caad45b723ca6a06fb877e24fda8b1d7320d95cf
[mesa.git] / dd_pipe.h
1 /**************************************************************************
2 *
3 * Copyright 2015 Advanced Micro Devices, Inc.
4 * Copyright 2008 VMware, Inc.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * on the rights to use, copy, modify, merge, publish, distribute, sub
11 * license, and/or sell copies of the Software, and to permit persons to whom
12 * the Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef DD_H_
29 #define DD_H_
30
31 #include "pipe/p_context.h"
32 #include "pipe/p_state.h"
33 #include "pipe/p_screen.h"
34 #include "dd_util.h"
35 #include "os/os_thread.h"
36
37 enum dd_mode {
38 DD_DETECT_HANGS,
39 DD_DETECT_HANGS_PIPELINED,
40 DD_DUMP_ALL_CALLS,
41 DD_DUMP_APITRACE_CALL,
42 };
43
44 struct dd_screen
45 {
46 struct pipe_screen base;
47 struct pipe_screen *screen;
48 unsigned timeout_ms;
49 enum dd_mode mode;
50 bool no_flush;
51 bool verbose;
52 unsigned skip_count;
53 unsigned apitrace_dump_call;
54 };
55
56 enum call_type
57 {
58 CALL_DRAW_VBO,
59 CALL_LAUNCH_GRID,
60 CALL_RESOURCE_COPY_REGION,
61 CALL_BLIT,
62 CALL_FLUSH_RESOURCE,
63 CALL_CLEAR,
64 CALL_CLEAR_BUFFER,
65 CALL_CLEAR_TEXTURE,
66 CALL_CLEAR_RENDER_TARGET,
67 CALL_CLEAR_DEPTH_STENCIL,
68 CALL_GENERATE_MIPMAP,
69 };
70
71 struct call_resource_copy_region
72 {
73 struct pipe_resource *dst;
74 unsigned dst_level;
75 unsigned dstx, dsty, dstz;
76 struct pipe_resource *src;
77 unsigned src_level;
78 struct pipe_box src_box;
79 };
80
81 struct call_clear
82 {
83 unsigned buffers;
84 union pipe_color_union color;
85 double depth;
86 unsigned stencil;
87 };
88
89 struct call_clear_buffer
90 {
91 struct pipe_resource *res;
92 unsigned offset;
93 unsigned size;
94 const void *clear_value;
95 int clear_value_size;
96 };
97
98 struct call_generate_mipmap {
99 struct pipe_resource *res;
100 enum pipe_format format;
101 unsigned base_level;
102 unsigned last_level;
103 unsigned first_layer;
104 unsigned last_layer;
105 };
106
107 struct call_draw_info {
108 struct pipe_draw_info draw;
109 struct pipe_draw_indirect_info indirect;
110 };
111
112 struct dd_call
113 {
114 enum call_type type;
115
116 union {
117 struct call_draw_info draw_vbo;
118 struct pipe_grid_info launch_grid;
119 struct call_resource_copy_region resource_copy_region;
120 struct pipe_blit_info blit;
121 struct pipe_resource *flush_resource;
122 struct call_clear clear;
123 struct call_clear_buffer clear_buffer;
124 struct call_generate_mipmap generate_mipmap;
125 } info;
126 };
127
128 struct dd_query
129 {
130 unsigned type;
131 struct pipe_query *query;
132 };
133
134 struct dd_state
135 {
136 void *cso;
137
138 union {
139 struct pipe_blend_state blend;
140 struct pipe_depth_stencil_alpha_state dsa;
141 struct pipe_rasterizer_state rs;
142 struct pipe_sampler_state sampler;
143 struct {
144 struct pipe_vertex_element velems[PIPE_MAX_ATTRIBS];
145 unsigned count;
146 } velems;
147 struct pipe_shader_state shader;
148 } state;
149 };
150
151 struct dd_draw_state
152 {
153 struct {
154 struct dd_query *query;
155 bool condition;
156 unsigned mode;
157 } render_cond;
158
159 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
160
161 unsigned num_so_targets;
162 struct pipe_stream_output_target *so_targets[PIPE_MAX_SO_BUFFERS];
163 unsigned so_offsets[PIPE_MAX_SO_BUFFERS];
164
165 struct dd_state *shaders[PIPE_SHADER_TYPES];
166 struct pipe_constant_buffer constant_buffers[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
