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1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <link rel="stylesheet" type="text/css" href="mesa.css"></head>
6
7 <BODY>
8
9 <H1>News</H1>
10
11
12 <h2>December 9, 2004</h2>
13 <p>
14 Mesa 6.2.1 has been released.
15 This is a stable release which just fixes bugs since the 6.2 release.
16 </p>
17 <pre>
18 Bug fixes:
19 - don't apply regular fog or color sum when using a fragment program
20 - glProgramEnvParameter4fARB always generated an error on
21 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
22 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
23 - fixed width/height mix-up in glSeparableFilter2D()
24 - fixed regression in glCopyPixels + convolution
25 - glReadPixels from a clipped front color buffer didn't always work
26 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
27 - Attempting queries/accesses of VBO 0 weren't detected as errors
28 - paletted textures failed if the palette had fewer that 256 entries
29 Changes:
30 - fixed a bunch of compiler warnings found with gcc 3.4
31 - bug reports should to go bugzilla.freedesktop.org
32 </pre>
33 <p>
34 The MD5 checksums are:
35 </p>
36 <pre>
37 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
38 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
39 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
40 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
41 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
42 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
43 </pre>
44
45
46 <h2>October 2, 2004</h2>
47 <p>
48 Mesa 6.2 has been released.
49 This is a stable release which just fixes bugs since the 6.1 release.
50 </p>
51 <pre>
52 New:
53 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
54 - updated Doxygen support (Jose Fonseca)
55 Changes:
56 - some GGI driver updates (Christoph Egger, bug 1025977)
57 Bug fixes:
58 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
59 - fixed a few compilation issues on IRIX
60 - fixed a matrix classification bug (reported by Wes Bethel)
61 - we weren't reseting the vertex/fragment program error state
62 before parsing (Dave Reveman)
63 - adjust texcoords for sampling texture rectangles (Dave Reveman)
64 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
65 - repeated calls to glDeleteTexture(t) could lead to a crash
66 - fixed potential ref count bugs in VBOs and vertex/fragment programs
67 - spriteblast demo didn't handle window size changes correctly
68 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
69 - fixed color index mode glDrawPixels bug (Karl Schultz)
70 </pre>
71 <p>
72 The MD5 checksums are:
73 </p>
74 <pre>
75 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
76 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
77 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
78 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
79 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
80 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
81 </pre>
82
83
84 <h2>August 18, 2004</h2>
85 <p>
86 Mesa 6.1 has been released.
87 This is a new development release (version 6.2 will be a stabilization
88 release).
89 </p>
90 <pre>
91 New:
92 - Revamped Makefile system
93 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
94 - internal driver interface changes related to texture object
95 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
96 - option to walk triangle edges with double-precision floats
97 (Justin Novosad of Discreet) (see config.h file)
98 - support for AUX buffers in software GLX driver
99 - updated glext.h to version 24 and glxext.h to version 6
100 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
101 - updated BeOS support (Philippe Houdoin)
102 Changes:
103 - fragment fog interpolation is perspective corrected now
104 - new glTexImage code, much cleaner, may be a bit faster
105 Bug fixes:
106 - glArrayElement in display lists didn't handle generic vertex attribs
107 - glFogCoord didn't always work properly
108 - ARB_fragment_program fog options didn't work
109 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
110 - ARB frag prog TEX and TEXP instructions now use LOD=0
111 - glTexEnviv in display lists didn't work
112 - glRasterPos didn't do texgen or apply texture matrix
113 - GL_DOUBLE-valued vertex arrays were broken in some cases
114 - fixed texture rectangle edge/border sampling bugs
115 - sampling an incomplete texture in a fragment program would segfault
116 - glTexImage was missing a few error checks
117 - fixed some minor glGetTexParameter glitches
118 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
119 - fragment program writes to RC/HC register were broken
120 - fixed a few glitches in GL_HP_occlusion_test extension
121 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
122 - vertex program state references were broken
123 - fixed triangle color interpolation bug on AIX (Shane Blackett)
124 - fixed a number of minor memory leaks (bug #1002030)
