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11 <h1>The Mesa
3D Graphics Library
</h1>
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19 <h2>April
30,
2013</h2>
21 <a href=
"relnotes/9.1.2.html">Mesa
9.1.2</a> is released.
22 This is a bug fix release.
25 <h2>March
19,
2013</h2>
27 <a href=
"relnotes/9.1.1.html">Mesa
9.1.1</a> is released.
28 This is a bug fix release.
31 <h2>February
24,
2013</h2>
34 Mesa demos
8.1.0 is released.
35 See the
<a href=
"http://lists.freedesktop.org/archives/mesa-dev/2013-February/035180.html">announcement
</a> for more information about the release.
36 You can download it from
<a href=
"ftp://ftp.freedesktop.org/pub/mesa/demos/8.1.0/">ftp.freedesktop.org/pub/mesa/demos/
8.1.0/
</a>.
40 <h2>February
22,
2013</h2>
43 <a href=
"relnotes/9.1.html">Mesa
9.1</a> is released.
44 This is a new development release.
45 See the release notes for more information about the release.
49 <h2>February
21,
2013</h2>
52 <a href=
"relnotes/9.0.3.html">Mesa
9.0.3</a> is released.
53 This is a bug fix release.
57 <h2>January
22,
2013</h2>
60 <a href=
"relnotes/9.0.2.html">Mesa
9.0.2</a> is released.
61 This is a bug fix release.
65 <h2>November
16,
2012</h2>
68 <a href=
"relnotes/9.0.1.html">Mesa
9.0.1</a> is released.
69 This is a bug fix release.
73 <h2>October
24,
2012</h2>
76 <a href=
"relnotes/8.0.5.html">Mesa
8.0.5</a> is released.
77 This is a bug fix release.
81 <h2>October
8,
2012</h2>
84 <a href=
"relnotes/9.0.html">Mesa
9.0</a> is released.
85 This is the first version of Mesa to support OpenGL
3.1 and GLSL
1.40
86 (with the i965 driver).
87 See the release notes for more information about the release.
91 <h2>July
10,
2012</h2>
94 <a href=
"relnotes/8.0.4.html">Mesa
8.0.4</a> is released.
95 This is a bug fix release.
102 <a href=
"relnotes/8.0.3.html">Mesa
8.0.3</a> is released.
103 This is a bug fix release.
107 <h2>March
21,
2012</h2>
110 <a href=
"relnotes/8.0.2.html">Mesa
8.0.2</a> is released.
111 This is a bug fix release.
115 <h2>February
16,
2012</h2>
118 <a href=
"relnotes/8.0.1.html">Mesa
8.0.1</a> is released. This is a bug fix
119 release. See the release notes for more information about the release.
122 <h2>February
9,
2012</h2>
125 <a href=
"relnotes/8.0.html">Mesa
8.0</a> is released.
126 This is the first version of Mesa to support OpenGL
3.0 and GLSL
1.30
127 (with the i965 driver).
128 See the release notes for more information about the release.
132 <h2>November
27,
2011</h2>
135 <a href=
"relnotes/7.11.2.html">Mesa
7.11.2</a> is released. This is a bug fix
136 release. This release was made primarily to fix build problems with
7.11.1 on
137 Mandriva and to fix problems related to glCopyTexImage to luminance-alpha
138 textures. The later was believed to have been fixed in
7.11.1 but was not.
141 <h2>November
17,
2011</h2>
144 <a href=
"relnotes/7.11.1.html">Mesa
7.11.1</a> is released. This is a bug
148 <h2>July
31,
2011</h2>
151 <a href=
"relnotes/7.11.html">Mesa
7.11</a> (final) is released. This is a new
155 <h2>June
13,
2011</h2>
158 <a href=
"relnotes/7.10.3.html">Mesa
7.10.3</a> is released. This is a bug
162 <h2>April
6,
2011</h2>
165 <a href=
"relnotes/7.10.2.html">Mesa
7.10.2</a> is released. This is a bug
169 <h2>March
2,
2011</h2>
172 <a href=
"relnotes/7.9.2.html">Mesa
7.9.2</a> and
173 <a href=
"relnotes/7.10.1.html">Mesa
7.10.1</a> are released. These are
174 stable releases containing bug fixes since the
7.9.1 and
7.10 releases.
178 <h2>October
4,
2010</h2>
181 <a href=
"relnotes/7.9.html">Mesa
7.9</a> (final) is released. This is a new
186 <h2>September
27,
2010</h2>
189 <a href=
"relnotes/7.9.html">Mesa
7.9.0-rc1
</a> is released. This is a
190 release candidate for the
7.9 development release.
194 <h2>June
16,
2010</h2>
197 <a href=
"relnotes/7.8.2.html">Mesa
7.8.2</a> is released. This is a bug-fix
198 release collecting fixes since the
7.8.1 release.
202 <h2>April
5,
2010</h2>
205 <a href=
"relnotes/7.8.1.html">Mesa
7.8.1</a> is released. This is a bug-fix
206 release for a few critical issues in the
7.8 release.
210 <h2>March
28,
2010</h2>
212 <a href=
"relnotes/7.7.1.html">Mesa
7.7.1</a> is released. This is a bug-fix
213 release fixing issues found in the
7.7 release.
216 Also,
<a href=
"relnotes/7.8.html">Mesa
7.8</a> is released. This is a new
222 <h2>December
21,
2009</h2>
224 <a href=
"relnotes/7.6.1.html">Mesa
7.6.1</a> is released. This is a bug-fix
225 release fixing issues found in the
7.6 release.
228 Also,
<a href=
"relnotes/7.7.html">Mesa
7.7</a> is released. This is a new
233 <h2>September
28,
2009</h2>
235 <a href=
"relnotes/7.6.html">Mesa
7.6</a> is released. This is a new feature
236 release. Those especially concerned about stability may want to wait for the
237 follow-on
7.6.1 bug-fix release.
240 <a href=
"relnotes/7.5.2.html">Mesa
7.5.2</a> is also released.
241 This is a stable release fixing bugs since the
7.5.1 release.
245 <h2>September
3,
2009</h2>
247 <a href=
"relnotes/7.5.1.html">Mesa
7.5.1</a> is released.
248 This is a bug-fix release which fixes bugs found in version
7.5.
252 <h2>July
17,
2009</h2>
254 <a href=
"relnotes/7.5.html">Mesa
7.5</a> is released.
255 This is a new features release. People especially concerned about
256 stability may want to wait for the follow-on
7.5.1 bug-fix release.
260 <h2>June
23,
2009</h2>
262 <a href=
"relnotes/7.4.4.html">Mesa
7.4.4</a> is released.
263 This is a stable release that fixes a regression in the i915/i965 drivers
264 that slipped into the
7.4.3 release.
