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3 <TITLE>Compilation and Installation</TITLE>
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10 <H1>Compilation and Installation</H1>
11
12 <ol>
13 <li><a href="#unix-x11">Unix / X11</a>
14 <li><a href="#windows">Windows</a>
15 <li><a href="#vms">VMS</a>
16 <li><a href="#other">Other</a>
17 </ol>
18
19
20
21 <a name="unix-x11">
22 <H2>1. Unix/X11 Compilation and Installation</H1>
23
24 <h3>1.1 Compilation</h3>
25
26 <p>
27 Mesa is built by reading Makefile stubs from the configs directory.
28 There are configurations for many Unix variants and different Mesa
29 options. Type <b>make</b> from the top-level directory to see a list of
30 supported system configurations. Alternatively, an autoconf system can
31 be used to create a Makefile stub for your system. See the <a
32 href="autoconf.html">autoconf instructions</a> for more details. Mesa
33 may be compiled in several ways using the predefined configurations:
34 </p>
35 <ul>
36 <li><b><em>Stand-alone/Xlib mode</em></b> - Mesa will be compiled as
37 a software renderer using Xlib to do all rendering.
38 The libGL.so library will be a self-contained rendering library that will
39 allow you to run OpenGL/GLX applications on any X server (regardless of
40 whether it supports the GLX X server extension).
41 You will <em>not</em> be able to use hardware 3D acceleration.
42 <p>
43 To compile stand-alone Mesa type <b>make</b> in the top-level directory.
44 You'll see a list of supported system configurations.
45 Choose one from the list (such as linux-x86), and type:
46 </p>
47 <pre>
48 make linux-x86
49 </pre>
50 <p>This will produce libGL.so and several other libraries</p>
51 </li>
52
53 <li><b><em>DRI/accelerated</em></b> - The DRI hardware drivers for
54 accelerated OpenGL rendering (for ATI, Intel, Matrox, etc) will be built.
55 The libGL.so library will support the GLX extension and will load/use
56 the DRI hardware drivers.
57
58 <p>
59 <b>Prerequisites:</b>
60 </p>
61
62 <ol>
63
64 <li>
65 <p>
66 For Mesa 7.0.2 <a href="http://dri.freedesktop.org/libdrm/">
67 DRM version 2.3</a> is required.
68 </p>
69 <p>
70 To check if you already have it, run:
71 <br>
72 <code>pkg-config --modversion libdrm</code>
73 </p>
74 <p>
75 You can download and install a <a href="http://dri.freedesktop.org/libdrm/">
76 tarball release</a> or get the code from git with:
77 <br>
78 <code>git clone git://anongit.freedesktop.org/git/mesa/drm</code>
79 <br>
80 Then revert to the drm-2.3.0 tag with:
81 <br>
82 <code>git-reset --hard drm-2.3.0</code>
83 </p>
84 </li>
85
86 <li>
87 Relatively recent
88 <a href="http://freedesktop.org/wiki/Software_2fXserver" target="_parent">
89 X.org</a> release.
90 Mesa depends on a number of X header and library files.
91 </li>
92
93 </ol>
94
95
96 <p>
97 Build Mesa and the DRI hardware drivers by running
98 </p>
99 <pre>
100 make linux-dri
101 </pre>
102 <p>
103 There are also <code>linux-dri-x86</code>, <code>linux-dri-x86-64</code>,
104 and <code>linux-ppc</code> configurations which are optimized for those
105 architectures.
106 </p>
107
108 </li>
109 </ul>
110
111
112 <p>
113 Later, if you want to rebuild for a different configuration run
114 <code>make realclean</code> before rebuilding.
115 </p>
116
117
118 <h3>1.2 The libraries</h3>
119
120 <p>
121 When compilation has finished, look in the top-level <code>lib/</code>
122 (or <code>lib64/</code>) directory.
123 You'll see a set of library files similar to this:
124 </p>
125 <pre>
126 lrwxrwxrwx 1 brian users 10 Mar 26 07:53 libGL.so -> libGL.so.1*
127 lrwxrwxrwx 1 brian users 19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100*
128 -rwxr-xr-x 1 brian users 3375861 Mar 26 07:53 libGL.so.1.5.060100*
129 lrwxrwxrwx 1 brian users 11 Mar 26 07:53 libGLU.so -> libGLU.so.1*
130 lrwxrwxrwx 1 brian users 20 Mar 26 07:53 libGLU.so.1 -> libGLU.so.1.3.060100*
131 -rwxr-xr-x 1 brian users 549269 Mar 26 07:53 libGLU.so.1.3.060100*
132 lrwxrwxrwx 1 brian users 12 Mar 26 07:53 libglut.so -> libglut.so.3*
133 lrwxrwxrwx 1 brian users 16 Mar 26 07:53 libglut.so.3 -> libglut.so.3.7.1*
134 -rwxr-xr-x 1 brian users 597754 Mar 26 07:53 libglut.so.3.7.1*
135 lrwxrwxrwx 1 brian users 11 Mar 26 08:04 libGLw.so -> libGLw.so.1*
136 lrwxrwxrwx 1 brian users 15 Mar 26 08:04 libGLw.so.1 -> libGLw.so.1.0.0*
137 -rwxr-xr-x 1 brian users 20750 Mar 26 08:04 libGLw.so.1.0.0*
138 lrwxrwxrwx 1 brian users 14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6*
139 lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100*
140 -rwxr-xr-x 1 brian users 23871 Mar 26 07:53 libOSMesa.so.6.1.060100*
141 </pre>
142
143 <p>
144 <b>libGL</b> is the main OpenGL library (i.e. Mesa).
