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11 <h1>The Mesa
3D Graphics Library
</h1>
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19 <h2>March
19,
2013</h2>
21 <a href=
"relnotes/9.1.1.html">Mesa
9.1.1</a> is released.
22 This is a bug fix release.
25 <h2>February
24,
2013</h2>
28 Mesa demos
8.1.0 is released.
29 See the
<a href=
"http://lists.freedesktop.org/archives/mesa-dev/2013-February/035180.html">announcement
</a> for more information about the release.
30 You can download it from
<a href=
"ftp://ftp.freedesktop.org/pub/mesa/demos/8.1.0/">ftp.freedesktop.org/pub/mesa/demos/
8.1.0/
</a>.
34 <h2>February
22,
2013</h2>
37 <a href=
"relnotes/9.1.html">Mesa
9.1</a> is released.
38 This is a new development release.
39 See the release notes for more information about the release.
43 <h2>February
21,
2013</h2>
46 <a href=
"relnotes/9.0.3.html">Mesa
9.0.3</a> is released.
47 This is a bug fix release.
51 <h2>January
22,
2013</h2>
54 <a href=
"relnotes/9.0.2.html">Mesa
9.0.2</a> is released.
55 This is a bug fix release.
59 <h2>November
16,
2012</h2>
62 <a href=
"relnotes/9.0.1.html">Mesa
9.0.1</a> is released.
63 This is a bug fix release.
67 <h2>October
24,
2012</h2>
70 <a href=
"relnotes/8.0.5.html">Mesa
8.0.5</a> is released.
71 This is a bug fix release.
75 <h2>October
8,
2012</h2>
78 <a href=
"relnotes/9.0.html">Mesa
9.0</a> is released.
79 This is the first version of Mesa to support OpenGL
3.1 and GLSL
1.40
80 (with the i965 driver).
81 See the release notes for more information about the release.
85 <h2>July
10,
2012</h2>
88 <a href=
"relnotes/8.0.4.html">Mesa
8.0.4</a> is released.
89 This is a bug fix release.
96 <a href=
"relnotes/8.0.3.html">Mesa
8.0.3</a> is released.
97 This is a bug fix release.
101 <h2>March
21,
2012</h2>
104 <a href=
"relnotes/8.0.2.html">Mesa
8.0.2</a> is released.
105 This is a bug fix release.
109 <h2>February
16,
2012</h2>
112 <a href=
"relnotes/8.0.1.html">Mesa
8.0.1</a> is released. This is a bug fix
113 release. See the release notes for more information about the release.
116 <h2>February
9,
2012</h2>
119 <a href=
"relnotes/8.0.html">Mesa
8.0</a> is released.
120 This is the first version of Mesa to support OpenGL
3.0 and GLSL
1.30
121 (with the i965 driver).
122 See the release notes for more information about the release.
126 <h2>November
27,
2011</h2>
129 <a href=
"relnotes/7.11.2.html">Mesa
7.11.2</a> is released. This is a bug fix
130 release. This release was made primarily to fix build problems with
7.11.1 on
131 Mandriva and to fix problems related to glCopyTexImage to luminance-alpha
132 textures. The later was believed to have been fixed in
7.11.1 but was not.
135 <h2>November
17,
2011</h2>
138 <a href=
"relnotes/7.11.1.html">Mesa
7.11.1</a> is released. This is a bug
142 <h2>July
31,
2011</h2>
145 <a href=
"relnotes/7.11.html">Mesa
7.11</a> (final) is released. This is a new
149 <h2>June
13,
2011</h2>
152 <a href=
"relnotes/7.10.3.html">Mesa
7.10.3</a> is released. This is a bug
156 <h2>April
6,
2011</h2>
159 <a href=
"relnotes/7.10.2.html">Mesa
7.10.2</a> is released. This is a bug
163 <h2>March
2,
2011</h2>
166 <a href=
"relnotes/7.9.2.html">Mesa
7.9.2</a> and
167 <a href=
"relnotes/7.10.1.html">Mesa
7.10.1</a> are released. These are
168 stable releases containing bug fixes since the
7.9.1 and
7.10 releases.
172 <h2>October
4,
2010</h2>
175 <a href=
"relnotes/7.9.html">Mesa
7.9</a> (final) is released. This is a new
180 <h2>September
27,
2010</h2>
183 <a href=
"relnotes/7.9.html">Mesa
7.9.0-rc1
</a> is released. This is a
184 release candidate for the
7.9 development release.
188 <h2>June
16,
2010</h2>
191 <a href=
"relnotes/7.8.2.html">Mesa
7.8.2</a> is released. This is a bug-fix
192 release collecting fixes since the
7.8.1 release.
196 <h2>April
5,
2010</h2>
199 <a href=
"relnotes/7.8.1.html">Mesa
7.8.1</a> is released. This is a bug-fix
200 release for a few critical issues in the
7.8 release.
204 <h2>March
28,
2010</h2>
206 <a href=
"relnotes/7.7.1.html">Mesa
7.7.1</a> is released. This is a bug-fix
207 release fixing issues found in the
7.7 release.
210 Also,
<a href=
"relnotes/7.8.html">Mesa
7.8</a> is released. This is a new
216 <h2>December
21,
2009</h2>
218 <a href=
"relnotes/7.6.1.html">Mesa
7.6.1</a> is released. This is a bug-fix
219 release fixing issues found in the
7.6 release.
222 Also,
<a href=
"relnotes/7.7.html">Mesa
7.7</a> is released. This is a new
227 <h2>September
28,
2009</h2>
229 <a href=
"relnotes/7.6.html">Mesa
7.6</a> is released. This is a new feature
230 release. Those especially concerned about stability may want to wait for the
231 follow-on
7.6.1 bug-fix release.
234 <a href=
"relnotes/7.5.2.html">Mesa
7.5.2</a> is also released.
235 This is a stable release fixing bugs since the
7.5.1 release.
239 <h2>September
3,
2009</h2>
241 <a href=
"relnotes/7.5.1.html">Mesa
7.5.1</a> is released.
242 This is a bug-fix release which fixes bugs found in version
7.5.
246 <h2>July
17,
2009</h2>
248 <a href=
"relnotes/7.5.html">Mesa
7.5</a> is released.
249 This is a new features release. People especially concerned about
250 stability may want to wait for the follow-on
7.5.1 bug-fix release.
254 <h2>June
23,
2009</h2>
256 <a href=
"relnotes/7.4.4.html">Mesa
7.4.4</a> is released.
257 This is a stable release that fixes a regression in the i915/i965 drivers
258 that slipped into the
7.4.3 release.
262 <h2>June
19,
2009</h2>
264 <a href=
"relnotes/7.4.3.html">Mesa
7.4.3</a> is released.
