mesa/st: enable AMD_vertex_shader_viewport_index
[mesa.git] / docs / autoconf.html
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5 <title>Compilation and Installation using Autoconf</title>
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10 <div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12 </div>
13
14 <iframe src="contents.html"></iframe>
15 <div class="content">
16
17 <h1>Compilation and Installation using Autoconf</h1>
18
19 <ol>
20 <li><p><a href="#basic">Basic Usage</a></li>
21 <li><p><a href="#driver">Driver Options</a>
22 <ul>
23 <li><a href="#xlib">Xlib Driver Options</a></li>
24 <li><a href="#dri">DRI Driver Options</a></li>
25 <li><a href="#osmesa">OSMesa Driver Options</a></li>
26 </ul>
27 </ol>
28
29
30 <h2 id="basic">1. Basic Usage</h2>
31
32 <p>
33 The autoconf generated configure script can be used to guess your
34 platform and change various options for building Mesa. To use the
35 configure script, type:
36 </p>
37
38 <pre>
39 ./configure
40 </pre>
41
42 <p>
43 To see a short description of all the options, type <code>./configure
44 --help</code>. If you are using a development snapshot and the configure
45 script does not exist, type <code>./autogen.sh</code> to generate it
46 first. If you know the options you want to pass to
47 <code>configure</code>, you can pass them to <code>autogen.sh</code>. It
48 will run <code>configure</code> with these options after it is
49 generated. Once you have run <code>configure</code> and set the options
50 to your preference, type:
51 </p>
52
53 <pre>
54 make
55 </pre>
56
57 <p>
58 This will produce libGL.so and several other libraries depending on the
59 options you have chosen. Later, if you want to rebuild for a different
60 configuration run <code>make realclean</code> before rebuilding.
61 </p>
62
63 <p>
64 Some of the generic autoconf options are used with Mesa:
65 </p>
66 <dl>
67 <dt><code>--prefix=PREFIX</code></dt>
68 <dd><p>This is the root directory where
69 files will be installed by <code>make install</code>. The default is
70 <code>/usr/local</code>.</p>
71 </dd>
72
73 <dt><code>--exec-prefix=EPREFIX</code></dt>
74 <dd><p>This is the root directory
75 where architecture-dependent files will be installed. In Mesa, this is
76 only used to derive the directory for the libraries. The default is
77 <code>${prefix}</code>.</p>
78 </dd>
79
80 <dt><code>--libdir=LIBDIR</code></dt>
81 <dd><p>This option specifies the directory
82 where the GL libraries will be installed. The default is
83 <code>${exec_prefix}/lib</code>. It also serves as the name of the
84 library staging area in the source tree. For instance, if the option
85 <code>--libdir=/usr/local/lib64</code> is used, the libraries will be
86 created in a <code>lib64</code> directory at the top of the Mesa source
87 tree.</p>
88 </dd>
89
90 <dt><code>--enable-static, --disable-shared</code></dt>
91 <dd><p>By default, Mesa
92 will build shared libraries. Either of these options will force static
93 libraries to be built. It is not currently possible to build static and
94 shared libraries in a single pass.</p>
95 </dd>
96
97 <dt><code>CC, CFLAGS, CXX, CXXFLAGS</code></dt>
98 <dd><p>These environment variables
99 control the C and C++ compilers used during the build. By default,
100 <code>gcc</code> and <code>g++</code> are used with the options
101 <code>"-g -O2"</code>.</p>
102 </dd>
103
104 <dt><code>LDFLAGS</code></dt>
105 <dd><p>An environment variable specifying flags to
106 pass when linking programs. These are normally empty, but can be used
107 to direct the linker to use libraries in nonstandard directories. For
108 example, <code>LDFLAGS="-L/usr/X11R6/lib"</code>.</p>
109 </dd>
110
111 <dt><code>PKG_CONFIG_PATH</code></dt>
112 <dd><p>When available, the
113 <code>pkg-config</code> utility is used to search for external libraries
114 on the system. This environment variable is used to control the search
115 path for <code>pkg-config</code>. For instance, setting
116 <code>PKG_CONFIG_PATH=/usr/X11R6/lib/pkgconfig</code> will search for
117 package metadata in <code>/usr/X11R6</code> before the standard
118 directories.</p>
119 </dd>
120 </dl>
121
122 <p>
123 There are also a few general options for altering the Mesa build:
124 </p>
125 <dl>
126 <dt><code>--enable-debug</code></dt>
127 <dd><p>This option will enable compiler
128 options and macros to aid in debugging the Mesa libraries.</p>
129 </dd>
130
131 <dt><code>--disable-asm</code></dt>
132 <dd><p>There are assembly routines
133 available for a few architectures. These will be used by default if
134 one of these architectures is detected. This option ensures that
135 assembly will not be used.</p>
136 </dd>
137
138 <dt><code>--enable-32-bit</code></dt>
139 <dt><code>--enable-64-bit</code></dt>
140 <dd><p>By default, the build will compile code as directed by the environment
141 variables
142 <code>CC</code>, <code>CFLAGS</code>, etc. If the compiler is
143 <code>gcc</code>, these options offer a helper to add the compiler flags
144 to force 32- or 64-bit code generation as used on the x86 and x86_64
145 architectures. Note that these options are mutually exclusive.</p>
146 </dd>
147 </dl>
148
149
150 <h2 id="driver">2. Driver Options</h2>
151
152 <p>
153 There are several different driver modes that Mesa can use. These are
154 described in more detail in the <a href="install.html">basic
155 installation instructions</a>. The Mesa driver is controlled through the
156 configure options <code>--enable-xlib-glx</code>, <code>--enable-osmesa</code>,
157 and <code>--enable-dri</code>.