125 </pre>
126 The MD5 checksums are:
127 </p>
128 <pre>
129 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
130 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
131 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
132 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
133 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
134 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
135 </pre>
136
137
138
139 <h2>April 2, 2004</h2>
140
141 <p>
142 Mesa 6.0.1 has been released.
143 This release basically just fixes bugs since the 6.0. release.
144 </p>
145 <pre>
146 New:
147 - upgraded glext.h to version 22
148 - new build targets (Dan Schikore)
149 - new linux-x86-opteron build target (Heath Feather)
150 Bug fixes:
151 - glBindProgramARB didn't update all necessary state
152 - fixed build problems on OpenBSD
153 - omit CVS directories from tarballs
154 - glGetTexImage(GL_COLOR_INDEX) was broken
155 - fixed an infinite loop in t&l module
156 - silenced some valgrind warnings about using unitialized memory
157 - fixed some compilation/link glitches on IRIX (Mike Stephens)
158 - glBindProgram wasn't getting compiled into display lists
159 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
160 - two-sided lighting and vertex program didn't work (bug 887330)
161 - stores to program parameter registers in vertex state programs
162 didn't work.
163 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
164 - glXCreateWindow() wasn't fully implemented (bug 890894)
165 - generic vertex attribute arrays didn't work in display lists
166 - vertex buffer objects' default usage and access fields were wrong
167 - glDrawArrays with start!=0 was broken
168 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
169 - linux-osmesa16-static config didn't work
170 - fixed a few color index rendering problems (bug 910687)
171 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
172 - OSMesa RGB and BGR modes were broken
173 - glProgramStringARB mistakenly required a null-terminated string
174 - fragment program XPD instruction was incorrect
175 - glGetMaterial() didn't work reliably
176 </pre>
177 The MD5 checksums are:
178 </p>
179 <pre>
180 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
181 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
182 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
183 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
184 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
185 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
186 </pre>
187
188
189
190 <h2>January 16, 2004</h2>
191
192 <p>
193 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
194 and primarily just incorporates bug fixes.
195 </p>
196 <pre>
197 New:
198 - full OpenGL 1.5 support
199 - updated GL/glext.h file to version 21
200 Changes:
201 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
202 Bug fixes:
203 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
204 clamping issue
205 - updated suno5-gcc configs
206 - glColor3 functions sometimes resulted in undefined alpha values
207 - fixed FP divide by zero error seen on VMS with xlockmore, others
208 - fixed vertex/fragment program debug problem (bug 873011)
209 - building on AIX with gcc works now
210 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
211 - glDrawRangeElements tried to modify potentially read-only storage
212 - updated files for building on Windows
213 </pre>
214
215
216
217 <h2>December 28, 2003</h2>
218
219 <p>
220 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
221 target="_parent">
222 freedesktop.org</a> because of problems with SourceForge's anonymous
223 CVS service.
224 </p>
225
226 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
227 </p>
228
229
230 <h2>December 17, 2003</h2>
231
232 <p>
233 Mesa 5.1 has been released. This is a new development release.
234 Mesa 6.0 will be the next stable release and will support all
235 OpenGL 1.5 features.
236 </p>
237 <pre>
238 New features:
239 - reorganized directory tree
240 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
241 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
242 - GL_SGI_texture_color_table extension (Eric Plante)
243 - GL_NV_fragment_program extension
244 - GL_NV_light_max_exponent extension
245 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
246 - GL_ARB_occlusion_query extension
247 - GL_ARB_point_sprite extension
248 - GL_ARB_texture_non_power_of_two extension
249 - GL_IBM_multimode_draw_arrays extension
250 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
251 - GL_ARB_vertex_buffer_object extension
252 - new X86 feature detection code (Petr Sebor)
253 - less memory used for display lists and vertex buffers
254 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
255 - new version (18) of glext.h header
256 - new spriteblast.c demo of GL_ARB_point_sprite
257 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
258 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
259 Bug fixes:
260 - really enable OpenGL 1.4 features in DOS driver.
261 - fixed issues in glDrawPixels and glCopyPixels for very wide images
262 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
263 - fixed some texgen bugs reported by Daniel Borca
264 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
265 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
266 - fixed RGBA blend enable bug (Ville Syrjala)
267 - glAccum is supposed to be a no-op in selection/feedback mode
268 - fixed texgen bug #597589 (John Popplewell)
269 Changes:
270 - dropped API trace feature (src/Trace/)
271 - documentation overhaul. merged with website content. more html.
272 - glxgears.c demo updated to use GLX swap rate extensions
273 - glTexImage1/2/3D now allows width/height/depth = 0
274 - disable SPARC asm code on Linux (bug 852204)
275 </pre>
276
277 The MD5 checksums are:
278 </p>
279 <pre>
280 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
281 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
282 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
283 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
284 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
285 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
286 </pre>
287
288
289 <H2>November 12, 2003</H2>
290
291 <p>
292 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
293 number of automake/libtool problems.
294 </p>
295 <p>
296 The new MD5 checksums are:
297 </p>
298 <pre>
299 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
300 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
301 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
302 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
303 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
304 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
305 </pre>
306
307
308
309 <h2>September 5, 2003</h2>
310
311 <p>
312 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
313 </p>
314 <pre>
315 Bug fixes:
316 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
317 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
318 - GL_CURRENT_MATRIX_NV query was wrong
319 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
320 - GL_LIST_MODE query wasn't correct
321 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
322 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
323 - blended, wide lines didn't always work correctly (bug 711595)
324 - glVertexAttrib4svNV w component was always 1
325 - fixed bug in GL_IBM_rasterpos_clip (missing return)
326 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
327 - a few Solaris compilation fixes
328 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
329 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
330 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
331 - glFog() didn't clamp fog colors
332 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
333 gl[Get]TexParameteri[v] functions
334 - fixed invalid memory references in glTexGen functions (bug 781602)
335 - integer-valued color arrays weren't handled correctly
336 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
337 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
338 Changes:
339 - build GLUT with -fexceptions so C++ apps propogate exceptions
340 </pre>
341
342
343
344 <h2>June 2003</h2>
345
346 <p>
347 Mesa's directory tree has been overhauled.
348 Things are better organized now with some thought toward future needs.
349 </p>
350 <p>
351 In CVS, the latest Mesa 5.1 development code is now rooted under the
352 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
353 holds the Mesa 5.0.x code which will be abandoned at some point.
354 </p>
355
356
357
358 <h2>March 30, 2003</h2>
359
360 <p>
361 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
362 </p>
363 <pre>
364 New:
365 - DOS driver updates from Daniel Borca
366 - updated GL/gl_mangle.h file (Bill Hoffman)
367 Bug fixes:
368 - auto mipmap generation for cube maps was broken (bug 641363)
369 - writing/clearing software alpha channels was unreliable
370 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
371 - fixed some bad assertions found with shadowtex demo
372 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
373 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
374 - fixed potential segfault in texture object validation (bug 659012)
375 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
376 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
377 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
378 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
379 - fixed compilation problem on Solaris7/x86 (bug 536406)
380 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
381 - fixed NeXT build problem (FABSF macro)
382 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
383 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
384 - AA line and triangle Z values are now rounded, not truncated
385 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
386 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
387 - fixed a minor GL_COLOR_MATERIAL bug
388 - NV vertex program EXP instruction was broken
389 - glColorMask misbehaved with X window / pixmap rendering
390 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
391 - attempt to fix GGI compilation problem when MesaDemos not present
392 - NV vertex program ARL-relative fetches didn't work
393 Changes:
394 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
395 - updated winpos and pointblast demos to use ARB extensions
396 - disable SPARC normal transformation code (bug 673938)
397 - GLU fixes for OS/2 (Evgeny Kotsuba)
398 </pre>
399 <p>
400 MD5 checksums follow:
401 </p>
402 <pre>
403 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
404 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
405 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
406 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
407 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
408 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
409 </pre>
410
411
412
413 <h2>March 7, 2003</h2>
414 <p>
415 Website and documentation overhaul.
416 </p>
417 <p>
418 The website content and Mesa documentation (from the doc/ directory) have
419 been merged together.
420 All the documentation files have been entered into the CVS repository.
421 Many of the old plain-text files have been converted to html and modernized.
422 </p>
423
424
425 <h2>November 13, 2002</h2>
426 <p>Mesa 5.0 has been released. This is a stable release which
427 implements the OpenGL 1.4 specification.
428 </p><pre>New:
429 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
430 - removed some overlooked debugging code
431 - glxinfo updated to support GLX_ARB_multisample
432 - GLUT now support GLX_ARB_multisample
433 - updated DOS driver (Daniel Borca)
434 Bug fixes:
435 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
436 - fixed potential bug in _mesa_align_malloc/calloc()
437 - fixed missing triangle bug when running vertex programs
438 - fixed a few HPUX compilation problems
439 - FX (Glide) driver didn't compile
440 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
441 - a few EXT functions, like glGenTexturesEXT, were no-ops
442 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
443 glMultiDrawArrays and glMultiDrawElements were missing
444 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
445 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
446 - fixed one-bit error in point/line fragment Z calculation
447 - fixed potential segfault in fakeglx code
448 - fixed color overflow problem in DOT3 texture env mode
449 </pre>
450
451
452 <h2>October 29, 2002</h2>
453 <p>Mesa 4.1 has been released. This is a new development release.
454 For a stable release, get 4.0.4.
455 </p><pre>New:
456 - GL_NV_vertex_program extension
457 - GL_NV_vertex_program1_1 extension
458 - GL_ARB_window_pos extension
459 - GL_ARB_depth_texture extension
460 - GL_ARB_shadow extension
461 - GL_ARB_shadow_ambient extension
462 - GL_EXT_shadow_funcs extension
463 - GL_ARB_point_parameters extension
464 - GL_ARB_texture_env_crossbar
465 - GL_NV_point_sprite extension
466 - GL_NV_texture_rectangle extension
467 - GL_EXT_multi_draw_arrays extension
468 - GL_EXT_stencil_two_side extension
469 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
470 - GL_ATI_texture_mirror_once extension (Ian Romanick)
471 - massive overhaul/simplification of software rasterizer module,
472 many contributions from Klaus Niederkrueger
473 - faster software texturing in some cases (i.e. trilinear filtering)
474 - new OSMesaGetProcAddress() function
475 - more blend modes implemented with MMX code (Jose Fonseca)
476 - added glutGetProcAddress() to GLUT
477 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
478 - pbinfo and pbdemo PBuffer programs
479 - glxinfo -v prints transprent pixel info (Gerd Sussner)
480 Bug fixes:
481 - better mipmap LOD computation (prevents excessive blurriness)
482 - OSMesaMakeCurrent() didn't recognize buffer size changes
483 - assorted conformance fixes for 16-bit/channel rendering
484 - texcombine alpha subtraction mode was broken
485 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
486 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
487 - fixed divide by zero error in NURBS tessellator (Jon Perry)
488 - fixed GL_LINEAR fog bug by adding clamping
489 - fixed FP exceptions found using Alpha CPU
490 - 3dfx/glide driver render-to-window feature was broken
491 - added missing GLX_TRANSPARENT_RGB token to glx.h
492 - fixed error checking related to paletted textures
493 - fixed reference count error in glDeleteTextures (Randy Fayan)
494 Changes:
495 - New spec file and Python code to generate some GL dispatch files
496 - Glide driver defaults to "no" with autoconf/automake
497 - floating point color channels now clamped to [0,inf)
498 - updated demos/stex3d with new options
499 </pre>
500
501
502 <h2>October 4, 2002</h2>
503 <p>
504 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
505 </p>
506
507 <h2>October 3, 2002</h2>
508 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
509 </p><pre> New:
510 - GL_NV_texture_rectangle extension
511 - updated glext.h header (version 17)
512 - updated DOS driver (Daniel Borca)
513 - updated BeOS R5 driver (Philippe Houdoin)
514 - added GL_IBM_texture_mirror_repeat
515 - glxinfo now takes -l option to print interesting OpenGL limits info
516 - GL_MESA_ycbcr_texture extension
517 - GL_APPLE_client_storage extension (for some DRI drivers only)
518 - GL_MESA_pack_invert extension
519 Bug fixes:
520 - fixed GL_LINEAR fog bug by adding clamping
521 - fixed FP exceptions found using Alpha CPU
522 - 3dfx MESA_GLX_FX=window (render to window) didn't work
523 - fixed memory leak in wglCreateContest (Karl Schultz)
524 - define GLAPIENTRY and GLAPI if undefined in glu.h
525 - wglGetProcAddress didn't handle all API functions
526 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
527 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
528 - error checking in compressed tex image functions had some glitches
529 - fixed AIX compile problem in src/config.c
530 - glGetTexImage was using pixel unpacking instead of packing params
531 - auto-mipmap generation for cube maps was incorrect
532 Changes:
533 - max texture units reduced to six to accomodate texture rectangles
534 - removed unfinished GL_MESA_sprite_point extension code
535 </pre>
536
537 <h2>June 25, 2002</h2>
538 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
539 </p><pre> New:
540 - updated GL/glext.h file (version 15)
541 - corrected MMX blend code (Jose Fonseca)
542 - support for software-based alpha planes in Windows driver
543 - updated GGI driver (Filip Spacek)
544 Bug fixes:
545 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
546 - OSMesaMakeCurrent() didn't recognize buffer size changes
547 - assorted conformance fixes for 16-bit/channel rendering
548 - texcombine alpha subtraction mode was broken
549 - fixed lighting bug with non-uniform scaling and display lists
550 - fixed bug when deleting shared display lists
551 - disabled SPARC cliptest assembly code (Mesa bug 544665)
552 - fixed a couple Solaris compilation/link problems
553 - blending clipped glDrawPixels didn't always work
554 - glGetTexImage() didn't accept packed pixel types
555 - glPixelMapu[is]v() could explode given too large of pixelmap
556 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
557 - glXCopyContext() could lead to segfaults
558 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
559 Changes:
560 - lots of C++ (g++) code clean-ups
561 - lots of T&amp;L updates for the Radeon DRI driver
562 Known bugs:
563 - mipmap LOD computation (fixed for Mesa 4.1)
564 </pre>
565
566 <h2>April 2, 2002</h2>
567 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
568 </p><pre> New:
569 - New DOS (DJGPP) driver written by Daniel Borca
570 - New driver interface functions for TCL drivers (such as Radeon DRI)
571 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
572 if using deep color channels
573 - latest GL/glext.h and GL/glxext.h headers from SGI
574 Bug fixes:
575 - GL_BLEND with non-black texture env color wasn't always correct
576 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
577 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
578 - glReadPixels was sometimes mistakenly clipped by the scissor box
579 - glDraw/ReadPixels didn't catch all the errors that they should have
580 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
581 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
582 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
583 - glColorMask as sometimes effecting glXSwapBuffers()
584 - fixed a potential bug in XMesaGarbageCollect()
585 - N threads rendering into one window didn't work reliably
586 - glCopyPixels didn't work for deep color channels
587 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
588 - glPopAttrib() didn't correctly restore user clip planes
589 - user clip planes failed for some perspective projections (Chromium)
590 </pre>
591
592 <h2>December 17, 2001</h2>
593 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
594 </p><pre> New:
595 - better sub-pixel sample positions for AA triangles (Ray Tice)
596 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
597 Bug fixes:
598 - added missing break statements in glGet*() for multisample cases
599 - fixed uninitialized hash table mutex bug (display lists / texobjs)
600 - fixed bad teximage error check conditional (bug 476846)
601 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
602 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
603 - silence some compiler warnings (gcc 2.96)
604 - enable the #define GL_VERSION_1_3 in GL/gl.h
605 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
606 - fixed glu.h typedef problem found with MSDev 6.0
607 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
608 - added missing 'const' to glXGetContextIDEXT() in glxext.h
609 - fixed a few glXGetProcAddress() errors (texture compression, etc)
610 - fixed start index bug in compiled vertex arrays (Keith)
611 - fixed compilation problems in src/SPARC/glapi_sparc.S
612 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
613 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
614 - provoking vertex of flat-shaded, color-index triangles was wrong
615 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
616 - glTexParameter didn't flush the vertex buffer (Ray Tice)
617 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
618 - fixed bug in normal length caching (ParaView lighting bug)
619 </pre>
620
621 <h2>October 22, 2001</h2>
622 <p>Mesa 4.0 has been released. This is a stable release.
623 </p><pre> New:
624 - Mesa 4.0 implements the OpenGL 1.3 specification
625 - GL_IBM_rasterpos_clip extension
626 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
627 - GL_ARB_texture_mirrored_repeat extension
628 - WindML UGL driver (Stephane Raimbault)
629 - added OSMESA_MAX_WIDTH/HEIGHT queries
630 - attempted compiliation fixes for Solaris 5, 7 and 8
631 - updated glext.h and glxext.h files
632 - updated Windows driver (Karl Schultz)
633 Bug fixes:
634 - added some missing GLX 1.3 tokens to include/GL/glx.h
635 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
636 - glCopyPixels with scale and bias was broken
637 - glRasterPos with lighting could segfault
638 - glDeleteTextures could leave a dangling pointer
639 - Proxy textures for cube maps didn't work
640 - fixed a number of 16-bit color channel bugs
641 - fixed a few minor memory leaks
642 - GLX context sharing was broken in 3.5
643 - fixed state-update bugs in glPopClientAttrib()
644 - fixed glDrawRangeElements() bug
645 - fixed a glPush/PopAttrib() bug related to texture binding
646 - flat-shaded, textured lines were broken
647 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
648 - lighting didn't always produce the correct alpha value
649 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
650 </pre>
651
652
653 <h2>June 21, 2001</h2>
654 <p>Mesa 3.5 has been released. This is a new development release.
655 </p><pre> New:
656 - internals of Mesa divided into modular pieces (Keith Whitwell)
657 - 100% OpenGL 1.2 conformance (passes all conformance tests)
658 - new AA line algorithm
659 - GL_EXT_convolution extension
660 - GL_ARB_imaging subset
661 - OSMesaCreateContextExt() function
662 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
663 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
664 - GL_EXT_fog_coord extension (Keith Whitwell)
665 - GL_EXT_secondary_color extension (Keith Whitwell)
666 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
667 - GL_SGIX_depth_texture extension
668 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
669 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
670 - GL_ARB_texture_env_combine extension
671 - GL_ARB_texture_env_dot3 extension
672 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
673 - OSMesaCreateContextExt() function
674 - libOSMesa.so library, contains the OSMesa driver interface
675 - GL/glxext.h header file for GLX extensions
676 - somewhat faster software texturing, fogging, depth testing
677 - all color-index conformance tests now pass (only 8bpp tested)
678 - SPARC assembly language TCL optimizations (David Miller)
679 - GL_SGIS_generate_mipmap extension
680 Bug Fixes:
681 - fbiRev and tmuRev were unitialized when using Glide3
682 - fixed a few color index mode conformance failures; all pass now
683 - now appling antialiasing coverage to alpha after texturing
684 - colors weren't getting clamped to [0,1] before color table lookup
685 - fixed RISC alignment errors caused by COPY_4UBV macro
686 - drawing wide, flat-shaded lines could cause a segfault
687 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
688 Changes:
689 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
690 - new libOSMesa.so library, contains the OSMesa driver interface
691 </pre>
692
693
694 <h2>May 17, 2001</h2>
695 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
696 Here's what's new:</p>
697 <pre> Bug fixes:
698 - deleting the currently bound texture could cause bad problems
699 - using fog could result in random vertex alpha values
700 - AA triangle rendering could touch pixels outside right window bound
701 - fixed byteswapping problem in clear_32bit_ximage() function
702 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
703 - fixed memory leak in glXUseXFont()
704 - fragment sampling in AA triangle function was off by 1/2 pixel
705 - Windows: reading pixels from framebuffer didn't always work
706 - glConvolutionFilter2D could segfault or cause FP exception
707 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
708 - GL_NAND logicop didn't work right in RGBA mode
709 - fixed a memory corruption bug in vertex buffer reset code
710 - clearing the softwara alpha buffer with scissoring was broken
711 - fixed a few color index mode fog bugs
712 - fixed some bad assertions in color index mode
713 - fixed FX line 'stipple' bug #420091
714 Changes:
715 - optimized writing mono-colored pixel spans to X pixmaps
716 - increased max viewport size to 2048 x 2048
717 </pre>
718
719
720 <h2>April 29, 2001</h2>
721 <p>New Mesa website</p>
722 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
723
724
725 <h2>February 14, 2001</h2>
726 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
727 <pre> New:
728 - fixed some Linux build problems
729 - fixed some Windows build problems
730 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
731 Bug fixes:
732 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
733 - various state-update code changes needed for DRI bugs
734 - disabled pixel transfer ops in glColorTable commands, not needed
735 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
736 - updated sources and fixed compile problems in widgets-mesa/
737 - GLX_PBUFFER enum value was wrong in glx.h
738 - fixed a glColorMaterial lighting bug
739 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
740 - glXCopySubBufferMESA() Y position was off by one
741 - Error checking of glTexSubImage3D() was broken (bug 128775)
742 - glPopAttrib() didn't restore all derived Mesa state correctly
743 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
744 conformance problems at 16bpp.