145 <br>
146 <b>libGLU</b> is the OpenGL Utility library.
147 <br>
148 <b>libglut</b> is the GLUT library.
149 <br>
150 <b>libGLw</b> is the Xt/Motif OpenGL drawing area widget library.
151 <br>
152 <b>libOSMesa</b> is the OSMesa (Off-Screen) interface library.
153 </p>
154
155 <p>
156 If you built the DRI hardware drivers, you'll also see the DRI drivers:
157 </p>
158 <pre>
159 -rwxr-xr-x 1 brian users 15607851 Jul 21 12:11 ffb_dri.so*
160 -rwxr-xr-x 1 brian users 15148747 Jul 21 12:11 i810_dri.so*
161 -rwxr-xr-x 1 brian users 14497814 Jul 21 12:11 i830_dri.so*
162 -rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so*
163 -rwxr-xr-x 1 brian users 11320803 Jul 21 12:11 mach64_dri.so
164 -rwxr-xr-x 1 brian users 11418014 Jul 21 12:12 mga_dri.so
165 -rwxr-xr-x 1 brian users 11064426 Jul 21 12:12 r128_dri.so
166 -rwxr-xr-x 1 brian users 11849858 Jul 21 12:12 r200_dri.so
167 -rwxr-xr-x 1 brian users 16050488 Jul 21 12:11 r300_dri.so*
168 -rwxr-xr-x 1 brian users 11757388 Jul 21 12:12 radeon_dri.so
169 -rwxr-xr-x 1 brian users 11232304 Jul 21 12:13 s3v_dri.so
170 -rwxr-xr-x 1 brian users 11062970 Jul 21 12:13 savage_dri.so
171 -rwxr-xr-x 1 brian users 11214212 Jul 21 12:13 sis_dri.so
172 -rwxr-xr-x 1 brian users 11368736 Jul 21 12:13 tdfx_dri.so
173 -rwxr-xr-x 1 brian users 10598868 Jul 21 12:13 trident_dri.so
174 -rwxr-xr-x 1 brian users 10997120 Jul 21 12:13 unichrome_dri.so
175 </pre>
176
177
178 <h3>1.3 Running the demos</h3>
179
180 <p>
181 If you downloaded/unpacked the MesaDemos-x.y.z.tar.gz archive or
182 obtained Mesa from CVS, the <b>progs/</b> directory will contain a
183 bunch of demonstration programs.
184 </p>
185
186 <p>
187 Before running a demo, you may have to set an environment variable
188 (such as <b>LD_LIBRARY_PATH</b> on Linux) to indicate where the
189 libraries are located. For example:
190 <p>
191 <blockquote>
192 <b>cd</b> into the Mesa <b>lib/</b> directory.
193 <br>
194 <b>setenv LD_LIBRARY_PATH ${cwd}</b> (if using csh or tcsh shell)
195 <br>
196 or,
197 <br>
198 <b>export LD_LIBRARY_PATH=${PWD}</b> (if using bash or sh shell)
199 </blockquote>
200
201 <p>
202 Next, change to the Mesa/demos/ directory:
203 </p>
204 <blockquote>
205 <b>cd ../progs/demos</b>
206 </blockquote>
207
208 <p>
209 Run a demo such as gears:
210 </p>
211 <blockquote>
212 <b>./gears</b>
213 </blockquote>
214
215 <p>
216 If this doesn't work, try the <b>Mesa/progs/xdemos/glxinfo</b> program
217 and see that it prints the expected Mesa version number.
