
41 * code was not committed, merge conflicts where created because two developers
42 * had slightly different versions of Bison installed, etc.
43 *
44 * I have also noticed that running Bison generated parsers in GDB is very
45 * irritating. When you get a segfault on '$$ = $1->foo', you can't very
46 * well 'print $1' in GDB.
47 *
48 * As a result, my preference is to put as little C code as possible in the
49 * parser (and lexer) sources.
50 */
51 #include <stdio.h>
52 #include "main/imports.h"
53 #include "glsl_symbol_table.h"
54 #include "glsl_parser_extras.h"
55 #include "ast.h"
56 #include "glsl_types.h"
57 #include "ir.h"
58
59 void
60 _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state)
61 {
62 struct simple_node *ptr;
63
64 _mesa_glsl_initialize_variables(instructions, state);
65 _mesa_glsl_initialize_constructors(instructions, state);
66
67 state->current_function = NULL;
68
69 foreach (ptr, & state->translation_unit) {
70 ((ast_node *)ptr)->hir(instructions, state);
71 }
72 }
73
74
75 static const struct glsl_type *
76 arithmetic_result_type(const struct glsl_type *type_a,
77 const struct glsl_type *type_b,
78 bool multiply,
79 struct _mesa_glsl_parse_state *state)
80 {
81 /* From GLSL 1.50 spec, page 56:
82 *
83 * "The arithmetic binary operators add (+), subtract (-),
84 * multiply (*), and divide (/) operate on integer and
85 * floating-point scalars, vectors, and matrices."
86 */
87 if (!type_a->is_numeric() || !type_b->is_numeric()) {
88 return glsl_type::error_type;
89 }
90
91
92 /* "If one operand is floating-point based and the other is
93 * not, then the conversions from Section 4.1.10 "Implicit
94 * Conversions" are applied to the non-floating-point-based operand."
95 *
96 * This conversion was added in GLSL 1.20. If the compilation mode is
97 * GLSL 1.10, the conversion is skipped.
98 */
99 if (state->language_version >= 120) {
100 if ((type_a->base_type == GLSL_TYPE_FLOAT)
101 && (type_b->base_type != GLSL_TYPE_FLOAT)) {
102 } else if ((type_a->base_type != GLSL_TYPE_FLOAT)
103 && (type_b->base_type == GLSL_TYPE_FLOAT)) {
104 }
105 }
106
107 /* "If the operands are integer types, they must both be signed or
108 * both be unsigned."
109 *
110 * From this rule and the preceeding conversion it can be inferred that
111 * both types must be GLSL_TYPE_FLOAT, or GLSL_TYPE_UINT, or GLSL_TYPE_INT.
112 * The is_numeric check above already filtered out the case where either
113 * type is not one of these, so now the base types need only be tested for
114 * equality.
115 */
116 if (type_a->base_type != type_b->base_type) {
117 return glsl_type::error_type;
118 }
119
120 /* "All arithmetic binary operators result in the same fundamental type
121 * (signed integer, unsigned integer, or floating-point) as the
122 * operands they operate on, after operand type conversion. After
123 * conversion, the following cases are valid
124 *
125 * * The two operands are scalars. In this case the operation is
126 * applied, resulting in a scalar."
127 */
128 if (type_a->is_scalar() && type_b->is_scalar())
129 return type_a;
130
131 /* "* One operand is a scalar, and the other is a vector or matrix.
132 * In this case, the scalar operation is applied independently to each
133 * component of the vector or matrix, resulting in the same size
134 * vector or matrix."
135 */
136 if (type_a->is_scalar()) {
137 if (!type_b->is_scalar())
138 return type_b;
139 } else if (type_b->is_scalar()) {
140 return type_a;
141 }
142
143 /* All of the combinations of <scalar, scalar>, <vector, scalar>,
144 * <scalar, vector>, <scalar, matrix>, and <matrix, scalar> have been
145 * handled.
146 */
147 assert(!type_a->is_scalar());
148 assert(!type_b->is_scalar());
149
150 /* "* The two operands are vectors of the same size. In this case, the
151 * operation is done component-wise resulting in the same size
152 * vector."
153 */
154 if (type_a->is_vector() && type_b->is_vector()) {
155 return (type_a == type_b) ? type_a : glsl_type::error_type;
156 }
157
158 /* All of the combinations of <scalar, scalar>, <vector, scalar>,
159 * <scalar, vector>, <scalar, matrix>, <matrix, scalar>, and
160 * <vector, vector> have been handled. At least one of the operands must
161 * be matrix. Further, since there are no integer matrix types, the base
162 * type of both operands must be float.
