Fix a refcounting mistake with first_swap_fence.
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
6
7 <BODY>
8
9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>March 26, 2007</h2>
15 <p>
16 The new Shading Language compiler branch has been merged into the git
17 master branch. This is a step toward hardware support for the OpenGL
18 2.0 Shading Language and will be included in the next Mesa release.
19 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
20 </a> has been updated with a new test that does over 130 tests of the
21 shading language and built-in functions.
22 </p>
23
24 <h2>April 2007</h2>
25 <p>
26 Thomas Hellstr&ouml;m of
27 <a href="http://www.tungstengraphics.com" target="_parent">
28 Tungsten Graphics</a> has written a whitepaper describing the new
29 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
30 system</a>.
31 </p>
32
33 <h2>December 5, 2006</h2>
34 <p>
35 Mesa is now using git as its source code management system.
36 The previous CVS repository should no longer be used.
37 See the <a href="repository.html">repository page</a> for more information.
38 </p>
39
40 <h2>December 2, 2006</h2>
41 <p>
42 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
43 This is a new development release.
44 </p>
45
46 <h2>September 15, 2006</h2>
47 <p>
48 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
49 This is a new development release.
50 </p>
51
52 <h2>March 31, 2006</h2>
53 <p>
54 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
55 This is a new development release.
56 </p>
57
58
59 <h2>February 2, 2006</h2>
60 <p>
61 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
62 This is stable, bug-fix release.
63 </p>
64
65
66 <h2>November 29, 2005</h2>
67 <p>
68 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
69 This is stable, bug-fix release.
70 </p>
71
72
73
74 <h2>October 24, 2005</h2>
75 <p>
76 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
77 This is stable, bug-fix release.
78 </p>
79
80
81 <h2>August 19, 2005</h2>
82 <p>
83 Mesa 6.3.2 has been released.
84 Note: there was no public release of version 6.3.1.
85 </p>
86 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
87 <p>
88 The MD5 checksums are:
89 </p>
90 <pre>
91 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
92 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
93 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
94 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
95 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
96 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
97 </pre>
98
99
100 <h2>July 20, 2005</h2>
101 <p>
102 Mesa 6.3 has been released.
103 This is a development release with new features, changes and bug fixes.
104 </p>
105 <pre>
106 New:
107 - GL_EXT_framebuffer_object extension
108 - GL_ARB_draw_buffers extension
109 - GL_ARB_pixel_buffer_object extension
110 - GL_OES_read_format extension (Ian Romanick)
111 - DirectFB driver (Claudio Ciccani)
112 - x86_64 vertex transformation code (Mikko T.)
113 Changes:
114 - added -stereo option for glxgears demo (Jacek Rosik)
115 - updated the PBuffer demo code in xdemos/ directory
116 - glDeleteTextures/Programs/Buffers() now makes the object ID
117 available for immediate re-use
118 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
119 - lots of internal changes for GL_EXT_framebuffer_object
120 Bug fixes:
121 - some functions didn't support PBO functionality
122 - glGetTexImage didn't convert color index images to RGBA as required
123 - fragment program texcoords were sometimes wrong for points and lines
124 - fixed problem with negative dot product in arbfplight, fplight demos
125 - fixed bug in perspective correction of antialiased, textured lines
126 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
127 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
128 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
129 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
130 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
131 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
132 - glXChooseFBConfig() crashed if attribList pointer was NULL
133 - program state.light[n].spot.direction.w was wrong value (bug 3083)
134 - fragment program fog option required glEnable(GL_FOG) - wrong.
135 - glColorTable() could produce a Mesa implementation error (bug 3135)
136 - RasterPos could get corrupted by color index rendering path
137 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
138 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
139 - fixed a few Darwin compilation problems
140 </pre>
141 <p>
142 The MD5 checksums are:
143 </p>
144 <pre>
145 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
146 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
147 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
148 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
149 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
150 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
151 </pre>
152
153
154 <h2>December 9, 2004</h2>
155 <p>
156 Mesa 6.2.1 has been released.
157 This is a stable release which just fixes bugs since the 6.2 release.
158 </p>
159 <pre>
160 Bug fixes:
161 - don't apply regular fog or color sum when using a fragment program
162 - glProgramEnvParameter4fARB always generated an error on
163 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
164 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
165 - fixed width/height mix-up in glSeparableFilter2D()