265 This is a stable release fixing bugs since the
7.4.2 release.
269 <h2>May
15,
2009</h2>
271 <a href=
"relnotes/7.4.2.html">Mesa
7.4.2</a> is released.
272 This is a stable release fixing bugs since the
7.4.1 release.
276 <h2>April
18,
2009</h2>
278 <a href=
"relnotes/7.4.1.html">Mesa
7.4.1</a> is released.
279 This is a stable release fixing bugs since the
7.4 release.
283 <h2>March
27,
2009</h2>
285 <a href=
"relnotes/7.4.html">Mesa
7.4</a> is released.
286 This is a stable release fixing bugs since the
7.3 release.
290 <h2>January
22,
2009</h2>
292 <a href=
"relnotes/7.3.html">Mesa
7.3</a> is released.
293 This is a new development release.
294 Mesa
7.4 will follow and will have bug fixes relative to
7.3.
298 <h2>September
20,
2008</h2>
300 <a href=
"relnotes/7.2.html">Mesa
7.2</a> is released.
301 This is a stable, bug-fix release.
305 <h2>August
26,
2008</h2>
307 <a href=
"relnotes/7.1.html">Mesa
7.1</a> is released.
308 This is a new development release.
309 It should be relatively stable, but those especially concerned about
310 stability should wait for the
7.2 release or use Mesa
7.0.4 (the
311 previous stable release).
315 <h2>August
16,
2008</h2>
317 <a href=
"relnotes/7.0.4.html">Mesa
7.0.4</a> is released.
318 This is a bug-fix release.
322 <h2>April
4,
2008</h2>
324 <a href=
"relnotes/7.0.3.html">Mesa
7.0.3</a> is released.
325 This is a bug-fix release.
329 <h2>January
24,
2008</h2>
332 Added a new page describing the Mesa Cell driver.
337 <h2>November
13,
2007</h2>
340 Gallium3D is the codename for the new Mesa device driver architecture
341 which is currently under development.
344 Gallium3D development is taking place on the
<em>gallium-
0.1</em> branch
345 of the git repository.
346 Currently, there's only a software-only driver and an Intel i915/
945 driver
347 but other drivers will be coming...
351 <h2>November
10,
2007</h2>
353 <a href=
"relnotes/7.0.2.html">Mesa
7.0.2</a> is released.
354 This is a bug-fix release.
358 <h2>August
3,
2007</h2>
360 <a href=
"relnotes/7.0.1.html">Mesa
7.0.1</a> is released.
361 This is a bug-fix release.
365 <h2>June
22,
2007</h2>
367 <a href=
"relnotes/7.0.html">Mesa
7.0</a> is released.
368 This is a stable release featuring OpenGL
2.1 support.
372 <h2>April
27,
2007</h2>
374 <a href=
"relnotes/6.5.3.html">Mesa
6.5.3</a> is released.
375 This is a development release which will lead up to the Mesa
7.0 release
376 (which will advertise OpenGL
2.1 API support).
380 <h2>March
26,
2007</h2>
382 The new Shading Language compiler branch has been merged into the git
383 master branch. This is a step toward hardware support for the OpenGL
384 2.0 Shading Language and will be included in the next Mesa release.
385 In conjunction,
<a href=
"http://glean.sf.net">Glean
</a> has been updated
386 with a new test that does over
130 tests of the
387 shading language and built-in functions.
392 Thomas Hellstr
öm of Tungsten Graphics has written a whitepaper
393 describing the new DRI memory management system.
396 <h2>December
5,
2006</h2>
398 Mesa is now using git as its source code management system.
399 The previous CVS repository should no longer be used.
400 See the
<a href=
"repository.html">repository page
</a> for more information.
403 <h2>December
2,
2006</h2>
405 <a href=
"relnotes/6.5.2.html">Mesa
6.5.2</a> has been released.
406 This is a new development release.
409 <h2>September
15,
2006</h2>
411 <a href=
"relnotes/6.5.1.html">Mesa
6.5.1</a> has been released.
412 This is a new development release.
415 <h2>March
31,
2006</h2>
417 <a href=
"relnotes/6.5.html">Mesa
6.5</a> has been released.
418 This is a new development release.
422 <h2>February
2,
2006</h2>
424 <a href=
"relnotes/6.4.2.html">Mesa
6.4.2</a> has been released.
425 This is stable, bug-fix release.
429 <h2>November
29,
2005</h2>
431 <a href=
"relnotes/6.4.1.html">Mesa
6.4.1</a> has been released.
432 This is stable, bug-fix release.
437 <h2>October
24,
2005</h2>
439 <a href=
"relnotes/6.4.html">Mesa
6.4</a> has been released.
440 This is stable, bug-fix release.
444 <h2>August
19,
2005</h2>
446 Mesa
6.3.2 has been released.
447 Note: there was no public release of version
6.3.1.
449 <a href=
"versions.html#6.3.2">Changes in version
6.3.1</a>
451 The MD5 checksums are:
454 98192e45ed8d69113688f89f90869346 MesaLib-
6.3.2.tar.gz
455 0df27701df0924d17ddf41185efa8ce1 MesaLib-
6.3.2.tar.bz2
456 ccb2423aab77fc7e81ce628734586140 MesaLib-
6.3.2.zip
457 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-
6.3.2.tar.gz
458 96708868450c188205e42229b5d813c4 MesaDemos-
6.3.2.tar.bz2
459 c5102501e609aa8996d832fafacb8ab9 MesaDemos-
6.3.2.zip
463 <h2>July
20,
2005</h2>
465 Mesa
6.3 has been released.
466 This is a development release with new features, changes and bug fixes.
470 - GL_EXT_framebuffer_object extension
471 - GL_ARB_draw_buffers extension
472 - GL_ARB_pixel_buffer_object extension
473 - GL_OES_read_format extension (Ian Romanick)
474 - DirectFB driver (Claudio Ciccani)
475 - x86_64 vertex transformation code (Mikko T.)
477 - added -stereo option for glxgears demo (Jacek Rosik)
478 - updated the PBuffer demo code in xdemos/ directory
479 - glDeleteTextures/Programs/Buffers() now makes the object ID
480 available for immediate re-use
481 - assorted
64-bit clean-ups fixes (x86_64 and Win64)
482 - lots of internal changes for GL_EXT_framebuffer_object
484 - some functions didn't support PBO functionality
485 - glGetTexImage didn't convert color index images to RGBA as required
486 - fragment program texcoords were sometimes wrong for points and lines
487 - fixed problem with negative dot product in arbfplight, fplight demos
488 - fixed bug in perspective correction of antialiased, textured lines
489 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
490 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
491 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
492 - fixed float parsing bug in ARB frag/vert programs (bug
2520)
493 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
494 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
495 - glXChooseFBConfig() crashed if attribList pointer was NULL
496 - program state.light[n].spot.direction.w was wrong value (bug
3083)
497 - fragment program fog option required glEnable(GL_FOG) - wrong.