163 */
164 assert(type_a->is_matrix() || type_b->is_matrix());
165 assert(type_a->base_type == GLSL_TYPE_FLOAT);
166 assert(type_b->base_type == GLSL_TYPE_FLOAT);
167
168 /* "* The operator is add (+), subtract (-), or divide (/), and the
169 * operands are matrices with the same number of rows and the same
170 * number of columns. In this case, the operation is done component-
171 * wise resulting in the same size matrix."
172 * * The operator is multiply (*), where both operands are matrices or
173 * one operand is a vector and the other a matrix. A right vector
174 * operand is treated as a column vector and a left vector operand as a
175 * row vector. In all these cases, it is required that the number of
176 * columns of the left operand is equal to the number of rows of the
177 * right operand. Then, the multiply (*) operation does a linear
178 * algebraic multiply, yielding an object that has the same number of
179 * rows as the left operand and the same number of columns as the right
180 * operand. Section 5.10 "Vector and Matrix Operations" explains in
181 * more detail how vectors and matrices are operated on."
182 */
183 if (! multiply) {
184 return (type_a == type_b) ? type_a : glsl_type::error_type;
185 } else {
186 if (type_a->is_matrix() && type_b->is_matrix()) {
187 /* Matrix multiply. The columns of A must match the rows of B. Given
188 * the other previously tested constraints, this means the vector type
189 * of a row from A must be the same as the vector type of a column from
190 * B.
191 */
192 if (type_a->row_type() == type_b->column_type()) {
193 /* The resulting matrix has the number of columns of matrix B and
194 * the number of rows of matrix A. We get the row count of A by
195 * looking at the size of a vector that makes up a column. The
196 * transpose (size of a row) is done for B.
197 */
198 return
199 glsl_type::get_instance(type_a->base_type,
200 type_a->column_type()->vector_elements,
201 type_b->row_type()->vector_elements);
202 }
203 } else if (type_a->is_matrix()) {
204 /* A is a matrix and B is a column vector. Columns of A must match
205 * rows of B. Given the other previously tested constraints, this
206 * means the vector type of a row from A must be the same as the
207 * vector the type of B.
208 */
209 if (type_a->row_type() == type_b)
210 return type_b;
211 } else {
212 assert(type_b->is_matrix());
213
214 /* A is a row vector and B is a matrix. Columns of A must match rows
215 * of B. Given the other previously tested constraints, this means
216 * the type of A must be the same as the vector type of a column from
217 * B.
218 */
219 if (type_a == type_b->column_type())
220 return type_a;
221 }
222 }
223
224
225 /* "All other cases are illegal."
226 */
227 return glsl_type::error_type;
228 }
229
230
231 static const struct glsl_type *
232 unary_arithmetic_result_type(const struct glsl_type *type)
233 {
234 /* From GLSL 1.50 spec, page 57:
235 *
236 * "The arithmetic unary operators negate (-), post- and pre-increment
237 * and decrement (-- and ++) operate on integer or floating-point
238 * values (including vectors and matrices). All unary operators work
239 * component-wise on their operands. These result with the same type
240 * they operated on."
241 */
242 if (!is_numeric_base_type(type->base_type))
243 return glsl_type::error_type;
244
245 return type;
246 }
247
248
249 static const struct glsl_type *
250 modulus_result_type(const struct glsl_type *type_a,
251 const struct glsl_type *type_b)
252 {
253 /* From GLSL 1.50 spec, page 56:
254 * "The operator modulus (%) operates on signed or unsigned integers or
255 * integer vectors. The operand types must both be signed or both be
256 * unsigned."
257 */
258 if (!type_a->is_integer() || !type_b->is_integer()
259 || (type_a->base_type != type_b->base_type)) {
260 return glsl_type::error_type;
261 }
262
263 /* "The operands cannot be vectors of differing size. If one operand is
264 * a scalar and the other vector, then the scalar is applied component-
265 * wise to the vector, resulting in the same type as the vector. If both
266 * are vectors of the same size, the result is computed component-wise."
267 */
268 if (type_a->is_vector()) {
269 if (!type_b->is_vector()
270 || (type_a->vector_elements == type_b->vector_elements))
271 return type_a;
272 } else
273 return type_b;
274
275 /* "The operator modulus (%) is not defined for any other data types
276 * (non-integer types)."
277 */
278 return glsl_type::error_type;
279 }
280
281
282 static const struct glsl_type *
283 relational_result_type(const struct glsl_type *type_a,
284 const struct glsl_type *type_b,
285 struct _mesa_glsl_parse_state *state)
286 {
287 /* From GLSL 1.50 spec, page 56:
288 * "The relational operators greater than (>), less than (<), greater
289 * than or equal (>=), and less than or equal (<=) operate only on
290 * scalar integer and scalar floating-point expressions."