166 - fixed regression in glCopyPixels + convolution
167 - glReadPixels from a clipped front color buffer didn't always work
168 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
169 - Attempting queries/accesses of VBO 0 weren't detected as errors
170 - paletted textures failed if the palette had fewer than 256 entries
171 Changes:
172 - fixed a bunch of compiler warnings found with gcc 3.4
173 - bug reports should to go bugzilla.freedesktop.org
174 </pre>
175 <p>
176 The MD5 checksums are:
177 </p>
178 <pre>
179 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
180 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
181 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
182 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
183 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
184 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
185 </pre>
186
187
188 <h2>October 2, 2004</h2>
189 <p>
190 Mesa 6.2 has been released.
191 This is a stable release which just fixes bugs since the 6.1 release.
192 </p>
193 <pre>
194 New:
195 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
196 - updated Doxygen support (Jose Fonseca)
197 Changes:
198 - some GGI driver updates (Christoph Egger, bug 1025977)
199 Bug fixes:
200 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
201 - fixed a few compilation issues on IRIX
202 - fixed a matrix classification bug (reported by Wes Bethel)
203 - we weren't reseting the vertex/fragment program error state
204 before parsing (Dave Reveman)
205 - adjust texcoords for sampling texture rectangles (Dave Reveman)
206 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
207 - repeated calls to glDeleteTexture(t) could lead to a crash
208 - fixed potential ref count bugs in VBOs and vertex/fragment programs
209 - spriteblast demo didn't handle window size changes correctly
210 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
211 - fixed color index mode glDrawPixels bug (Karl Schultz)
212 </pre>
213 <p>
214 The MD5 checksums are:
215 </p>
216 <pre>
217 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
218 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
219 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
220 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
221 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
222 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
223 </pre>
224
225
226 <h2>August 18, 2004</h2>
227 <p>
228 Mesa 6.1 has been released.
229 This is a new development release (version 6.2 will be a stabilization
230 release).
231 </p>
232 <pre>
233 New:
234 - Revamped Makefile system
235 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
236 - internal driver interface changes related to texture object
237 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
238 - option to walk triangle edges with double-precision floats
239 (Justin Novosad of Discreet) (see config.h file)
240 - support for AUX buffers in software GLX driver
241 - updated glext.h to version 24 and glxext.h to version 6
242 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
243 - updated BeOS support (Philippe Houdoin)
244 Changes:
245 - fragment fog interpolation is perspective corrected now
246 - new glTexImage code, much cleaner, may be a bit faster
247 Bug fixes:
248 - glArrayElement in display lists didn't handle generic vertex attribs
249 - glFogCoord didn't always work properly
250 - ARB_fragment_program fog options didn't work
251 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
252 - ARB frag prog TEX and TEXP instructions now use LOD=0
253 - glTexEnviv in display lists didn't work
254 - glRasterPos didn't do texgen or apply texture matrix
255 - GL_DOUBLE-valued vertex arrays were broken in some cases
256 - fixed texture rectangle edge/border sampling bugs
257 - sampling an incomplete texture in a fragment program would segfault
258 - glTexImage was missing a few error checks
259 - fixed some minor glGetTexParameter glitches
260 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
261 - fragment program writes to RC/HC register were broken
262 - fixed a few glitches in GL_HP_occlusion_test extension
263 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
264 - vertex program state references were broken
265 - fixed triangle color interpolation bug on AIX (Shane Blackett)
266 - fixed a number of minor memory leaks (bug #1002030)
267 </pre>
268 The MD5 checksums are:
269 </p>
270 <pre>
271 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
272 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
273 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
274 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
275 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
276 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
277 </pre>
278
279
280
281 <h2>April 2, 2004</h2>
282
283 <p>
284 Mesa 6.0.1 has been released.
285 This release basically just fixes bugs since the 6.0. release.
286 </p>
287 <pre>
288 New:
289 - upgraded glext.h to version 22
290 - new build targets (Dan Schikore)
291 - new linux-x86-opteron build target (Heath Feather)
292 Bug fixes:
293 - glBindProgramARB didn't update all necessary state
294 - fixed build problems on OpenBSD
295 - omit CVS directories from tarballs
296 - glGetTexImage(GL_COLOR_INDEX) was broken
297 - fixed an infinite loop in t&l module
298 - silenced some valgrind warnings about using unitialized memory
299 - fixed some compilation/link glitches on IRIX (Mike Stephens)
300 - glBindProgram wasn't getting compiled into display lists
301 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
302 - two-sided lighting and vertex program didn't work (bug 887330)
303 - stores to program parameter registers in vertex state programs
304 didn't work.
305 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
306 - glXCreateWindow() wasn't fully implemented (bug 890894)
307 - generic vertex attribute arrays didn't work in display lists
308 - vertex buffer objects' default usage and access fields were wrong
309 - glDrawArrays with start!=0 was broken
310 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
311 - linux-osmesa16-static config didn't work
312 - fixed a few color index rendering problems (bug 910687)
313 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
314 - OSMesa RGB and BGR modes were broken
315 - glProgramStringARB mistakenly required a null-terminated string
316 - fragment program XPD instruction was incorrect
317 - glGetMaterial() didn't work reliably
318 </pre>
319 The MD5 checksums are:
320 </p>
321 <pre>
322 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
323 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
324 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
325 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
326 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
327 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
328 </pre>
329
330
331
332 <h2>January 16, 2004</h2>
333
334 <p>
335 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
336 and primarily just incorporates bug fixes.
337 </p>
338 <pre>
339 New:
340 - full OpenGL 1.5 support
341 - updated GL/glext.h file to version 21
342 Changes:
343 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
344 Bug fixes:
345 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
346 clamping issue
347 - updated suno5-gcc configs
348 - glColor3 functions sometimes resulted in undefined alpha values
349 - fixed FP divide by zero error seen on VMS with xlockmore, others
350 - fixed vertex/fragment program debug problem (bug 873011)
351 - building on AIX with gcc works now
352 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
353 - glDrawRangeElements tried to modify potentially read-only storage
354 - updated files for building on Windows
355 </pre>
356
357
358
359 <h2>December 28, 2003</h2>
360
361 <p>
362 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
363 target="_parent">
364 freedesktop.org</a> because of problems with SourceForge's anonymous
365 CVS service.
366 </p>
367
368 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
369 </p>
370
371
372 <h2>December 17, 2003</h2>
373
374 <p>
375 Mesa 5.1 has been released. This is a new development release.
376 Mesa 6.0 will be the next stable release and will support all
377 OpenGL 1.5 features.
378 </p>
379 <pre>
380 New features:
381 - reorganized directory tree
382 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
383 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
384 - GL_SGI_texture_color_table extension (Eric Plante)
385 - GL_NV_fragment_program extension
386 - GL_NV_light_max_exponent extension
387 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
388 - GL_ARB_occlusion_query extension
389 - GL_ARB_point_sprite extension
390 - GL_ARB_texture_non_power_of_two extension
391 - GL_IBM_multimode_draw_arrays extension
392 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
393 - GL_ARB_vertex_buffer_object extension
394 - new X86 feature detection code (Petr Sebor)
395 - less memory used for display lists and vertex buffers
396 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
397 - new version (18) of glext.h header
398 - new spriteblast.c demo of GL_ARB_point_sprite
399 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
400 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
401 Bug fixes:
402 - really enable OpenGL 1.4 features in DOS driver.
403 - fixed issues in glDrawPixels and glCopyPixels for very wide images
404 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
405 - fixed some texgen bugs reported by Daniel Borca
406 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
407 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
408 - fixed RGBA blend enable bug (Ville Syrjala)
409 - glAccum is supposed to be a no-op in selection/feedback mode
410 - fixed texgen bug #597589 (John Popplewell)
411 Changes:
412 - dropped API trace feature (src/Trace/)
413 - documentation overhaul. merged with website content. more html.
414 - glxgears.c demo updated to use GLX swap rate extensions
415 - glTexImage1/2/3D now allows width/height/depth = 0
416 - disable SPARC asm code on Linux (bug 852204)
417 </pre>
418
419 The MD5 checksums are:
420 </p>
421 <pre>
422 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
423 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
424 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
425 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
426 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
427 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
428 </pre>
429
430
431 <H2>November 12, 2003</H2>
432
433 <p>
434 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
435 number of automake/libtool problems.
436 </p>
437 <p>
438 The new MD5 checksums are:
439 </p>
440 <pre>
441 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
442 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
443 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
444 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
445 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
446 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
447 </pre>
448
449
450
451 <h2>September 5, 2003</h2>
452
453 <p>
454 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
455 </p>
456 <pre>
457 Bug fixes:
458 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
459 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
460 - GL_CURRENT_MATRIX_NV query was wrong
461 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
462 - GL_LIST_MODE query wasn't correct
463 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
464 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
465 - blended, wide lines didn't always work correctly (bug 711595)
466 - glVertexAttrib4svNV w component was always 1
467 - fixed bug in GL_IBM_rasterpos_clip (missing return)
468 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
469 - a few Solaris compilation fixes
470 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
471 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
472 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
473 - glFog() didn't clamp fog colors
474 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
475 gl[Get]TexParameteri[v] functions
476 - fixed invalid memory references in glTexGen functions (bug 781602)
477 - integer-valued color arrays weren't handled correctly
478 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
479 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
480 Changes:
481 - build GLUT with -fexceptions so C++ apps propogate exceptions
482 </pre>
483
484
485
486 <h2>June 2003</h2>
487
488 <p>
489 Mesa's directory tree has been overhauled.
490 Things are better organized now with some thought toward future needs.
491 </p>
492 <p>
493 In CVS, the latest Mesa 5.1 development code is now rooted under the
494 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
495 holds the Mesa 5.0.x code which will be abandoned at some point.
496 </p>
497
498
499
500 <h2>March 30, 2003</h2>
501
502 <p>
503 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
504 </p>
505 <pre>
506 New:
507 - DOS driver updates from Daniel Borca
508 - updated GL/gl_mangle.h file (Bill Hoffman)
509 Bug fixes:
510 - auto mipmap generation for cube maps was broken (bug 641363)
511 - writing/clearing software alpha channels was unreliable
512 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
513 - fixed some bad assertions found with shadowtex demo
514 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
515 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
516 - fixed potential segfault in texture object validation (bug 659012)
517 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
518 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
519 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
520 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
521 - fixed compilation problem on Solaris7/x86 (bug 536406)
522 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
523 - fixed NeXT build problem (FABSF macro)
524 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
525 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
526 - AA line and triangle Z values are now rounded, not truncated
527 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
528 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
529 - fixed a minor GL_COLOR_MATERIAL bug
530 - NV vertex program EXP instruction was broken
531 - glColorMask misbehaved with X window / pixmap rendering
532 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
533 - attempt to fix GGI compilation problem when MesaDemos not present
534 - NV vertex program ARL-relative fetches didn't work
535 Changes:
536 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
537 - updated winpos and pointblast demos to use ARB extensions
538 - disable SPARC normal transformation code (bug 673938)
539 - GLU fixes for OS/2 (Evgeny Kotsuba)
540 </pre>
541 <p>
542 MD5 checksums follow:
543 </p>
544 <pre>
545 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
546 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
547 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
548 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
549 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
550 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
551 </pre>
552
553
554
555 <h2>March 7, 2003</h2>
556 <p>
557 Website and documentation overhaul.
558 </p>
559 <p>
560 The website content and Mesa documentation (from the doc/ directory) have
561 been merged together.
562 All the documentation files have been entered into the CVS repository.
563 Many of the old plain-text files have been converted to html and modernized.
564 </p>
565
566
567 <h2>November 13, 2002</h2>
568 <p>Mesa 5.0 has been released. This is a stable release which
569 implements the OpenGL 1.4 specification.
570 </p><pre>New:
571 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
572 - removed some overlooked debugging code
573 - glxinfo updated to support GLX_ARB_multisample
574 - GLUT now support GLX_ARB_multisample
575 - updated DOS driver (Daniel Borca)
576 Bug fixes:
577 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
578 - fixed potential bug in _mesa_align_malloc/calloc()
579 - fixed missing triangle bug when running vertex programs
580 - fixed a few HPUX compilation problems
581 - FX (Glide) driver didn't compile
582 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
583 - a few EXT functions, like glGenTexturesEXT, were no-ops
584 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
585 glMultiDrawArrays and glMultiDrawElements were missing
586 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
587 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
588 - fixed one-bit error in point/line fragment Z calculation
589 - fixed potential segfault in fakeglx code
590 - fixed color overflow problem in DOT3 texture env mode
591 </pre>
592
593
594 <h2>October 29, 2002</h2>
595 <p>Mesa 4.1 has been released. This is a new development release.