745 - clearing depth buffer with scissoring was broken, would segfault
746 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
747 - fixed a line clipping bug (reported by Craig McDaniel)
748 - fixed RGB color over/underflow bug for very tiny triangles
749 Known problems:
750 - NURBS or evaluator surfaces inside display lists don't always work
751 </pre>
752 <p>
753 </p><h2>November 3, 2000</h2>
754 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
755 <pre> New:
756 - optimized glDrawPixels for glPixelZoom(1,-1)
757 Bug Fixes:
758 - widgets-mesa/src/*.c files were missing from 3.3 distro
759 - include/GL/mesa_wgl.h file was missing from 3.3 distro
760 - fixed some Win32 compile problems
761 - texture object priorities weren't getting initialized to 1.0
762 - glAreTexturesResident return value was wrong when using hardware
763 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
764 - glReadPixels with GLushort packed types was broken
765 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
766 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
767 - fixed some typos/bugs in the VB code
768 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
769 - optimized glDrawPixels paths weren't being used
770 - per-fragment fog calculation didn't work without a Z buffer
771 - improved blending accuracy, fixes Glean blendFunc test failures
772 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
773 - glXGetProcAddressARB() didn't always return the right address
774 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
775 - texture matrix changes weren't always detected (GLUT projtex demo)
776 - fixed random color problem in vertex fog code
777 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
778 Changes:
779 - finished internal support for compressed textures for DRI
780 </pre>
781 <p>
782 </p><h2>April 24, 2000</h2>
783 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
784 <pre> Bug fixes:
785 - fixed memcpy bugs in span.c
786 - fixed missing glEnd problem in demos/tessdemo.c
787 - fixed bug when clearing 24bpp Ximages
788 - fixed clipping problem found in Unreal Tournament
789 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
790 - fixed Loki's 3dfx RGB vs BGR bug
791 - fixed Loki's 3dfx smooth/flat shading bug in SoF
792 Changes:
793 - updated docs/README file
794 - use bcopy() optimizations on FreeBSD
795 - re-enabled the optimized persp_textured_triangle() function
796 </pre>
797 <p>
798 </p><h2>March 23, 2000</h2>
799 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
800 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
801 just bug fixes.</p>
802 <p>Here's what's changed:
803
804 </p><ul>
805 Bug fixes:
806 <ul>
807 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
808 - added missing glHintPGI() function<br>
809 - fixed a polygon culling bug<br>
810 - fixed bugs in gluPartialDisk()<br>
811 - Z values in selection mode were wrong<br>
812 - added missing tokens:
813 <ul>
814 GL_SMOOTH_POINT_SIZE_RANGE<br>
815 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
816 GL_SMOOTH_LINE_WIDTH_RANGE<br>
817 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
818 GL_ALIASED_POINT_SIZE_RANGE<br>
819 GL_ALIASED_LINE_WIDTH_RANGE
820 </ul>
821 - fixed glCopyPixels when copying from back to front buffer<br>
822 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
823 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
824 - glDeleteTextures() didn't decrement reference count correctly<br>
825 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
826 - Actual depth of transformation matrix stacks was off by one<br>
827 - 24bpp visuals didn't address pixels correctly<br>
828 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
829 - 101691 - Polygon clipping and GL_LINE<br>
830 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
831 - 101808 - Non-glVertexArrays tristrip bug<br>
832 - 101971 - find_last_3f on Dec OSF (worked around)<br>
833 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
834 - 102893 - orientations of modelview cause segfault
835 </ul>
836 New:
837 <ul>
838 - updated SVGA Linux driver<br>
839 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
840 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
841 - changed -O2 to -O3 for a number of gcc configs
842 </ul>
843 Changes:
844 <ul>
845 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
846 </ul>
847 </ul>
848
849 <p>Please report any problems with this release ASAP. Bugs should be filed on the