291 */
292 if (! is_numeric_base_type(type_a->base_type)
293 || ! is_numeric_base_type(type_b->base_type)
294 || !type_a->is_scalar()
295 || !type_b->is_scalar())
296 return glsl_type::error_type;
297
298 /* "Either the operands' types must match, or the conversions from
299 * Section 4.1.10 "Implicit Conversions" will be applied to the integer
300 * operand, after which the types must match."
301 *
302 * This conversion was added in GLSL 1.20. If the compilation mode is
303 * GLSL 1.10, the conversion is skipped.
304 */
305 if (state->language_version >= 120) {
306 if ((type_a->base_type == GLSL_TYPE_FLOAT)
307 && (type_b->base_type != GLSL_TYPE_FLOAT)) {
308 /* FINISHME: Generate the implicit type conversion. */
309 } else if ((type_a->base_type != GLSL_TYPE_FLOAT)
310 && (type_b->base_type == GLSL_TYPE_FLOAT)) {
311 /* FINISHME: Generate the implicit type conversion. */
312 }
313 }
314
315 if (type_a->base_type != type_b->base_type)
316 return glsl_type::error_type;
317
318 /* "The result is scalar Boolean."
319 */
320 return glsl_type::bool_type;
321 }
322
323
324 /**
325 * Validates that a value can be assigned to a location with a specified type
326 *
327 * Validates that \c rhs can be assigned to some location. If the types are
328 * not an exact match but an automatic conversion is possible, \c rhs will be
329 * converted.
330 *
331 * \return
332 * \c NULL if \c rhs cannot be assigned to a location with type \c lhs_type.
333 * Otherwise the actual RHS to be assigned will be returned. This may be
334 * \c rhs, or it may be \c rhs after some type conversion.
335 *
336 * \note
337 * In addition to being used for assignments, this function is used to
338 * type-check return values.
339 */
340 ir_rvalue *
341 validate_assignment(const glsl_type *lhs_type, ir_rvalue *rhs)
342 {
343 const glsl_type *const rhs_type = rhs->type;
344
345 /* If there is already some error in the RHS, just return it. Anything
346 * else will lead to an avalanche of error message back to the user.
347 */
348 if (rhs_type->is_error())
349 return rhs;
350
351 /* FINISHME: For GLSL 1.10, check that the types are not arrays. */
352
353 /* If the types are identical, the assignment can trivially proceed.
354 */
355 if (rhs_type == lhs_type)
356 return rhs;
357
358 /* FINISHME: Check for and apply automatic conversions. */
359 return NULL;
360 }
361
362
363 ir_rvalue *
364 ast_node::hir(exec_list *instructions,
365 struct _mesa_glsl_parse_state *state)
366 {
367 (void) instructions;
368 (void) state;
369
370 return NULL;
371 }
372
373
374 ir_rvalue *
375 ast_expression::hir(exec_list *instructions,
376 struct _mesa_glsl_parse_state *state)
377 {
378 static const int operations[AST_NUM_OPERATORS] = {
379 -1, /* ast_assign doesn't convert to ir_expression. */
380 -1, /* ast_plus doesn't convert to ir_expression. */
381 ir_unop_neg,
382 ir_binop_add,
383 ir_binop_sub,
384 ir_binop_mul,
385 ir_binop_div,
386 ir_binop_mod,
387 ir_binop_lshift,
388 ir_binop_rshift,
389 ir_binop_less,
390 ir_binop_greater,
391 ir_binop_lequal,
392 ir_binop_gequal,
393 ir_binop_equal,
394 ir_binop_nequal,
395 ir_binop_bit_and,
396 ir_binop_bit_xor,
397 ir_binop_bit_or,
398 ir_unop_bit_not,
399 ir_binop_logic_and,
400 ir_binop_logic_xor,
401 ir_binop_logic_or,
402 ir_unop_logic_not,
403
404 /* Note: The following block of expression types actually convert
405 * to multiple IR instructions.