596 For a stable release, get 4.0.4.
597 </p><pre>New:
598 - GL_NV_vertex_program extension
599 - GL_NV_vertex_program1_1 extension
600 - GL_ARB_window_pos extension
601 - GL_ARB_depth_texture extension
602 - GL_ARB_shadow extension
603 - GL_ARB_shadow_ambient extension
604 - GL_EXT_shadow_funcs extension
605 - GL_ARB_point_parameters extension
606 - GL_ARB_texture_env_crossbar
607 - GL_NV_point_sprite extension
608 - GL_NV_texture_rectangle extension
609 - GL_EXT_multi_draw_arrays extension
610 - GL_EXT_stencil_two_side extension
611 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
612 - GL_ATI_texture_mirror_once extension (Ian Romanick)
613 - massive overhaul/simplification of software rasterizer module,
614 many contributions from Klaus Niederkrueger
615 - faster software texturing in some cases (i.e. trilinear filtering)
616 - new OSMesaGetProcAddress() function
617 - more blend modes implemented with MMX code (Jose Fonseca)
618 - added glutGetProcAddress() to GLUT
619 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
620 - pbinfo and pbdemo PBuffer programs
621 - glxinfo -v prints transprent pixel info (Gerd Sussner)
622 Bug fixes:
623 - better mipmap LOD computation (prevents excessive blurriness)
624 - OSMesaMakeCurrent() didn't recognize buffer size changes
625 - assorted conformance fixes for 16-bit/channel rendering
626 - texcombine alpha subtraction mode was broken
627 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
628 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
629 - fixed divide by zero error in NURBS tessellator (Jon Perry)
630 - fixed GL_LINEAR fog bug by adding clamping
631 - fixed FP exceptions found using Alpha CPU
632 - 3dfx/glide driver render-to-window feature was broken
633 - added missing GLX_TRANSPARENT_RGB token to glx.h
634 - fixed error checking related to paletted textures
635 - fixed reference count error in glDeleteTextures (Randy Fayan)
636 Changes:
637 - New spec file and Python code to generate some GL dispatch files
638 - Glide driver defaults to "no" with autoconf/automake
639 - floating point color channels now clamped to [0,inf)
640 - updated demos/stex3d with new options
641 </pre>
642
643
644 <h2>October 4, 2002</h2>
645 <p>
646 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
647 </p>
648
649 <h2>October 3, 2002</h2>
650 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
651 </p><pre> New:
652 - GL_NV_texture_rectangle extension
653 - updated glext.h header (version 17)
654 - updated DOS driver (Daniel Borca)
655 - updated BeOS R5 driver (Philippe Houdoin)
656 - added GL_IBM_texture_mirror_repeat
657 - glxinfo now takes -l option to print interesting OpenGL limits info
658 - GL_MESA_ycbcr_texture extension
659 - GL_APPLE_client_storage extension (for some DRI drivers only)
660 - GL_MESA_pack_invert extension
661 Bug fixes:
662 - fixed GL_LINEAR fog bug by adding clamping
663 - fixed FP exceptions found using Alpha CPU
664 - 3dfx MESA_GLX_FX=window (render to window) didn't work
665 - fixed memory leak in wglCreateContest (Karl Schultz)
666 - define GLAPIENTRY and GLAPI if undefined in glu.h
667 - wglGetProcAddress didn't handle all API functions
668 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
669 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
670 - error checking in compressed tex image functions had some glitches
671 - fixed AIX compile problem in src/config.c
672 - glGetTexImage was using pixel unpacking instead of packing params
673 - auto-mipmap generation for cube maps was incorrect
674 Changes:
675 - max texture units reduced to six to accomodate texture rectangles
676 - removed unfinished GL_MESA_sprite_point extension code
677 </pre>
678
679 <h2>June 25, 2002</h2>
680 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
681 </p><pre> New:
682 - updated GL/glext.h file (version 15)
683 - corrected MMX blend code (Jose Fonseca)
684 - support for software-based alpha planes in Windows driver
685 - updated GGI driver (Filip Spacek)
686 Bug fixes:
687 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
688 - OSMesaMakeCurrent() didn't recognize buffer size changes
689 - assorted conformance fixes for 16-bit/channel rendering
690 - texcombine alpha subtraction mode was broken
691 - fixed lighting bug with non-uniform scaling and display lists
692 - fixed bug when deleting shared display lists
693 - disabled SPARC cliptest assembly code (Mesa bug 544665)
694 - fixed a couple Solaris compilation/link problems
695 - blending clipped glDrawPixels didn't always work
696 - glGetTexImage() didn't accept packed pixel types
697 - glPixelMapu[is]v() could explode given too large of pixelmap
698 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
699 - glXCopyContext() could lead to segfaults
700 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
701 Changes:
702 - lots of C++ (g++) code clean-ups
703 - lots of T&amp;L updates for the Radeon DRI driver
704 Known bugs:
705 - mipmap LOD computation (fixed for Mesa 4.1)
706 </pre>
707
708 <h2>April 2, 2002</h2>
709 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
710 </p><pre> New:
711 - New DOS (DJGPP) driver written by Daniel Borca
712 - New driver interface functions for TCL drivers (such as Radeon DRI)
713 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
714 if using deep color channels
715 - latest GL/glext.h and GL/glxext.h headers from SGI
716 Bug fixes:
717 - GL_BLEND with non-black texture env color wasn't always correct
718 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
719 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
720 - glReadPixels was sometimes mistakenly clipped by the scissor box