268 <h2>June
19,
2009</h2>
270 <a href=
"relnotes/7.4.3.html">Mesa
7.4.3</a> is released.
271 This is a stable release fixing bugs since the
7.4.2 release.
275 <h2>May
15,
2009</h2>
277 <a href=
"relnotes/7.4.2.html">Mesa
7.4.2</a> is released.
278 This is a stable release fixing bugs since the
7.4.1 release.
282 <h2>April
18,
2009</h2>
284 <a href=
"relnotes/7.4.1.html">Mesa
7.4.1</a> is released.
285 This is a stable release fixing bugs since the
7.4 release.
289 <h2>March
27,
2009</h2>
291 <a href=
"relnotes/7.4.html">Mesa
7.4</a> is released.
292 This is a stable release fixing bugs since the
7.3 release.
296 <h2>January
22,
2009</h2>
298 <a href=
"relnotes/7.3.html">Mesa
7.3</a> is released.
299 This is a new development release.
300 Mesa
7.4 will follow and will have bug fixes relative to
7.3.
304 <h2>September
20,
2008</h2>
306 <a href=
"relnotes/7.2.html">Mesa
7.2</a> is released.
307 This is a stable, bug-fix release.
311 <h2>August
26,
2008</h2>
313 <a href=
"relnotes/7.1.html">Mesa
7.1</a> is released.
314 This is a new development release.
315 It should be relatively stable, but those especially concerned about
316 stability should wait for the
7.2 release or use Mesa
7.0.4 (the
317 previous stable release).
321 <h2>August
16,
2008</h2>
323 <a href=
"relnotes/7.0.4.html">Mesa
7.0.4</a> is released.
324 This is a bug-fix release.
328 <h2>April
4,
2008</h2>
330 <a href=
"relnotes/7.0.3.html">Mesa
7.0.3</a> is released.
331 This is a bug-fix release.
335 <h2>January
24,
2008</h2>
338 Added a new page describing the Mesa Cell driver.
343 <h2>November
13,
2007</h2>
346 Gallium3D is the codename for the new Mesa device driver architecture
347 which is currently under development.
350 Gallium3D development is taking place on the
<em>gallium-
0.1</em> branch
351 of the git repository.
352 Currently, there's only a software-only driver and an Intel i915/
945 driver
353 but other drivers will be coming...
357 <h2>November
10,
2007</h2>
359 <a href=
"relnotes/7.0.2.html">Mesa
7.0.2</a> is released.
360 This is a bug-fix release.
364 <h2>August
3,
2007</h2>
366 <a href=
"relnotes/7.0.1.html">Mesa
7.0.1</a> is released.
367 This is a bug-fix release.
371 <h2>June
22,
2007</h2>
373 <a href=
"relnotes/7.0.html">Mesa
7.0</a> is released.
374 This is a stable release featuring OpenGL
2.1 support.
378 <h2>April
27,
2007</h2>
380 <a href=
"relnotes/6.5.3.html">Mesa
6.5.3</a> is released.
381 This is a development release which will lead up to the Mesa
7.0 release
382 (which will advertise OpenGL
2.1 API support).
386 <h2>March
26,
2007</h2>
388 The new Shading Language compiler branch has been merged into the git
389 master branch. This is a step toward hardware support for the OpenGL
390 2.0 Shading Language and will be included in the next Mesa release.
391 In conjunction,
<a href=
"http://glean.sf.net">Glean
</a> has been updated
392 with a new test that does over
130 tests of the
393 shading language and built-in functions.
398 Thomas Hellstr
öm of Tungsten Graphics has written a whitepaper
399 describing the new DRI memory management system.
402 <h2>December
5,
2006</h2>
404 Mesa is now using git as its source code management system.
405 The previous CVS repository should no longer be used.
406 See the
<a href=
"repository.html">repository page
</a> for more information.
409 <h2>December
2,
2006</h2>
411 <a href=
"relnotes/6.5.2.html">Mesa
6.5.2</a> has been released.
412 This is a new development release.
415 <h2>September
15,
2006</h2>
417 <a href=
"relnotes/6.5.1.html">Mesa
6.5.1</a> has been released.
418 This is a new development release.
421 <h2>March
31,
2006</h2>
423 <a href=
"relnotes/6.5.html">Mesa
6.5</a> has been released.
424 This is a new development release.
428 <h2>February
2,
2006</h2>
430 <a href=
"relnotes/6.4.2.html">Mesa
6.4.2</a> has been released.
431 This is stable, bug-fix release.
435 <h2>November
29,
2005</h2>
437 <a href=
"relnotes/6.4.1.html">Mesa
6.4.1</a> has been released.
438 This is stable, bug-fix release.
443 <h2>October
24,
2005</h2>
445 <a href=
"relnotes/6.4.html">Mesa
6.4</a> has been released.
446 This is stable, bug-fix release.
450 <h2>August
19,
2005</h2>
452 Mesa
6.3.2 has been released.
453 Note: there was no public release of version
6.3.1.
455 <a href=
"versions.html#6.3.2">Changes in version
6.3.1</a>
457 The MD5 checksums are:
460 98192e45ed8d69113688f89f90869346 MesaLib-
6.3.2.tar.gz
461 0df27701df0924d17ddf41185efa8ce1 MesaLib-
6.3.2.tar.bz2
462 ccb2423aab77fc7e81ce628734586140 MesaLib-
6.3.2.zip
463 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-
6.3.2.tar.gz
464 96708868450c188205e42229b5d813c4 MesaDemos-
6.3.2.tar.bz2
465 c5102501e609aa8996d832fafacb8ab9 MesaDemos-
6.3.2.zip
469 <h2>July
20,
2005</h2>
471 Mesa
6.3 has been released.
472 This is a development release with new features, changes and bug fixes.
476 - GL_EXT_framebuffer_object extension
477 - GL_ARB_draw_buffers extension
478 - GL_ARB_pixel_buffer_object extension
479 - GL_OES_read_format extension (Ian Romanick)
480 - DirectFB driver (Claudio Ciccani)
481 - x86_64 vertex transformation code (Mikko T.)
483 - added -stereo option for glxgears demo (Jacek Rosik)
484 - updated the PBuffer demo code in xdemos/ directory
485 - glDeleteTextures/Programs/Buffers() now makes the object ID
486 available for immediate re-use
487 - assorted
64-bit clean-ups fixes (x86_64 and Win64)
488 - lots of internal changes for GL_EXT_framebuffer_object
490 - some functions didn't support PBO functionality
491 - glGetTexImage didn't convert color index images to RGBA as required
492 - fragment program texcoords were sometimes wrong for points and lines
493 - fixed problem with negative dot product in arbfplight, fplight demos
494 - fixed bug in perspective correction of antialiased, textured lines
495 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
496 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
497 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
498 - fixed float parsing bug in ARB frag/vert programs (bug
2520)
499 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
500 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
501 - glXChooseFBConfig() crashed if attribList pointer was NULL
502 - program state.light[n].spot.direction.w was wrong value (bug
3083)
503 - fragment program fog option required glEnable(GL_FOG) - wrong.