406 */
407 ir_binop_mul, /* ast_mul_assign */
408 ir_binop_div, /* ast_div_assign */
409 ir_binop_mod, /* ast_mod_assign */
410 ir_binop_add, /* ast_add_assign */
411 ir_binop_sub, /* ast_sub_assign */
412 ir_binop_lshift, /* ast_ls_assign */
413 ir_binop_rshift, /* ast_rs_assign */
414 ir_binop_bit_and, /* ast_and_assign */
415 ir_binop_bit_xor, /* ast_xor_assign */
416 ir_binop_bit_or, /* ast_or_assign */
417
418 -1, /* ast_conditional doesn't convert to ir_expression. */
419 -1, /* ast_pre_inc doesn't convert to ir_expression. */
420 -1, /* ast_pre_dec doesn't convert to ir_expression. */
421 -1, /* ast_post_inc doesn't convert to ir_expression. */
422 -1, /* ast_post_dec doesn't convert to ir_expression. */
423 -1, /* ast_field_selection doesn't conv to ir_expression. */
424 -1, /* ast_array_index doesn't convert to ir_expression. */
425 -1, /* ast_function_call doesn't conv to ir_expression. */
426 -1, /* ast_identifier doesn't convert to ir_expression. */
427 -1, /* ast_int_constant doesn't convert to ir_expression. */
428 -1, /* ast_uint_constant doesn't conv to ir_expression. */
429 -1, /* ast_float_constant doesn't conv to ir_expression. */
430 -1, /* ast_bool_constant doesn't conv to ir_expression. */
431 -1, /* ast_sequence doesn't convert to ir_expression. */
432 };
433 ir_rvalue *result = NULL;
434 ir_rvalue *op[2];
435 struct simple_node op_list;
436 const struct glsl_type *type = glsl_type::error_type;
437 bool error_emitted = false;
438 YYLTYPE loc;
439
440 loc = this->get_location();
441 make_empty_list(& op_list);
442
443 switch (this->oper) {
444 case ast_assign: {
445 op[0] = this->subexpressions[0]->hir(instructions, state);
446 op[1] = this->subexpressions[1]->hir(instructions, state);
447
448 error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
449
450 type = op[0]->type;
451 if (!error_emitted) {
452 YYLTYPE loc;
453
454 /* FINISHME: This does not handle 'foo.bar.a.b.c[5].d = 5' */
455 if (!op[0]->is_lvalue()) {
456 _mesa_glsl_error(& loc, state, "non-lvalue in assignment");
457 error_emitted = true;
458 type = glsl_type::error_type;
459 }
460 }
461
462 ir_instruction *rhs = validate_assignment(op[0]->type, op[1]);
463 if (rhs == NULL) {
464 type = glsl_type::error_type;
465 rhs = op[1];
466 }
467
468 ir_instruction *tmp = new ir_assignment(op[0], op[1], NULL);
469 instructions->push_tail(tmp);
470
471 result = op[0];
472 break;
473 }
474
475 case ast_plus:
476 op[0] = this->subexpressions[0]->hir(instructions, state);
477
478 error_emitted = op[0]->type->is_error();
479 if (type->is_error())
480 op[0]->type = type;
481
482 result = op[0];
483 break;
484
485 case ast_neg:
486 op[0] = this->subexpressions[0]->hir(instructions, state);
487
488 type = unary_arithmetic_result_type(op[0]->type);
489
490 error_emitted = op[0]->type->is_error();
491
492 result = new ir_expression(operations[this->oper], type,
493 op[0], NULL);
494 break;
495
496 case ast_add:
497 case ast_sub:
498 case ast_mul:
499 case ast_div:
500 op[0] = this->subexpressions[0]->hir(instructions, state);
501 op[1] = this->subexpressions[1]->hir(instructions, state);
502
503 type = arithmetic_result_type(op[0]->type, op[1]->type,
504 (this->oper == ast_mul),
505 state);
506
507 result = new ir_expression(operations[this->oper], type,
508 op[0], op[1]);
509 break;
510
511 case ast_mod:
512 op[0] = this->subexpressions[0]->hir(instructions, state);
513 op[1] = this->subexpressions[1]->hir(instructions, state);
514
515 error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
516
517 type = modulus_result_type(op[0]->type, op[1]->type);
518
519 assert(operations[this->oper] == ir_binop_mod);
520
521 result = new ir_expression(operations[this->oper], type,
522 op[0], op[1]);
523 break;
524
525 case ast_lshift:
526 case ast_rshift:
527 /* FINISHME: Implement bit-shift operators. */
528 break;
529
530 case ast_less:
531 case ast_greater:
532 case ast_lequal:
533 case ast_gequal:
534 op[0] = this->subexpressions[0]->hir(instructions, state);
535 op[1] = this->subexpressions[1]->hir(instructions, state);
536
537 error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
538
539 type = relational_result_type(op[0]->type, op[1]->type, state);
540
541 /* The relational operators must either generate an error or result
542 * in a scalar boolean. See page 57 of the GLSL 1.50 spec.