167 struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
168 struct dd_state *sampler_states[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
169 struct pipe_image_view shader_images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES];
170 struct pipe_shader_buffer shader_buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
171
172 struct dd_state *velems;
173 struct dd_state *rs;
174 struct dd_state *dsa;
175 struct dd_state *blend;
176
177 struct pipe_blend_color blend_color;
178 struct pipe_stencil_ref stencil_ref;
179 unsigned sample_mask;
180 unsigned min_samples;
181 struct pipe_clip_state clip_state;
182 struct pipe_framebuffer_state framebuffer_state;
183 struct pipe_poly_stipple polygon_stipple;
184 struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS];
185 struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS];
186 float tess_default_levels[6];
187
188 unsigned apitrace_call_number;
189 };
190
191 struct dd_draw_state_copy
192 {
193 struct dd_draw_state base;
194
195 /* dd_draw_state_copy does not reference real CSOs. Instead, it points to
196 * these variables, which serve as storage.
197 */
198 struct dd_query render_cond;
199 struct dd_state shaders[PIPE_SHADER_TYPES];
200 struct dd_state sampler_states[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
201 struct dd_state velems;
202 struct dd_state rs;
203 struct dd_state dsa;
204 struct dd_state blend;
205 };
206
207 struct dd_draw_record {
208 struct dd_draw_record *next;
209
210 int64_t timestamp;
211 uint32_t sequence_no;
212
213 struct dd_call call;
214 struct dd_draw_state_copy draw_state;
215 char *driver_state_log;
216 };
217
218 struct dd_context
219 {
220 struct pipe_context base;
221 struct pipe_context *pipe;
222
223 struct dd_draw_state draw_state;
224 unsigned num_draw_calls;
225
226 /* Pipelined hang detection.
227 *
228 * This is without unnecessary flushes and waits. There is a memory-based
229 * fence that is incremented by clear_buffer every draw call. Driver fences
230 * are not used.
231 *
232 * After each draw call, a new dd_draw_record is created that contains
233 * a copy of all states, the output of pipe_context::dump_debug_state,
234 * and it has a fence number assigned. That's done without knowing whether
235 * that draw call is problematic or not. The record is added into the list
236 * of all records.
237 *
238 * An independent, separate thread loops over the list of records and checks
239 * their fences. Records with signalled fences are freed. On fence timeout,
240 * the thread dumps the record of the oldest unsignalled fence.
241 */
242 thrd_t thread;
243 mtx_t mutex;
244 int kill_thread;
245 struct pipe_resource *fence;
246 struct pipe_transfer *fence_transfer;
247 uint32_t *mapped_fence;
248 uint32_t sequence_no;
249 struct dd_draw_record *records;
250 int max_log_buffer_size;
251 };
252
253
254 struct pipe_context *
255 dd_context_create(struct dd_screen *dscreen, struct pipe_context *pipe);
256
257 void
258 dd_init_draw_functions(struct dd_context *dctx);
259 int
260 dd_thread_pipelined_hang_detect(void *input);
261
262
263 static inline struct dd_context *
264 dd_context(struct pipe_context *pipe)
265 {
266 return (struct dd_context *)pipe;
267 }
268
269 static inline struct dd_screen *
270 dd_screen(struct pipe_screen *screen)
271 {
272 return (struct dd_screen*)screen;
273 }
274
275
276 #define CTX_INIT(_member) \
277 dctx->base._member = dctx->pipe->_member ? dd_context_##_member : NULL
278
279 #endif /* DD_H_ */