498 - glColorTable() could produce a Mesa implementation error (bug
3135)
499 - RasterPos could get corrupted by color index rendering path
500 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
501 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
502 - fixed a few Darwin compilation problems
505 The MD5 checksums are:
508 0236f552d37514776945d5a013e5bb7b MesaLib-
6.3.tar.gz
509 60e1a8f78c4a8c7750a1e95753190986 MesaLib-
6.3.tar.bz2
510 ca7c950fbace68c70caa822322db7223 MesaLib-
6.3.zip
511 25ea801645b376c014051804fe4974b2 MesaDemos-
6.3.tar.gz
512 9248e74872ea88c57ec25c900c295057 MesaDemos-
6.3.tar.bz2
513 8537dfa734ef258dcc7272097558d434 MesaDemos-
6.3.zip
517 <h2>December
9,
2004</h2>
519 Mesa
6.2.1 has been released.
520 This is a stable release which just fixes bugs since the
6.2 release.
524 - don't apply regular fog or color sum when using a fragment program
525 - glProgramEnvParameter4fARB always generated an error on
526 GL_FRAGMENT_PROGRAM_ARB (fdo bug
1645)
527 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
528 - fixed width/height mix-up in glSeparableFilter2D()
529 - fixed regression in glCopyPixels + convolution
530 - glReadPixels from a clipped front color buffer didn't always work
531 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
532 - Attempting queries/accesses of VBO
0 weren't detected as errors
533 - paletted textures failed if the palette had fewer than
256 entries
535 - fixed a bunch of compiler warnings found with gcc
3.4
536 - bug reports should to go bugzilla.freedesktop.org
539 The MD5 checksums are:
542 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-
6.2.1.tar.gz
543 f43228cd2bf70f583ef3275c1c545421 MesaLib-
6.2.1.tar.bz2
544 dec26cfd40116ad021020fea2d94f652 MesaLib-
6.2.1.zip
545 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-
6.2.1.tar.gz
546 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-
6.2.1.tar.bz2
547 75b3edd12eb2b370caf05f29b99e508a MesaDemos-
6.2.1.zip
551 <h2>October
2,
2004</h2>
553 Mesa
6.2 has been released.
554 This is a stable release which just fixes bugs since the
6.1 release.
558 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
559 - updated Doxygen support (Jose Fonseca)
561 - some GGI driver updates (Christoph Egger, bug
1025977)
563 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL
1.5 features
564 - fixed a few compilation issues on IRIX
565 - fixed a matrix classification bug (reported by Wes Bethel)
566 - we weren't reseting the vertex/fragment program error state
567 before parsing (Dave Reveman)
568 - adjust texcoords for sampling texture rectangles (Dave Reveman)
569 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
570 - repeated calls to glDeleteTexture(t) could lead to a crash
571 - fixed potential ref count bugs in VBOs and vertex/fragment programs
572 - spriteblast demo didn't handle window size changes correctly
573 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
574 - fixed color index mode glDrawPixels bug (Karl Schultz)
577 The MD5 checksums are:
580 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-
6.2.tar.gz
581 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-
6.2.tar.bz2
582 6cfd7895d28e695c0dbbed9469564091 MesaLib-
6.2.zip
583 3e06e33b0809f09855cb60883b8bdfef MesaDemos-
6.2.tar.gz
584 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-
6.2.tar.bz2
585 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-
6.2.zip
589 <h2>August
18,
2004</h2>
591 Mesa
6.1 has been released.
592 This is a new development release (version
6.2 will be a stabilization
597 - Revamped Makefile system
598 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
599 - internal driver interface changes related to texture object
600 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
601 - option to walk triangle edges with double-precision floats
602 (Justin Novosad of Discreet) (see config.h file)
603 - support for AUX buffers in software GLX driver
604 - updated glext.h to version
24 and glxext.h to version
6
605 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
606 - updated BeOS support (Philippe Houdoin)
608 - fragment fog interpolation is perspective corrected now
609 - new glTexImage code, much cleaner, may be a bit faster
611 - glArrayElement in display lists didn't handle generic vertex attribs
612 - glFogCoord didn't always work properly
613 - ARB_fragment_program fog options didn't work
614 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
615 - ARB frag prog TEX and TEXP instructions now use LOD=
0
616 - glTexEnviv in display lists didn't work
617 - glRasterPos didn't do texgen or apply texture matrix
618 - GL_DOUBLE-valued vertex arrays were broken in some cases
619 - fixed texture rectangle edge/border sampling bugs
620 - sampling an incomplete texture in a fragment program would segfault
621 - glTexImage was missing a few error checks
622 - fixed some minor glGetTexParameter glitches
623 - GL_INTENSITY was mistakenly accepted as a
<format
> to glTexImage
624 - fragment program writes to RC/HC register were broken
625 - fixed a few glitches in GL_HP_occlusion_test extension
626 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
627 - vertex program state references were broken
628 - fixed triangle color interpolation bug on AIX (Shane Blackett)
629 - fixed a number of minor memory leaks (bug #
1002030)
632 The MD5 checksums are:
635 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-
6.1.tar.gz
636 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-
6.1.tar.bz2
637 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-
6.1.zip
638 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-
6.1.tar.gz
639 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-
6.1.tar.bz2
640 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-
6.1.zip
645 <h2>April
2,
2004</h2>
648 Mesa
6.0.1 has been released.
649 This release basically just fixes bugs since the
6.0. release.
653 - upgraded glext.h to version
22
654 - new build targets (Dan Schikore)
655 - new linux-x86-opteron build target (Heath Feather)
657 - glBindProgramARB didn't update all necessary state
658 - fixed build problems on OpenBSD
659 - omit CVS directories from tarballs
660 - glGetTexImage(GL_COLOR_INDEX) was broken
661 - fixed an infinite loop in t
&l module
662 - silenced some valgrind warnings about using unitialized memory
663 - fixed some compilation/link glitches on IRIX (Mike Stephens)
664 - glBindProgram wasn't getting compiled into display lists
665 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug
888079)
666 - two-sided lighting and vertex program didn't work (bug
887330)
667 - stores to program parameter registers in vertex state programs
669 - fixed glOrtho bug found with gcc
3.2.2 (RH9)
670 - glXCreateWindow() wasn't fully implemented (bug
890894)
671 - generic vertex attribute arrays didn't work in display lists
672 - vertex buffer objects' default usage and access fields were wrong
673 - glDrawArrays with start!=
0 was broken
674 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
675 - linux-osmesa16-static config didn't work
676 - fixed a few color index rendering problems (bug
910687)
677 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
678 - OSMesa RGB and BGR modes were broken
679 - glProgramStringARB mistakenly required a null-terminated string
680 - fragment program XPD instruction was incorrect
681 - glGetMaterial() didn't work reliably
684 The MD5 checksums are:
687 011be0e79666c7a6eb9693fbf9348653 MesaLib-
6.0.1.tar.gz
688 b7f14088c5c2f14490d2739a91102112 MesaLib-
6.0.1.tar.bz2
689 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-
6.0.1.zip
690 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-
6.0.1.tar.gz
691 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-
6.0.1.tar.bz2
692 eff71d59c211825e949199852f5a2316 MesaDemos-
6.0.1.zip
696 <h2>January
16,
2004</h2>
699 Mesa
6.0 has been released. This is a stabilization of the
5.1 release
700 and primarily just incorporates bug fixes.