543 */
544 assert(type->is_error()
545 || ((type->base_type == GLSL_TYPE_BOOL)
546 && type->is_scalar()));
547
548 result = new ir_expression(operations[this->oper], type,
549 op[0], op[1]);
550 break;
551
552 case ast_nequal:
553 case ast_equal:
554 /* FINISHME: Implement equality operators. */
555 break;
556
557 case ast_bit_and:
558 case ast_bit_xor:
559 case ast_bit_or:
560 case ast_bit_not:
561 /* FINISHME: Implement bit-wise operators. */
562 break;
563
564 case ast_logic_and:
565 case ast_logic_xor:
566 case ast_logic_or:
567 case ast_logic_not:
568 /* FINISHME: Implement logical operators. */
569 break;
570
571 case ast_mul_assign:
572 case ast_div_assign:
573 case ast_add_assign:
574 case ast_sub_assign: {
575 op[0] = this->subexpressions[0]->hir(instructions, state);
576 op[1] = this->subexpressions[1]->hir(instructions, state);
577
578 error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
579
580 type = arithmetic_result_type(op[0]->type, op[1]->type,
581 (this->oper == ast_mul_assign),
582 state);
583
584 ir_rvalue *temp_rhs = new ir_expression(operations[this->oper], type,
585 op[0], op[1]);
586
587 /* FINISHME: This is copied from ast_assign above. It should
588 * FINISHME: probably be consolidated.
589 */
590 error_emitted = op[0]->type->is_error() || temp_rhs->type->is_error();
591
592 type = op[0]->type;
593 if (!error_emitted) {
594 YYLTYPE loc;
595
596 if (!op[0]->is_lvalue()) {
597 _mesa_glsl_error(& loc, state, "non-lvalue in assignment");
598 error_emitted = true;
599 type = glsl_type::error_type;
600 }
601 }
602
603 ir_rvalue *rhs = validate_assignment(op[0]->type, temp_rhs);
604 if (rhs == NULL) {
605 type = glsl_type::error_type;
606 rhs = temp_rhs;
607 }
608
609 ir_instruction *tmp = new ir_assignment(op[0], rhs, NULL);
610 instructions->push_tail(tmp);
611
612 /* GLSL 1.10 does not allow array assignment. However, we don't have to
613 * explicitly test for this because none of the binary expression
614 * operators allow array operands either.
615 */
616
617 result = op[0];
618 break;
619 }
620
621 case ast_mod_assign:
622
623 case ast_ls_assign:
624 case ast_rs_assign:
625
626 case ast_and_assign:
627 case ast_xor_assign:
628 case ast_or_assign:
629
630 case ast_conditional:
631
632 case ast_pre_inc:
633 case ast_pre_dec:
634
635 case ast_post_inc:
636 case ast_post_dec:
637 break;
638
639 case ast_field_selection:
640 result = _mesa_ast_field_selection_to_hir(this, instructions, state);
641 type = result->type;
642 break;
643
644 case ast_array_index:
645 break;
646
647 case ast_function_call:
648 /* Should *NEVER* get here. ast_function_call should always be handled
649 * by ast_function_expression::hir.
650 */
651 assert(0);
652 break;
653
654 case ast_identifier: {
655 /* ast_identifier can appear several places in a full abstract syntax
656 * tree. This particular use must be at location specified in the grammar
657 * as 'variable_identifier'.
658 */
659 ir_variable *var =
660 state->symbols->get_variable(this->primary_expression.identifier);
661
662 result = new ir_dereference(var);
663
664 if (var != NULL) {
665 type = result->type;
666 } else {
667 _mesa_glsl_error(& loc, state, "`%s' undeclared",
668 this->primary_expression.identifier);
669
670 error_emitted = true;
671 }
672 break;
673 }
674
675 case ast_int_constant:
676 type = glsl_type::int_type;
677 result = new ir_constant(type, & this->primary_expression);
678 break;
679
680 case ast_uint_constant:
681 type = glsl_type::uint_type;
682 result = new ir_constant(type, & this->primary_expression);
683 break;
684
685 case ast_float_constant:
686 type = glsl_type::float_type;
687 result = new ir_constant(type, & this->primary_expression);
688 break;
689
690 case ast_bool_constant:
691 type = glsl_type::bool_type;
692 result = new ir_constant(type, & this->primary_expression);
693 break;
694
695 case ast_sequence: {
696 struct simple_node *ptr;
697
698 /* It should not be possible to generate a sequence in the AST without
699 * any expressions in it.
700 */
701 assert(!is_empty_list(&this->expressions));
702
703 /* The r-value of a sequence is the last expression in the sequence. If
704 * the other expressions in the sequence do not have side-effects (and
705 * therefore add instructions to the instruction list), they get dropped
706 * on the floor.
707 */
708 foreach (ptr, &this->expressions)
709 result = ((ast_node *)ptr)->hir(instructions, state);
710
711 type = result->type;
712
713 /* Any errors should have already been emitted in the loop above.