158 </p>
159
160 <h3 id="xlib">Xlib</h3><p>
161 It uses Xlib as a software renderer to do all rendering. It corresponds
162 to the option <code>--enable-xlib-glx</code>. The libX11 and libXext
163 libraries, as well as the X11 development headers, will be need to
164 support the Xlib driver.
165
166 <h3 id="dri">DRI</h3><p>This mode uses the DRI hardware drivers for
167 accelerated OpenGL rendering. Enable the DRI drivers with the option
168 <code>--enable-dri</code>. See the <a href="install.html">basic
169 installation instructions</a> for details on prerequisites for the DRI
170 drivers.
171
172 <!-- DRI specific options -->
173 <dl>
174 <dt><code>--with-dri-driverdir=DIR</code>
175 <dd><p> This option specifies the
176 location the DRI drivers will be installed to and the location libGL
177 will search for DRI drivers. The default is <code>${libdir}/dri</code>.
178 <dt><code>--with-dri-drivers=DRIVER,DRIVER,...</code>
179 <dd><p> This option
180 allows a specific set of DRI drivers to be built. For example,
181 <code>--with-dri-drivers="swrast,i965,radeon,nouveau"</code>. By
182 default, the drivers will be chosen depending on the target platform.
183 See the directory <code>src/mesa/drivers/dri</code> in the source tree
184 for available drivers. Beware that the swrast DRI driver is used by both
185 libGL and the X.Org xserver GLX module to do software rendering, so you
186 may run into problems if it is not available.
187 <!-- This explanation might be totally bogus. Kristian? -->
188 <dt><code>--disable-driglx-direct</code>
189 <dd><p> Disable direct rendering in
190 GLX. Normally, direct hardware rendering through the DRI drivers and
191 indirect software rendering are enabled in GLX. This option disables
192 direct rendering entirely. It can be useful on architectures where
193 kernel DRM modules are not available.
194 <dt><code>--enable-glx-tls</code> <dd><p>
195 Enable Thread Local Storage (TLS) in
196 GLX.
197 <dt><code>--with-expat=DIR</code> <dd> The DRI-enabled libGL uses expat to
198 parse the DRI configuration files in <code>/etc/drirc</code> and
199 <code>~/.drirc</code>. This option allows a specific expat installation
200 to be used. For example, <code>--with-expat=/usr/local</code> will
201 search for expat headers and libraries in <code>/usr/local/include</code>
202 and <code>/usr/local/lib</code>, respectively.
203 </dl>
204
205 <h3 id="osmesa">OSMesa </h3><p> No libGL is built in this
206 mode. Instead, the driver code is built into the Off-Screen Mesa
207 (OSMesa) library. See the <a href="osmesa.html">Off-Screen Rendering</a>
208 page for more details. It corresponds to the option
209 <code>--enable-osmesa</code>.
210
211 <!-- OSMesa specific options -->
212 <dl>
213 <dt><code>--with-osmesa-bits=BITS</code>
214 <dd><p> This option allows the size
215 of the color channel in bits to be specified. By default, an 8-bit
216 channel will be used, and the driver will be named libOSMesa. Other
217 options are 16- and 32-bit color channels, which will add the bit size
218 to the library name. For example, <code>--with-osmesa-bits=16</code>
219 will create the libOSMesa16 library with a 16-bit color channel.
220 </dl>
221
222
223 <h2 id="library">3. Library Options</h2>
224
225 <p>
226 The configure script provides more fine grained control over the GL
227 libraries that will be built. More details on the specific GL libraries
228 can be found in the <a href="install.html">basic installation
229 instructions</a>.
230
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