704 - full OpenGL
1.5 support
705 - updated GL/glext.h file to version
21
707 - changed max framebuffer size to
4Kx4K (MAX_WIDTH/HEIGHT in config.h)
709 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
711 - updated suno5-gcc configs
712 - glColor3 functions sometimes resulted in undefined alpha values
713 - fixed FP divide by zero error seen on VMS with xlockmore, others
714 - fixed vertex/fragment program debug problem (bug
873011)
715 - building on AIX with gcc works now
716 - glDeleteProgramsARB failed for ARB fragment programs (bug
876160)
717 - glDrawRangeElements tried to modify potentially read-only storage
718 - updated files for building on Windows
722 <h2>December
28,
2003</h2>
725 The Mesa CVS server has been moved to
<a href=
"http://www.freedesktop.org">
726 freedesktop.org
</a> because of problems with SourceForge's anonymous
731 <h2>December
17,
2003</h2>
734 Mesa
5.1 has been released. This is a new development release.
735 Mesa
6.0 will be the next stable release and will support all
740 - reorganized directory tree
741 - GL_ARB_vertex/fragment_program extensions (Michal Krol
& Karl Rasche)
742 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
743 - GL_SGI_texture_color_table extension (Eric Plante)
744 - GL_NV_fragment_program extension
745 - GL_NV_light_max_exponent extension
746 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
747 - GL_ARB_occlusion_query extension
748 - GL_ARB_point_sprite extension
749 - GL_ARB_texture_non_power_of_two extension
750 - GL_IBM_multimode_draw_arrays extension
751 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
752 - GL_ARB_vertex_buffer_object extension
753 - new X86 feature detection code (Petr Sebor)
754 - less memory used for display lists and vertex buffers
755 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
756 - new version (
18) of glext.h header
757 - new spriteblast.c demo of GL_ARB_point_sprite
758 - faster glDrawPixels in X11 driver in some cases (see relnotes/
5.1)
759 - faster glCopyPixels in X11 driver in some cases (see relnotes/
5.1)
761 - really enable OpenGL
1.4 features in DOS driver.
762 - fixed issues in glDrawPixels and glCopyPixels for very wide images
763 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
764 - fixed some texgen bugs reported by Daniel Borca
765 - fixed wglMakeCurrent(NULL, NULL) bug (#
835861)
766 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
767 - fixed RGBA blend enable bug (Ville Syrjala)
768 - glAccum is supposed to be a no-op in selection/feedback mode
769 - fixed texgen bug #
597589 (John Popplewell)
771 - dropped API trace feature (src/Trace/)
772 - documentation overhaul. merged with website content. more html.
773 - glxgears.c demo updated to use GLX swap rate extensions
774 - glTexImage1/
2/
3D now allows width/height/depth =
0
775 - disable SPARC asm code on Linux (bug
852204)
778 The MD5 checksums are:
781 78f452f6c55478471a744f07147612b5 MesaLib-
5.1.tar.gz
782 67b3b8d3f7f4c8c44904551b851d01af MesaLib-
5.1.tar.bz2
783 6dd19ffa750ec7f634e370a987505c9d MesaLib-
5.1.zip
784 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-
5.1.tar.gz
785 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-
5.1.tar.bz2
786 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-
5.1.zip
790 <H2>November
12,
2003</H2>
793 New Mesa
5.0.2 tarballs have been uploaded to SourceForge which fix a
794 number of automake/libtool problems.
797 The new MD5 checksums are:
800 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-
5.0.2.tar.gz
801 7b4bf9261657c2fca03796d4955e6f50 MesaLib-
5.0.2.tar.bz2
802 79c141bddcbad557647535d02194f346 MesaLib-
5.0.2.zip
803 952d9dc823dd818981d1a648d7b2668a MesaDemos-
5.0.2.tar.gz
804 b81fafff90995025d2f25ea02b786642 MesaDemos-
5.0.2.tar.bz2
805 a21be975589e8a2d1871b6bb7874fffa MesaDemos-
5.0.2.zip
809 <h2>September
5,
2003</h2>
812 Mesa
5.0.2 has been released. This is a stable, bug-fix release.
816 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
817 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
818 - GL_CURRENT_MATRIX_NV query was wrong
819 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
820 - GL_LIST_MODE query wasn't correct
821 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
822 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
823 - blended, wide lines didn't always work correctly (bug
711595)
824 - glVertexAttrib4svNV w component was always
1
825 - fixed bug in GL_IBM_rasterpos_clip (missing return)
826 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
827 - a few Solaris compilation fixes
828 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
829 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
830 - fixed delete [] bug in SI GLU (bug
721765) (Diego Santa Cruz)
831 - glFog() didn't clamp fog colors
832 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
833 gl[Get]TexParameteri[v] functions
834 - fixed invalid memory references in glTexGen functions (bug
781602)
835 - integer-valued color arrays weren't handled correctly
836 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
837 - GL_EXT_texture_lod_bias is part of
1.4, overlooked in
5.0.1
839 - build GLUT with -fexceptions so C++ apps propogate exceptions
846 Mesa's directory tree has been overhauled.
847 Things are better organized now with some thought toward future needs.
850 In CVS, the latest Mesa
5.1 development code is now rooted under the
851 <b>Mesa-newtree/
</b> directory. The old top-level
<b>Mesa/
</b> directory
852 holds the Mesa
5.0.x code which will be abandoned at some point.
856 <h2>March
30,
2003</h2>
859 Mesa
5.0.1 has been released. This is a stable, bug-fix release.