714 */
715 error_emitted = true;
716 break;
717 }
718 }
719
720 if (is_error_type(type) && !error_emitted)
721 _mesa_glsl_error(& loc, state, "type mismatch");
722
723 return result;
724 }
725
726
727 ir_rvalue *
728 ast_expression_statement::hir(exec_list *instructions,
729 struct _mesa_glsl_parse_state *state)
730 {
731 /* It is possible to have expression statements that don't have an
732 * expression. This is the solitary semicolon:
733 *
734 * for (i = 0; i < 5; i++)
735 * ;
736 *
737 * In this case the expression will be NULL. Test for NULL and don't do
738 * anything in that case.
739 */
740 if (expression != NULL)
741 expression->hir(instructions, state);
742
743 /* Statements do not have r-values.
744 */
745 return NULL;
746 }
747
748
749 ir_rvalue *
750 ast_compound_statement::hir(exec_list *instructions,
751 struct _mesa_glsl_parse_state *state)
752 {
753 struct simple_node *ptr;
754
755
756 if (new_scope)
757 state->symbols->push_scope();
758
759 foreach (ptr, &statements)
760 ((ast_node *)ptr)->hir(instructions, state);
761
762 if (new_scope)
763 state->symbols->pop_scope();
764
765 /* Compound statements do not have r-values.
766 */
767 return NULL;
768 }
769
770
771 static const struct glsl_type *
772 type_specifier_to_glsl_type(const struct ast_type_specifier *spec,
773 const char **name,
774 struct _mesa_glsl_parse_state *state)
775 {
776 struct glsl_type *type;
777
778 if (spec->type_specifier == ast_struct) {
779 /* FINISHME: Handle annonymous structures. */
780 type = NULL;
781 } else {
782 type = state->symbols->get_type(spec->type_name);
783 *name = spec->type_name;
784
785 /* FINISHME: Handle array declarations. Note that this requires complete
786 * FINISHME: handling of constant expressions.
787 */
788 }
789
790 return type;
791 }
792
793
794 static void
795 apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
796 struct ir_variable *var,
797 struct _mesa_glsl_parse_state *state)
798 {
799 if (qual->invariant)
800 var->invariant = 1;
801
802 /* FINISHME: Mark 'in' variables at global scope as read-only. */
803 if (qual->constant || qual->attribute || qual->uniform
804 || (qual->varying && (state->target == fragment_shader)))
805 var->read_only = 1;
806
807 if (qual->centroid)
808 var->centroid = 1;
809
810 if (qual->in && qual->out)
811 var->mode = ir_var_inout;
812 else if (qual->attribute || qual->in
813 || (qual->varying && (state->target == fragment_shader)))
814 var->mode = ir_var_in;
815 else if (qual->out || (qual->varying && (state->target == vertex_shader)))
816 var->mode = ir_var_out;
817 else if (qual->uniform)
818 var->mode = ir_var_uniform;
819 else
820 var->mode = ir_var_auto;
821
822 if (qual->flat)
823 var->interpolation = ir_var_flat;
824 else if (qual->noperspective)
825 var->interpolation = ir_var_noperspective;
826 else
827 var->interpolation = ir_var_smooth;
828 }
829
830
831 ir_rvalue *
832 ast_declarator_list::hir(exec_list *instructions,
833 struct _mesa_glsl_parse_state *state)
834 {
835 struct simple_node *ptr;
836 const struct glsl_type *decl_type;
837 const char *type_name = NULL;
838
839
840 /* FINISHME: Handle vertex shader "invariant" declarations that do not
841 * FINISHME: include a type. These re-declare built-in variables to be
842 * FINISHME: invariant.
843 */
844
845 decl_type = type_specifier_to_glsl_type(this->type->specifier,
846 & type_name, state);
847
848 foreach (ptr, &this->declarations) {
849 struct ast_declaration *const decl = (struct ast_declaration * )ptr;
850 const struct glsl_type *var_type;
851 struct ir_variable *var;
852
853
854 /* FINISHME: Emit a warning if a variable declaration shadows a
855 * FINISHME: declaration at a higher scope.
856 */
857
858 if ((decl_type == NULL) || decl_type->is_void()) {
859 YYLTYPE loc;
860
861 loc = this->get_location();
862 if (type_name != NULL) {
863 _mesa_glsl_error(& loc, state,
864 "invalid type `%s' in declaration of `%s'",
865 type_name, decl->identifier);
866 } else {
867 _mesa_glsl_error(& loc, state,
868 "invalid type in declaration of `%s'",
869 decl->identifier);
870 }
871 continue;
872 }
873
874 if (decl->is_array) {
875 /* FINISHME: Handle array declarations. Note that this requires
876 * FINISHME: complete handling of constant expressions.
