3 <TITLE>Development Notes
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7 <H1>Development Notes
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10 <H2>Adding Extentions
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13 To add a new GL extension to Mesa you have to do at least the following.
17 If glext.h doesn't define the extension, edit include/GL/gl.h and add
20 #ifndef GL_EXT_the_extension_name
21 #define GL_EXT_the_extension_name
1
22 /* declare the new enum tokens */
23 /* prototype the new functions */
24 /* TYPEDEFS for the new functions */
29 In the src/mesa/glapi/ directory, add the new extension functions and
30 enums to the gl_API.xml file.
31 Then, a bunch of source files must be regenerated by executing the
32 corresponding Python scripts.
35 Find an existing extension that's similar to the new one and search
36 the sources for code related to that extension.
37 Implement new code as needed.
38 In general, new state variables will be added to mtypes.h. If the
39 extension is rather large, try to implement it in a new source file.
42 If hew extension adds new GL state, the functions in get.c, enable.c
43 and attrib.c will most likely require new code.
52 Mesa's code style has changed over the years. Here's the latest.
56 Comment your code! It's extremely important that open-source code be
57 well documented. Also, strive to write clean, easily understandable code.
65 If you use tabs, set them to
8 columns
81 Here's the GNU indent command which will best approximate my preferred style:
84 indent -br -i3 -npcs infile.c -o outfile.c
89 Local variable name example: localVarName (no underscores)
93 Constants and macros are ALL_UPPERCASE, with _ between words
97 Global vars not allowed.
101 Function name examples:
104 glFooBar() - a public GL entry point (in dispatch.c)
105 _mesa_FooBar() - the internal immediate mode function
106 save_FooBar() - retained mode (display list) function in dlist.c
107 foo_bar() - a static (private) function
108 _mesa_foo_bar() - an internal non-static Mesa function
112 <H2>Writing a Device Driver
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120 <H2>Making a New Mesa Release
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123 These are the instructions for making a new Mesa release.
127 Prerequisites (later versions may work):
136 Be sure to do a
"cvs update -d ." in the Mesa directory to
137 get all the latest files.
141 Update the version definitions in src/version.h
145 Create/edit the docs/RELNOTES-X.Y file to document what's new in the release.
146 Edit the docs/VERSIONS file too.
150 Edit Make-config and change the MESA_MAJOR and/or MESA_MINOR versions.
154 Edit the GNU configure stuff to change versions numbers as needed:
155 Update the version string (second argument) in the line
156 "AM_INIT_AUTOMAKE(Mesa, 3.3)" in the configure.in file.
160 Remove the leading `dnl' from the line
"dnl AM_MAINTAINER_MODE".
164 Verify the version numbers near the top of configure.in
168 Run
"fixam -f" to disable automatic dependency tracking.
172 Run the bootstrap script to generate the configure script.
176 Edit Makefile.X11 and verify DIRECTORY is set correctly. The Mesa
177 sources must be in that directory (or there must be a symbolic link).
181 Edit Makefile.X11 and verify that LIB_NAME and DEMO_NAME are correct.
182 If it's a beta release, be sure the bump up the beta release number.
186 cp Makefile.X11 to Makefile so that the old-style Mesa makefiles
187 still work. ./configure will overwrite it if that's what the user runs.
191 Make a symbolic link from $(DIRECTORY) to Mesa. For example,
192 ln -s Mesa Mesa-
3.3 This is needed in order to make a correct
193 tar file in the next step.
197 Make the distribution files. From inside the Mesa directory:
199 make -f Makefile.X11 lib_tar
200 make -f Makefile.X11 demo_tar
201 make -f Makefile.X11 lib_zip
202 make -f Makefile.X11 demo_zip
206 Copy the distribution files to a temporary directory, unpack them,
207 compile everything, and run some demos to be sure everything works.
211 Upload the *.tar.gz and *.zip files to ftp.mesa3d.org
219 Make an announcement on the mailing lists:
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227 <H2>Autoconf info
</H2>
230 In order to run the bootstrap script you'll need: