3 <TITLE>Compilation and Installation
</TITLE>
5 <link rel=
"stylesheet" type=
"text/css" href=
"mesa.css"></head>
10 <H1>Compilation and Installation
</H1>
13 <li><a href=
"#unix-x11">Unix / X11
</a>
14 <li><a href=
"#windows">Windows
</a>
15 <li><a href=
"#vms">VMS
</a>
16 <li><a href=
"#other">Other
</a>
22 <H2>1. Unix/X11 Compilation and Installation
</H1>
25 <h3>1.1 Prerequisites for DRI and Hardware Acceleration
</h3>
28 To build Mesa
7.1 with DRI-based hardware acceleration you must first have
29 the
<a href=
"http://dri.freedesktop.org/libdrm/" target=
"_parent">DRM version
2.3.1</a>.
33 You should also be using the Xorg server version
1.4 or
1.5.
38 <h3>1.2 Autoconf Compilation
</h3>
41 Mesa may be
<a href=
"autoconf.html">built using autoconf
</a>.
42 This should work well on most GNU-based systems.
43 When that fails, the traditional Mesa build system is available.
47 <h3>1.3 Traditional Compilation
</h3>
50 The traditional Mesa build system is based on a collection of pre-defined
51 system configurations.
54 To see the list of configurations, type
<b>make
</b> alone.
55 Then choose a configuration from the list and type
<b>make configname
</b>.
59 Mesa may be built in several different ways using the predefined configurations:
62 <li><b><em>Stand-alone/Xlib mode
</em></b> - Mesa will be compiled as
63 a software renderer using Xlib to do all rendering.
64 The libGL.so library will be a self-contained rendering library that will
65 allow you to run OpenGL/GLX applications on any X server (regardless of
66 whether it supports the GLX X server extension).
67 You will
<em>not
</em> be able to use hardware
3D acceleration.
69 To compile stand-alone Mesa type
<b>make
</b> in the top-level directory.
70 You'll see a list of supported system configurations.
71 Choose one from the list (such as linux-x86), and type:
76 <p>This will produce libGL.so and several other libraries
</p>
79 <li><b><em>DRI/accelerated
</em></b> - The DRI hardware drivers for
80 accelerated OpenGL rendering (for ATI, Intel, Matrox, etc) will be built.
81 The libGL.so library will support the GLX extension and will load/use
82 the DRI hardware drivers.
86 Build Mesa and the DRI hardware drivers by running
92 There are also
<code>linux-dri-x86
</code>,
<code>linux-dri-x86-
64</code>,
93 and
<code>linux-ppc
</code> configurations which are optimized for those
97 Make sure you have the prerequisite versions of DRM and Xserver mentioned
107 Later, if you want to rebuild for a different configuration run
108 <code>make realclean
</code> before rebuilding.
112 <h3>1.4 The libraries
</h3>
115 When compilation has finished, look in the top-level
<code>lib/
</code>
116 (or
<code>lib64/
</code>) directory.
117 You'll see a set of library files similar to this:
120 lrwxrwxrwx
1 brian users
10 Mar
26 07:
53 libGL.so -
> libGL.so
.1*
121 lrwxrwxrwx
1 brian users
19 Mar
26 07:
53 libGL.so
.1 -
> libGL.so
.1.5.060100*
122 -rwxr-xr-x
1 brian users
3375861 Mar
26 07:
53 libGL.so
.1.5.060100*
123 lrwxrwxrwx
1 brian users
11 Mar
26 07:
53 libGLU.so -
> libGLU.so
.1*
124 lrwxrwxrwx
1 brian users
20 Mar
26 07:
53 libGLU.so
.1 -
> libGLU.so
.1.3.060100*
125 -rwxr-xr-x
1 brian users
549269 Mar
26 07:
53 libGLU.so
.1.3.060100*
126 lrwxrwxrwx
1 brian users
12 Mar
26 07:
53 libglut.so -
> libglut.so
.3*
127 lrwxrwxrwx
1 brian users
16 Mar
26 07:
53 libglut.so
.3 -
> libglut.so
.3.7.1*
128 -rwxr-xr-x
1 brian users
597754 Mar
26 07:
53 libglut.so
.3.7.1*
129 lrwxrwxrwx
1 brian users
11 Mar
26 08:
04 libGLw.so -
> libGLw.so
.1*
130 lrwxrwxrwx
1 brian users
15 Mar
26 08:
04 libGLw.so
.1 -
> libGLw.so
.1.0.0*
131 -rwxr-xr-x
1 brian users
20750 Mar
26 08:
04 libGLw.so
.1.0.0*
132 lrwxrwxrwx
1 brian users
14 Mar
26 07:
53 libOSMesa.so -
> libOSMesa.so
.6*
133 lrwxrwxrwx
1 brian users
23 Mar
26 07:
53 libOSMesa.so
.6 -
> libOSMesa.so
.6.1.060100*
134 -rwxr-xr-x
1 brian users
23871 Mar
26 07:
53 libOSMesa.so
.6.1.060100*
138 <b>libGL
</b> is the main OpenGL library (i.e. Mesa).