504 - glColorTable() could produce a Mesa implementation error (bug
3135)
505 - RasterPos could get corrupted by color index rendering path
506 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
507 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
508 - fixed a few Darwin compilation problems
511 The MD5 checksums are:
514 0236f552d37514776945d5a013e5bb7b MesaLib-
6.3.tar.gz
515 60e1a8f78c4a8c7750a1e95753190986 MesaLib-
6.3.tar.bz2
516 ca7c950fbace68c70caa822322db7223 MesaLib-
6.3.zip
517 25ea801645b376c014051804fe4974b2 MesaDemos-
6.3.tar.gz
518 9248e74872ea88c57ec25c900c295057 MesaDemos-
6.3.tar.bz2
519 8537dfa734ef258dcc7272097558d434 MesaDemos-
6.3.zip
523 <h2>December
9,
2004</h2>
525 Mesa
6.2.1 has been released.
526 This is a stable release which just fixes bugs since the
6.2 release.
530 - don't apply regular fog or color sum when using a fragment program
531 - glProgramEnvParameter4fARB always generated an error on
532 GL_FRAGMENT_PROGRAM_ARB (fdo bug
1645)
533 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
534 - fixed width/height mix-up in glSeparableFilter2D()
535 - fixed regression in glCopyPixels + convolution
536 - glReadPixels from a clipped front color buffer didn't always work
537 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
538 - Attempting queries/accesses of VBO
0 weren't detected as errors
539 - paletted textures failed if the palette had fewer than
256 entries
541 - fixed a bunch of compiler warnings found with gcc
3.4
542 - bug reports should to go bugzilla.freedesktop.org
545 The MD5 checksums are:
548 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-
6.2.1.tar.gz
549 f43228cd2bf70f583ef3275c1c545421 MesaLib-
6.2.1.tar.bz2
550 dec26cfd40116ad021020fea2d94f652 MesaLib-
6.2.1.zip
551 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-
6.2.1.tar.gz
552 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-
6.2.1.tar.bz2
553 75b3edd12eb2b370caf05f29b99e508a MesaDemos-
6.2.1.zip
557 <h2>October
2,
2004</h2>
559 Mesa
6.2 has been released.
560 This is a stable release which just fixes bugs since the
6.1 release.
564 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
565 - updated Doxygen support (Jose Fonseca)
567 - some GGI driver updates (Christoph Egger, bug
1025977)
569 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL
1.5 features
570 - fixed a few compilation issues on IRIX
571 - fixed a matrix classification bug (reported by Wes Bethel)
572 - we weren't reseting the vertex/fragment program error state
573 before parsing (Dave Reveman)
574 - adjust texcoords for sampling texture rectangles (Dave Reveman)
575 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
576 - repeated calls to glDeleteTexture(t) could lead to a crash
577 - fixed potential ref count bugs in VBOs and vertex/fragment programs
578 - spriteblast demo didn't handle window size changes correctly
579 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
580 - fixed color index mode glDrawPixels bug (Karl Schultz)
583 The MD5 checksums are:
586 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-
6.2.tar.gz
587 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-
6.2.tar.bz2
588 6cfd7895d28e695c0dbbed9469564091 MesaLib-
6.2.zip
589 3e06e33b0809f09855cb60883b8bdfef MesaDemos-
6.2.tar.gz
590 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-
6.2.tar.bz2
591 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-
6.2.zip
595 <h2>August
18,
2004</h2>
597 Mesa
6.1 has been released.
598 This is a new development release (version
6.2 will be a stabilization
603 - Revamped Makefile system
604 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
605 - internal driver interface changes related to texture object
606 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
607 - option to walk triangle edges with double-precision floats
608 (Justin Novosad of Discreet) (see config.h file)
609 - support for AUX buffers in software GLX driver
610 - updated glext.h to version
24 and glxext.h to version
6
611 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
612 - updated BeOS support (Philippe Houdoin)
614 - fragment fog interpolation is perspective corrected now
615 - new glTexImage code, much cleaner, may be a bit faster
617 - glArrayElement in display lists didn't handle generic vertex attribs
618 - glFogCoord didn't always work properly
619 - ARB_fragment_program fog options didn't work
620 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
621 - ARB frag prog TEX and TEXP instructions now use LOD=
0
622 - glTexEnviv in display lists didn't work
623 - glRasterPos didn't do texgen or apply texture matrix
624 - GL_DOUBLE-valued vertex arrays were broken in some cases
625 - fixed texture rectangle edge/border sampling bugs
626 - sampling an incomplete texture in a fragment program would segfault
627 - glTexImage was missing a few error checks
628 - fixed some minor glGetTexParameter glitches
629 - GL_INTENSITY was mistakenly accepted as a
<format
> to glTexImage
630 - fragment program writes to RC/HC register were broken
631 - fixed a few glitches in GL_HP_occlusion_test extension
632 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
633 - vertex program state references were broken
634 - fixed triangle color interpolation bug on AIX (Shane Blackett)
635 - fixed a number of minor memory leaks (bug #
1002030)
638 The MD5 checksums are:
641 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-
6.1.tar.gz
642 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-
6.1.tar.bz2
643 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-
6.1.zip
644 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-
6.1.tar.gz
645 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-
6.1.tar.bz2
646 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-
6.1.zip
651 <h2>April
2,
2004</h2>
654 Mesa
6.0.1 has been released.
655 This release basically just fixes bugs since the
6.0. release.