863 - DOS driver updates from Daniel Borca
864 - updated GL/gl_mangle.h file (Bill Hoffman)
866 - auto mipmap generation for cube maps was broken (bug
641363)
867 - writing/clearing software alpha channels was unreliable
868 - minor compilation fixes for OS/
2 (Evgeny Kotsuba)
869 - fixed some bad assertions found with shadowtex demo
870 - fixed error checking bug in glCopyTexSubImage2D (bug
659020)
871 - glRotate(angle, -x,
0,
0) was incorrect (bug
659677)
872 - fixed potential segfault in texture object validation (bug
659012)
873 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
874 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
875 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#
669080)
876 - glGet(GL_CURRENT_SECONDARY_COLOR) should return
4 values, not
3
877 - fixed compilation problem on Solaris7/x86 (bug
536406)
878 - fixed prefetch bug in
3DNow! code (Felix Kuhling)
879 - fixed NeXT build problem (FABSF macro)
880 - glDrawPixels Z values when glPixelZoom!=
1 were invalid (bug
687811)
881 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug
689964)
882 - AA line and triangle Z values are now rounded, not truncated
883 - fixed color interpolation bug when GLchan==GLfloat (bug
694461)
884 - glArePrograms/TexturesResident() wasn't
100% correct (Jose Fonseca)
885 - fixed a minor GL_COLOR_MATERIAL bug
886 - NV vertex program EXP instruction was broken
887 - glColorMask misbehaved with X window / pixmap rendering
888 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
889 - attempt to fix GGI compilation problem when MesaDemos not present
890 - NV vertex program ARL-relative fetches didn't work
892 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
893 - updated winpos and pointblast demos to use ARB extensions
894 - disable SPARC normal transformation code (bug
673938)
895 - GLU fixes for OS/
2 (Evgeny Kotsuba)
898 MD5 checksums follow:
901 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-
5.0.1.tar.gz
902 513b4bbd7d38951f05027179063d876b MesaLib-
5.0.1.tar.bz2
903 eebd395678f4520d33b267e5d5c22651 MesaLib-
5.0.1.zip
904 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-
5.0.1.tar.gz
905 37190374a98c3c892f0698be9ca3acf0 MesaDemos-
5.0.1.tar.bz2
906 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-
5.0.1.zip
911 <h2>March
7,
2003</h2>
913 Website and documentation overhaul.
916 The website content and Mesa documentation (from the doc/ directory) have
917 been merged together.
918 All the documentation files have been entered into the CVS repository.
919 Many of the old plain-text files have been converted to html and modernized.
923 <h2>November
13,
2002</h2>
924 <p>Mesa
5.0 has been released. This is a stable release which
925 implements the OpenGL
1.4 specification.
927 - OpenGL
1.4 support (glGetString(GL_VERSION) returns
"1.4")
928 - removed some overlooked debugging code
929 - glxinfo updated to support GLX_ARB_multisample
930 - GLUT now support GLX_ARB_multisample
931 - updated DOS driver (Daniel Borca)
933 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
934 - fixed potential bug in _mesa_align_malloc/calloc()
935 - fixed missing triangle bug when running vertex programs
936 - fixed a few HPUX compilation problems
937 - FX (Glide) driver didn't compile
938 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
939 - a few EXT functions, like glGenTexturesEXT, were no-ops
940 - a few OpenGL
1.4 functions like glFogCoord*, glBlendFuncSeparate,
941 glMultiDrawArrays and glMultiDrawElements were missing
942 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
943 - Pentium
4 Mobile was mistakenly identified as having
3DNow!
944 - fixed one-bit error in point/line fragment Z calculation
945 - fixed potential segfault in fakeglx code
946 - fixed color overflow problem in DOT3 texture env mode
950 <h2>October
29,
2002</h2>
951 <p>Mesa
4.1 has been released. This is a new development release.
952 For a stable release, get
4.0.4.
954 - GL_NV_vertex_program extension
955 - GL_NV_vertex_program1_1 extension
956 - GL_ARB_window_pos extension
957 - GL_ARB_depth_texture extension
958 - GL_ARB_shadow extension
959 - GL_ARB_shadow_ambient extension
960 - GL_EXT_shadow_funcs extension
961 - GL_ARB_point_parameters extension
962 - GL_ARB_texture_env_crossbar
963 - GL_NV_point_sprite extension
964 - GL_NV_texture_rectangle extension
965 - GL_EXT_multi_draw_arrays extension
966 - GL_EXT_stencil_two_side extension
967 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
968 - GL_ATI_texture_mirror_once extension (Ian Romanick)
969 - massive overhaul/simplification of software rasterizer module,
970 many contributions from Klaus Niederkrueger
971 - faster software texturing in some cases (i.e. trilinear filtering)
972 - new OSMesaGetProcAddress() function
973 - more blend modes implemented with MMX code (Jose Fonseca)
974 - added glutGetProcAddress() to GLUT
975 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
976 - pbinfo and pbdemo PBuffer programs
977 - glxinfo -v prints transprent pixel info (Gerd Sussner)
979 - better mipmap LOD computation (prevents excessive blurriness)
980 - OSMesaMakeCurrent() didn't recognize buffer size changes
981 - assorted conformance fixes for
16-bit/channel rendering
982 - texcombine alpha subtraction mode was broken
983 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
984 - clamp colors to [
0,
1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
985 - fixed divide by zero error in NURBS tessellator (Jon Perry)
986 - fixed GL_LINEAR fog bug by adding clamping
987 - fixed FP exceptions found using Alpha CPU
988 -
3dfx/glide driver render-to-window feature was broken
989 - added missing GLX_TRANSPARENT_RGB token to glx.h
990 - fixed error checking related to paletted textures
991 - fixed reference count error in glDeleteTextures (Randy Fayan)
993 - New spec file and Python code to generate some GL dispatch files
994 - Glide driver defaults to
"no" with autoconf/automake
995 - floating point color channels now clamped to [
0,inf)
996 - updated demos/stex3d with new options
1000 <h2>October
4,
2002</h2>
1002 The
<a href=
"faq.html">Mesa FAQ
</a> has been rewritten.
1005 <h2>October
3,
2002</h2>
1006 <p>Mesa
4.0.4 has been released. This is a stable bug-fix release.
