Merge branch 'master' into autoconf2
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
6
7 <BODY>
8
9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>June 22, 2007</h2>
15 <p>
16 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
17 This is a stable release featuring OpenGL 2.1 support.
18 </p>
19
20
21 <h2>April 27, 2007</h2>
22 <p>
23 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
24 This is a development release which will lead up to the Mesa 7.0 release
25 (which will advertise OpenGL 2.1 API support).
26 </p>
27
28
29 <h2>March 26, 2007</h2>
30 <p>
31 The new Shading Language compiler branch has been merged into the git
32 master branch. This is a step toward hardware support for the OpenGL
33 2.0 Shading Language and will be included in the next Mesa release.
34 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
35 </a> has been updated with a new test that does over 130 tests of the
36 shading language and built-in functions.
37 </p>
38
39 <h2>April 2007</h2>
40 <p>
41 Thomas Hellstr&ouml;m of
42 <a href="http://www.tungstengraphics.com" target="_parent">
43 Tungsten Graphics</a> has written a whitepaper describing the new
44 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
45 system</a>.
46 </p>
47
48 <h2>December 5, 2006</h2>
49 <p>
50 Mesa is now using git as its source code management system.
51 The previous CVS repository should no longer be used.
52 See the <a href="repository.html">repository page</a> for more information.
53 </p>
54
55 <h2>December 2, 2006</h2>
56 <p>
57 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
58 This is a new development release.
59 </p>
60
61 <h2>September 15, 2006</h2>
62 <p>
63 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
64 This is a new development release.
65 </p>
66
67 <h2>March 31, 2006</h2>
68 <p>
69 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
70 This is a new development release.
71 </p>
72
73
74 <h2>February 2, 2006</h2>
75 <p>
76 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
77 This is stable, bug-fix release.
78 </p>
79
80
81 <h2>November 29, 2005</h2>
82 <p>
83 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
84 This is stable, bug-fix release.
85 </p>
86
87
88
89 <h2>October 24, 2005</h2>
90 <p>
91 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
92 This is stable, bug-fix release.
93 </p>
94
95
96 <h2>August 19, 2005</h2>
97 <p>
98 Mesa 6.3.2 has been released.
99 Note: there was no public release of version 6.3.1.
100 </p>
101 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
102 <p>
103 The MD5 checksums are:
104 </p>
105 <pre>
106 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
107 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
108 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
109 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
110 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
111 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
112 </pre>
113
114
115 <h2>July 20, 2005</h2>
116 <p>
117 Mesa 6.3 has been released.
118 This is a development release with new features, changes and bug fixes.
119 </p>
120 <pre>
121 New:
122 - GL_EXT_framebuffer_object extension
123 - GL_ARB_draw_buffers extension
124 - GL_ARB_pixel_buffer_object extension
125 - GL_OES_read_format extension (Ian Romanick)
126 - DirectFB driver (Claudio Ciccani)
127 - x86_64 vertex transformation code (Mikko T.)
128 Changes:
129 - added -stereo option for glxgears demo (Jacek Rosik)
130 - updated the PBuffer demo code in xdemos/ directory
131 - glDeleteTextures/Programs/Buffers() now makes the object ID
132 available for immediate re-use
133 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
134 - lots of internal changes for GL_EXT_framebuffer_object
135 Bug fixes:
136 - some functions didn't support PBO functionality
137 - glGetTexImage didn't convert color index images to RGBA as required
138 - fragment program texcoords were sometimes wrong for points and lines
139 - fixed problem with negative dot product in arbfplight, fplight demos
140 - fixed bug in perspective correction of antialiased, textured lines
141 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
142 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
143 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
144 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
145 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
146 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
147 - glXChooseFBConfig() crashed if attribList pointer was NULL
148 - program state.light[n].spot.direction.w was wrong value (bug 3083)
149 - fragment program fog option required glEnable(GL_FOG) - wrong.
150 - glColorTable() could produce a Mesa implementation error (bug 3135)