659 - upgraded glext.h to version
22
660 - new build targets (Dan Schikore)
661 - new linux-x86-opteron build target (Heath Feather)
663 - glBindProgramARB didn't update all necessary state
664 - fixed build problems on OpenBSD
665 - omit CVS directories from tarballs
666 - glGetTexImage(GL_COLOR_INDEX) was broken
667 - fixed an infinite loop in t
&l module
668 - silenced some valgrind warnings about using unitialized memory
669 - fixed some compilation/link glitches on IRIX (Mike Stephens)
670 - glBindProgram wasn't getting compiled into display lists
671 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug
888079)
672 - two-sided lighting and vertex program didn't work (bug
887330)
673 - stores to program parameter registers in vertex state programs
675 - fixed glOrtho bug found with gcc
3.2.2 (RH9)
676 - glXCreateWindow() wasn't fully implemented (bug
890894)
677 - generic vertex attribute arrays didn't work in display lists
678 - vertex buffer objects' default usage and access fields were wrong
679 - glDrawArrays with start!=
0 was broken
680 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
681 - linux-osmesa16-static config didn't work
682 - fixed a few color index rendering problems (bug
910687)
683 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
684 - OSMesa RGB and BGR modes were broken
685 - glProgramStringARB mistakenly required a null-terminated string
686 - fragment program XPD instruction was incorrect
687 - glGetMaterial() didn't work reliably
690 The MD5 checksums are:
693 011be0e79666c7a6eb9693fbf9348653 MesaLib-
6.0.1.tar.gz
694 b7f14088c5c2f14490d2739a91102112 MesaLib-
6.0.1.tar.bz2
695 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-
6.0.1.zip
696 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-
6.0.1.tar.gz
697 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-
6.0.1.tar.bz2
698 eff71d59c211825e949199852f5a2316 MesaDemos-
6.0.1.zip
702 <h2>January
16,
2004</h2>
705 Mesa
6.0 has been released. This is a stabilization of the
5.1 release
706 and primarily just incorporates bug fixes.
710 - full OpenGL
1.5 support
711 - updated GL/glext.h file to version
21
713 - changed max framebuffer size to
4Kx4K (MAX_WIDTH/HEIGHT in config.h)
715 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
717 - updated suno5-gcc configs
718 - glColor3 functions sometimes resulted in undefined alpha values
719 - fixed FP divide by zero error seen on VMS with xlockmore, others
720 - fixed vertex/fragment program debug problem (bug
873011)
721 - building on AIX with gcc works now
722 - glDeleteProgramsARB failed for ARB fragment programs (bug
876160)
723 - glDrawRangeElements tried to modify potentially read-only storage
724 - updated files for building on Windows
728 <h2>December
28,
2003</h2>
731 The Mesa CVS server has been moved to
<a href=
"http://www.freedesktop.org">
732 freedesktop.org
</a> because of problems with SourceForge's anonymous
737 <h2>December
17,
2003</h2>
740 Mesa
5.1 has been released. This is a new development release.
741 Mesa
6.0 will be the next stable release and will support all
746 - reorganized directory tree
747 - GL_ARB_vertex/fragment_program extensions (Michal Krol
& Karl Rasche)
748 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
749 - GL_SGI_texture_color_table extension (Eric Plante)
750 - GL_NV_fragment_program extension
751 - GL_NV_light_max_exponent extension
752 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
753 - GL_ARB_occlusion_query extension
754 - GL_ARB_point_sprite extension
755 - GL_ARB_texture_non_power_of_two extension
756 - GL_IBM_multimode_draw_arrays extension
757 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
758 - GL_ARB_vertex_buffer_object extension
759 - new X86 feature detection code (Petr Sebor)
760 - less memory used for display lists and vertex buffers
761 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
762 - new version (
18) of glext.h header
763 - new spriteblast.c demo of GL_ARB_point_sprite
764 - faster glDrawPixels in X11 driver in some cases (see relnotes/
5.1)
765 - faster glCopyPixels in X11 driver in some cases (see relnotes/
5.1)
767 - really enable OpenGL
1.4 features in DOS driver.
768 - fixed issues in glDrawPixels and glCopyPixels for very wide images
769 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
770 - fixed some texgen bugs reported by Daniel Borca
771 - fixed wglMakeCurrent(NULL, NULL) bug (#
835861)
772 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
773 - fixed RGBA blend enable bug (Ville Syrjala)
774 - glAccum is supposed to be a no-op in selection/feedback mode
775 - fixed texgen bug #
597589 (John Popplewell)
777 - dropped API trace feature (src/Trace/)
778 - documentation overhaul. merged with website content. more html.
779 - glxgears.c demo updated to use GLX swap rate extensions
780 - glTexImage1/
2/
3D now allows width/height/depth =
0
781 - disable SPARC asm code on Linux (bug
852204)
784 The MD5 checksums are:
787 78f452f6c55478471a744f07147612b5 MesaLib-
5.1.tar.gz
788 67b3b8d3f7f4c8c44904551b851d01af MesaLib-
5.1.tar.bz2
789 6dd19ffa750ec7f634e370a987505c9d MesaLib-
5.1.zip
790 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-
5.1.tar.gz
791 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-
5.1.tar.bz2
792 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-
5.1.zip
796 <H2>November
12,
2003</H2>
799 New Mesa
5.0.2 tarballs have been uploaded to SourceForge which fix a
800 number of automake/libtool problems.
803 The new MD5 checksums are:
806 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-
5.0.2.tar.gz
807 7b4bf9261657c2fca03796d4955e6f50 MesaLib-
5.0.2.tar.bz2
808 79c141bddcbad557647535d02194f346 MesaLib-
5.0.2.zip
809 952d9dc823dd818981d1a648d7b2668a MesaDemos-
5.0.2.tar.gz
810 b81fafff90995025d2f25ea02b786642 MesaDemos-
5.0.2.tar.bz2
811 a21be975589e8a2d1871b6bb7874fffa MesaDemos-
5.0.2.zip
815 <h2>September
5,
2003</h2>
818 Mesa
5.0.2 has been released. This is a stable, bug-fix release.
822 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
823 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
824 - GL_CURRENT_MATRIX_NV query was wrong
825 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
826 - GL_LIST_MODE query wasn't correct
827 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
828 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
829 - blended, wide lines didn't always work correctly (bug
711595)
830 - glVertexAttrib4svNV w component was always
1
831 - fixed bug in GL_IBM_rasterpos_clip (missing return)
832 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
833 - a few Solaris compilation fixes
834 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
835 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
836 - fixed delete [] bug in SI GLU (bug
721765) (Diego Santa Cruz)
837 - glFog() didn't clamp fog colors
838 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
839 gl[Get]TexParameteri[v] functions
840 - fixed invalid memory references in glTexGen functions (bug
781602)
841 - integer-valued color arrays weren't handled correctly
842 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
843 - GL_EXT_texture_lod_bias is part of
1.4, overlooked in
5.0.1
845 - build GLUT with -fexceptions so C++ apps propogate exceptions
852 Mesa's directory tree has been overhauled.
853 Things are better organized now with some thought toward future needs.
856 In CVS, the latest Mesa
5.1 development code is now rooted under the
857 <b>Mesa-newtree/
</b> directory. The old top-level
<b>Mesa/
</b> directory
858 holds the Mesa
5.0.x code which will be abandoned at some point.
862 <h2>March
30,
2003</h2>
865 Mesa
5.0.1 has been released. This is a stable, bug-fix release.