1008 - GL_NV_texture_rectangle extension
1009 - updated glext.h header (version
17)
1010 - updated DOS driver (Daniel Borca)
1011 - updated BeOS R5 driver (Philippe Houdoin)
1012 - added GL_IBM_texture_mirror_repeat
1013 - glxinfo now takes -l option to print interesting OpenGL limits info
1014 - GL_MESA_ycbcr_texture extension
1015 - GL_APPLE_client_storage extension (for some DRI drivers only)
1016 - GL_MESA_pack_invert extension
1018 - fixed GL_LINEAR fog bug by adding clamping
1019 - fixed FP exceptions found using Alpha CPU
1020 -
3dfx MESA_GLX_FX=window (render to window) didn't work
1021 - fixed memory leak in wglCreateContest (Karl Schultz)
1022 - define GLAPIENTRY and GLAPI if undefined in glu.h
1023 - wglGetProcAddress didn't handle all API functions
1024 - when testing for OpenGL
1.2 vs
1.3, check for GL_ARB_texture_cube_map
1025 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
1026 - error checking in compressed tex image functions had some glitches
1027 - fixed AIX compile problem in src/config.c
1028 - glGetTexImage was using pixel unpacking instead of packing params
1029 - auto-mipmap generation for cube maps was incorrect
1031 - max texture units reduced to six to accomodate texture rectangles
1032 - removed unfinished GL_MESA_sprite_point extension code
1035 <h2>June
25,
2002</h2>
1036 <p>Mesa
4.0.3 has been released. This is a stable bug-fix release.
1038 - updated GL/glext.h file (version
15)
1039 - corrected MMX blend code (Jose Fonseca)
1040 - support for software-based alpha planes in Windows driver
1041 - updated GGI driver (Filip Spacek)
1043 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
1044 - OSMesaMakeCurrent() didn't recognize buffer size changes
1045 - assorted conformance fixes for
16-bit/channel rendering
1046 - texcombine alpha subtraction mode was broken
1047 - fixed lighting bug with non-uniform scaling and display lists
1048 - fixed bug when deleting shared display lists
1049 - disabled SPARC cliptest assembly code (Mesa bug
544665)
1050 - fixed a couple Solaris compilation/link problems
1051 - blending clipped glDrawPixels didn't always work
1052 - glGetTexImage() didn't accept packed pixel types
1053 - glPixelMapu[is]v() could explode given too large of pixelmap
1054 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
1055 - glXCopyContext() could lead to segfaults
1056 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug
572665)
1058 - lots of C++ (g++) code clean-ups
1059 - lots of T
&L updates for the Radeon DRI driver
1061 - mipmap LOD computation (fixed for Mesa
4.1)
1064 <h2>April
2,
2002</h2>
1065 <p>Mesa
4.0.2 has been released. This is a stable bug-fix release.
1067 - New DOS (DJGPP) driver written by Daniel Borca
1068 - New driver interface functions for TCL drivers (such as Radeon DRI)
1069 - GL_RENDERER string returns
"Mesa Offscreen16" or
"Mesa Offscreen32"
1070 if using deep color channels
1071 - latest GL/glext.h and GL/glxext.h headers from SGI
1073 - GL_BLEND with non-black texture env color wasn't always correct
1074 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
1075 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
1076 - glReadPixels was sometimes mistakenly clipped by the scissor box
1077 - glDraw/ReadPixels didn't catch all the errors that they should have
1078 - Fixed
24bpp rendering problem in Windows driver (Karl Schultz)
1079 -
16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
1080 - Fixed
1-bit float-
>int conversion bug in glDrawPixels(GL_DEPTH_COMP)
1081 - glColorMask as sometimes effecting glXSwapBuffers()
1082 - fixed a potential bug in XMesaGarbageCollect()
1083 - N threads rendering into one window didn't work reliably
1084 - glCopyPixels didn't work for deep color channels
1085 - improved
8 -
> 16bit/channel texture image conversion (Gerk Huisma)
1086 - glPopAttrib() didn't correctly restore user clip planes
1087 - user clip planes failed for some perspective projections (Chromium)
1090 <h2>December
17,
2001</h2>
1091 <p>Mesa
4.0.1 has been released. This is a stable bug-fix release.
1093 - better sub-pixel sample positions for AA triangles (Ray Tice)
1094 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
1096 - added missing break statements in glGet*() for multisample cases
1097 - fixed uninitialized hash table mutex bug (display lists / texobjs)
1098 - fixed bad teximage error check conditional (bug
476846)
1099 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
1100 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
1101 - silence some compiler warnings (gcc
2.96)
1102 - enable the #define GL_VERSION_1_3 in GL/gl.h
1103 - added GL
1.3 and GLX
1.4 entries to gl_mangle.h and glx_mangle.h
1104 - fixed glu.h typedef problem found with MSDev
6.0
1105 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
1106 - added missing 'const' to glXGetContextIDEXT() in glxext.h
1107 - fixed a few glXGetProcAddress() errors (texture compression, etc)
1108 - fixed start index bug in compiled vertex arrays (Keith)
1109 - fixed compilation problems in src/SPARC/glapi_sparc.S
1110 - fixed triangle strip
"parity" bug found in VTK medical1 demo (Keith)
1111 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
1112 - provoking vertex of flat-shaded, color-index triangles was wrong
1113 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
1114 - glTexParameter didn't flush the vertex buffer (Ray Tice)
1115 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
1116 - fixed bug in normal length caching (ParaView lighting bug)
1119 <h2>October
22,
2001</h2>
1120 <p>Mesa
4.0 has been released. This is a stable release.
1122 - Mesa
4.0 implements the OpenGL
1.3 specification
1123 - GL_IBM_rasterpos_clip extension
1124 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
1125 - GL_ARB_texture_mirrored_repeat extension
1126 - WindML UGL driver (Stephane Raimbault)
1127 - added OSMESA_MAX_WIDTH/HEIGHT queries
1128 - attempted compiliation fixes for Solaris
5,
7 and
8
1129 - updated glext.h and glxext.h files
1130 - updated Windows driver (Karl Schultz)
1132 - added some missing GLX
1.3 tokens to include/GL/glx.h
1133 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
1134 - glCopyPixels with scale and bias was broken
1135 - glRasterPos with lighting could segfault
1136 - glDeleteTextures could leave a dangling pointer
1137 - Proxy textures for cube maps didn't work
1138 - fixed a number of
16-bit color channel bugs
1139 - fixed a few minor memory leaks
1140 - GLX context sharing was broken in
3.5
1141 - fixed state-update bugs in glPopClientAttrib()
1142 - fixed glDrawRangeElements() bug
1143 - fixed a glPush/PopAttrib() bug related to texture binding
1144 - flat-shaded, textured lines were broken
1145 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
1146 - lighting didn't always produce the correct alpha value
1147 - fixed
3DNow! code to not read past end of arrays (Andrew Lewycky)
1151 <h2>June
21,
2001</h2>
1152 <p>Mesa
3.5 has been released. This is a new development release.