151 - RasterPos could get corrupted by color index rendering path
152 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
153 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
154 - fixed a few Darwin compilation problems
155 </pre>
156 <p>
157 The MD5 checksums are:
158 </p>
159 <pre>
160 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
161 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
162 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
163 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
164 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
165 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
166 </pre>
167
168
169 <h2>December 9, 2004</h2>
170 <p>
171 Mesa 6.2.1 has been released.
172 This is a stable release which just fixes bugs since the 6.2 release.
173 </p>
174 <pre>
175 Bug fixes:
176 - don't apply regular fog or color sum when using a fragment program
177 - glProgramEnvParameter4fARB always generated an error on
178 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
179 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
180 - fixed width/height mix-up in glSeparableFilter2D()
181 - fixed regression in glCopyPixels + convolution
182 - glReadPixels from a clipped front color buffer didn't always work
183 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
184 - Attempting queries/accesses of VBO 0 weren't detected as errors
185 - paletted textures failed if the palette had fewer than 256 entries
186 Changes:
187 - fixed a bunch of compiler warnings found with gcc 3.4
188 - bug reports should to go bugzilla.freedesktop.org
189 </pre>
190 <p>
191 The MD5 checksums are:
192 </p>
193 <pre>
194 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
195 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
196 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
197 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
198 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
199 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
200 </pre>
201
202
203 <h2>October 2, 2004</h2>
204 <p>
205 Mesa 6.2 has been released.
206 This is a stable release which just fixes bugs since the 6.1 release.
207 </p>
208 <pre>
209 New:
210 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
211 - updated Doxygen support (Jose Fonseca)
212 Changes:
213 - some GGI driver updates (Christoph Egger, bug 1025977)
214 Bug fixes:
215 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
216 - fixed a few compilation issues on IRIX
217 - fixed a matrix classification bug (reported by Wes Bethel)
218 - we weren't reseting the vertex/fragment program error state
219 before parsing (Dave Reveman)
220 - adjust texcoords for sampling texture rectangles (Dave Reveman)
221 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
222 - repeated calls to glDeleteTexture(t) could lead to a crash
223 - fixed potential ref count bugs in VBOs and vertex/fragment programs
224 - spriteblast demo didn't handle window size changes correctly
225 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
226 - fixed color index mode glDrawPixels bug (Karl Schultz)
227 </pre>
228 <p>
229 The MD5 checksums are:
230 </p>
231 <pre>
232 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
233 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
234 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
235 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
236 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
237 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
238 </pre>
239
240
241 <h2>August 18, 2004</h2>
242 <p>
243 Mesa 6.1 has been released.
244 This is a new development release (version 6.2 will be a stabilization
245 release).
246 </p>
247 <pre>
248 New:
249 - Revamped Makefile system
250 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
251 - internal driver interface changes related to texture object
252 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
253 - option to walk triangle edges with double-precision floats
254 (Justin Novosad of Discreet) (see config.h file)
255 - support for AUX buffers in software GLX driver
256 - updated glext.h to version 24 and glxext.h to version 6
257 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
258 - updated BeOS support (Philippe Houdoin)
259 Changes:
260 - fragment fog interpolation is perspective corrected now
261 - new glTexImage code, much cleaner, may be a bit faster
262 Bug fixes:
263 - glArrayElement in display lists didn't handle generic vertex attribs
264 - glFogCoord didn't always work properly
265 - ARB_fragment_program fog options didn't work
266 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
267 - ARB frag prog TEX and TEXP instructions now use LOD=0
268 - glTexEnviv in display lists didn't work
269 - glRasterPos didn't do texgen or apply texture matrix
270 - GL_DOUBLE-valued vertex arrays were broken in some cases
271 - fixed texture rectangle edge/border sampling bugs
272 - sampling an incomplete texture in a fragment program would segfault
273 - glTexImage was missing a few error checks
274 - fixed some minor glGetTexParameter glitches
275 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
276 - fragment program writes to RC/HC register were broken
277 - fixed a few glitches in GL_HP_occlusion_test extension
278 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
279 - vertex program state references were broken
280 - fixed triangle color interpolation bug on AIX (Shane Blackett)
281 - fixed a number of minor memory leaks (bug #1002030)
282 </pre>
283 The MD5 checksums are:
284 </p>
285 <pre>
286 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
287 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
288 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
289 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
290 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
291 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
292 </pre>
293
294
295
296 <h2>April 2, 2004</h2>
297
298 <p>
299 Mesa 6.0.1 has been released.
300 This release basically just fixes bugs since the 6.0. release.
301 </p>
302 <pre>
303 New:
304 - upgraded glext.h to version 22
305 - new build targets (Dan Schikore)
306 - new linux-x86-opteron build target (Heath Feather)
307 Bug fixes:
308 - glBindProgramARB didn't update all necessary state
309 - fixed build problems on OpenBSD
310 - omit CVS directories from tarballs
311 - glGetTexImage(GL_COLOR_INDEX) was broken
312 - fixed an infinite loop in t&l module
313 - silenced some valgrind warnings about using unitialized memory
314 - fixed some compilation/link glitches on IRIX (Mike Stephens)
315 - glBindProgram wasn't getting compiled into display lists
316 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
317 - two-sided lighting and vertex program didn't work (bug 887330)
318 - stores to program parameter registers in vertex state programs
319 didn't work.
320 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
321 - glXCreateWindow() wasn't fully implemented (bug 890894)
322 - generic vertex attribute arrays didn't work in display lists
323 - vertex buffer objects' default usage and access fields were wrong
324 - glDrawArrays with start!=0 was broken
325 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
326 - linux-osmesa16-static config didn't work
327 - fixed a few color index rendering problems (bug 910687)
328 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
329 - OSMesa RGB and BGR modes were broken
330 - glProgramStringARB mistakenly required a null-terminated string
331 - fragment program XPD instruction was incorrect
332 - glGetMaterial() didn't work reliably
333 </pre>
334 The MD5 checksums are:
335 </p>
336 <pre>
337 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
338 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
339 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
340 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
341 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
342 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
343 </pre>
344
345
346
347 <h2>January 16, 2004</h2>
348
349 <p>
350 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
351 and primarily just incorporates bug fixes.
352 </p>
353 <pre>
354 New:
355 - full OpenGL 1.5 support
356 - updated GL/glext.h file to version 21
357 Changes:
358 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
359 Bug fixes:
360 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
361 clamping issue
362 - updated suno5-gcc configs
363 - glColor3 functions sometimes resulted in undefined alpha values
364 - fixed FP divide by zero error seen on VMS with xlockmore, others
365 - fixed vertex/fragment program debug problem (bug 873011)
366 - building on AIX with gcc works now
367 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
368 - glDrawRangeElements tried to modify potentially read-only storage
369 - updated files for building on Windows
370 </pre>
371
372
373
374 <h2>December 28, 2003</h2>
375
376 <p>
377 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
378 target="_parent">
379 freedesktop.org</a> because of problems with SourceForge's anonymous
380 CVS service.
381 </p>
382
383 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
384 </p>
385
386
387 <h2>December 17, 2003</h2>
388
389 <p>
390 Mesa 5.1 has been released. This is a new development release.
391 Mesa 6.0 will be the next stable release and will support all
392 OpenGL 1.5 features.
393 </p>
394 <pre>
395 New features:
396 - reorganized directory tree
397 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
398 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
399 - GL_SGI_texture_color_table extension (Eric Plante)
400 - GL_NV_fragment_program extension
401 - GL_NV_light_max_exponent extension
402 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
403 - GL_ARB_occlusion_query extension
404 - GL_ARB_point_sprite extension
405 - GL_ARB_texture_non_power_of_two extension
406 - GL_IBM_multimode_draw_arrays extension
407 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
408 - GL_ARB_vertex_buffer_object extension
409 - new X86 feature detection code (Petr Sebor)
410 - less memory used for display lists and vertex buffers
411 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
412 - new version (18) of glext.h header
413 - new spriteblast.c demo of GL_ARB_point_sprite
414 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
415 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
416 Bug fixes:
417 - really enable OpenGL 1.4 features in DOS driver.
418 - fixed issues in glDrawPixels and glCopyPixels for very wide images
419 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
420 - fixed some texgen bugs reported by Daniel Borca
421 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
422 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
423 - fixed RGBA blend enable bug (Ville Syrjala)
424 - glAccum is supposed to be a no-op in selection/feedback mode
425 - fixed texgen bug #597589 (John Popplewell)
426 Changes:
427 - dropped API trace feature (src/Trace/)
428 - documentation overhaul. merged with website content. more html.
429 - glxgears.c demo updated to use GLX swap rate extensions
430 - glTexImage1/2/3D now allows width/height/depth = 0
431 - disable SPARC asm code on Linux (bug 852204)
432 </pre>
433
434 The MD5 checksums are:
435 </p>
436 <pre>
437 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
438 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
439 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
440 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
441 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
442 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
443 </pre>
444
445
446 <H2>November 12, 2003</H2>
447
448 <p>
449 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
450 number of automake/libtool problems.
451 </p>
452 <p>
453 The new MD5 checksums are:
454 </p>
455 <pre>
456 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
457 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
458 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
459 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
460 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
461 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
462 </pre>
463
464
465
466 <h2>September 5, 2003</h2>
467
468 <p>
469 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
470 </p>
471 <pre>
472 Bug fixes:
473 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
474 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
475 - GL_CURRENT_MATRIX_NV query was wrong
476 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
477 - GL_LIST_MODE query wasn't correct
478 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
479 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
480 - blended, wide lines didn't always work correctly (bug 711595)
481 - glVertexAttrib4svNV w component was always 1
482 - fixed bug in GL_IBM_rasterpos_clip (missing return)
483 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
484 - a few Solaris compilation fixes
485 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
486 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
487 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
488 - glFog() didn't clamp fog colors
489 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
490 gl[Get]TexParameteri[v] functions
491 - fixed invalid memory references in glTexGen functions (bug 781602)
492 - integer-valued color arrays weren't handled correctly
493 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
494 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
495 Changes:
496 - build GLUT with -fexceptions so C++ apps propogate exceptions
497 </pre>
498
499
500
501 <h2>June 2003</h2>
502
503 <p>
504 Mesa's directory tree has been overhauled.
505 Things are better organized now with some thought toward future needs.
506 </p>
507 <p>
508 In CVS, the latest Mesa 5.1 development code is now rooted under the
509 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
510 holds the Mesa 5.0.x code which will be abandoned at some point.
511 </p>
512
513
514
515 <h2>March 30, 2003</h2>
516
517 <p>
518 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
519 </p>
520 <pre>
521 New:
522 - DOS driver updates from Daniel Borca
523 - updated GL/gl_mangle.h file (Bill Hoffman)
524 Bug fixes:
525 - auto mipmap generation for cube maps was broken (bug 641363)
526 - writing/clearing software alpha channels was unreliable
527 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
528 - fixed some bad assertions found with shadowtex demo
529 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
530 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
531 - fixed potential segfault in texture object validation (bug 659012)
532 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
533 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
534 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
535 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
536 - fixed compilation problem on Solaris7/x86 (bug 536406)
537 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
538 - fixed NeXT build problem (FABSF macro)
539 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
540 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
541 - AA line and triangle Z values are now rounded, not truncated
542 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
543 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
544 - fixed a minor GL_COLOR_MATERIAL bug
545 - NV vertex program EXP instruction was broken
546 - glColorMask misbehaved with X window / pixmap rendering
547 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
548 - attempt to fix GGI compilation problem when MesaDemos not present
549 - NV vertex program ARL-relative fetches didn't work
550 Changes:
551 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
552 - updated winpos and pointblast demos to use ARB extensions
553 - disable SPARC normal transformation code (bug 673938)
554 - GLU fixes for OS/2 (Evgeny Kotsuba)
555 </pre>
556 <p>
557 MD5 checksums follow:
558 </p>
559 <pre>
560 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
561 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
562 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
563 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
564 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
565 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
566 </pre>
567
568
569
570 <h2>March 7, 2003</h2>
571 <p>
572 Website and documentation overhaul.
573 </p>
574 <p>
575 The website content and Mesa documentation (from the doc/ directory) have
576 been merged together.
577 All the documentation files have been entered into the CVS repository.
578 Many of the old plain-text files have been converted to html and modernized.
579 </p>
580
581
582 <h2>November 13, 2002</h2>
583 <p>Mesa 5.0 has been released. This is a stable release which
584 implements the OpenGL 1.4 specification.
585 </p><pre>New:
586 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
587 - removed some overlooked debugging code
588 - glxinfo updated to support GLX_ARB_multisample
589 - GLUT now support GLX_ARB_multisample
590 - updated DOS driver (Daniel Borca)
591 Bug fixes:
592 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
593 - fixed potential bug in _mesa_align_malloc/calloc()
594 - fixed missing triangle bug when running vertex programs
595 - fixed a few HPUX compilation problems
596 - FX (Glide) driver didn't compile
597 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
598 - a few EXT functions, like glGenTexturesEXT, were no-ops
599 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
600 glMultiDrawArrays and glMultiDrawElements were missing
601 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
602 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
603 - fixed one-bit error in point/line fragment Z calculation
604 - fixed potential segfault in fakeglx code
605 - fixed color overflow problem in DOT3 texture env mode
606 </pre>
607
608
609 <h2>October 29, 2002</h2>
610 <p>Mesa 4.1 has been released. This is a new development release.
611 For a stable release, get 4.0.4.
612 </p><pre>New:
613 - GL_NV_vertex_program extension
614 - GL_NV_vertex_program1_1 extension
615 - GL_ARB_window_pos extension
616 - GL_ARB_depth_texture extension
617 - GL_ARB_shadow extension
618 - GL_ARB_shadow_ambient extension
619 - GL_EXT_shadow_funcs extension
620 - GL_ARB_point_parameters extension
621 - GL_ARB_texture_env_crossbar
622 - GL_NV_point_sprite extension
623 - GL_NV_texture_rectangle extension
624 - GL_EXT_multi_draw_arrays extension
625 - GL_EXT_stencil_two_side extension
626 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
627 - GL_ATI_texture_mirror_once extension (Ian Romanick)
628 - massive overhaul/simplification of software rasterizer module,
629 many contributions from Klaus Niederkrueger
630 - faster software texturing in some cases (i.e. trilinear filtering)
631 - new OSMesaGetProcAddress() function
632 - more blend modes implemented with MMX code (Jose Fonseca)
633 - added glutGetProcAddress() to GLUT
634 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
635 - pbinfo and pbdemo PBuffer programs
636 - glxinfo -v prints transprent pixel info (Gerd Sussner)
637 Bug fixes:
638 - better mipmap LOD computation (prevents excessive blurriness)
639 - OSMesaMakeCurrent() didn't recognize buffer size changes
640 - assorted conformance fixes for 16-bit/channel rendering
641 - texcombine alpha subtraction mode was broken
642 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
643 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
644 - fixed divide by zero error in NURBS tessellator (Jon Perry)
645 - fixed GL_LINEAR fog bug by adding clamping
646 - fixed FP exceptions found using Alpha CPU
647 - 3dfx/glide driver render-to-window feature was broken
648 - added missing GLX_TRANSPARENT_RGB token to glx.h
649 - fixed error checking related to paletted textures
650 - fixed reference count error in glDeleteTextures (Randy Fayan)
651 Changes:
652 - New spec file and Python code to generate some GL dispatch files
653 - Glide driver defaults to "no" with autoconf/automake
654 - floating point color channels now clamped to [0,inf)
655 - updated demos/stex3d with new options
656 </pre>
657
658
659 <h2>October 4, 2002</h2>
660 <p>
661 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
662 </p>
663
664 <h2>October 3, 2002</h2>
665 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
666 </p><pre> New:
667 - GL_NV_texture_rectangle extension
668 - updated glext.h header (version 17)
669 - updated DOS driver (Daniel Borca)
670 - updated BeOS R5 driver (Philippe Houdoin)
671 - added GL_IBM_texture_mirror_repeat
672 - glxinfo now takes -l option to print interesting OpenGL limits info
673 - GL_MESA_ycbcr_texture extension
674 - GL_APPLE_client_storage extension (for some DRI drivers only)
675 - GL_MESA_pack_invert extension
676 Bug fixes:
677 - fixed GL_LINEAR fog bug by adding clamping
678 - fixed FP exceptions found using Alpha CPU
679 - 3dfx MESA_GLX_FX=window (render to window) didn't work
680 - fixed memory leak in wglCreateContest (Karl Schultz)
681 - define GLAPIENTRY and GLAPI if undefined in glu.h
682 - wglGetProcAddress didn't handle all API functions
683 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
684 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
685 - error checking in compressed tex image functions had some glitches
686 - fixed AIX compile problem in src/config.c
687 - glGetTexImage was using pixel unpacking instead of packing params
688 - auto-mipmap generation for cube maps was incorrect
689 Changes:
690 - max texture units reduced to six to accomodate texture rectangles
691 - removed unfinished GL_MESA_sprite_point extension code
692 </pre>
693
694 <h2>June 25, 2002</h2>
695 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
696 </p><pre> New:
697 - updated GL/glext.h file (version 15)
698 - corrected MMX blend code (Jose Fonseca)
699 - support for software-based alpha planes in Windows driver
700 - updated GGI driver (Filip Spacek)
701 Bug fixes:
702 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
703 - OSMesaMakeCurrent() didn't recognize buffer size changes
704 - assorted conformance fixes for 16-bit/channel rendering
705 - texcombine alpha subtraction mode was broken
706 - fixed lighting bug with non-uniform scaling and display lists
707 - fixed bug when deleting shared display lists
708 - disabled SPARC cliptest assembly code (Mesa bug 544665)
709 - fixed a couple Solaris compilation/link problems
710 - blending clipped glDrawPixels didn't always work
711 - glGetTexImage() didn't accept packed pixel types
712 - glPixelMapu[is]v() could explode given too large of pixelmap
713 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
714 - glXCopyContext() could lead to segfaults
715 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
716 Changes:
717 - lots of C++ (g++) code clean-ups
718 - lots of T&amp;L updates for the Radeon DRI driver
719 Known bugs:
720 - mipmap LOD computation (fixed for Mesa 4.1)
721 </pre>
722
723 <h2>April 2, 2002</h2>
724 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
725 </p><pre> New:
726 - New DOS (DJGPP) driver written by Daniel Borca
727 - New driver interface functions for TCL drivers (such as Radeon DRI)
728 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
729 if using deep color channels
730 - latest GL/glext.h and GL/glxext.h headers from SGI
731 Bug fixes:
732 - GL_BLEND with non-black texture env color wasn't always correct
733 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
734 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
735 - glReadPixels was sometimes mistakenly clipped by the scissor box
736 - glDraw/ReadPixels didn't catch all the errors that they should have
737 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
738 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
739 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
740 - glColorMask as sometimes effecting glXSwapBuffers()
741 - fixed a potential bug in XMesaGarbageCollect()
742 - N threads rendering into one window didn't work reliably
743 - glCopyPixels didn't work for deep color channels
744 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
745 - glPopAttrib() didn't correctly restore user clip planes
746 - user clip planes failed for some perspective projections (Chromium)
747 </pre>
748
749 <h2>December 17, 2001</h2>
750 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
751 </p><pre> New:
752 - better sub-pixel sample positions for AA triangles (Ray Tice)
753 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
754 Bug fixes:
755 - added missing break statements in glGet*() for multisample cases
756 - fixed uninitialized hash table mutex bug (display lists / texobjs)
757 - fixed bad teximage error check conditional (bug 476846)
758 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
759 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
760 - silence some compiler warnings (gcc 2.96)
761 - enable the #define GL_VERSION_1_3 in GL/gl.h
762 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
763 - fixed glu.h typedef problem found with MSDev 6.0
764 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
765 - added missing 'const' to glXGetContextIDEXT() in glxext.h
766 - fixed a few glXGetProcAddress() errors (texture compression, etc)
767 - fixed start index bug in compiled vertex arrays (Keith)
768 - fixed compilation problems in src/SPARC/glapi_sparc.S
769 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
770 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
771 - provoking vertex of flat-shaded, color-index triangles was wrong
772 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
773 - glTexParameter didn't flush the vertex buffer (Ray Tice)
774 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
775 - fixed bug in normal length caching (ParaView lighting bug)
776 </pre>
777
778 <h2>October 22, 2001</h2>
779 <p>Mesa 4.0 has been released. This is a stable release.
780 </p><pre> New:
781 - Mesa 4.0 implements the OpenGL 1.3 specification
782 - GL_IBM_rasterpos_clip extension
783 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
784 - GL_ARB_texture_mirrored_repeat extension
785 - WindML UGL driver (Stephane Raimbault)
786 - added OSMESA_MAX_WIDTH/HEIGHT queries
787 - attempted compiliation fixes for Solaris 5, 7 and 8
788 - updated glext.h and glxext.h files
789 - updated Windows driver (Karl Schultz)
790 Bug fixes:
791 - added some missing GLX 1.3 tokens to include/GL/glx.h
792 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
793 - glCopyPixels with scale and bias was broken
794 - glRasterPos with lighting could segfault
795 - glDeleteTextures could leave a dangling pointer
796 - Proxy textures for cube maps didn't work
797 - fixed a number of 16-bit color channel bugs
798 - fixed a few minor memory leaks
799 - GLX context sharing was broken in 3.5
800 - fixed state-update bugs in glPopClientAttrib()
801 - fixed glDrawRangeElements() bug
802 - fixed a glPush/PopAttrib() bug related to texture binding
803 - flat-shaded, textured lines were broken
804 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
805 - lighting didn't always produce the correct alpha value
806 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
807 </pre>
808
809
810 <h2>June 21, 2001</h2>
811 <p>Mesa 3.5 has been released. This is a new development release.
812 </p><pre> New:
813 - internals of Mesa divided into modular pieces (Keith Whitwell)
814 - 100% OpenGL 1.2 conformance (passes all conformance tests)
815 - new AA line algorithm
816 - GL_EXT_convolution extension
817 - GL_ARB_imaging subset
818 - OSMesaCreateContextExt() function
819 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
820 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
821 - GL_EXT_fog_coord extension (Keith Whitwell)
822 - GL_EXT_secondary_color extension (Keith Whitwell)
823 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
824 - GL_SGIX_depth_texture extension
825 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
826 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
827 - GL_ARB_texture_env_combine extension
828 - GL_ARB_texture_env_dot3 extension
829 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
830 - OSMesaCreateContextExt() function
831 - libOSMesa.so library, contains the OSMesa driver interface
832 - GL/glxext.h header file for GLX extensions
833 - somewhat faster software texturing, fogging, depth testing
834 - all color-index conformance tests now pass (only 8bpp tested)
835 - SPARC assembly language TCL optimizations (David Miller)
836 - GL_SGIS_generate_mipmap extension
837 Bug Fixes:
838 - fbiRev and tmuRev were unitialized when using Glide3
839 - fixed a few color index mode conformance failures; all pass now
840 - now appling antialiasing coverage to alpha after texturing
841 - colors weren't getting clamped to [0,1] before color table lookup
842 - fixed RISC alignment errors caused by COPY_4UBV macro
843 - drawing wide, flat-shaded lines could cause a segfault
844 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
845 Changes:
846 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
847 - new libOSMesa.so library, contains the OSMesa driver interface
848 </pre>
849
850
851 <h2>May 17, 2001</h2>
852 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
853 Here's what's new:</p>
854 <pre> Bug fixes:
855 - deleting the currently bound texture could cause bad problems
856 - using fog could result in random vertex alpha values
857 - AA triangle rendering could touch pixels outside right window bound
858 - fixed byteswapping problem in clear_32bit_ximage() function
859 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
860 - fixed memory leak in glXUseXFont()
861 - fragment sampling in AA triangle function was off by 1/2 pixel
862 - Windows: reading pixels from framebuffer didn't always work
863 - glConvolutionFilter2D could segfault or cause FP exception
864 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
865 - GL_NAND logicop didn't work right in RGBA mode
866 - fixed a memory corruption bug in vertex buffer reset code
867 - clearing the softwara alpha buffer with scissoring was broken
868 - fixed a few color index mode fog bugs
869 - fixed some bad assertions in color index mode
870 - fixed FX line 'stipple' bug #420091
871 Changes:
872 - optimized writing mono-colored pixel spans to X pixmaps
873 - increased max viewport size to 2048 x 2048
874 </pre>
875
876
877 <h2>April 29, 2001</h2>
878 <p>New Mesa website</p>
879 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
880
881
882 <h2>February 14, 2001</h2>
883 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
884 <pre> New:
885 - fixed some Linux build problems
886 - fixed some Windows build problems
887 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
888 Bug fixes:
889 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
890 - various state-update code changes needed for DRI bugs
891 - disabled pixel transfer ops in glColorTable commands, not needed
892 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
893 - updated sources and fixed compile problems in widgets-mesa/
894 - GLX_PBUFFER enum value was wrong in glx.h
895 - fixed a glColorMaterial lighting bug
896 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
897 - glXCopySubBufferMESA() Y position was off by one
898 - Error checking of glTexSubImage3D() was broken (bug 128775)
899 - glPopAttrib() didn't restore all derived Mesa state correctly
900 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
901 conformance problems at 16bpp.
902 - clearing depth buffer with scissoring was broken, would segfault
903 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
904 - fixed a line clipping bug (reported by Craig McDaniel)
905 - fixed RGB color over/underflow bug for very tiny triangles
906 Known problems:
907 - NURBS or evaluator surfaces inside display lists don't always work
908 </pre>
909 <p>
910 </p><h2>November 3, 2000</h2>
911 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
912 <pre> New:
913 - optimized glDrawPixels for glPixelZoom(1,-1)
914 Bug Fixes:
915 - widgets-mesa/src/*.c files were missing from 3.3 distro
916 - include/GL/mesa_wgl.h file was missing from 3.3 distro
917 - fixed some Win32 compile problems
918 - texture object priorities weren't getting initialized to 1.0
919 - glAreTexturesResident return value was wrong when using hardware
920 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
921 - glReadPixels with GLushort packed types was broken
922 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
923 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
924 - fixed some typos/bugs in the VB code
925 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
926 - optimized glDrawPixels paths weren't being used
927 - per-fragment fog calculation didn't work without a Z buffer
928 - improved blending accuracy, fixes Glean blendFunc test failures
929 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
930 - glXGetProcAddressARB() didn't always return the right address
931 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
932 - texture matrix changes weren't always detected (GLUT projtex demo)
933 - fixed random color problem in vertex fog code
934 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
935 Changes:
936 - finished internal support for compressed textures for DRI
937 </pre>
938 <p>
939 </p><h2>April 24, 2000</h2>
940 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
941 <pre> Bug fixes:
942 - fixed memcpy bugs in span.c
943 - fixed missing glEnd problem in demos/tessdemo.c
944 - fixed bug when clearing 24bpp Ximages
945 - fixed clipping problem found in Unreal Tournament
946 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
947 - fixed Loki's 3dfx RGB vs BGR bug
948 - fixed Loki's 3dfx smooth/flat shading bug in SoF
949 Changes:
950 - updated docs/README file
951 - use bcopy() optimizations on FreeBSD
952 - re-enabled the optimized persp_textured_triangle() function
953 </pre>
954 <p>
955 </p><h2>March 23, 2000</h2>
956 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
957 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
958 just bug fixes.</p>
959 <p>Here's what's changed:
960
961 </p><ul>
962 Bug fixes:
963 <ul>
964 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
965 - added missing glHintPGI() function<br>
966 - fixed a polygon culling bug<br>
967 - fixed bugs in gluPartialDisk()<br>
968 - Z values in selection mode were wrong<br>
969 - added missing tokens:
970 <ul>
971 GL_SMOOTH_POINT_SIZE_RANGE<br>
972 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
973 GL_SMOOTH_LINE_WIDTH_RANGE<br>
974 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
975 GL_ALIASED_POINT_SIZE_RANGE<br>
976 GL_ALIASED_LINE_WIDTH_RANGE
977 </ul>
978 - fixed glCopyPixels when copying from back to front buffer<br>
979 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