140 <b>libGLU
</b> is the OpenGL Utility library.
142 <b>libglut
</b> is the GLUT library.
144 <b>libGLw
</b> is the Xt/Motif OpenGL drawing area widget library.
146 <b>libOSMesa
</b> is the OSMesa (Off-Screen) interface library.
150 If you built the DRI hardware drivers, you'll also see the DRI drivers:
153 -rwxr-xr-x
1 brian users
15607851 Jul
21 12:
11 ffb_dri.so
154 -rwxr-xr-x
1 brian users
15148747 Jul
21 12:
11 i810_dri.so
155 -rwxr-xr-x
1 brian users
14497814 Jul
21 12:
11 i830_dri.so
156 -rwxr-xr-x
1 brian users
16895413 Jul
21 12:
11 i915_dri.so
157 -rwxr-xr-x
1 brian users
11320803 Jul
21 12:
11 mach64_dri.so
158 -rwxr-xr-x
1 brian users
11418014 Jul
21 12:
12 mga_dri.so
159 -rwxr-xr-x
1 brian users
11064426 Jul
21 12:
12 r128_dri.so
160 -rwxr-xr-x
1 brian users
11849858 Jul
21 12:
12 r200_dri.so
161 -rwxr-xr-x
1 brian users
16050488 Jul
21 12:
11 r300_dri.so
162 -rwxr-xr-x
1 brian users
11757388 Jul
21 12:
12 radeon_dri.so
163 -rwxr-xr-x
1 brian users
11232304 Jul
21 12:
13 s3v_dri.so
164 -rwxr-xr-x
1 brian users
11062970 Jul
21 12:
13 savage_dri.so
165 -rwxr-xr-x
1 brian users
11214212 Jul
21 12:
13 sis_dri.so
166 -rwxr-xr-x
1 brian users
11368736 Jul
21 12:
13 tdfx_dri.so
167 -rwxr-xr-x
1 brian users
10598868 Jul
21 12:
13 trident_dri.so
168 -rwxr-xr-x
1 brian users
10997120 Jul
21 12:
13 unichrome_dri.so
172 <h3>1.5 Running the demos
</h3>
175 If you downloaded/unpacked the MesaDemos-x.y.z.tar.gz archive or
176 obtained Mesa from CVS, the
<b>progs/
</b> directory will contain a
177 bunch of demonstration programs.
181 Before running a demo, you'll probably have to set two environment variables
182 to indicate where the libraries are located. For example:
187 <b>export LD_LIBRARY_PATH=${PWD}
</b>
189 <b>export LIBGL_DRIVERS_PATH=${PWD}
</b> (if using DRI drivers)
193 Next, change to the Mesa/demos/ directory:
196 <b>cd ../progs/demos
</b>
200 Run a demo such as gears:
207 If this doesn't work, try the
<b>Mesa/progs/xdemos/glxinfo
</b> program
208 and see that it prints the expected Mesa version number.