877 */
878
879 /* FINISHME: Reject delcarations of multidimensional arrays. */
880 } else {
881 var_type = decl_type;
882 }
883
884 var = new ir_variable(var_type, decl->identifier);
885
886 /* FINISHME: Variables that are attribute, uniform, varying, in, or
887 * FINISHME: out varibles must be declared either at global scope or
888 * FINISHME: in a parameter list (in and out only).
889 */
890
891 apply_type_qualifier_to_variable(& this->type->qualifier, var, state);
892
893 /* Attempt to add the variable to the symbol table. If this fails, it
894 * means the variable has already been declared at this scope.
895 */
896 if (state->symbols->name_declared_this_scope(decl->identifier)) {
897 YYLTYPE loc = this->get_location();
898
899 _mesa_glsl_error(& loc, state, "`%s' redeclared",
900 decl->identifier);
901 continue;
902 }
903
904 const bool added_variable =
905 state->symbols->add_variable(decl->identifier, var);
906 assert(added_variable);
907
908 instructions->push_tail(var);
909
910 /* FINISHME: Process the declaration initializer. */
911 }
912
913 /* Variable declarations do not have r-values.
914 */
915 return NULL;
916 }
917
918
919 ir_rvalue *
920 ast_parameter_declarator::hir(exec_list *instructions,
921 struct _mesa_glsl_parse_state *state)
922 {
923 const struct glsl_type *type;
924 const char *name = NULL;
925
926
927 type = type_specifier_to_glsl_type(this->type->specifier, & name, state);
928
929 if (type == NULL) {
930 YYLTYPE loc = this->get_location();
931 if (name != NULL) {
932 _mesa_glsl_error(& loc, state,
933 "invalid type `%s' in declaration of `%s'",
934 name, this->identifier);
935 } else {
936 _mesa_glsl_error(& loc, state,
937 "invalid type in declaration of `%s'",
938 this->identifier);
939 }
940
941 type = glsl_type::error_type;
942 }
943
944 ir_variable *var = new ir_variable(type, this->identifier);
945
946 /* FINISHME: Handle array declarations. Note that this requires
947 * FINISHME: complete handling of constant expressions.
948 */
949
950 /* Apply any specified qualifiers to the parameter declaration. Note that
951 * for function parameters the default mode is 'in'.
952 */
953 apply_type_qualifier_to_variable(& this->type->qualifier, var, state);
954 if (var->mode == ir_var_auto)
955 var->mode = ir_var_in;
956
957 instructions->push_tail(var);
958
959 /* Parameter declarations do not have r-values.
960 */
961 return NULL;
962 }
963
964
965 static void
966 ast_function_parameters_to_hir(struct simple_node *ast_parameters,
967 exec_list *ir_parameters,
968 struct _mesa_glsl_parse_state *state)
969 {
970 struct simple_node *ptr;
971
972 foreach (ptr, ast_parameters) {
973 ((ast_node *)ptr)->hir(ir_parameters, state);
974 }
975 }
976
977
978 static bool
979 parameter_lists_match(exec_list *list_a, exec_list *list_b)
980 {
981 exec_list_iterator iter_a = list_a->iterator();
982 exec_list_iterator iter_b = list_b->iterator();
983
984 while (iter_a.has_next()) {
985 /* If all of the parameters from the other parameter list have been
986 * exhausted, the lists have different length and, by definition,
987 * do not match.
988 */
989 if (!iter_b.has_next())
990 return false;
991
992 /* If the types of the parameters do not match, the parameters lists
993 * are different.
994 */
995 /* FINISHME */
996
997
998 iter_a.next();
999 iter_b.next();
1000 }
1001
1002 return true;
1003 }
1004
1005
1006 ir_rvalue *
1007 ast_function_definition::hir(exec_list *instructions,
1008 struct _mesa_glsl_parse_state *state)
1009 {
1010 ir_label *label;
1011 ir_function_signature *signature = NULL;
1012 ir_function *f = NULL;
1013 exec_list parameters;
1014
1015
1016 /* Convert the list of function parameters to HIR now so that they can be
1017 * used below to compare this function's signature with previously seen
1018 * signatures for functions with the same name.
1019 */
1020 ast_function_parameters_to_hir(& this->prototype->parameters, & parameters,
1021 state);
1022
1023 const char *return_type_name;
1024 const glsl_type *return_type =
1025 type_specifier_to_glsl_type(this->prototype->return_type->specifier,
1026 & return_type_name, state);
1027
1028 assert(return_type != NULL);
1029
1030
1031 /* Verify that this function's signature either doesn't match a previously
1032 * seen signature for a function with the same name, or, if a match is found,
1033 * that the previously seen signature does not have an associated definition.