721 - glDraw/ReadPixels didn't catch all the errors that they should have
722 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
723 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
724 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
725 - glColorMask as sometimes effecting glXSwapBuffers()
726 - fixed a potential bug in XMesaGarbageCollect()
727 - N threads rendering into one window didn't work reliably
728 - glCopyPixels didn't work for deep color channels
729 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
730 - glPopAttrib() didn't correctly restore user clip planes
731 - user clip planes failed for some perspective projections (Chromium)
732 </pre>
733
734 <h2>December 17, 2001</h2>
735 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
736 </p><pre> New:
737 - better sub-pixel sample positions for AA triangles (Ray Tice)
738 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
739 Bug fixes:
740 - added missing break statements in glGet*() for multisample cases
741 - fixed uninitialized hash table mutex bug (display lists / texobjs)
742 - fixed bad teximage error check conditional (bug 476846)
743 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
744 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
745 - silence some compiler warnings (gcc 2.96)
746 - enable the #define GL_VERSION_1_3 in GL/gl.h
747 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
748 - fixed glu.h typedef problem found with MSDev 6.0
749 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
750 - added missing 'const' to glXGetContextIDEXT() in glxext.h
751 - fixed a few glXGetProcAddress() errors (texture compression, etc)
752 - fixed start index bug in compiled vertex arrays (Keith)
753 - fixed compilation problems in src/SPARC/glapi_sparc.S
754 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
755 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
756 - provoking vertex of flat-shaded, color-index triangles was wrong
757 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
758 - glTexParameter didn't flush the vertex buffer (Ray Tice)
759 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
760 - fixed bug in normal length caching (ParaView lighting bug)
761 </pre>
762
763 <h2>October 22, 2001</h2>
764 <p>Mesa 4.0 has been released. This is a stable release.
765 </p><pre> New:
766 - Mesa 4.0 implements the OpenGL 1.3 specification
767 - GL_IBM_rasterpos_clip extension
768 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
769 - GL_ARB_texture_mirrored_repeat extension
770 - WindML UGL driver (Stephane Raimbault)
771 - added OSMESA_MAX_WIDTH/HEIGHT queries
772 - attempted compiliation fixes for Solaris 5, 7 and 8
773 - updated glext.h and glxext.h files
774 - updated Windows driver (Karl Schultz)
775 Bug fixes:
776 - added some missing GLX 1.3 tokens to include/GL/glx.h
777 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
778 - glCopyPixels with scale and bias was broken
779 - glRasterPos with lighting could segfault
780 - glDeleteTextures could leave a dangling pointer
781 - Proxy textures for cube maps didn't work
782 - fixed a number of 16-bit color channel bugs
783 - fixed a few minor memory leaks
784 - GLX context sharing was broken in 3.5
785 - fixed state-update bugs in glPopClientAttrib()
786 - fixed glDrawRangeElements() bug
787 - fixed a glPush/PopAttrib() bug related to texture binding
788 - flat-shaded, textured lines were broken
789 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
790 - lighting didn't always produce the correct alpha value
791 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
792 </pre>
793
794
795 <h2>June 21, 2001</h2>
796 <p>Mesa 3.5 has been released. This is a new development release.
797 </p><pre> New:
798 - internals of Mesa divided into modular pieces (Keith Whitwell)
799 - 100% OpenGL 1.2 conformance (passes all conformance tests)
800 - new AA line algorithm
801 - GL_EXT_convolution extension
802 - GL_ARB_imaging subset
803 - OSMesaCreateContextExt() function
804 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
805 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
806 - GL_EXT_fog_coord extension (Keith Whitwell)
807 - GL_EXT_secondary_color extension (Keith Whitwell)
808 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
809 - GL_SGIX_depth_texture extension
810 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
811 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
812 - GL_ARB_texture_env_combine extension
813 - GL_ARB_texture_env_dot3 extension
814 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
815 - OSMesaCreateContextExt() function
816 - libOSMesa.so library, contains the OSMesa driver interface
817 - GL/glxext.h header file for GLX extensions
818 - somewhat faster software texturing, fogging, depth testing
819 - all color-index conformance tests now pass (only 8bpp tested)
820 - SPARC assembly language TCL optimizations (David Miller)
821 - GL_SGIS_generate_mipmap extension
822 Bug Fixes:
823 - fbiRev and tmuRev were unitialized when using Glide3
824 - fixed a few color index mode conformance failures; all pass now
825 - now appling antialiasing coverage to alpha after texturing
826 - colors weren't getting clamped to [0,1] before color table lookup
827 - fixed RISC alignment errors caused by COPY_4UBV macro
828 - drawing wide, flat-shaded lines could cause a segfault
829 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
830 Changes:
831 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
832 - new libOSMesa.so library, contains the OSMesa driver interface
833 </pre>
834
835
836 <h2>May 17, 2001</h2>