869 - DOS driver updates from Daniel Borca
870 - updated GL/gl_mangle.h file (Bill Hoffman)
872 - auto mipmap generation for cube maps was broken (bug
641363)
873 - writing/clearing software alpha channels was unreliable
874 - minor compilation fixes for OS/
2 (Evgeny Kotsuba)
875 - fixed some bad assertions found with shadowtex demo
876 - fixed error checking bug in glCopyTexSubImage2D (bug
659020)
877 - glRotate(angle, -x,
0,
0) was incorrect (bug
659677)
878 - fixed potential segfault in texture object validation (bug
659012)
879 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
880 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
881 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#
669080)
882 - glGet(GL_CURRENT_SECONDARY_COLOR) should return
4 values, not
3
883 - fixed compilation problem on Solaris7/x86 (bug
536406)
884 - fixed prefetch bug in
3DNow! code (Felix Kuhling)
885 - fixed NeXT build problem (FABSF macro)
886 - glDrawPixels Z values when glPixelZoom!=
1 were invalid (bug
687811)
887 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug
689964)
888 - AA line and triangle Z values are now rounded, not truncated
889 - fixed color interpolation bug when GLchan==GLfloat (bug
694461)
890 - glArePrograms/TexturesResident() wasn't
100% correct (Jose Fonseca)
891 - fixed a minor GL_COLOR_MATERIAL bug
892 - NV vertex program EXP instruction was broken
893 - glColorMask misbehaved with X window / pixmap rendering
894 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
895 - attempt to fix GGI compilation problem when MesaDemos not present
896 - NV vertex program ARL-relative fetches didn't work
898 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
899 - updated winpos and pointblast demos to use ARB extensions
900 - disable SPARC normal transformation code (bug
673938)
901 - GLU fixes for OS/
2 (Evgeny Kotsuba)
904 MD5 checksums follow:
907 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-
5.0.1.tar.gz
908 513b4bbd7d38951f05027179063d876b MesaLib-
5.0.1.tar.bz2
909 eebd395678f4520d33b267e5d5c22651 MesaLib-
5.0.1.zip
910 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-
5.0.1.tar.gz
911 37190374a98c3c892f0698be9ca3acf0 MesaDemos-
5.0.1.tar.bz2
912 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-
5.0.1.zip
917 <h2>March
7,
2003</h2>
919 Website and documentation overhaul.
922 The website content and Mesa documentation (from the doc/ directory) have
923 been merged together.
924 All the documentation files have been entered into the CVS repository.
925 Many of the old plain-text files have been converted to html and modernized.
929 <h2>November
13,
2002</h2>
930 <p>Mesa
5.0 has been released. This is a stable release which
931 implements the OpenGL
1.4 specification.
933 - OpenGL
1.4 support (glGetString(GL_VERSION) returns
"1.4")
934 - removed some overlooked debugging code
935 - glxinfo updated to support GLX_ARB_multisample
936 - GLUT now support GLX_ARB_multisample
937 - updated DOS driver (Daniel Borca)
939 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
940 - fixed potential bug in _mesa_align_malloc/calloc()
941 - fixed missing triangle bug when running vertex programs
942 - fixed a few HPUX compilation problems
943 - FX (Glide) driver didn't compile
944 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
945 - a few EXT functions, like glGenTexturesEXT, were no-ops
946 - a few OpenGL
1.4 functions like glFogCoord*, glBlendFuncSeparate,
947 glMultiDrawArrays and glMultiDrawElements were missing
948 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
949 - Pentium
4 Mobile was mistakenly identified as having
3DNow!
950 - fixed one-bit error in point/line fragment Z calculation
951 - fixed potential segfault in fakeglx code
952 - fixed color overflow problem in DOT3 texture env mode
956 <h2>October
29,
2002</h2>
957 <p>Mesa
4.1 has been released. This is a new development release.
958 For a stable release, get
4.0.4.
960 - GL_NV_vertex_program extension
961 - GL_NV_vertex_program1_1 extension
962 - GL_ARB_window_pos extension
963 - GL_ARB_depth_texture extension
964 - GL_ARB_shadow extension
965 - GL_ARB_shadow_ambient extension
966 - GL_EXT_shadow_funcs extension
967 - GL_ARB_point_parameters extension
968 - GL_ARB_texture_env_crossbar
969 - GL_NV_point_sprite extension
970 - GL_NV_texture_rectangle extension
971 - GL_EXT_multi_draw_arrays extension
972 - GL_EXT_stencil_two_side extension
973 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
974 - GL_ATI_texture_mirror_once extension (Ian Romanick)
975 - massive overhaul/simplification of software rasterizer module,
976 many contributions from Klaus Niederkrueger
977 - faster software texturing in some cases (i.e. trilinear filtering)
978 - new OSMesaGetProcAddress() function
979 - more blend modes implemented with MMX code (Jose Fonseca)
980 - added glutGetProcAddress() to GLUT
981 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
982 - pbinfo and pbdemo PBuffer programs
983 - glxinfo -v prints transprent pixel info (Gerd Sussner)
985 - better mipmap LOD computation (prevents excessive blurriness)
986 - OSMesaMakeCurrent() didn't recognize buffer size changes
987 - assorted conformance fixes for
16-bit/channel rendering
988 - texcombine alpha subtraction mode was broken
989 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
990 - clamp colors to [
0,
1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
991 - fixed divide by zero error in NURBS tessellator (Jon Perry)
992 - fixed GL_LINEAR fog bug by adding clamping
993 - fixed FP exceptions found using Alpha CPU
994 -
3dfx/glide driver render-to-window feature was broken
995 - added missing GLX_TRANSPARENT_RGB token to glx.h
996 - fixed error checking related to paletted textures
997 - fixed reference count error in glDeleteTextures (Randy Fayan)
999 - New spec file and Python code to generate some GL dispatch files
1000 - Glide driver defaults to
"no" with autoconf/automake
1001 - floating point color channels now clamped to [
0,inf)
1002 - updated demos/stex3d with new options
1006 <h2>October
4,
2002</h2>
1008 The
<a href=
"faq.html">Mesa FAQ
</a> has been rewritten.
1011 <h2>October
3,
2002</h2>
1012 <p>Mesa
4.0.4 has been released. This is a stable bug-fix release.