980 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
981 - glDeleteTextures() didn't decrement reference count correctly<br>
982 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
983 - Actual depth of transformation matrix stacks was off by one<br>
984 - 24bpp visuals didn't address pixels correctly<br>
985 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
986 - 101691 - Polygon clipping and GL_LINE<br>
987 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
988 - 101808 - Non-glVertexArrays tristrip bug<br>
989 - 101971 - find_last_3f on Dec OSF (worked around)<br>
990 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
991 - 102893 - orientations of modelview cause segfault
992 </ul>
993 New:
994 <ul>
995 - updated SVGA Linux driver<br>
996 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
997 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
998 - changed -O2 to -O3 for a number of gcc configs
999 </ul>
1000 Changes:
1001 <ul>
1002 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1003 </ul>
1004 </ul>
1005
1006 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1007 Mesa3D website at sourceforge.<br>
1008 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1009 <p>-- Brian</p>
1010 <p>
1011 </p><h2>December 17, 1999</h2>
1012 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1013 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1014 <p>
1015 </p><h2>December 14, 1999</h2>
1016 <p>Mesa 3.1 is released!</p>
1017 <p>
1018 </p><h2>September 21, 1999</h2>
1019 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1020 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1021 that seem to be... yes, I've just received confirmation from the beta center, they
1022 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1023 Keith Whitwell for preparing these for us during Brian's absence.</p>
1024 <p>
1025 </p><h2>August 30, 1999</h2>
1026 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1027 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1028 <p>I've been working on Mesa in my spare time for over five years. With Precision
1029 Insight I now have the opportunity to devote my full attention to advancing Mesa
1030 and OpenGL on Linux.</p>
1031 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1032 my work will continue to be open sourced and available to any other programmers who
1033 may want to contribute to it, or use it for other projects or platforms</p>
1034 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1035 <p>
1036 </p><h2>August 23, 1999</h2>
1037 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1038 Note that this is a new archive, so you will need to re-checkout the archive. That
1039 means don't <i>cvs update</i> from a previous download.</p>
1040 <p>
1041 </p><h2>August 17, 1999</h2>
1042 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1043 BOF meeting is now available.</p>
1044 <p>-Brian</p>
1045 <p>
1046 </p><h2>August 14, 1999</h2>
1047 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1048 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1049 patient.</p>
1050 <p>-Brian</p>
1051 <p>
1052 </p><h2>June 7, 1999</h2>
1053 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1054 <p>
1055 </p><h2>June 2, 1999</h2>
1056 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1057 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1058 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1059 <p>
1060 </p><h2>May 24, 1999</h2>
1061 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1062 If you are into the quake scene, you may want to try this out, as it contains some
1063 optimizations specifically in the Q3A rendering path.
1064 <p>
1065 </p><h2>May 13, 1999</h2>
1066 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1067 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1068 <p>
1069 </p><h2>May 13, 1999</h2>
1070 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1071 US$10,000 to the Mesa project to support its continuing development.
1072 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1073 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1074
1075 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1076 improve performance on 3d hardware. Thanks to Keith's work, many
1077 applications using Mesa 3.1 will see a dramatic performance increase
1078 over Mesa 3.0. The donation will allow Keith to continue working on
1079 Mesa full time for some time to come.
1080
1081 For more information about Mesa see www.mesa3d.org. For more
1082 information about id Software, Inc. see www.idsoftware.com.
1083
1084 --------------------------------
1085
1086 This donation from John/id is very generous. Keith and I are very
1087 grateful.
1088
1089 </pre>
1090 <p>
1091 </p><h2>May 1, 1999</h2>
1092 <p>John Carmack made an interesting .plan update yesterday:
1093
1094 </p><ul>
1095 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1096 should be helpful to the various Linux 3D teams. <br>
1097 </i>http://www.quake3arena.com/news/glopt.html</i>"
1098 </ul>
1099
1100 <p>
1101 </p><h2>April 7, 1999</h2>
1102 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1103 <p>
1104 </p><h2>March 18, 1999</h2>
1105 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1106 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1107 <p>
1108 </p><h2>February 16, 1999</h2>
1109 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1110 source code</a>.</p>
1111 <p>
1112 </p><h2>January 22, 1999</h2>
1113 <p>www.mesa3d.org established</p>
1114
1115
1116 </p>
1117
1118
1119 <hr>
1120 $Id: news.html,v 3.33 2006/12/02 18:18:41 brianp Exp $
1121 </body>
1122 </html>