837 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
838 Here's what's new:</p>
839 <pre> Bug fixes:
840 - deleting the currently bound texture could cause bad problems
841 - using fog could result in random vertex alpha values
842 - AA triangle rendering could touch pixels outside right window bound
843 - fixed byteswapping problem in clear_32bit_ximage() function
844 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
845 - fixed memory leak in glXUseXFont()
846 - fragment sampling in AA triangle function was off by 1/2 pixel
847 - Windows: reading pixels from framebuffer didn't always work
848 - glConvolutionFilter2D could segfault or cause FP exception
849 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
850 - GL_NAND logicop didn't work right in RGBA mode
851 - fixed a memory corruption bug in vertex buffer reset code
852 - clearing the softwara alpha buffer with scissoring was broken
853 - fixed a few color index mode fog bugs
854 - fixed some bad assertions in color index mode
855 - fixed FX line 'stipple' bug #420091
856 Changes:
857 - optimized writing mono-colored pixel spans to X pixmaps
858 - increased max viewport size to 2048 x 2048
859 </pre>
860
861
862 <h2>April 29, 2001</h2>
863 <p>New Mesa website</p>
864 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
865
866
867 <h2>February 14, 2001</h2>
868 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
869 <pre> New:
870 - fixed some Linux build problems
871 - fixed some Windows build problems
872 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
873 Bug fixes:
874 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
875 - various state-update code changes needed for DRI bugs
876 - disabled pixel transfer ops in glColorTable commands, not needed
877 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
878 - updated sources and fixed compile problems in widgets-mesa/
879 - GLX_PBUFFER enum value was wrong in glx.h
880 - fixed a glColorMaterial lighting bug
881 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
882 - glXCopySubBufferMESA() Y position was off by one
883 - Error checking of glTexSubImage3D() was broken (bug 128775)
884 - glPopAttrib() didn't restore all derived Mesa state correctly
885 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
886 conformance problems at 16bpp.
887 - clearing depth buffer with scissoring was broken, would segfault
888 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
889 - fixed a line clipping bug (reported by Craig McDaniel)
890 - fixed RGB color over/underflow bug for very tiny triangles
891 Known problems:
892 - NURBS or evaluator surfaces inside display lists don't always work
893 </pre>
894 <p>
895 </p><h2>November 3, 2000</h2>
896 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
897 <pre> New:
898 - optimized glDrawPixels for glPixelZoom(1,-1)
899 Bug Fixes:
900 - widgets-mesa/src/*.c files were missing from 3.3 distro
901 - include/GL/mesa_wgl.h file was missing from 3.3 distro
902 - fixed some Win32 compile problems
903 - texture object priorities weren't getting initialized to 1.0
904 - glAreTexturesResident return value was wrong when using hardware
905 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
906 - glReadPixels with GLushort packed types was broken
907 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
908 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
909 - fixed some typos/bugs in the VB code
910 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
911 - optimized glDrawPixels paths weren't being used
912 - per-fragment fog calculation didn't work without a Z buffer
913 - improved blending accuracy, fixes Glean blendFunc test failures
914 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
915 - glXGetProcAddressARB() didn't always return the right address
916 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
917 - texture matrix changes weren't always detected (GLUT projtex demo)
918 - fixed random color problem in vertex fog code
919 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
920 Changes:
921 - finished internal support for compressed textures for DRI
922 </pre>
923 <p>
924 </p><h2>April 24, 2000</h2>
925 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
926 <pre> Bug fixes:
927 - fixed memcpy bugs in span.c
928 - fixed missing glEnd problem in demos/tessdemo.c
929 - fixed bug when clearing 24bpp Ximages
930 - fixed clipping problem found in Unreal Tournament
931 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
932 - fixed Loki's 3dfx RGB vs BGR bug
933 - fixed Loki's 3dfx smooth/flat shading bug in SoF
934 Changes:
935 - updated docs/README file
936 - use bcopy() optimizations on FreeBSD
937 - re-enabled the optimized persp_textured_triangle() function
938 </pre>
939 <p>
940 </p><h2>March 23, 2000</h2>
941 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
942 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
943 just bug fixes.</p>
944 <p>Here's what's changed:
945
946 </p><ul>
947 Bug fixes:
948 <ul>
949 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
950 - added missing glHintPGI() function<br>
951 - fixed a polygon culling bug<br>
952 - fixed bugs in gluPartialDisk()<br>
953 - Z values in selection mode were wrong<br>
954 - added missing tokens:
955 <ul>
956 GL_SMOOTH_POINT_SIZE_RANGE<br>
957 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
958 GL_SMOOTH_LINE_WIDTH_RANGE<br>
959 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
960 GL_ALIASED_POINT_SIZE_RANGE<br>
961 GL_ALIASED_LINE_WIDTH_RANGE
962 </ul>
963 - fixed glCopyPixels when copying from back to front buffer<br>
964 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
965 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
966 - glDeleteTextures() didn't decrement reference count correctly<br>
967 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
968 - Actual depth of transformation matrix stacks was off by one<br>
969 - 24bpp visuals didn't address pixels correctly<br>
970 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
971 - 101691 - Polygon clipping and GL_LINE<br>
972 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
973 - 101808 - Non-glVertexArrays tristrip bug<br>
974 - 101971 - find_last_3f on Dec OSF (worked around)<br>
975 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
976 - 102893 - orientations of modelview cause segfault
977 </ul>
978 New:
979 <ul>
980 - updated SVGA Linux driver<br>
981 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
982 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
983 - changed -O2 to -O3 for a number of gcc configs
984 </ul>
985 Changes:
986 <ul>
987 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
988 </ul>
989 </ul>
990
991 <p>Please report any problems with this release ASAP. Bugs should be filed on the
992 Mesa3D website at sourceforge.<br>
993 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
994 <p>-- Brian</p>
995 <p>
996 </p><h2>December 17, 1999</h2>
997 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
998 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
999 <p>
1000 </p><h2>December 14, 1999</h2>
1001 <p>Mesa 3.1 is released!</p>
1002 <p>
1003 </p><h2>September 21, 1999</h2>
1004 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1005 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1006 that seem to be... yes, I've just received confirmation from the beta center, they
1007 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1008 Keith Whitwell for preparing these for us during Brian's absence.</p>
1009 <p>
1010 </p><h2>August 30, 1999</h2>
1011 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1012 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1013 <p>I've been working on Mesa in my spare time for over five years. With Precision
1014 Insight I now have the opportunity to devote my full attention to advancing Mesa
1015 and OpenGL on Linux.</p>
1016 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1017 my work will continue to be open sourced and available to any other programmers who
1018 may want to contribute to it, or use it for other projects or platforms</p>
1019 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1020 <p>
1021 </p><h2>August 23, 1999</h2>
1022 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1023 Note that this is a new archive, so you will need to re-checkout the archive. That
1024 means don't <i>cvs update</i> from a previous download.</p>
1025 <p>
1026 </p><h2>August 17, 1999</h2>
1027 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1028 BOF meeting is now available.</p>
1029 <p>-Brian</p>
1030 <p>
1031 </p><h2>August 14, 1999</h2>
1032 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1033 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1034 patient.</p>
1035 <p>-Brian</p>
1036 <p>
1037 </p><h2>June 7, 1999</h2>
1038 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1039 <p>
1040 </p><h2>June 2, 1999</h2>
1041 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1042 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1043 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1044 <p>
1045 </p><h2>May 24, 1999</h2>
1046 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1047 If you are into the quake scene, you may want to try this out, as it contains some
1048 optimizations specifically in the Q3A rendering path.
1049 <p>
1050 </p><h2>May 13, 1999</h2>
1051 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1052 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1053 <p>
1054 </p><h2>May 13, 1999</h2>
1055 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1056 US$10,000 to the Mesa project to support its continuing development.
1057 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1058 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1059
1060 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1061 improve performance on 3d hardware. Thanks to Keith's work, many
1062 applications using Mesa 3.1 will see a dramatic performance increase
1063 over Mesa 3.0. The donation will allow Keith to continue working on
1064 Mesa full time for some time to come.
1065
1066 For more information about Mesa see www.mesa3d.org. For more
1067 information about id Software, Inc. see www.idsoftware.com.
1068
1069 --------------------------------
1070
1071 This donation from John/id is very generous. Keith and I are very
1072 grateful.
1073
1074 </pre>
1075 <p>
1076 </p><h2>May 1, 1999</h2>
1077 <p>John Carmack made an interesting .plan update yesterday:
1078
1079 </p><ul>
1080 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1081 should be helpful to the various Linux 3D teams. <br>
1082 </i>http://www.quake3arena.com/news/glopt.html</i>"
1083 </ul>
1084
1085 <p>
1086 </p><h2>April 7, 1999</h2>
1087 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1088 <p>
1089 </p><h2>March 18, 1999</h2>
1090 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1091 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1092 <p>
1093 </p><h2>February 16, 1999</h2>
1094 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1095 source code</a>.</p>
1096 <p>
1097 </p><h2>January 22, 1999</h2>
1098 <p>www.mesa3d.org established</p>
1099
1100
1101 </p>
1102
1103
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