1034 */
1035 const char *const name = this->prototype->identifier;
1036 f = state->symbols->get_function(name);
1037 if (f != NULL) {
1038 foreach_iter(exec_list_iterator, iter, f->signatures) {
1039 signature = (struct ir_function_signature *) iter.get();
1040
1041 /* Compare the parameter list of the function being defined to the
1042 * existing function. If the parameter lists match, then the return
1043 * type must also match and the existing function must not have a
1044 * definition.
1045 */
1046 if (parameter_lists_match(& parameters, & signature->parameters)) {
1047 /* FINISHME: Compare return types. */
1048
1049 if (signature->definition != NULL) {
1050 YYLTYPE loc = this->get_location();
1051
1052 _mesa_glsl_error(& loc, state, "function `%s' redefined", name);
1053 signature = NULL;
1054 break;
1055 }
1056 }
1057
1058 signature = NULL;
1059 }
1060
1061 } else if (state->symbols->name_declared_this_scope(name)) {
1062 /* This function name shadows a non-function use of the same name.
1063 */
1064 YYLTYPE loc = this->get_location();
1065
1066 _mesa_glsl_error(& loc, state, "function name `%s' conflicts with "
1067 "non-function", name);
1068 signature = NULL;
1069 } else {
1070 f = new ir_function(name);
1071 state->symbols->add_function(f->name, f);
1072 }
1073
1074
1075 /* Finish storing the information about this new function in its signature.
1076 */
1077 if (signature == NULL) {
1078 signature = new ir_function_signature(return_type);
1079 f->signatures.push_tail(signature);
1080 } else {
1081 /* Destroy all of the previous parameter information. The previous
1082 * parameter information comes from the function prototype, and it can
1083 * either include invalid parameter names or may not have names at all.
1084 */
1085 foreach_iter(exec_list_iterator, iter, signature->parameters) {
1086 assert(((ir_instruction *) iter.get())->as_variable() != NULL);
1087
1088 iter.remove();
1089 delete iter.get();
1090 }
1091 }
1092
1093
1094 assert(state->current_function == NULL);
1095 state->current_function = signature;
1096
1097 ast_function_parameters_to_hir(& this->prototype->parameters,
1098 & signature->parameters,
1099 state);
1100 /* FINISHME: Set signature->return_type */
1101
1102 label = new ir_label(name);
1103 if (signature->definition == NULL) {
1104 signature->definition = label;
1105 }
1106 instructions->push_tail(label);
1107
1108 /* Add the function parameters to the symbol table. During this step the
1109 * parameter declarations are also moved from the temporary "parameters" list
1110 * to the instruction list. There are other more efficient ways to do this,
1111 * but they involve ugly linked-list gymnastics.
1112 */
1113 state->symbols->push_scope();
1114 foreach_iter(exec_list_iterator, iter, parameters) {
1115 ir_variable *const var = (ir_variable *) iter.get();
1116
1117 assert(((ir_instruction *) var)->as_variable() != NULL);
1118
1119 iter.remove();
1120 instructions->push_tail(var);
1121
1122 /* The only way a parameter would "exist" is if two parameters have
1123 * the same name.
1124 */
1125 if (state->symbols->name_declared_this_scope(var->name)) {
1126 YYLTYPE loc = this->get_location();
1127
1128 _mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name);
1129 } else {
1130 state->symbols->add_variable(var->name, var);
1131 }
1132 }
1133
1134 /* Convert the body of the function to HIR, and append the resulting
1135 * instructions to the list that currently consists of the function label
1136 * and the function parameters.
1137 */
1138 this->body->hir(instructions, state);
1139
1140 state->symbols->pop_scope();
1141
1142 assert(state->current_function == signature);
1143 state->current_function = NULL;
1144
1145 /* Function definitions do not have r-values.
1146 */
1147 return NULL;
1148 }
1149
1150
1151 ir_rvalue *
1152 ast_jump_statement::hir(exec_list *instructions,
1153 struct _mesa_glsl_parse_state *state)
1154 {
1155
1156 if (mode == ast_return) {
1157 ir_return *inst;
1158
1159 if (opt_return_value) {
1160 /* FINISHME: Make sure the enclosing function has a non-void return
1161 * FINISHME: type.
1162 */
1163
1164 ir_expression *const ret = (ir_expression *)
1165 opt_return_value->hir(instructions, state);
1166 assert(ret != NULL);
1167
1168 /* FINISHME: Make sure the type of the return value matches the return
1169 * FINISHME: type of the enclosing function.
1170 */
1171
1172 inst = new ir_return(ret);
1173 } else {
1174 /* FINISHME: Make sure the enclosing function has a void return type.
1175 */
1176 inst = new ir_return;
1177 }
1178
1179 instructions->push_tail(inst);
1180 }
1181
1182 /* Jump instructions do not have r-values.
1183 */
1184 return NULL;
1185 }