1014 - GL_NV_texture_rectangle extension
1015 - updated glext.h header (version
17)
1016 - updated DOS driver (Daniel Borca)
1017 - updated BeOS R5 driver (Philippe Houdoin)
1018 - added GL_IBM_texture_mirror_repeat
1019 - glxinfo now takes -l option to print interesting OpenGL limits info
1020 - GL_MESA_ycbcr_texture extension
1021 - GL_APPLE_client_storage extension (for some DRI drivers only)
1022 - GL_MESA_pack_invert extension
1024 - fixed GL_LINEAR fog bug by adding clamping
1025 - fixed FP exceptions found using Alpha CPU
1026 -
3dfx MESA_GLX_FX=window (render to window) didn't work
1027 - fixed memory leak in wglCreateContest (Karl Schultz)
1028 - define GLAPIENTRY and GLAPI if undefined in glu.h
1029 - wglGetProcAddress didn't handle all API functions
1030 - when testing for OpenGL
1.2 vs
1.3, check for GL_ARB_texture_cube_map
1031 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
1032 - error checking in compressed tex image functions had some glitches
1033 - fixed AIX compile problem in src/config.c
1034 - glGetTexImage was using pixel unpacking instead of packing params
1035 - auto-mipmap generation for cube maps was incorrect
1037 - max texture units reduced to six to accomodate texture rectangles
1038 - removed unfinished GL_MESA_sprite_point extension code
1041 <h2>June
25,
2002</h2>
1042 <p>Mesa
4.0.3 has been released. This is a stable bug-fix release.
1044 - updated GL/glext.h file (version
15)
1045 - corrected MMX blend code (Jose Fonseca)
1046 - support for software-based alpha planes in Windows driver
1047 - updated GGI driver (Filip Spacek)
1049 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
1050 - OSMesaMakeCurrent() didn't recognize buffer size changes
1051 - assorted conformance fixes for
16-bit/channel rendering
1052 - texcombine alpha subtraction mode was broken
1053 - fixed lighting bug with non-uniform scaling and display lists
1054 - fixed bug when deleting shared display lists
1055 - disabled SPARC cliptest assembly code (Mesa bug
544665)
1056 - fixed a couple Solaris compilation/link problems
1057 - blending clipped glDrawPixels didn't always work
1058 - glGetTexImage() didn't accept packed pixel types
1059 - glPixelMapu[is]v() could explode given too large of pixelmap
1060 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
1061 - glXCopyContext() could lead to segfaults
1062 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug
572665)
1064 - lots of C++ (g++) code clean-ups
1065 - lots of T
&L updates for the Radeon DRI driver
1067 - mipmap LOD computation (fixed for Mesa
4.1)
1070 <h2>April
2,
2002</h2>
1071 <p>Mesa
4.0.2 has been released. This is a stable bug-fix release.
1073 - New DOS (DJGPP) driver written by Daniel Borca
1074 - New driver interface functions for TCL drivers (such as Radeon DRI)
1075 - GL_RENDERER string returns
"Mesa Offscreen16" or
"Mesa Offscreen32"
1076 if using deep color channels
1077 - latest GL/glext.h and GL/glxext.h headers from SGI
1079 - GL_BLEND with non-black texture env color wasn't always correct
1080 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
1081 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
1082 - glReadPixels was sometimes mistakenly clipped by the scissor box
1083 - glDraw/ReadPixels didn't catch all the errors that they should have
1084 - Fixed
24bpp rendering problem in Windows driver (Karl Schultz)
1085 -
16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
1086 - Fixed
1-bit float-
>int conversion bug in glDrawPixels(GL_DEPTH_COMP)
1087 - glColorMask as sometimes effecting glXSwapBuffers()
1088 - fixed a potential bug in XMesaGarbageCollect()
1089 - N threads rendering into one window didn't work reliably
1090 - glCopyPixels didn't work for deep color channels
1091 - improved
8 -
> 16bit/channel texture image conversion (Gerk Huisma)
1092 - glPopAttrib() didn't correctly restore user clip planes
1093 - user clip planes failed for some perspective projections (Chromium)
1096 <h2>December
17,
2001</h2>
1097 <p>Mesa
4.0.1 has been released. This is a stable bug-fix release.
1099 - better sub-pixel sample positions for AA triangles (Ray Tice)
1100 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
1102 - added missing break statements in glGet*() for multisample cases
1103 - fixed uninitialized hash table mutex bug (display lists / texobjs)
1104 - fixed bad teximage error check conditional (bug
476846)
1105 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
1106 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
1107 - silence some compiler warnings (gcc
2.96)
1108 - enable the #define GL_VERSION_1_3 in GL/gl.h
1109 - added GL
1.3 and GLX
1.4 entries to gl_mangle.h and glx_mangle.h
1110 - fixed glu.h typedef problem found with MSDev
6.0
1111 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
1112 - added missing 'const' to glXGetContextIDEXT() in glxext.h
1113 - fixed a few glXGetProcAddress() errors (texture compression, etc)
1114 - fixed start index bug in compiled vertex arrays (Keith)
1115 - fixed compilation problems in src/SPARC/glapi_sparc.S
1116 - fixed triangle strip
"parity" bug found in VTK medical1 demo (Keith)
1117 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
1118 - provoking vertex of flat-shaded, color-index triangles was wrong
1119 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
1120 - glTexParameter didn't flush the vertex buffer (Ray Tice)
1121 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
1122 - fixed bug in normal length caching (ParaView lighting bug)
1125 <h2>October
22,
2001</h2>
1126 <p>Mesa
4.0 has been released. This is a stable release.
1128 - Mesa
4.0 implements the OpenGL
1.3 specification
1129 - GL_IBM_rasterpos_clip extension
1130 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
1131 - GL_ARB_texture_mirrored_repeat extension
1132 - WindML UGL driver (Stephane Raimbault)
1133 - added OSMESA_MAX_WIDTH/HEIGHT queries
1134 - attempted compiliation fixes for Solaris
5,
7 and
8
1135 - updated glext.h and glxext.h files
1136 - updated Windows driver (Karl Schultz)
1138 - added some missing GLX
1.3 tokens to include/GL/glx.h
1139 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
1140 - glCopyPixels with scale and bias was broken
1141 - glRasterPos with lighting could segfault
1142 - glDeleteTextures could leave a dangling pointer
1143 - Proxy textures for cube maps didn't work
1144 - fixed a number of
16-bit color channel bugs
1145 - fixed a few minor memory leaks
1146 - GLX context sharing was broken in
3.5
1147 - fixed state-update bugs in glPopClientAttrib()
1148 - fixed glDrawRangeElements() bug
1149 - fixed a glPush/PopAttrib() bug related to texture binding
1150 - flat-shaded, textured lines were broken
1151 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
1152 - lighting didn't always produce the correct alpha value
1153 - fixed
3DNow! code to not read past end of arrays (Andrew Lewycky)
1157 <h2>June
21,
2001</h2>
1158 <p>Mesa
3.5 has been released. This is a new development release.
1160 - internals of Mesa divided into modular pieces (Keith Whitwell)
1161 -
100% OpenGL
1.2 conformance (passes all conformance tests)
1162 - new AA line algorithm
1163 - GL_EXT_convolution extension
1164 - GL_ARB_imaging subset
1165 - OSMesaCreateContextExt() function
1166 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1167 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
1168 - GL_EXT_fog_coord extension (Keith Whitwell)
1169 - GL_EXT_secondary_color extension (Keith Whitwell)
1170 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1171 - GL_SGIX_depth_texture extension
1172 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
1173 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
1174 - GL_ARB_texture_env_combine extension
1175 - GL_ARB_texture_env_dot3 extension
1176 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
1177 - OSMesaCreateContextExt() function
1178 - libOSMesa.so library, contains the OSMesa driver interface
1179 - GL/glxext.h header file for GLX extensions
1180 - somewhat faster software texturing, fogging, depth testing
1181 - all color-index conformance tests now pass (only
8bpp tested)
1182 - SPARC assembly language TCL optimizations (David Miller)
1183 - GL_SGIS_generate_mipmap extension
1185 - fbiRev and tmuRev were unitialized when using Glide3
1186 - fixed a few color index mode conformance failures; all pass now
1187 - now appling antialiasing coverage to alpha after texturing
1188 - colors weren't getting clamped to [
0,
1] before color table lookup
1189 - fixed RISC alignment errors caused by COPY_4UBV macro
1190 - drawing wide, flat-shaded lines could cause a segfault
1191 - vertices now snapped to
1/
16 pixel to fix rendering of tiny triangles
1193 - SGI's Sample Implementation (SI)
1.3 GLU library replaces Mesa GLU
1194 - new libOSMesa.so library, contains the OSMesa driver interface
1198 <h2>May
17,
2001</h2>
1199 <p>Mesa
3.4.2 has been released. This is basically just a bug-fix release.
1200 Here's what's new:
</p>
1202 - deleting the currently bound texture could cause bad problems
1203 - using fog could result in random vertex alpha values
1204 - AA triangle rendering could touch pixels outside right window bound
1205 - fixed byteswapping problem in clear_32bit_ximage() function
1206 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1207 - fixed memory leak in glXUseXFont()
1208 - fragment sampling in AA triangle function was off by
1/
2 pixel
1209 - Windows: reading pixels from framebuffer didn't always work
1210 - glConvolutionFilter2D could segfault or cause FP exception
1211 - fixed segfaults in FX and X drivers when using tex unit
1 but not
0
1212 - GL_NAND logicop didn't work right in RGBA mode
1213 - fixed a memory corruption bug in vertex buffer reset code
1214 - clearing the softwara alpha buffer with scissoring was broken
1215 - fixed a few color index mode fog bugs
1216 - fixed some bad assertions in color index mode
1217 - fixed FX line 'stipple' bug #
420091
1219 - optimized writing mono-colored pixel spans to X pixmaps
1220 - increased max viewport size to
2048 x
2048
1224 <h2>April
29,
2001</h2>
1225 <p>New Mesa website
</p>
1226 <p>Mark Manning produced the new website.
<br>Thanks, Mark!
</p>
1229 <h2>February
14,
2001</h2>
1230 <p>Mesa
3.4.1 has been released. Here's what's new:
</p>
1232 - fixed some Linux build problems
1233 - fixed some Windows build problems
1234 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1236 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1237 - various state-update code changes needed for DRI bugs
1238 - disabled pixel transfer ops in glColorTable commands, not needed
1239 - fixed bugs in glCopyConvolutionFilter1D/
2D, glGetConvolutionFilter
1240 - updated sources and fixed compile problems in widgets-mesa/
1241 - GLX_PBUFFER enum value was wrong in glx.h
1242 - fixed a glColorMaterial lighting bug
1243 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1244 - glXCopySubBufferMESA() Y position was off by one
1245 - Error checking of glTexSubImage3D() was broken (bug
128775)
1246 - glPopAttrib() didn't restore all derived Mesa state correctly
1247 - Better glReadPixels accuracy for
16bpp color - fixes lots of OpenGL
1248 conformance problems at
16bpp.
1249 - clearing depth buffer with scissoring was broken, would segfault
1250 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1251 - fixed a line clipping bug (reported by Craig McDaniel)
1252 - fixed RGB color over/underflow bug for very tiny triangles
1254 - NURBS or evaluator surfaces inside display lists don't always work
1257 <h2>November
3,
2000</h2>
1258 <p>Mesa
3.4 has been released. Here's what's new since the
3.3 release:
</p>
1260 - optimized glDrawPixels for glPixelZoom(
1,-
1)
1262 - widgets-mesa/src/*.c files were missing from
3.3 distro
1263 - include/GL/mesa_wgl.h file was missing from
3.3 distro
1264 - fixed some Win32 compile problems
1265 - texture object priorities weren't getting initialized to
1.0
1266 - glAreTexturesResident return value was wrong when using hardware
1267 - glXUseXFont segfaulted when using
3dfx driver (via MESA_GLX_FX)
1268 - glReadPixels with GLushort packed types was broken
1269 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1270 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1271 - fixed some typos/bugs in the VB code
1272 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1273 - optimized glDrawPixels paths weren't being used
1274 - per-fragment fog calculation didn't work without a Z buffer
1275 - improved blending accuracy, fixes Glean blendFunc test failures
1276 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1277 - glXGetProcAddressARB() didn't always return the right address
1278 - gluBuild[
12]DMipmaps() didn't grok the GL_BGR pixel format
1279 - texture matrix changes weren't always detected (GLUT projtex demo)
1280 - fixed random color problem in vertex fog code
1281 - fixed Glide-related bug that let Quake get a
24-bit Z buffer
1283 - finished internal support for compressed textures for DRI
1286 <h2>April
24,
2000</h2>
1287 <p>Mesa
3.2 has been released. Here's what's new since the beta release:
</p>
1289 - fixed memcpy bugs in span.c
1290 - fixed missing glEnd problem in demos/tessdemo.c
1291 - fixed bug when clearing
24bpp Ximages
1292 - fixed clipping problem found in Unreal Tournament
1293 - fixed Loki's
"ice bug" and
"crazy triangles" seen in Heretic2
1294 - fixed Loki's
3dfx RGB vs BGR bug
1295 - fixed Loki's
3dfx smooth/flat shading bug in SoF
1297 - updated docs/README file
1298 - use bcopy() optimizations on FreeBSD
1299 - re-enabled the optimized persp_textured_triangle() function
1302 <h2>March
23,
2000</h2>
1303 <p>I've just upload the Mesa
3.2 beta
1 files to SourceForge at
<a href=
"http://sourceforge.net/project/showfiles.php?group_id=3">http://sourceforge.net/project/filelist.php?group_id=
3</a></p>
1304 <p>3.2 (note even number) is a stabilization release of Mesa
3.1 meaning it's mainly
1306 <p>Here's what's changed:
</p>
1309 - mixed drawing of lines and bitmaps sometimes had wrong colors
1310 - added missing glHintPGI() function
1311 - fixed a polygon culling bug
1312 - fixed bugs in gluPartialDisk()
1313 - Z values in selection mode were wrong
1314 - added missing tokens:
1315 GL_SMOOTH_POINT_SIZE_RANGE
1316 GL_SMOOTH_POINT_SIZE_GRANULARITY
1317 GL_SMOOTH_LINE_WIDTH_RANGE
1318 GL_SMOOTH_LINE_WIDTH_GRANULARITY
1319 GL_ALIASED_POINT_SIZE_RANGE
1320 GL_ALIASED_LINE_WIDTH_RANGE
1321 - fixed glCopyPixels when copying from back to front buffer
1322 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT
1323 - glDrawRangeElements(GL_LINES,
0,
1,
2, type, indices) was broken
1324 - glDeleteTextures() didn't decrement reference count correctly
1325 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly
1326 - Actual depth of transformation matrix stacks was off by one
1327 -
24bpp visuals didn't address pixels correctly
1328 - mipmap level of detail (lambda) calculation simplified, more accurate
1329 -
101691 - Polygon clipping and GL_LINE
1330 -
101928 - Polygon clipping and GL_LINE (same fix as above)
1331 -
101808 - Non-glVertexArrays tristrip bug
1332 -
101971 - find_last_3f on Dec OSF (worked around)
1333 -
102369 - segv on dec osf (possibly a duplicate of the above)
1334 -
102893 - orientations of modelview cause segfault
1336 - updated SVGA Linux driver
1337 - added the MESA_FX_NO_SIGNALS env var, see docs/README
.3DFX
1338 - build libGLw.a (Xt/OpenGL drawing area widget) library by default
1339 - changed -O2 to -O3 for a number of gcc configs
1341 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1344 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1345 Mesa3D website at sourceforge.
