added GL_EXT_color_matrix extension
[mesa.git] / docs / RELNOTES-3.3
1
2 Mesa 3.3 release notes
3
4 PLEASE READ!!!!
5
6
7
8
9 Header file / GLenum changes
10 ----------------------------
11
12 The gl.h and glu.h headers now use #defines to define all GL_* tokens
13 instead of C-language enums. This change improves Mesa/OpenGL
14 interoperability.
15
16
17
18 New API dispatch code
19 ---------------------
20
21 The core Mesa gl* functions are now implemented with a new dispatch
22 (jump table) which will allow simultaneous direct/indirect rendering.
23
24 The code is found in the glapi*.[ch] files.
25
26 Of interest: the actual "glFooBar" functions are generated with
27 templatized code defined in glapitemp.h and included by glapi.c
28 The glapitemp.h template should be reusable for all sorts of OpenGL
29 projects.
30
31
32 New thread support
33 ------------------
34
35 Thread support in Mesa has been rewritten. The glthread.[ch] files
36 replace mthreads.[ch]. Thread safety is always enabled (on platforms
37 which support threads, that is). There is virtually no performance
38 penalty for typical single-thread applications. See the glapi.c
39 file for details.
40
41
42
43 Make configuration changes
44 --------------------------
45
46 If you use the old-style (non GNU automake) method to build Mesa note
47 that several of the configuration names have changed:
48
49 Old name New name
50 ------------- ----------------
51 linux-elf linux
52 linux linux-static
53 linux-386-elf linux-386
54 linux-386 linux-386-static
55 etc.
56
57
58
59 New extensions
60 --------------
61
62 GL_EXT_transpose_matrix
63 Adds glLoadTransposeMatrix() and glMultTransposeMatrix() functions.
64 See http://reality.sgi.com/opengl/arb/extensions/ext_text/GL_EXT_transpose_matrix.txt
65
66 GL_EXT_texture_add_env
67 Adds GL_ADD texture environment mode.
68 See http://www.berkelium.com/OpenGL/EXT/texture_env_add.txt
69
70 GL_EXT_texture_lod_bias
71 Allows mipmapped texture blurring and sharpening.
72
73 GLX_EXT_visual_rating extension
74 This extension has no effect in stand-alone Mesa (used for DRI).
75
76 GL_HP_occlusion_test
77 Used for bounding box occlusion testing (see demos/occlude.c).
78
79 GL_SGIX_pixel_texture / GL_SGIS_pixel_texture
80 Lets glDraw/CopyPixels draw a texture coordinate image.
81
82 GL_SGI_color_matrix
83 Adds a color matrix and another set of scale and bias parameters
84 to the glDraw/CopyPixels paths.
85
86
87 GLX_SGI_make_current_read functionality
88 ---------------------------------------
89
90 The functionality of this extension is needed for GLX 1.3 (and required
91 for the Linux/OpenGL standards base).
92
93 Implementing this function required a **DEVICE DRIVER CHANGE**.
94 The old SetBuffer() function has been replaced by SetReadBuffer() and
95 SetDrawBuffer(). All device drivers will have to be updated because
96 of this change.
97
98 The new function, glXMakeContextCurrent(), in GLX 1.3 now works in Mesa.
99 The xdemos/wincopy.c program demonstrates it.
100
101
102
103 Image-related code changes
104 --------------------------
105
106 The imaging path code used by glDrawPixels, glTexImage[123]D,
107 glTexSubImage[123], etc has been rewritten. It's now faster,
108 uses less memory and has several bug fixes. This work was
109 actually started in Mesa 3.1 with the glTexImage paths but has now
110 been carried over to glDrawPixels as well.
111
112
113
114 Device driver interface changes
115 -------------------------------
116
117 Added new functions for hardware stencil buffer support:
118 WriteStencilSpan
119 ReadStencilSpan
120 WriteStencilPixels
121 ReadStencilPixels
122
123
124 Removed old depth buffer functions:
125 AllocDepthBuffer
126 DepthTestSpan
127 DepthTestPixels
128 ReadDepthSpanFloat
129 ReadDepthSpanInt
130
131
132 Added new depth buffer functions:
133 WriteDepthSpan
134 ReadDepthSpan
135 WriteDepthPixels
136 ReadDepthPixels
137
138 These functions always read/write 32-bit GLuints. This will allow
139 drivers to have anywhere from 0 to 32-bit Z buffers without
140 recompiling for 16 vs 32 bits as was previously needed.
141
142
143 New texture image functions
144 The entire interface for texture image specification has been updated.
145 With the new functions, it's optional for Mesa to keep an internal copy
146 of all textures. Texture download should be a lot faster when the extra
147 copy isn't made.
148
149 Misc changes
150 TexEnv now takes a target argument
151 Removed UseGlobalTexturePalette (use Enable function instead)
152
153
154 Also added
155 ReadPixels
156 CopyPixels
157
158
159 The SetBufffer function has been replaced by SetDrawBuffer and
160 SetReadBuffer functions. This lets core Mesa independently
161 specify which buffer is to be used for reading and which for
162 drawing.
163
164 The Clear function's mask parameter has changed. Instead of
165 mask being the flags specified by the user to glClear, the
166 mask is now a bitmask of the DD_*_BIT flags in dd.h. Now
167 multiple color buffers can be specified for clearing (ala
168 glDrawBuffers). The driver's Clear function must also
169 check the glColorMask glIndexMask, and glStencilMask settings
170 and do the right thing. See the X/Mesa, OS/Mesa, or FX/Mesa
171 drivers for examples.
172
173
174 The depth buffer changes shouldn't be hard to make for existing
175 drivers. In fact, it should simply the code. Be careful with
176 the depthBits value passed to gl_create_context(). 1 is a bad
177 value! It should normally be 0, 16, 24, or 32.
178
179
180 gl_create_framebuffer() takes new arguments which explicitly tell
181 core Mesa which ancillary buffers (depth, stencil, accum, alpha)
182 should be implemented in software. Mesa hardware drivers should
183 carefully set these flags depending on which buffers are in the
184 graphics card.
185
186
187
188 Internal constants
189 ------------------
190
191 Point and line size range and granularity limits are now stored
192 in the gl_constants struct, which is the Const member of GLcontext.
193 The limits are initialized from values in config.h but may be
194 overridden by device drivers to reflect the limits of that driver's
195 hardware.
196
197 Also added constants for NumAuxBuffers and SubPixelBits.
198
199
200
201
202 ----------------------------------------------------------------------
203 $Id: RELNOTES-3.3,v 1.2 2000/04/08 18:58:05 brianp Exp $