218 </p>
219
220 <p>
221 If you're using Linux or a similar OS, verify that the demo program is
222 being linked with the proper library files:
223 </p>
224 <blockquote>
225 <b>ldd gears</b>
226 </blockquote>
227
228 <p>
229 You should see something like this:
230 </p>
231 <pre>
232 libglut.so.3 => /home/brian/Mesa/lib/libglut.so.3 (0x40013000)
233 libGLU.so.1 => /home/brian/Mesa/lib/libGLU.so.1 (0x40051000)
234 libGL.so.1 => /home/brian/Mesa/lib/libGL.so.1 (0x400e0000)
235 libc.so.6 => /lib/i686/libc.so.6 (0x42000000)
236 libm.so.6 => /lib/i686/libm.so.6 (0x403da000)
237 libX11.so.6 => /usr/X11R6/lib/libX11.so.6 (0x403fc000)
238 libXmu.so.6 => /usr/X11R6/lib/libXmu.so.6 (0x404da000)
239 libXt.so.6 => /usr/X11R6/lib/libXt.so.6 (0x404f1000)
240 libXi.so.6 => /usr/X11R6/lib/libXi.so.6 (0x40543000)
241 libstdc++.so.5 => /usr/lib/libstdc++.so.5 (0x4054b000)
242 libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x405fd000)
243 libXext.so.6 => /usr/X11R6/lib/libXext.so.6 (0x40605000)
244 libpthread.so.0 => /lib/i686/libpthread.so.0 (0x40613000)
245 /lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x40000000)
246 libdl.so.2 => /lib/libdl.so.2 (0x40644000)
247 libSM.so.6 => /usr/X11R6/lib/libSM.so.6 (0x40647000)
248 libICE.so.6 => /usr/X11R6/lib/libICE.so.6 (0x40650000)
249 </pre>
250
251 <p>
252 Retrace your steps if this doesn't look right.
253 </p>
254
255
256 <H3>1.4 Installing the header and library files</H3>
257
258 <p>
259 The standard location for the OpenGL header files on Unix-type systems is
260 in <code>/usr/include/GL/</code>.
261 The standard location for the libraries is <code>/usr/lib/</code>.
262 For more information see, the
263 <a href="http://oss.sgi.com/projects/ogl-sample/ABI/" target="_parent">
264 Linux/OpenGL ABI specification</a>.
265 </p>
266
267 <p>
268 If you'd like Mesa to co-exist with another implementation of OpenGL that's
269 already installed, you'll have to choose different directories, like
270 <code>/usr/local/include/GL/</code> and <code>/usr/local/lib/</code>.
271 </p>
272
273 <p>
274 To install Mesa's headers and libraries, run <code>make install</code>.
275 But first, check the Mesa/configs/default file and examine the values
276 of the <b>INSTALL_DIR</b> and <b>DRI_DRIVER_INSTALL_DIR</b> variables.
277 Change them if needed, then run <code>make install</code>.
278 </p>
279
280 <p>
281 The variable
282 <b>DESTDIR</b> may also be used to install the contents to a temporary
283 staging directory.
284 This can be useful for package management.
285 For example: <code>make install DESTDIR=/somepath/</code>
286 </p>
287
288 <p>
289 Note: at runtime you can use the LD_LIBRARY_PATH environment variable
290 (on Linux at least) to switch
291 between the Mesa libraries and other vendor's libraries whenever you want.
292 This is a handy way to compare multiple OpenGL implementations.
293 </p>
294
295
296 <H3>1.5 pkg-config support</H3>
297
298 <p>
299 Running <code>make install</code> will install package configuration files
300 for the pkg-config utility.
301 </p>
302
303 <p>
304 When compiling your OpenGL application you can use pkg-config to determine
305 the proper compiler and linker flags.
306 </p>
307
308 <p>
309 For example, compiling and linking a GLUT application can be done with:
310 </p>
311 <pre>
312 gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo
313 </pre>
314
315 <br>
316
317 <a name="windows">
318 <H2>2. Windows Compilation and Installation</H1>
319
320 <p>
321 Please see the <a href="README.WIN32">README.WIN32</a> file.
322 </p>
323
324
325
326
327 <a name="vms">
328 <H2>3. VMS Compilation and Installation</H1>
329
330 <p>
331 Please see the <a href="README.VMS">README.VMS</a> file.
332 </p>
333
334
335
336
337 <a name="other">
338 <H2>4. Other systems</H1>
339
340 <p>
341 Documentation for other environments (some may be very out of date):
342 </p>
343
344 <UL>
345 <LI><A HREF="README.GGI">README.GGI</A> - GGI
346 <LI><A HREF="README.3DFX">README.3DFX</A> - 3Dfx/Glide driver
347 <LI><A HREF="README.AMIWIN">README.AMIWIN</A> - Amiga Amiwin
348 <LI><A HREF="README.BEOS">README.BEOS</A> - BeOS
349 <LI><A HREF="README.D3D">README.D3D</A> - Direct3D driver
350 <LI><A HREF="README.DJ">README.DJ</A> - DJGPP
351 <LI><A HREF="README.LYNXOS">README.LYNXOS</A> - LynxOS
352 <LI><A HREF="README.MINGW32">README.MINGW32</A> - Mingw32
353 <LI><A HREF="README.NeXT">README.NeXT</A> - NeXT
354 <LI><A HREF="README.OpenStep">README.OpenStep</A> - OpenStep
355 <LI><A HREF="README.OS2">README.OS2</A> - OS/2
356 <LI><A HREF="README.WINDML">README.WINDML</A> - WindML
357 </UL>
358
359
360
361
362 </body>
363 </html>