1154 - internals of Mesa divided into modular pieces (Keith Whitwell)
1155 -
100% OpenGL
1.2 conformance (passes all conformance tests)
1156 - new AA line algorithm
1157 - GL_EXT_convolution extension
1158 - GL_ARB_imaging subset
1159 - OSMesaCreateContextExt() function
1160 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1161 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
1162 - GL_EXT_fog_coord extension (Keith Whitwell)
1163 - GL_EXT_secondary_color extension (Keith Whitwell)
1164 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1165 - GL_SGIX_depth_texture extension
1166 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
1167 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
1168 - GL_ARB_texture_env_combine extension
1169 - GL_ARB_texture_env_dot3 extension
1170 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
1171 - OSMesaCreateContextExt() function
1172 - libOSMesa.so library, contains the OSMesa driver interface
1173 - GL/glxext.h header file for GLX extensions
1174 - somewhat faster software texturing, fogging, depth testing
1175 - all color-index conformance tests now pass (only
8bpp tested)
1176 - SPARC assembly language TCL optimizations (David Miller)
1177 - GL_SGIS_generate_mipmap extension
1179 - fbiRev and tmuRev were unitialized when using Glide3
1180 - fixed a few color index mode conformance failures; all pass now
1181 - now appling antialiasing coverage to alpha after texturing
1182 - colors weren't getting clamped to [
0,
1] before color table lookup
1183 - fixed RISC alignment errors caused by COPY_4UBV macro
1184 - drawing wide, flat-shaded lines could cause a segfault
1185 - vertices now snapped to
1/
16 pixel to fix rendering of tiny triangles
1187 - SGI's Sample Implementation (SI)
1.3 GLU library replaces Mesa GLU
1188 - new libOSMesa.so library, contains the OSMesa driver interface
1192 <h2>May
17,
2001</h2>
1193 <p>Mesa
3.4.2 has been released. This is basically just a bug-fix release.
1194 Here's what's new:
</p>
1196 - deleting the currently bound texture could cause bad problems
1197 - using fog could result in random vertex alpha values
1198 - AA triangle rendering could touch pixels outside right window bound
1199 - fixed byteswapping problem in clear_32bit_ximage() function
1200 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1201 - fixed memory leak in glXUseXFont()
1202 - fragment sampling in AA triangle function was off by
1/
2 pixel
1203 - Windows: reading pixels from framebuffer didn't always work
1204 - glConvolutionFilter2D could segfault or cause FP exception
1205 - fixed segfaults in FX and X drivers when using tex unit
1 but not
0
1206 - GL_NAND logicop didn't work right in RGBA mode
1207 - fixed a memory corruption bug in vertex buffer reset code
1208 - clearing the softwara alpha buffer with scissoring was broken
1209 - fixed a few color index mode fog bugs
1210 - fixed some bad assertions in color index mode
1211 - fixed FX line 'stipple' bug #
420091
1213 - optimized writing mono-colored pixel spans to X pixmaps
1214 - increased max viewport size to
2048 x
2048
1218 <h2>April
29,
2001</h2>
1219 <p>New Mesa website
</p>
1220 <p>Mark Manning produced the new website.
<br>Thanks, Mark!
</p>
1223 <h2>February
14,
2001</h2>
1224 <p>Mesa
3.4.1 has been released. Here's what's new:
</p>
1226 - fixed some Linux build problems
1227 - fixed some Windows build problems
1228 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1230 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1231 - various state-update code changes needed for DRI bugs
1232 - disabled pixel transfer ops in glColorTable commands, not needed
1233 - fixed bugs in glCopyConvolutionFilter1D/
2D, glGetConvolutionFilter
1234 - updated sources and fixed compile problems in widgets-mesa/
1235 - GLX_PBUFFER enum value was wrong in glx.h
1236 - fixed a glColorMaterial lighting bug
1237 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1238 - glXCopySubBufferMESA() Y position was off by one
1239 - Error checking of glTexSubImage3D() was broken (bug
128775)
1240 - glPopAttrib() didn't restore all derived Mesa state correctly
1241 - Better glReadPixels accuracy for
16bpp color - fixes lots of OpenGL
1242 conformance problems at
16bpp.
1243 - clearing depth buffer with scissoring was broken, would segfault
1244 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1245 - fixed a line clipping bug (reported by Craig McDaniel)
1246 - fixed RGB color over/underflow bug for very tiny triangles
1248 - NURBS or evaluator surfaces inside display lists don't always work
1251 <h2>November
3,
2000</h2>
1252 <p>Mesa
3.4 has been released. Here's what's new since the
3.3 release:
</p>
1254 - optimized glDrawPixels for glPixelZoom(
1,-
1)
1256 - widgets-mesa/src/*.c files were missing from
3.3 distro
1257 - include/GL/mesa_wgl.h file was missing from
3.3 distro
1258 - fixed some Win32 compile problems
1259 - texture object priorities weren't getting initialized to
1.0
1260 - glAreTexturesResident return value was wrong when using hardware
1261 - glXUseXFont segfaulted when using
3dfx driver (via MESA_GLX_FX)
1262 - glReadPixels with GLushort packed types was broken
1263 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1264 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1265 - fixed some typos/bugs in the VB code
1266 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1267 - optimized glDrawPixels paths weren't being used
1268 - per-fragment fog calculation didn't work without a Z buffer
1269 - improved blending accuracy, fixes Glean blendFunc test failures
1270 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1271 - glXGetProcAddressARB() didn't always return the right address
1272 - gluBuild[
12]DMipmaps() didn't grok the GL_BGR pixel format
1273 - texture matrix changes weren't always detected (GLUT projtex demo)
1274 - fixed random color problem in vertex fog code
1275 - fixed Glide-related bug that let Quake get a
24-bit Z buffer
1277 - finished internal support for compressed textures for DRI
1280 <h2>April
24,
2000</h2>
1281 <p>Mesa
3.2 has been released. Here's what's new since the beta release:
</p>
1283 - fixed memcpy bugs in span.c
1284 - fixed missing glEnd problem in demos/tessdemo.c
1285 - fixed bug when clearing
24bpp Ximages
1286 - fixed clipping problem found in Unreal Tournament
1287 - fixed Loki's
"ice bug" and
"crazy triangles" seen in Heretic2
1288 - fixed Loki's
3dfx RGB vs BGR bug
1289 - fixed Loki's
3dfx smooth/flat shading bug in SoF
1291 - updated docs/README file
1292 - use bcopy() optimizations on FreeBSD
1293 - re-enabled the optimized persp_textured_triangle() function
1296 <h2>March
23,
2000</h2>
1297 <p>I've just upload the Mesa
3.2 beta
1 files to SourceForge at
<a href=
"http://sourceforge.net/project/showfiles.php?group_id=3">http://sourceforge.net/project/filelist.php?group_id=
3</a></p>
1298 <p>3.2 (note even number) is a stabilization release of Mesa
3.1 meaning it's mainly
1300 <p>Here's what's changed:
</p>
1303 - mixed drawing of lines and bitmaps sometimes had wrong colors
1304 - added missing glHintPGI() function
1305 - fixed a polygon culling bug
1306 - fixed bugs in gluPartialDisk()
1307 - Z values in selection mode were wrong
1308 - added missing tokens:
1309 GL_SMOOTH_POINT_SIZE_RANGE
1310 GL_SMOOTH_POINT_SIZE_GRANULARITY
1311 GL_SMOOTH_LINE_WIDTH_RANGE
1312 GL_SMOOTH_LINE_WIDTH_GRANULARITY
1313 GL_ALIASED_POINT_SIZE_RANGE
1314 GL_ALIASED_LINE_WIDTH_RANGE
1315 - fixed glCopyPixels when copying from back to front buffer
1316 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT
1317 - glDrawRangeElements(GL_LINES,
0,
1,
2, type, indices) was broken
1318 - glDeleteTextures() didn't decrement reference count correctly
1319 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly
1320 - Actual depth of transformation matrix stacks was off by one
1321 -
24bpp visuals didn't address pixels correctly
1322 - mipmap level of detail (lambda) calculation simplified, more accurate
1323 -
101691 - Polygon clipping and GL_LINE
1324 -
101928 - Polygon clipping and GL_LINE (same fix as above)
1325 -
101808 - Non-glVertexArrays tristrip bug
1326 -
101971 - find_last_3f on Dec OSF (worked around)
1327 -
102369 - segv on dec osf (possibly a duplicate of the above)
1328 -
102893 - orientations of modelview cause segfault
1330 - updated SVGA Linux driver
1331 - added the MESA_FX_NO_SIGNALS env var, see docs/README
.3DFX
1332 - build libGLw.a (Xt/OpenGL drawing area widget) library by default
1333 - changed -O2 to -O3 for a number of gcc configs
1335 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1338 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1339 Mesa3D website at sourceforge.