212 If you're using Linux or a similar OS, verify that the demo program is
213 being linked with the proper library files:
220 You should see something like this:
223 libglut.so
.3 =
> /home/brian/Mesa/lib/libglut.so
.3 (
0x40013000)
224 libGLU.so
.1 =
> /home/brian/Mesa/lib/libGLU.so
.1 (
0x40051000)
225 libGL.so
.1 =
> /home/brian/Mesa/lib/libGL.so
.1 (
0x400e0000)
226 libc.so
.6 =
> /lib/i686/libc.so
.6 (
0x42000000)
227 libm.so
.6 =
> /lib/i686/libm.so
.6 (
0x403da000)
228 libX11.so
.6 =
> /usr/X11R6/lib/libX11.so
.6 (
0x403fc000)
229 libXmu.so
.6 =
> /usr/X11R6/lib/libXmu.so
.6 (
0x404da000)
230 libXt.so
.6 =
> /usr/X11R6/lib/libXt.so
.6 (
0x404f1000)
231 libXi.so
.6 =
> /usr/X11R6/lib/libXi.so
.6 (
0x40543000)
232 libstdc++.so
.5 =
> /usr/lib/libstdc++.so
.5 (
0x4054b000)
233 libgcc_s.so
.1 =
> /lib/libgcc_s.so
.1 (
0x405fd000)
234 libXext.so
.6 =
> /usr/X11R6/lib/libXext.so
.6 (
0x40605000)
235 libpthread.so
.0 =
> /lib/i686/libpthread.so
.0 (
0x40613000)
236 /lib/ld-linux.so
.2 =
> /lib/ld-linux.so
.2 (
0x40000000)
237 libdl.so
.2 =
> /lib/libdl.so
.2 (
0x40644000)
238 libSM.so
.6 =
> /usr/X11R6/lib/libSM.so
.6 (
0x40647000)
239 libICE.so
.6 =
> /usr/X11R6/lib/libICE.so
.6 (
0x40650000)
243 Retrace your steps if this doesn't look right.
247 <H3>1.6 Installing the header and library files
</H3>
250 The standard location for the OpenGL header files on Unix-type systems is
251 in
<code>/usr/include/GL/
</code>.
252 The standard location for the libraries is
<code>/usr/lib/
</code>.
253 For more information see, the
254 <a href=
"http://oss.sgi.com/projects/ogl-sample/ABI/" target=
"_parent">
255 Linux/OpenGL ABI specification
</a>.
259 If you'd like Mesa to co-exist with another implementation of OpenGL that's
260 already installed, you'll have to choose different directories, like
261 <code>/usr/local/include/GL/
</code> and
<code>/usr/local/lib/
</code>.
265 To install Mesa's headers and libraries, run
<code>make install
</code>.
266 But first, check the Mesa/configs/default file and examine the values
267 of the
<b>INSTALL_DIR
</b> and
<b>DRI_DRIVER_INSTALL_DIR
</b> variables.
268 Change them if needed, then run
<code>make install
</code>.
273 <b>DESTDIR
</b> may also be used to install the contents to a temporary
275 This can be useful for package management.
276 For example:
<code>make install DESTDIR=/somepath/
</code>
280 Note: at runtime you can use the LD_LIBRARY_PATH environment variable
281 (on Linux at least) to switch
282 between the Mesa libraries and other vendor's libraries whenever you want.
283 This is a handy way to compare multiple OpenGL implementations.
287 <H3>1.7 Building OpenGL Programs With pkg-config
</H3>
290 Running
<code>make install
</code> will install package configuration files
291 for the pkg-config utility.
295 When compiling your OpenGL application you can use pkg-config to determine
296 the proper compiler and linker flags.
300 For example, compiling and linking a GLUT application can be done with:
303 gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo
309 <H2>2. Windows Compilation and Installation
</H1>
312 Please see the
<a href=
"README.WIN32">README.WIN32
</a> file.
319 <H2>3. VMS Compilation and Installation
</H1>
322 Please see the
<a href=
"README.VMS">README.VMS
</a> file.
329 <H2>4. Other systems
</H1>
332 Documentation for other environments (some may be very out of date):
336 <LI><A HREF=
"README.GGI">README.GGI
</A> - GGI
337 <LI><A HREF=
"README.3DFX">README
.3DFX
</A> -
3Dfx/Glide driver
338 <LI><A HREF=
"README.AMIWIN">README.AMIWIN
</A> - Amiga Amiwin
339 <LI><A HREF=
"README.BEOS">README.BEOS
</A> - BeOS
340 <LI><A HREF=
"README.D3D">README.D3D
</A> - Direct3D driver
341 <LI><A HREF=
"README.DJ">README.DJ
</A> - DJGPP
342 <LI><A HREF=
"README.LYNXOS">README.LYNXOS
</A> - LynxOS
343 <LI><A HREF=
"README.MINGW32">README.MINGW32
</A> - Mingw32
344 <LI><A HREF=
"README.NeXT">README.NeXT
</A> - NeXT
345 <LI><A HREF=
"README.OpenStep">README.OpenStep
</A> - OpenStep
346 <LI><A HREF=
"README.OS2">README.OS2
</A> - OS/
2
347 <LI><A HREF=
"README.WINDML">README.WINDML
</A> - WindML