<br>
1346 After
3.2 is wrapped up I hope to release
3.3 beta
1 soon afterward.
</p>
1349 <h2>December
17,
1999</h2>
1350 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1351 can be found at
<a href=
"http://slashdot.org/interviews/99/12/17/0927212.shtml">http://slashdot.org/interviews/
99/
12/
17/
0927212.shtml
</a>.
</p>
1353 <h2>December
14,
1999</h2>
1354 <p>Mesa
3.1 is released!
</p>
1356 <h2>September
21,
1999</h2>
1357 <p>There appear to be two new files on the ftp site,
<code>MesaLib-
3.1beta3.tar.gz
</code>
1358 and
<code>MesaDemos-
3.1beta3.tar.gz
</code>,
1359 that seem to be... yes, I've just received confirmation from the beta center, they
1360 are indeed the
<b>THIRD
</b> beta release of Mesa
3.1! Happy Days. Happy Days. Thanks
1361 Keith Whitwell for preparing these for us during Brian's absence.
</p>
1363 <h2>August
30,
1999</h2>
1364 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1365 Inc. effective October,
1999. I'll be leaving Avid Technology in September.
</p>
1366 <p>I've been working on Mesa in my spare time for over five years. With Precision
1367 Insight I now have the opportunity to devote my full attention to advancing Mesa
1368 and OpenGL on Linux.
</p>
1369 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1370 my work will continue to be open sourced and available to any other programmers who
1371 may want to contribute to it, or use it for other projects or platforms
</p>
1372 <p>PS: I'm going to be traveling until Sep
6 and won't be reading email until then.
</p>
1374 <h2>August
23,
1999</h2>
1375 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1376 Note that this is a new archive, so you will need to re-checkout the archive. That
1377 means don't
<i>cvs update
</i> from a previous download.
</p>
1379 <h2>August
17,
1999</h2>
1380 <p>A report from the SIGGRAPH '
99 Linux/OpenGL
1381 BOF meeting is now available.
</p>
1384 <h2>August
14,
1999</h2>
1385 <p><a href=
"http://www.mesa3d.org">www.mesa3d.org
</a> is having
1386 technical problems due to hardware failures at VA Linux systems. The Mac pages,
1387 ftp, and CVS services aren't fully restored yet. Please be patient.
</p>
1390 <h2>June
7,
1999</h2>
1391 <p>RPMS of the nVidia RIVA server can be found at
<code>ftp://ftp.mesa3d.org/mesa/misc/nVidia/
</code>.
</p>
1393 <h2>June
2,
1999</h2>
1394 <p><a href=
"http://www.nvidia.com/">nVidia
</a> has released some Linux binaries for
1395 xfree86
3.3.3.1, along with the
<b>full source
</b>, which includes GLX acceleration
1396 based on Mesa
3.0. They can be downloaded from
<code>http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html
</code>.
</p>
1398 <h2>May
24,
1999</h2>
1399 <p>Beta
2 of Mesa
3.1 has been make available at
<code>ftp://ftp.mesa3d.org/mesa/beta/
</code>.
1400 If you are into the quake scene, you may want to try this out, as it contains some
1401 optimizations specifically in the Q3A rendering path.
1403 <h2>May
13,
1999</h2>
1404 <p>For those interested in the integration of Mesa into XFree86
4.0, Precision Insight
1405 has posted their lowlevel design documents at
<code>http://www.precisioninsight.com
</code>.
</p>
1407 <h2>May
13,
1999</h2>
1408 <pre>May
1999 - John Carmack of id Software, Inc. has made a donation of
1409 US$
10,
000 to the Mesa project to support its continuing development.
1410 Mesa is a free implementation of the OpenGL
3D graphics library and id's
1411 newest game, Quake
3 Arena, will use Mesa as the
3D renderer on Linux.
1413 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1414 improve performance on
3d hardware. Thanks to Keith's work, many
1415 applications using Mesa
3.1 will see a dramatic performance increase
1416 over Mesa
3.0. The donation will allow Keith to continue working on
1417 Mesa full time for some time to come.
1419 For more information about Mesa see www.mesa3d.org. For more
1420 information about id Software, Inc. see www.idsoftware.com.
1422 --------------------------------
1424 This donation from John/id is very generous. Keith and I are very
1429 <h2>May
1,
1999</h2>
1430 <p>John Carmack made an interesting .plan update yesterday:
</p>
1432 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1433 should be helpful to the various Linux 3D teams.</i><br>
1434 http://www.quake3arena.com/news/glopt.html"
1437 <h2>April
7,
1999</h2>
1438 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.
</p>
1440 <h2>March
18,
1999</h2>
1441 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1443 <h2>February
16,
1999</h2>
1444 <p><a href=
"http://www.sgi.com/">SGI
</a> releases its
1445 <a href=
"http://www.sgi.com/software/opensource/glx/">GLX source code
</a>.
</p>
1447 <h2>January
22,
1999</h2>
1448 <p><a href=
"http://www.mesa3d.org">www.mesa3d.org
</a> established
</p>