<br>
1340 After
3.2 is wrapped up I hope to release
3.3 beta
1 soon afterward.
</p>
1343 <h2>December
17,
1999</h2>
1344 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1345 can be found at
<a href=
"http://slashdot.org/interviews/99/12/17/0927212.shtml">http://slashdot.org/interviews/
99/
12/
17/
0927212.shtml
</a>.
</p>
1347 <h2>December
14,
1999</h2>
1348 <p>Mesa
3.1 is released!
</p>
1350 <h2>September
21,
1999</h2>
1351 <p>There appear to be two new files on the ftp site,
<code>MesaLib-
3.1beta3.tar.gz
</code>
1352 and
<code>MesaDemos-
3.1beta3.tar.gz
</code>,
1353 that seem to be... yes, I've just received confirmation from the beta center, they
1354 are indeed the
<b>THIRD
</b> beta release of Mesa
3.1! Happy Days. Happy Days. Thanks
1355 Keith Whitwell for preparing these for us during Brian's absence.
</p>
1357 <h2>August
30,
1999</h2>
1358 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1359 Inc. effective October,
1999. I'll be leaving Avid Technology in September.
</p>
1360 <p>I've been working on Mesa in my spare time for over five years. With Precision
1361 Insight I now have the opportunity to devote my full attention to advancing Mesa
1362 and OpenGL on Linux.
</p>
1363 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1364 my work will continue to be open sourced and available to any other programmers who
1365 may want to contribute to it, or use it for other projects or platforms
</p>
1366 <p>PS: I'm going to be traveling until Sep
6 and won't be reading email until then.
</p>
1368 <h2>August
23,
1999</h2>
1369 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1370 Note that this is a new archive, so you will need to re-checkout the archive. That
1371 means don't
<i>cvs update
</i> from a previous download.
</p>
1373 <h2>August
17,
1999</h2>
1374 <p>A report from the SIGGRAPH '
99 Linux/OpenGL
1375 BOF meeting is now available.
</p>
1378 <h2>August
14,
1999</h2>
1379 <p><a href=
"http://www.mesa3d.org">www.mesa3d.org
</a> is having
1380 technical problems due to hardware failures at VA Linux systems. The Mac pages,
1381 ftp, and CVS services aren't fully restored yet. Please be patient.
</p>
1384 <h2>June
7,
1999</h2>
1385 <p>RPMS of the nVidia RIVA server can be found at
<code>ftp://ftp.mesa3d.org/mesa/misc/nVidia/
</code>.
</p>
1387 <h2>June
2,
1999</h2>
1388 <p><a href=
"http://www.nvidia.com/">nVidia
</a> has released some Linux binaries for
1389 xfree86
3.3.3.1, along with the
<b>full source
</b>, which includes GLX acceleration
1390 based on Mesa
3.0. They can be downloaded from
<code>http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html
</code>.
</p>
1392 <h2>May
24,
1999</h2>
1393 <p>Beta
2 of Mesa
3.1 has been make available at
<code>ftp://ftp.mesa3d.org/mesa/beta/
</code>.
1394 If you are into the quake scene, you may want to try this out, as it contains some
1395 optimizations specifically in the Q3A rendering path.
1397 <h2>May
13,
1999</h2>
1398 <p>For those interested in the integration of Mesa into XFree86
4.0, Precision Insight
1399 has posted their lowlevel design documents at
<code>http://www.precisioninsight.com
</code>.
</p>
1401 <h2>May
13,
1999</h2>
1402 <pre>May
1999 - John Carmack of id Software, Inc. has made a donation of
1403 US$
10,
000 to the Mesa project to support its continuing development.
1404 Mesa is a free implementation of the OpenGL
3D graphics library and id's
1405 newest game, Quake
3 Arena, will use Mesa as the
3D renderer on Linux.
1407 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1408 improve performance on
3d hardware. Thanks to Keith's work, many
1409 applications using Mesa
3.1 will see a dramatic performance increase
1410 over Mesa
3.0. The donation will allow Keith to continue working on
1411 Mesa full time for some time to come.
1413 For more information about Mesa see www.mesa3d.org. For more
1414 information about id Software, Inc. see www.idsoftware.com.
1416 --------------------------------
1418 This donation from John/id is very generous. Keith and I are very
1423 <h2>May
1,
1999</h2>
1424 <p>John Carmack made an interesting .plan update yesterday:
</p>
1426 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1427 should be helpful to the various Linux 3D teams.</i><br>
1428 http://www.quake3arena.com/news/glopt.html"
1431 <h2>April
7,
1999</h2>
1432 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.
</p>
1434 <h2>March
18,
1999</h2>
1435 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1437 <h2>February
16,
1999</h2>
1438 <p><a href=
"http://www.sgi.com/">SGI
</a> releases its
1439 <a href=
"http://www.sgi.com/software/opensource/glx/">GLX source code
</a>.
</p>
1441 <h2>January
22,
1999</h2>
1442 <p><a href=
"http://www.mesa3d.org">www.mesa3d.org
</a> established
</p>