800efb6b10fdabe28829e152b45b8e85f80211e0
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
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5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
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7 <BODY>
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9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>December 9, 2004</h2>
15 <p>
16 Mesa 6.2.1 has been released.
17 This is a stable release which just fixes bugs since the 6.2 release.
18 </p>
19 <pre>
20 Bug fixes:
21 - don't apply regular fog or color sum when using a fragment program
22 - glProgramEnvParameter4fARB always generated an error on
23 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
24 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
25 - fixed width/height mix-up in glSeparableFilter2D()
26 - fixed regression in glCopyPixels + convolution
27 - glReadPixels from a clipped front color buffer didn't always work
28 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
29 - Attempting queries/accesses of VBO 0 weren't detected as errors
30 - paletted textures failed if the palette had fewer than 256 entries
31 Changes:
32 - fixed a bunch of compiler warnings found with gcc 3.4
33 - bug reports should to go bugzilla.freedesktop.org
34 </pre>
35 <p>
36 The MD5 checksums are:
37 </p>
38 <pre>
39 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
40 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
41 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
42 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
43 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
44 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
45 </pre>
46
47
48 <h2>October 2, 2004</h2>
49 <p>
50 Mesa 6.2 has been released.
51 This is a stable release which just fixes bugs since the 6.1 release.
52 </p>
53 <pre>
54 New:
55 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
56 - updated Doxygen support (Jose Fonseca)
57 Changes:
58 - some GGI driver updates (Christoph Egger, bug 1025977)
59 Bug fixes:
60 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
61 - fixed a few compilation issues on IRIX
62 - fixed a matrix classification bug (reported by Wes Bethel)
63 - we weren't reseting the vertex/fragment program error state
64 before parsing (Dave Reveman)
65 - adjust texcoords for sampling texture rectangles (Dave Reveman)
66 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
67 - repeated calls to glDeleteTexture(t) could lead to a crash
68 - fixed potential ref count bugs in VBOs and vertex/fragment programs
69 - spriteblast demo didn't handle window size changes correctly
70 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
71 - fixed color index mode glDrawPixels bug (Karl Schultz)
72 </pre>
73 <p>
74 The MD5 checksums are:
75 </p>
76 <pre>
77 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
78 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
79 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
80 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
81 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
82 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
83 </pre>
84
85
86 <h2>August 18, 2004</h2>
87 <p>
88 Mesa 6.1 has been released.
89 This is a new development release (version 6.2 will be a stabilization
90 release).
91 </p>
92 <pre>
93 New:
94 - Revamped Makefile system
95 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
96 - internal driver interface changes related to texture object
97 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
98 - option to walk triangle edges with double-precision floats
99 (Justin Novosad of Discreet) (see config.h file)
100 - support for AUX buffers in software GLX driver
101 - updated glext.h to version 24 and glxext.h to version 6
102 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
103 - updated BeOS support (Philippe Houdoin)
104 Changes:
105 - fragment fog interpolation is perspective corrected now
106 - new glTexImage code, much cleaner, may be a bit faster
107 Bug fixes:
108 - glArrayElement in display lists didn't handle generic vertex attribs
109 - glFogCoord didn't always work properly
110 - ARB_fragment_program fog options didn't work
111 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
112 - ARB frag prog TEX and TEXP instructions now use LOD=0
113 - glTexEnviv in display lists didn't work
114 - glRasterPos didn't do texgen or apply texture matrix
115 - GL_DOUBLE-valued vertex arrays were broken in some cases
116 - fixed texture rectangle edge/border sampling bugs
117 - sampling an incomplete texture in a fragment program would segfault
118 - glTexImage was missing a few error checks
119 - fixed some minor glGetTexParameter glitches
120 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
121 - fragment program writes to RC/HC register were broken
122 - fixed a few glitches in GL_HP_occlusion_test extension
123 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
124 - vertex program state references were broken
125 - fixed triangle color interpolation bug on AIX (Shane Blackett)
126 - fixed a number of minor memory leaks (bug #1002030)
127 </pre>
128 The MD5 checksums are:
129 </p>
130 <pre>
131 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
132 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
133 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
134 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
135 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
136 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
137 </pre>
138
139
140
141 <h2>April 2, 2004</h2>
142
143 <p>
144 Mesa 6.0.1 has been released.
145 This release basically just fixes bugs since the 6.0. release.
146 </p>
147 <pre>
148 New:
149 - upgraded glext.h to version 22
150 - new build targets (Dan Schikore)
151 - new linux-x86-opteron build target (Heath Feather)
152 Bug fixes:
153 - glBindProgramARB didn't update all necessary state
154 - fixed build problems on OpenBSD
155 - omit CVS directories from tarballs
156 - glGetTexImage(GL_COLOR_INDEX) was broken
157 - fixed an infinite loop in t&l module
158 - silenced some valgrind warnings about using unitialized memory
159 - fixed some compilation/link glitches on IRIX (Mike Stephens)
160 - glBindProgram wasn't getting compiled into display lists
161 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
162 - two-sided lighting and vertex program didn't work (bug 887330)
163 - stores to program parameter registers in vertex state programs
164 didn't work.
165 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
166 - glXCreateWindow() wasn't fully implemented (bug 890894)
167 - generic vertex attribute arrays didn't work in display lists
168 - vertex buffer objects' default usage and access fields were wrong
169 - glDrawArrays with start!=0 was broken
170 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
171 - linux-osmesa16-static config didn't work
172 - fixed a few color index rendering problems (bug 910687)
173 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
174 - OSMesa RGB and BGR modes were broken
175 - glProgramStringARB mistakenly required a null-terminated string
176 - fragment program XPD instruction was incorrect
177 - glGetMaterial() didn't work reliably
178 </pre>
179 The MD5 checksums are:
180 </p>
181 <pre>
182 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
183 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
184 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
185 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
186 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
187 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
188 </pre>
189
190
191
192 <h2>January 16, 2004</h2>
193
194 <p>
195 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
196 and primarily just incorporates bug fixes.
197 </p>
198 <pre>
199 New:
200 - full OpenGL 1.5 support
201 - updated GL/glext.h file to version 21
202 Changes:
203 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
204 Bug fixes:
205 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
206 clamping issue
207 - updated suno5-gcc configs
208 - glColor3 functions sometimes resulted in undefined alpha values
209 - fixed FP divide by zero error seen on VMS with xlockmore, others
210 - fixed vertex/fragment program debug problem (bug 873011)
211 - building on AIX with gcc works now
212 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
213 - glDrawRangeElements tried to modify potentially read-only storage
214 - updated files for building on Windows
215 </pre>
216
217
218
219 <h2>December 28, 2003</h2>
220
221 <p>
222 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
223 target="_parent">
224 freedesktop.org</a> because of problems with SourceForge's anonymous
225 CVS service.
226 </p>
227
228 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
229 </p>
230
231
232 <h2>December 17, 2003</h2>
233
234 <p>
235 Mesa 5.1 has been released. This is a new development release.
236 Mesa 6.0 will be the next stable release and will support all
237 OpenGL 1.5 features.
238 </p>
239 <pre>
240 New features:
241 - reorganized directory tree
242 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
243 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
244 - GL_SGI_texture_color_table extension (Eric Plante)
245 - GL_NV_fragment_program extension
246 - GL_NV_light_max_exponent extension
247 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
248 - GL_ARB_occlusion_query extension
249 - GL_ARB_point_sprite extension
250 - GL_ARB_texture_non_power_of_two extension
251 - GL_IBM_multimode_draw_arrays extension
252 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
253 - GL_ARB_vertex_buffer_object extension
254 - new X86 feature detection code (Petr Sebor)
255 - less memory used for display lists and vertex buffers
256 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
257 - new version (18) of glext.h header
258 - new spriteblast.c demo of GL_ARB_point_sprite
259 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
260 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
261 Bug fixes:
262 - really enable OpenGL 1.4 features in DOS driver.
263 - fixed issues in glDrawPixels and glCopyPixels for very wide images
264 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
265 - fixed some texgen bugs reported by Daniel Borca
266 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
267 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
268 - fixed RGBA blend enable bug (Ville Syrjala)
269 - glAccum is supposed to be a no-op in selection/feedback mode
270 - fixed texgen bug #597589 (John Popplewell)
271 Changes:
272 - dropped API trace feature (src/Trace/)
273 - documentation overhaul. merged with website content. more html.
274 - glxgears.c demo updated to use GLX swap rate extensions
275 - glTexImage1/2/3D now allows width/height/depth = 0
276 - disable SPARC asm code on Linux (bug 852204)
277 </pre>
278
279 The MD5 checksums are:
280 </p>
281 <pre>
282 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
283 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
284 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
285 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
286 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
287 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
288 </pre>
289
290
291 <H2>November 12, 2003</H2>
292
293 <p>
294 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
295 number of automake/libtool problems.
296 </p>
297 <p>
298 The new MD5 checksums are:
299 </p>
300 <pre>
301 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
302 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
303 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
304 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
305 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
306 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
307 </pre>
308
309
310
311 <h2>September 5, 2003</h2>
312
313 <p>
314 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
315 </p>
316 <pre>
317 Bug fixes:
318 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
319 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
320 - GL_CURRENT_MATRIX_NV query was wrong
321 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
322 - GL_LIST_MODE query wasn't correct
323 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
324 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
325 - blended, wide lines didn't always work correctly (bug 711595)
326 - glVertexAttrib4svNV w component was always 1
327 - fixed bug in GL_IBM_rasterpos_clip (missing return)
328 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
329 - a few Solaris compilation fixes
330 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
331 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
332 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
333 - glFog() didn't clamp fog colors
334 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
335 gl[Get]TexParameteri[v] functions
336 - fixed invalid memory references in glTexGen functions (bug 781602)
337 - integer-valued color arrays weren't handled correctly
338 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
339 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
340 Changes:
341 - build GLUT with -fexceptions so C++ apps propogate exceptions
342 </pre>
343
344
345
346 <h2>June 2003</h2>
347
348 <p>
349 Mesa's directory tree has been overhauled.
350 Things are better organized now with some thought toward future needs.
351 </p>
352 <p>
353 In CVS, the latest Mesa 5.1 development code is now rooted under the
354 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
355 holds the Mesa 5.0.x code which will be abandoned at some point.
356 </p>
357
358
359
360 <h2>March 30, 2003</h2>
361
362 <p>
363 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
364 </p>
365 <pre>
366 New:
367 - DOS driver updates from Daniel Borca
368 - updated GL/gl_mangle.h file (Bill Hoffman)
369 Bug fixes:
370 - auto mipmap generation for cube maps was broken (bug 641363)
371 - writing/clearing software alpha channels was unreliable
372 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
373 - fixed some bad assertions found with shadowtex demo
374 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
375 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
376 - fixed potential segfault in texture object validation (bug 659012)
377 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
378 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
379 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
380 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
381 - fixed compilation problem on Solaris7/x86 (bug 536406)
382 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
383 - fixed NeXT build problem (FABSF macro)
384 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
385 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
386 - AA line and triangle Z values are now rounded, not truncated
387 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
388 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
389 - fixed a minor GL_COLOR_MATERIAL bug
390 - NV vertex program EXP instruction was broken
391 - glColorMask misbehaved with X window / pixmap rendering
392 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
393 - attempt to fix GGI compilation problem when MesaDemos not present
394 - NV vertex program ARL-relative fetches didn't work
395 Changes:
396 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
397 - updated winpos and pointblast demos to use ARB extensions
398 - disable SPARC normal transformation code (bug 673938)
399 - GLU fixes for OS/2 (Evgeny Kotsuba)
400 </pre>
401 <p>
402 MD5 checksums follow:
403 </p>
404 <pre>
405 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
406 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
407 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
408 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
409 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
410 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
411 </pre>
412
413
414
415 <h2>March 7, 2003</h2>
416 <p>
417 Website and documentation overhaul.
418 </p>
419 <p>
420 The website content and Mesa documentation (from the doc/ directory) have
421 been merged together.
422 All the documentation files have been entered into the CVS repository.
423 Many of the old plain-text files have been converted to html and modernized.
424 </p>
425
426
427 <h2>November 13, 2002</h2>
428 <p>Mesa 5.0 has been released. This is a stable release which
429 implements the OpenGL 1.4 specification.
430 </p><pre>New:
431 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
432 - removed some overlooked debugging code
433 - glxinfo updated to support GLX_ARB_multisample
434 - GLUT now support GLX_ARB_multisample
435 - updated DOS driver (Daniel Borca)
436 Bug fixes:
437 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
438 - fixed potential bug in _mesa_align_malloc/calloc()
439 - fixed missing triangle bug when running vertex programs
440 - fixed a few HPUX compilation problems
441 - FX (Glide) driver didn't compile
442 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
443 - a few EXT functions, like glGenTexturesEXT, were no-ops
444 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
445 glMultiDrawArrays and glMultiDrawElements were missing
446 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
447 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
448 - fixed one-bit error in point/line fragment Z calculation
449 - fixed potential segfault in fakeglx code
450 - fixed color overflow problem in DOT3 texture env mode
451 </pre>
452
453
454 <h2>October 29, 2002</h2>
455 <p>Mesa 4.1 has been released. This is a new development release.
456 For a stable release, get 4.0.4.
457 </p><pre>New:
458 - GL_NV_vertex_program extension
459 - GL_NV_vertex_program1_1 extension
460 - GL_ARB_window_pos extension
461 - GL_ARB_depth_texture extension
462 - GL_ARB_shadow extension
463 - GL_ARB_shadow_ambient extension
464 - GL_EXT_shadow_funcs extension
465 - GL_ARB_point_parameters extension
466 - GL_ARB_texture_env_crossbar
467 - GL_NV_point_sprite extension
468 - GL_NV_texture_rectangle extension
469 - GL_EXT_multi_draw_arrays extension
470 - GL_EXT_stencil_two_side extension
471 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
472 - GL_ATI_texture_mirror_once extension (Ian Romanick)
473 - massive overhaul/simplification of software rasterizer module,
474 many contributions from Klaus Niederkrueger
475 - faster software texturing in some cases (i.e. trilinear filtering)
476 - new OSMesaGetProcAddress() function
477 - more blend modes implemented with MMX code (Jose Fonseca)
478 - added glutGetProcAddress() to GLUT
479 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
480 - pbinfo and pbdemo PBuffer programs
481 - glxinfo -v prints transprent pixel info (Gerd Sussner)
482 Bug fixes:
483 - better mipmap LOD computation (prevents excessive blurriness)
484 - OSMesaMakeCurrent() didn't recognize buffer size changes
485 - assorted conformance fixes for 16-bit/channel rendering
486 - texcombine alpha subtraction mode was broken
487 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
488 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
489 - fixed divide by zero error in NURBS tessellator (Jon Perry)
490 - fixed GL_LINEAR fog bug by adding clamping
491 - fixed FP exceptions found using Alpha CPU
492 - 3dfx/glide driver render-to-window feature was broken
493 - added missing GLX_TRANSPARENT_RGB token to glx.h
494 - fixed error checking related to paletted textures
495 - fixed reference count error in glDeleteTextures (Randy Fayan)
496 Changes:
497 - New spec file and Python code to generate some GL dispatch files
498 - Glide driver defaults to "no" with autoconf/automake
499 - floating point color channels now clamped to [0,inf)
500 - updated demos/stex3d with new options
501 </pre>
502
503
504 <h2>October 4, 2002</h2>
505 <p>
506 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
507 </p>
508
509 <h2>October 3, 2002</h2>
510 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
511 </p><pre> New:
512 - GL_NV_texture_rectangle extension
513 - updated glext.h header (version 17)
514 - updated DOS driver (Daniel Borca)
515 - updated BeOS R5 driver (Philippe Houdoin)
516 - added GL_IBM_texture_mirror_repeat
517 - glxinfo now takes -l option to print interesting OpenGL limits info
518 - GL_MESA_ycbcr_texture extension
519 - GL_APPLE_client_storage extension (for some DRI drivers only)
520 - GL_MESA_pack_invert extension
521 Bug fixes:
522 - fixed GL_LINEAR fog bug by adding clamping
523 - fixed FP exceptions found using Alpha CPU
524 - 3dfx MESA_GLX_FX=window (render to window) didn't work
525 - fixed memory leak in wglCreateContest (Karl Schultz)
526 - define GLAPIENTRY and GLAPI if undefined in glu.h
527 - wglGetProcAddress didn't handle all API functions
528 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
529 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
530 - error checking in compressed tex image functions had some glitches
531 - fixed AIX compile problem in src/config.c
532 - glGetTexImage was using pixel unpacking instead of packing params
533 - auto-mipmap generation for cube maps was incorrect
534 Changes:
535 - max texture units reduced to six to accomodate texture rectangles
536 - removed unfinished GL_MESA_sprite_point extension code
537 </pre>
538
539 <h2>June 25, 2002</h2>
540 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
541 </p><pre> New:
542 - updated GL/glext.h file (version 15)
543 - corrected MMX blend code (Jose Fonseca)
544 - support for software-based alpha planes in Windows driver
545 - updated GGI driver (Filip Spacek)
546 Bug fixes:
547 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
548 - OSMesaMakeCurrent() didn't recognize buffer size changes
549 - assorted conformance fixes for 16-bit/channel rendering
550 - texcombine alpha subtraction mode was broken
551 - fixed lighting bug with non-uniform scaling and display lists
552 - fixed bug when deleting shared display lists
553 - disabled SPARC cliptest assembly code (Mesa bug 544665)
554 - fixed a couple Solaris compilation/link problems
555 - blending clipped glDrawPixels didn't always work
556 - glGetTexImage() didn't accept packed pixel types
557 - glPixelMapu[is]v() could explode given too large of pixelmap
558 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
559 - glXCopyContext() could lead to segfaults
560 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
561 Changes:
562 - lots of C++ (g++) code clean-ups
563 - lots of T&amp;L updates for the Radeon DRI driver
564 Known bugs:
565 - mipmap LOD computation (fixed for Mesa 4.1)
566 </pre>
567
568 <h2>April 2, 2002</h2>
569 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
570 </p><pre> New:
571 - New DOS (DJGPP) driver written by Daniel Borca
572 - New driver interface functions for TCL drivers (such as Radeon DRI)
573 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
574 if using deep color channels
575 - latest GL/glext.h and GL/glxext.h headers from SGI
576 Bug fixes:
577 - GL_BLEND with non-black texture env color wasn't always correct
578 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
579 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
580 - glReadPixels was sometimes mistakenly clipped by the scissor box
581 - glDraw/ReadPixels didn't catch all the errors that they should have
582 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
583 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
584 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
585 - glColorMask as sometimes effecting glXSwapBuffers()
586 - fixed a potential bug in XMesaGarbageCollect()
587 - N threads rendering into one window didn't work reliably
588 - glCopyPixels didn't work for deep color channels
589 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
590 - glPopAttrib() didn't correctly restore user clip planes
591 - user clip planes failed for some perspective projections (Chromium)
592 </pre>
593
594 <h2>December 17, 2001</h2>
595 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
596 </p><pre> New:
597 - better sub-pixel sample positions for AA triangles (Ray Tice)
598 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
599 Bug fixes:
600 - added missing break statements in glGet*() for multisample cases
601 - fixed uninitialized hash table mutex bug (display lists / texobjs)
602 - fixed bad teximage error check conditional (bug 476846)
603 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
604 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
605 - silence some compiler warnings (gcc 2.96)
606 - enable the #define GL_VERSION_1_3 in GL/gl.h
607 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
608 - fixed glu.h typedef problem found with MSDev 6.0
609 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
610 - added missing 'const' to glXGetContextIDEXT() in glxext.h
611 - fixed a few glXGetProcAddress() errors (texture compression, etc)
612 - fixed start index bug in compiled vertex arrays (Keith)
613 - fixed compilation problems in src/SPARC/glapi_sparc.S
614 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
615 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
616 - provoking vertex of flat-shaded, color-index triangles was wrong
617 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
618 - glTexParameter didn't flush the vertex buffer (Ray Tice)
619 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
620 - fixed bug in normal length caching (ParaView lighting bug)
621 </pre>
622
623 <h2>October 22, 2001</h2>
624 <p>Mesa 4.0 has been released. This is a stable release.
625 </p><pre> New:
626 - Mesa 4.0 implements the OpenGL 1.3 specification
627 - GL_IBM_rasterpos_clip extension
628 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
629 - GL_ARB_texture_mirrored_repeat extension
630 - WindML UGL driver (Stephane Raimbault)
631 - added OSMESA_MAX_WIDTH/HEIGHT queries
632 - attempted compiliation fixes for Solaris 5, 7 and 8
633 - updated glext.h and glxext.h files
634 - updated Windows driver (Karl Schultz)
635 Bug fixes:
636 - added some missing GLX 1.3 tokens to include/GL/glx.h
637 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
638 - glCopyPixels with scale and bias was broken
639 - glRasterPos with lighting could segfault
640 - glDeleteTextures could leave a dangling pointer
641 - Proxy textures for cube maps didn't work
642 - fixed a number of 16-bit color channel bugs
643 - fixed a few minor memory leaks
644 - GLX context sharing was broken in 3.5
645 - fixed state-update bugs in glPopClientAttrib()
646 - fixed glDrawRangeElements() bug
647 - fixed a glPush/PopAttrib() bug related to texture binding
648 - flat-shaded, textured lines were broken
649 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
650 - lighting didn't always produce the correct alpha value
651 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
652 </pre>
653
654
655 <h2>June 21, 2001</h2>
656 <p>Mesa 3.5 has been released. This is a new development release.
657 </p><pre> New:
658 - internals of Mesa divided into modular pieces (Keith Whitwell)
659 - 100% OpenGL 1.2 conformance (passes all conformance tests)
660 - new AA line algorithm
661 - GL_EXT_convolution extension
662 - GL_ARB_imaging subset
663 - OSMesaCreateContextExt() function
664 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
665 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
666 - GL_EXT_fog_coord extension (Keith Whitwell)
667 - GL_EXT_secondary_color extension (Keith Whitwell)
668 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
669 - GL_SGIX_depth_texture extension
670 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
671 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
672 - GL_ARB_texture_env_combine extension
673 - GL_ARB_texture_env_dot3 extension
674 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
675 - OSMesaCreateContextExt() function
676 - libOSMesa.so library, contains the OSMesa driver interface
677 - GL/glxext.h header file for GLX extensions
678 - somewhat faster software texturing, fogging, depth testing
679 - all color-index conformance tests now pass (only 8bpp tested)
680 - SPARC assembly language TCL optimizations (David Miller)
681 - GL_SGIS_generate_mipmap extension
682 Bug Fixes:
683 - fbiRev and tmuRev were unitialized when using Glide3
684 - fixed a few color index mode conformance failures; all pass now
685 - now appling antialiasing coverage to alpha after texturing
686 - colors weren't getting clamped to [0,1] before color table lookup
687 - fixed RISC alignment errors caused by COPY_4UBV macro
688 - drawing wide, flat-shaded lines could cause a segfault
689 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
690 Changes:
691 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
692 - new libOSMesa.so library, contains the OSMesa driver interface
693 </pre>
694
695
696 <h2>May 17, 2001</h2>
697 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
698 Here's what's new:</p>
699 <pre> Bug fixes:
700 - deleting the currently bound texture could cause bad problems
701 - using fog could result in random vertex alpha values
702 - AA triangle rendering could touch pixels outside right window bound
703 - fixed byteswapping problem in clear_32bit_ximage() function
704 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
705 - fixed memory leak in glXUseXFont()
706 - fragment sampling in AA triangle function was off by 1/2 pixel
707 - Windows: reading pixels from framebuffer didn't always work
708 - glConvolutionFilter2D could segfault or cause FP exception
709 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
710 - GL_NAND logicop didn't work right in RGBA mode
711 - fixed a memory corruption bug in vertex buffer reset code
712 - clearing the softwara alpha buffer with scissoring was broken
713 - fixed a few color index mode fog bugs
714 - fixed some bad assertions in color index mode
715 - fixed FX line 'stipple' bug #420091
716 Changes:
717 - optimized writing mono-colored pixel spans to X pixmaps
718 - increased max viewport size to 2048 x 2048
719 </pre>
720
721
722 <h2>April 29, 2001</h2>
723 <p>New Mesa website</p>
724 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
725
726
727 <h2>February 14, 2001</h2>
728 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
729 <pre> New:
730 - fixed some Linux build problems
731 - fixed some Windows build problems
732 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
733 Bug fixes:
734 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
735 - various state-update code changes needed for DRI bugs
736 - disabled pixel transfer ops in glColorTable commands, not needed
737 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
738 - updated sources and fixed compile problems in widgets-mesa/
739 - GLX_PBUFFER enum value was wrong in glx.h
740 - fixed a glColorMaterial lighting bug
741 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
742 - glXCopySubBufferMESA() Y position was off by one
743 - Error checking of glTexSubImage3D() was broken (bug 128775)
744 - glPopAttrib() didn't restore all derived Mesa state correctly
745 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
746 conformance problems at 16bpp.
747 - clearing depth buffer with scissoring was broken, would segfault
748 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
749 - fixed a line clipping bug (reported by Craig McDaniel)
750 - fixed RGB color over/underflow bug for very tiny triangles
751 Known problems:
752 - NURBS or evaluator surfaces inside display lists don't always work
753 </pre>
754 <p>
755 </p><h2>November 3, 2000</h2>
756 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
757 <pre> New:
758 - optimized glDrawPixels for glPixelZoom(1,-1)
759 Bug Fixes:
760 - widgets-mesa/src/*.c files were missing from 3.3 distro
761 - include/GL/mesa_wgl.h file was missing from 3.3 distro
762 - fixed some Win32 compile problems
763 - texture object priorities weren't getting initialized to 1.0
764 - glAreTexturesResident return value was wrong when using hardware
765 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
766 - glReadPixels with GLushort packed types was broken
767 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
768 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
769 - fixed some typos/bugs in the VB code
770 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
771 - optimized glDrawPixels paths weren't being used
772 - per-fragment fog calculation didn't work without a Z buffer
773 - improved blending accuracy, fixes Glean blendFunc test failures
774 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
775 - glXGetProcAddressARB() didn't always return the right address
776 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
777 - texture matrix changes weren't always detected (GLUT projtex demo)
778 - fixed random color problem in vertex fog code
779 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
780 Changes:
781 - finished internal support for compressed textures for DRI
782 </pre>
783 <p>
784 </p><h2>April 24, 2000</h2>
785 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
786 <pre> Bug fixes:
787 - fixed memcpy bugs in span.c
788 - fixed missing glEnd problem in demos/tessdemo.c
789 - fixed bug when clearing 24bpp Ximages
790 - fixed clipping problem found in Unreal Tournament
791 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
792 - fixed Loki's 3dfx RGB vs BGR bug
793 - fixed Loki's 3dfx smooth/flat shading bug in SoF
794 Changes:
795 - updated docs/README file
796 - use bcopy() optimizations on FreeBSD
797 - re-enabled the optimized persp_textured_triangle() function
798 </pre>
799 <p>
800 </p><h2>March 23, 2000</h2>
801 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
802 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
803 just bug fixes.</p>
804 <p>Here's what's changed:
805
806 </p><ul>
807 Bug fixes:
808 <ul>
809 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
810 - added missing glHintPGI() function<br>
811 - fixed a polygon culling bug<br>
812 - fixed bugs in gluPartialDisk()<br>
813 - Z values in selection mode were wrong<br>
814 - added missing tokens:
815 <ul>
816 GL_SMOOTH_POINT_SIZE_RANGE<br>
817 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
818 GL_SMOOTH_LINE_WIDTH_RANGE<br>
819 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
820 GL_ALIASED_POINT_SIZE_RANGE<br>
821 GL_ALIASED_LINE_WIDTH_RANGE
822 </ul>
823 - fixed glCopyPixels when copying from back to front buffer<br>
824 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
825 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
826 - glDeleteTextures() didn't decrement reference count correctly<br>
827 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
828 - Actual depth of transformation matrix stacks was off by one<br>
829 - 24bpp visuals didn't address pixels correctly<br>
830 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
831 - 101691 - Polygon clipping and GL_LINE<br>
832 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
833 - 101808 - Non-glVertexArrays tristrip bug<br>
834 - 101971 - find_last_3f on Dec OSF (worked around)<br>
835 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
836 - 102893 - orientations of modelview cause segfault
837 </ul>
838 New:
839 <ul>
840 - updated SVGA Linux driver<br>
841 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
842 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
843 - changed -O2 to -O3 for a number of gcc configs
844 </ul>
845 Changes:
846 <ul>
847 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
848 </ul>
849 </ul>
850
851 <p>Please report any problems with this release ASAP. Bugs should be filed on the
852 Mesa3D website at sourceforge.<br>
853 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
854 <p>-- Brian</p>
855 <p>
856 </p><h2>December 17, 1999</h2>
857 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
858 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
859 <p>
860 </p><h2>December 14, 1999</h2>
861 <p>Mesa 3.1 is released!</p>
862 <p>
863 </p><h2>September 21, 1999</h2>
864 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
865 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
866 that seem to be... yes, I've just received confirmation from the beta center, they
867 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
868 Keith Whitwell for preparing these for us during Brian's absence.</p>
869 <p>
870 </p><h2>August 30, 1999</h2>
871 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
872 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
873 <p>I've been working on Mesa in my spare time for over five years. With Precision
874 Insight I now have the opportunity to devote my full attention to advancing Mesa
875 and OpenGL on Linux.</p>
876 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
877 my work will continue to be open sourced and available to any other programmers who
878 may want to contribute to it, or use it for other projects or platforms</p>
879 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
880 <p>
881 </p><h2>August 23, 1999</h2>
882 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
883 Note that this is a new archive, so you will need to re-checkout the archive. That
884 means don't <i>cvs update</i> from a previous download.</p>
885 <p>
886 </p><h2>August 17, 1999</h2>
887 <p>A report from the SIGGRAPH '99 Linux/OpenGL
888 BOF meeting is now available.</p>
889 <p>-Brian</p>
890 <p>
891 </p><h2>August 14, 1999</h2>
892 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
893 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
894 patient.</p>
895 <p>-Brian</p>
896 <p>
897 </p><h2>June 7, 1999</h2>
898 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
899 <p>
900 </p><h2>June 2, 1999</h2>
901 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
902 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
903 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
904 <p>
905 </p><h2>May 24, 1999</h2>
906 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
907 If you are into the quake scene, you may want to try this out, as it contains some
908 optimizations specifically in the Q3A rendering path.
909 <p>
910 </p><h2>May 13, 1999</h2>
911 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
912 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
913 <p>
914 </p><h2>May 13, 1999</h2>
915 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
916 US$10,000 to the Mesa project to support its continuing development.
917 Mesa is a free implementation of the OpenGL 3D graphics library and id's
918 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
919
920 The donation will go to Keith Whitwell, who has been optimizing Mesa to
921 improve performance on 3d hardware. Thanks to Keith's work, many
922 applications using Mesa 3.1 will see a dramatic performance increase
923 over Mesa 3.0. The donation will allow Keith to continue working on
924 Mesa full time for some time to come.
925
926 For more information about Mesa see www.mesa3d.org. For more
927 information about id Software, Inc. see www.idsoftware.com.
928
929 --------------------------------
930
931 This donation from John/id is very generous. Keith and I are very
932 grateful.
933
934 </pre>
935 <p>
936 </p><h2>May 1, 1999</h2>
937 <p>John Carmack made an interesting .plan update yesterday:
938
939 </p><ul>
940 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
941 should be helpful to the various Linux 3D teams. <br>
942 </i>http://www.quake3arena.com/news/glopt.html</i>"
943 </ul>
944
945 <p>
946 </p><h2>April 7, 1999</h2>
947 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
948 <p>
949 </p><h2>March 18, 1999</h2>
950 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
951 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
952 <p>
953 </p><h2>February 16, 1999</h2>
954 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
955 source code</a>.</p>
956 <p>
957 </p><h2>January 22, 1999</h2>
958 <p>www.mesa3d.org established</p>
959
960
961 </p>
962
963
964 <hr>
965 $Id: news.html,v 3.20 2005/07/01 01:04:31 brianp Exp $
966 </body>
967 </html>