850 Mesa3D website at sourceforge.<br>
851 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
852 <p>-- Brian</p>
853 <p>
854 </p><h2>December 17, 1999</h2>
855 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
856 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
857 <p>
858 </p><h2>December 14, 1999</h2>
859 <p>Mesa 3.1 is released!</p>
860 <p>
861 </p><h2>September 21, 1999</h2>
862 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
863 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
864 that seem to be... yes, I've just received confirmation from the beta center, they
865 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
866 Keith Whitwell for preparing these for us during Brian's absence.</p>
867 <p>
868 </p><h2>August 30, 1999</h2>
869 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
870 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
871 <p>I've been working on Mesa in my spare time for over five years. With Precision
872 Insight I now have the opportunity to devote my full attention to advancing Mesa
873 and OpenGL on Linux.</p>
874 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
875 my work will continue to be open sourced and available to any other programmers who
876 may want to contribute to it, or use it for other projects or platforms</p>
877 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
878 <p>
879 </p><h2>August 23, 1999</h2>
880 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
881 Note that this is a new archive, so you will need to re-checkout the archive. That
882 means don't <i>cvs update</i> from a previous download.</p>
883 <p>
884 </p><h2>August 17, 1999</h2>
885 <p>A report from the SIGGRAPH '99 Linux/OpenGL
886 BOF meeting is now available.</p>
887 <p>-Brian</p>
888 <p>
889 </p><h2>August 14, 1999</h2>
890 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
891 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
892 patient.</p>
893 <p>-Brian</p>
894 <p>
895 </p><h2>June 7, 1999</h2>
896 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
897 <p>
898 </p><h2>June 2, 1999</h2>
899 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
900 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
901 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
902 <p>
903 </p><h2>May 24, 1999</h2>
904 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
905 If you are into the quake scene, you may want to try this out, as it contains some
906 optimizations specifically in the Q3A rendering path.
907 <p>
908 </p><h2>May 13, 1999</h2>
909 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
910 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
911 <p>
912 </p><h2>May 13, 1999</h2>
913 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
914 US$10,000 to the Mesa project to support its continuing development.
915 Mesa is a free implementation of the OpenGL 3D graphics library and id's
916 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
917
918 The donation will go to Keith Whitwell, who has been optimizing Mesa to
919 improve performance on 3d hardware. Thanks to Keith's work, many
920 applications using Mesa 3.1 will see a dramatic performance increase
921 over Mesa 3.0. The donation will allow Keith to continue working on
922 Mesa full time for some time to come.
923
924 For more information about Mesa see www.mesa3d.org. For more
925 information about id Software, Inc. see www.idsoftware.com.
926
927 --------------------------------
928
929 This donation from John/id is very generous. Keith and I are very
930 grateful.
931
932 </pre>
933 <p>
934 </p><h2>May 1, 1999</h2>
935 <p>John Carmack made an interesting .plan update yesterday:
936
937 </p><ul>
938 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
939 should be helpful to the various Linux 3D teams. <br>
940 </i>http://www.quake3arena.com/news/glopt.html</i>"
941 </ul>
942
943 <p>
944 </p><h2>April 7, 1999</h2>
945 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
946 <p>
947 </p><h2>March 18, 1999</h2>
948 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
949 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
950 <p>
951 </p><h2>February 16, 1999</h2>
952 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
953 source code</a>.</p>
954 <p>
955 </p><h2>January 22, 1999</h2>
956 <p>www.mesa3d.org established</p>
957
958
959 </p>
960
961
962 <hr>
963 $Id: news.html,v 3.17 2005/01/20 03:55:10 brianp Exp $
964 </body>
965 </html>