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5 <title>Compiling and Installing
</title>
6 <link rel=
"stylesheet" type=
"text/css" href=
"mesa.css">
11 <h1>The Mesa
3D Graphics Library
</h1>
14 <iframe src=
"contents.html"></iframe>
17 <h1>Compiling and Installing
</h1>
20 <li><a href=
"#prereq-general">Prerequisites for building
</a>
22 <li><a href=
"#prereq-general">General prerequisites
</a>
23 <li><a href=
"#prereq-dri">For DRI and hardware acceleration
</a>
25 <li><a href=
"#meson">Building with meson
</a>
26 <li><a href=
"#autoconf">Building with autoconf (Linux/Unix/X11)
</a>
27 <li><a href=
"#scons">Building with SCons (Windows/Linux)
</a>
28 <li><a href=
"#android">Building with AOSP (Android)
</a>
29 <li><a href=
"#libs">Library Information
</a>
30 <li><a href=
"#pkg-config">Building OpenGL programs with pkg-config
</a>
34 <h1 id=
"prereq-general">1. Prerequisites for building
</h1>
43 <li><a href=
"https://mesonbuild.com">meson
</a> is recommended when building on *nix platforms.
44 <li>Autoconf is another option when building on *nix platforms.
45 <li><a href=
"http://www.scons.org/">SCons
</a> is required for building on
46 Windows and optional for Linux (it's an alternative to autoconf/automake or meson.)
48 <li>Android Build system when building as native Android component. Autoconf
49 is used when when building ARC.
55 The following compilers are known to work, if you know of others or you're
56 willing to maintain support for other compiler get in touch.
60 <li>GCC
4.2.0 or later (some parts of Mesa may require later versions)
61 <li>clang - exact minimum requirement is currently unknown.
62 <li>Microsoft Visual Studio
2015 or later is required, for building on Windows.
67 Third party/extra tools.
69 <strong>Note
</strong>: These should not be required, when building from a release tarball. If
70 you think you've spotted a bug let developers know by filing a
71 <a href=
"bugs.html">bug report
</a>.
76 <li><a href=
"https://www.python.org/">Python
</a> - Python is required.
77 Version
2.7 or later should work.
79 <li><a href=
"http://www.makotemplates.org/">Python Mako module
</a> -
80 Python Mako module is required. Version
0.8.0 or later should work.
82 <li>lex / yacc - for building the Mesa IR and GLSL compiler.
84 On Linux systems, flex and bison versions
2.5.35 and
2.4.1, respectively,
85 (or later) should work.
86 On Windows with MinGW, install flex and bison with:
87 <pre>mingw-get install msys-flex msys-bison
</pre>
88 For MSVC on Windows, install
89 <a href=
"http://winflexbison.sourceforge.net/">Win flex-bison
</a>.
92 <p><strong>Note
</strong>: Some versions can be buggy (eg. flex
2.6.2) so do try others if things fail.
</p>
95 <h3 id=
"prereq-dri">1.2 Requirements
</h3>
98 The requirements depends on the features selected at configure stage.
99 Check/install the respective -devel package as prompted by the configure error
104 Here are some common ways to retrieve most/all of the dependencies based on
105 the packaging tool used by your distro.
109 zypper source-install --build-deps-only Mesa # openSUSE/SLED/SLES
110 yum-builddep mesa # yum Fedora, OpenSuse(?)
111 dnf builddep mesa # dnf Fedora
112 apt-get build-dep mesa # Debian and derivatives
116 <h1 id=
"meson">2. Building with meson
</h1>
119 Meson is the latest build system in mesa, it is currently able to build for
120 *nix systems like Linux and BSD, and will be able to build for windows as well.
124 The general approach is:
129 sudo ninja -C builddir/ install
132 Please read the
<a href=
"meson.html">detailed meson instructions
</a>
136 <h1 id=
"autoconf">3. Building with autoconf (Linux/Unix/X11)
</h1>
139 Although meson is recommended, another supported way to build on *nix systems
144 The general approach is the standard:
152 But please read the
<a href=
"autoconf.html">detailed autoconf instructions
</a>
158 <h1 id=
"scons">4. Building with SCons (Windows/Linux)
</h1>
161 To build Mesa with SCons on Linux or Windows do
167 The build output will be placed in
168 build/
<i>platform
</i>-
<i>machine
</i>-
<i>debug
</i>/..., where
<i>platform
</i> is for
169 example linux or windows,
<i>machine
</i> is x86 or x86_64, optionally followed
170 by -debug for debug builds.
174 To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do
177 scons platform=windows toolchain=crossmingw machine=x86 libgl-gdi
183 <li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll
— Mesa + Gallium + softpipe (or llvmpipe), binary compatible with Windows's opengl32.dll
186 Put them all in the same directory to test them.
188 Additional information is available in
<a href=
"README.WIN32">README.WIN32
</a>.
194 <h1 id=
"android">5. Building with AOSP (Android)
</h1>
197 Currently one can build Mesa for Android as part of the AOSP project, yet
198 your experience might vary.
202 In order to achieve that one should update their local manifest to point to the
203 upstream repo, set the appropriate BOARD_GPU_DRIVERS and build the
204 libGLES_mesa library.
208 FINISHME: Improve on the instructions add references to Rob H repos/Jenkins,
209 Android-x86 and/or other resources.
213 <h1 id=
"libs">6. Library Information
</h1>
216 When compilation has finished, look in the top-level
<code>lib/
</code>
217 (or
<code>lib64/
</code>) directory.
218 You'll see a set of library files similar to this:
221 lrwxrwxrwx
1 brian users
10 Mar
26 07:
53 libGL.so -
> libGL.so
.1*
222 lrwxrwxrwx
1 brian users
19 Mar
26 07:
53 libGL.so
.1 -
> libGL.so
.1.5.060100*
223 -rwxr-xr-x
1 brian users
3375861 Mar
26 07:
53 libGL.so
.1.5.060100*
224 lrwxrwxrwx
1 brian users
14 Mar
26 07:
53 libOSMesa.so -
> libOSMesa.so
.6*
225 lrwxrwxrwx
1 brian users
23 Mar
26 07:
53 libOSMesa.so
.6 -
> libOSMesa.so
.6.1.060100*
226 -rwxr-xr-x
1 brian users
23871 Mar
26 07:
53 libOSMesa.so
.6.1.060100*
230 <b>libGL
</b> is the main OpenGL library (i.e. Mesa).
232 <b>libOSMesa
</b> is the OSMesa (Off-Screen) interface library.
236 If you built the DRI hardware drivers, you'll also see the DRI drivers:
239 -rwxr-xr-x
1 brian users
16895413 Jul
21 12:
11 i915_dri.so
240 -rwxr-xr-x
1 brian users
16895413 Jul
21 12:
11 i965_dri.so
241 -rwxr-xr-x
1 brian users
11849858 Jul
21 12:
12 r200_dri.so
242 -rwxr-xr-x
1 brian users
11757388 Jul
21 12:
12 radeon_dri.so
246 If you built with Gallium support, look in lib/gallium/ for Gallium-based
247 versions of libGL and device drivers.
251 <h1 id=
"pkg-config">7. Building OpenGL programs with pkg-config
</h1>
254 Running
<code>make install
</code> will install package configuration files
255 for the pkg-config utility.
259 When compiling your OpenGL application you can use pkg-config to determine
260 the proper compiler and linker flags.
264 For example, compiling and linking a GLUT application can be done with:
267 gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo