initial 6.5 changes (reflect demo, remove GL_HP_occlusion_test)
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
6
7 <BODY>
8
9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>August 19, 2005</h2>
15 <p>
16 Mesa 6.3.2 has been released.
17 Note: there was no public release of version 6.3.1.
18 </p>
19 <pre>
20 New:
21 - The distribution now includes the DRI drivers and GLX code
22 Changes:
23 - Made the DRI "new" driver interface standard, remove old code
24 Bug fixes:
25 - GL_ARB_vertex/fragment_shader were mistakenly listed in the
26 extensions string
27 - negative relative addressing in vertex programs was broken
28 - update/fix SPARC assembly code for vertex transformation
29 - fixed memory leak when freeing GLX drawables/renderbuffers
30 - fixed display list memory leak
31 - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer
32 - wglGetProcAddress() didn't handle wgl-functions
33 - fixed glxext.h cross-compile issue (Colin Harrison)
34 - assorted DRI driver fixes
35 </pre>
36 <p>
37 The MD5 checksums are:
38 </p>
39 <pre>
40 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
41 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
42 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
43 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
44 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
45 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
46 </pre>
47
48
49 <h2>July 20, 2005</h2>
50 <p>
51 Mesa 6.3 has been released.
52 This is a development release with new features, changes and bug fixes.
53 </p>
54 <pre>
55 New:
56 - GL_EXT_framebuffer_object extension
57 - GL_ARB_draw_buffers extension
58 - GL_ARB_pixel_buffer_object extension
59 - GL_OES_read_format extension (Ian Romanick)
60 - DirectFB driver (Claudio Ciccani)
61 - x86_64 vertex transformation code (Mikko T.)
62 Changes:
63 - added -stereo option for glxgears demo (Jacek Rosik)
64 - updated the PBuffer demo code in xdemos/ directory
65 - glDeleteTextures/Programs/Buffers() now makes the object ID
66 available for immediate re-use
67 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
68 - lots of internal changes for GL_EXT_framebuffer_object
69 Bug fixes:
70 - some functions didn't support PBO functionality
71 - glGetTexImage didn't convert color index images to RGBA as required
72 - fragment program texcoords were sometimes wrong for points and lines
73 - fixed problem with negative dot product in arbfplight, fplight demos
74 - fixed bug in perspective correction of antialiased, textured lines
75 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
76 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
77 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
78 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
79 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
80 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
81 - glXChooseFBConfig() crashed if attribList pointer was NULL
82 - program state.light[n].spot.direction.w was wrong value (bug 3083)
83 - fragment program fog option required glEnable(GL_FOG) - wrong.
84 - glColorTable() could produce a Mesa implementation error (bug 3135)
85 - RasterPos could get corrupted by color index rendering path
86 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
87 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
88 - fixed a few Darwin compilation problems
89 </pre>
90 <p>
91 The MD5 checksums are:
92 </p>
93 <pre>
94 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
95 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
96 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
97 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
98 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
99 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
100 </pre>
101
102
103 <h2>December 9, 2004</h2>
104 <p>
105 Mesa 6.2.1 has been released.
106 This is a stable release which just fixes bugs since the 6.2 release.
107 </p>
108 <pre>
109 Bug fixes:
110 - don't apply regular fog or color sum when using a fragment program
111 - glProgramEnvParameter4fARB always generated an error on
112 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
113 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
114 - fixed width/height mix-up in glSeparableFilter2D()
115 - fixed regression in glCopyPixels + convolution
116 - glReadPixels from a clipped front color buffer didn't always work
117 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
118 - Attempting queries/accesses of VBO 0 weren't detected as errors
119 - paletted textures failed if the palette had fewer than 256 entries
120 Changes:
121 - fixed a bunch of compiler warnings found with gcc 3.4
122 - bug reports should to go bugzilla.freedesktop.org
123 </pre>
124 <p>
125 The MD5 checksums are:
126 </p>
127 <pre>
128 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
129 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
130 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
131 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
132 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
133 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
134 </pre>
135
136
137 <h2>October 2, 2004</h2>
138 <p>
139 Mesa 6.2 has been released.
140 This is a stable release which just fixes bugs since the 6.1 release.
141 </p>
142 <pre>
143 New:
144 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
145 - updated Doxygen support (Jose Fonseca)
146 Changes:
147 - some GGI driver updates (Christoph Egger, bug 1025977)
148 Bug fixes:
149 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
150 - fixed a few compilation issues on IRIX
151 - fixed a matrix classification bug (reported by Wes Bethel)
152 - we weren't reseting the vertex/fragment program error state
153 before parsing (Dave Reveman)
154 - adjust texcoords for sampling texture rectangles (Dave Reveman)
155 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
156 - repeated calls to glDeleteTexture(t) could lead to a crash
157 - fixed potential ref count bugs in VBOs and vertex/fragment programs
158 - spriteblast demo didn't handle window size changes correctly
159 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
160 - fixed color index mode glDrawPixels bug (Karl Schultz)
161 </pre>
162 <p>
163 The MD5 checksums are:
164 </p>
165 <pre>
166 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
167 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
168 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
169 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
170 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
171 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
172 </pre>
173
174
175 <h2>August 18, 2004</h2>
176 <p>
177 Mesa 6.1 has been released.
178 This is a new development release (version 6.2 will be a stabilization
179 release).
180 </p>
181 <pre>
182 New:
183 - Revamped Makefile system
184 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
185 - internal driver interface changes related to texture object
186 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
187 - option to walk triangle edges with double-precision floats
188 (Justin Novosad of Discreet) (see config.h file)
189 - support for AUX buffers in software GLX driver
190 - updated glext.h to version 24 and glxext.h to version 6
191 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
192 - updated BeOS support (Philippe Houdoin)
193 Changes:
194 - fragment fog interpolation is perspective corrected now
195 - new glTexImage code, much cleaner, may be a bit faster
196 Bug fixes:
197 - glArrayElement in display lists didn't handle generic vertex attribs
198 - glFogCoord didn't always work properly
199 - ARB_fragment_program fog options didn't work
200 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
201 - ARB frag prog TEX and TEXP instructions now use LOD=0
202 - glTexEnviv in display lists didn't work
203 - glRasterPos didn't do texgen or apply texture matrix
204 - GL_DOUBLE-valued vertex arrays were broken in some cases
205 - fixed texture rectangle edge/border sampling bugs
206 - sampling an incomplete texture in a fragment program would segfault
207 - glTexImage was missing a few error checks
208 - fixed some minor glGetTexParameter glitches
209 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
210 - fragment program writes to RC/HC register were broken
211 - fixed a few glitches in GL_HP_occlusion_test extension
212 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
213 - vertex program state references were broken
214 - fixed triangle color interpolation bug on AIX (Shane Blackett)
215 - fixed a number of minor memory leaks (bug #1002030)
216 </pre>
217 The MD5 checksums are:
218 </p>
219 <pre>
220 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
221 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
222 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
223 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
224 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
225 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
226 </pre>
227
228
229
230 <h2>April 2, 2004</h2>
231
232 <p>
233 Mesa 6.0.1 has been released.
234 This release basically just fixes bugs since the 6.0. release.
235 </p>
236 <pre>
237 New:
238 - upgraded glext.h to version 22
239 - new build targets (Dan Schikore)
240 - new linux-x86-opteron build target (Heath Feather)
241 Bug fixes:
242 - glBindProgramARB didn't update all necessary state
243 - fixed build problems on OpenBSD
244 - omit CVS directories from tarballs
245 - glGetTexImage(GL_COLOR_INDEX) was broken
246 - fixed an infinite loop in t&l module
247 - silenced some valgrind warnings about using unitialized memory
248 - fixed some compilation/link glitches on IRIX (Mike Stephens)
249 - glBindProgram wasn't getting compiled into display lists
250 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
251 - two-sided lighting and vertex program didn't work (bug 887330)
252 - stores to program parameter registers in vertex state programs
253 didn't work.
254 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
255 - glXCreateWindow() wasn't fully implemented (bug 890894)
256 - generic vertex attribute arrays didn't work in display lists
257 - vertex buffer objects' default usage and access fields were wrong
258 - glDrawArrays with start!=0 was broken
259 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
260 - linux-osmesa16-static config didn't work
261 - fixed a few color index rendering problems (bug 910687)
262 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
263 - OSMesa RGB and BGR modes were broken
264 - glProgramStringARB mistakenly required a null-terminated string
265 - fragment program XPD instruction was incorrect
266 - glGetMaterial() didn't work reliably
267 </pre>
268 The MD5 checksums are:
269 </p>
270 <pre>
271 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
272 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
273 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
274 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
275 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
276 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
277 </pre>
278
279
280
281 <h2>January 16, 2004</h2>
282
283 <p>
284 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
285 and primarily just incorporates bug fixes.
286 </p>
287 <pre>
288 New:
289 - full OpenGL 1.5 support
290 - updated GL/glext.h file to version 21
291 Changes:
292 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
293 Bug fixes:
294 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
295 clamping issue
296 - updated suno5-gcc configs
297 - glColor3 functions sometimes resulted in undefined alpha values
298 - fixed FP divide by zero error seen on VMS with xlockmore, others
299 - fixed vertex/fragment program debug problem (bug 873011)
300 - building on AIX with gcc works now
301 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
302 - glDrawRangeElements tried to modify potentially read-only storage
303 - updated files for building on Windows
304 </pre>
305
306
307
308 <h2>December 28, 2003</h2>
309
310 <p>
311 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
312 target="_parent">
313 freedesktop.org</a> because of problems with SourceForge's anonymous
314 CVS service.
315 </p>
316
317 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
318 </p>
319
320
321 <h2>December 17, 2003</h2>
322
323 <p>
324 Mesa 5.1 has been released. This is a new development release.
325 Mesa 6.0 will be the next stable release and will support all
326 OpenGL 1.5 features.
327 </p>
328 <pre>
329 New features:
330 - reorganized directory tree
331 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
332 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
333 - GL_SGI_texture_color_table extension (Eric Plante)
334 - GL_NV_fragment_program extension
335 - GL_NV_light_max_exponent extension
336 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
337 - GL_ARB_occlusion_query extension
338 - GL_ARB_point_sprite extension
339 - GL_ARB_texture_non_power_of_two extension
340 - GL_IBM_multimode_draw_arrays extension
341 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
342 - GL_ARB_vertex_buffer_object extension
343 - new X86 feature detection code (Petr Sebor)
344 - less memory used for display lists and vertex buffers
345 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
346 - new version (18) of glext.h header
347 - new spriteblast.c demo of GL_ARB_point_sprite
348 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
349 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
350 Bug fixes:
351 - really enable OpenGL 1.4 features in DOS driver.
352 - fixed issues in glDrawPixels and glCopyPixels for very wide images
353 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
354 - fixed some texgen bugs reported by Daniel Borca
355 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
356 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
357 - fixed RGBA blend enable bug (Ville Syrjala)
358 - glAccum is supposed to be a no-op in selection/feedback mode
359 - fixed texgen bug #597589 (John Popplewell)
360 Changes:
361 - dropped API trace feature (src/Trace/)
362 - documentation overhaul. merged with website content. more html.
363 - glxgears.c demo updated to use GLX swap rate extensions
364 - glTexImage1/2/3D now allows width/height/depth = 0
365 - disable SPARC asm code on Linux (bug 852204)
366 </pre>
367
368 The MD5 checksums are:
369 </p>
370 <pre>
371 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
372 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
373 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
374 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
375 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
376 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
377 </pre>
378
379
380 <H2>November 12, 2003</H2>
381
382 <p>
383 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
384 number of automake/libtool problems.
385 </p>
386 <p>
387 The new MD5 checksums are:
388 </p>
389 <pre>
390 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
391 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
392 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
393 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
394 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
395 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
396 </pre>
397
398
399
400 <h2>September 5, 2003</h2>
401
402 <p>
403 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
404 </p>
405 <pre>
406 Bug fixes:
407 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
408 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
409 - GL_CURRENT_MATRIX_NV query was wrong
410 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
411 - GL_LIST_MODE query wasn't correct
412 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
413 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
414 - blended, wide lines didn't always work correctly (bug 711595)
415 - glVertexAttrib4svNV w component was always 1
416 - fixed bug in GL_IBM_rasterpos_clip (missing return)
417 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
418 - a few Solaris compilation fixes
419 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
420 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
421 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
422 - glFog() didn't clamp fog colors
423 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
424 gl[Get]TexParameteri[v] functions
425 - fixed invalid memory references in glTexGen functions (bug 781602)
426 - integer-valued color arrays weren't handled correctly
427 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
428 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
429 Changes:
430 - build GLUT with -fexceptions so C++ apps propogate exceptions
431 </pre>
432
433
434
435 <h2>June 2003</h2>
436
437 <p>
438 Mesa's directory tree has been overhauled.
439 Things are better organized now with some thought toward future needs.
440 </p>
441 <p>
442 In CVS, the latest Mesa 5.1 development code is now rooted under the
443 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
444 holds the Mesa 5.0.x code which will be abandoned at some point.
445 </p>
446
447
448
449 <h2>March 30, 2003</h2>
450
451 <p>
452 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
453 </p>
454 <pre>
455 New:
456 - DOS driver updates from Daniel Borca
457 - updated GL/gl_mangle.h file (Bill Hoffman)
458 Bug fixes:
459 - auto mipmap generation for cube maps was broken (bug 641363)
460 - writing/clearing software alpha channels was unreliable
461 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
462 - fixed some bad assertions found with shadowtex demo
463 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
464 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
465 - fixed potential segfault in texture object validation (bug 659012)
466 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
467 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
468 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
469 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
470 - fixed compilation problem on Solaris7/x86 (bug 536406)
471 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
472 - fixed NeXT build problem (FABSF macro)
473 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
474 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
475 - AA line and triangle Z values are now rounded, not truncated
476 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
477 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
478 - fixed a minor GL_COLOR_MATERIAL bug
479 - NV vertex program EXP instruction was broken
480 - glColorMask misbehaved with X window / pixmap rendering
481 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
482 - attempt to fix GGI compilation problem when MesaDemos not present
483 - NV vertex program ARL-relative fetches didn't work
484 Changes:
485 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
486 - updated winpos and pointblast demos to use ARB extensions
487 - disable SPARC normal transformation code (bug 673938)
488 - GLU fixes for OS/2 (Evgeny Kotsuba)
489 </pre>
490 <p>
491 MD5 checksums follow:
492 </p>
493 <pre>
494 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
495 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
496 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
497 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
498 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
499 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
500 </pre>
501
502
503
504 <h2>March 7, 2003</h2>
505 <p>
506 Website and documentation overhaul.
507 </p>
508 <p>
509 The website content and Mesa documentation (from the doc/ directory) have
510 been merged together.
511 All the documentation files have been entered into the CVS repository.
512 Many of the old plain-text files have been converted to html and modernized.
513 </p>
514
515
516 <h2>November 13, 2002</h2>
517 <p>Mesa 5.0 has been released. This is a stable release which
518 implements the OpenGL 1.4 specification.
519 </p><pre>New:
520 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
521 - removed some overlooked debugging code
522 - glxinfo updated to support GLX_ARB_multisample
523 - GLUT now support GLX_ARB_multisample
524 - updated DOS driver (Daniel Borca)
525 Bug fixes:
526 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
527 - fixed potential bug in _mesa_align_malloc/calloc()
528 - fixed missing triangle bug when running vertex programs
529 - fixed a few HPUX compilation problems
530 - FX (Glide) driver didn't compile
531 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
532 - a few EXT functions, like glGenTexturesEXT, were no-ops
533 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
534 glMultiDrawArrays and glMultiDrawElements were missing
535 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
536 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
537 - fixed one-bit error in point/line fragment Z calculation
538 - fixed potential segfault in fakeglx code
539 - fixed color overflow problem in DOT3 texture env mode
540 </pre>
541
542
543 <h2>October 29, 2002</h2>
544 <p>Mesa 4.1 has been released. This is a new development release.
545 For a stable release, get 4.0.4.
546 </p><pre>New:
547 - GL_NV_vertex_program extension
548 - GL_NV_vertex_program1_1 extension
549 - GL_ARB_window_pos extension
550 - GL_ARB_depth_texture extension
551 - GL_ARB_shadow extension
552 - GL_ARB_shadow_ambient extension
553 - GL_EXT_shadow_funcs extension
554 - GL_ARB_point_parameters extension
555 - GL_ARB_texture_env_crossbar
556 - GL_NV_point_sprite extension
557 - GL_NV_texture_rectangle extension
558 - GL_EXT_multi_draw_arrays extension
559 - GL_EXT_stencil_two_side extension
560 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
561 - GL_ATI_texture_mirror_once extension (Ian Romanick)
562 - massive overhaul/simplification of software rasterizer module,
563 many contributions from Klaus Niederkrueger
564 - faster software texturing in some cases (i.e. trilinear filtering)
565 - new OSMesaGetProcAddress() function
566 - more blend modes implemented with MMX code (Jose Fonseca)
567 - added glutGetProcAddress() to GLUT
568 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
569 - pbinfo and pbdemo PBuffer programs
570 - glxinfo -v prints transprent pixel info (Gerd Sussner)
571 Bug fixes:
572 - better mipmap LOD computation (prevents excessive blurriness)
573 - OSMesaMakeCurrent() didn't recognize buffer size changes
574 - assorted conformance fixes for 16-bit/channel rendering
575 - texcombine alpha subtraction mode was broken
576 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
577 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
578 - fixed divide by zero error in NURBS tessellator (Jon Perry)
579 - fixed GL_LINEAR fog bug by adding clamping
580 - fixed FP exceptions found using Alpha CPU
581 - 3dfx/glide driver render-to-window feature was broken
582 - added missing GLX_TRANSPARENT_RGB token to glx.h
583 - fixed error checking related to paletted textures
584 - fixed reference count error in glDeleteTextures (Randy Fayan)
585 Changes:
586 - New spec file and Python code to generate some GL dispatch files
587 - Glide driver defaults to "no" with autoconf/automake
588 - floating point color channels now clamped to [0,inf)
589 - updated demos/stex3d with new options
590 </pre>
591
592
593 <h2>October 4, 2002</h2>
594 <p>
595 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
596 </p>
597
598 <h2>October 3, 2002</h2>
599 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
600 </p><pre> New:
601 - GL_NV_texture_rectangle extension
602 - updated glext.h header (version 17)
603 - updated DOS driver (Daniel Borca)
604 - updated BeOS R5 driver (Philippe Houdoin)
605 - added GL_IBM_texture_mirror_repeat
606 - glxinfo now takes -l option to print interesting OpenGL limits info
607 - GL_MESA_ycbcr_texture extension
608 - GL_APPLE_client_storage extension (for some DRI drivers only)
609 - GL_MESA_pack_invert extension
610 Bug fixes:
611 - fixed GL_LINEAR fog bug by adding clamping
612 - fixed FP exceptions found using Alpha CPU
613 - 3dfx MESA_GLX_FX=window (render to window) didn't work
614 - fixed memory leak in wglCreateContest (Karl Schultz)
615 - define GLAPIENTRY and GLAPI if undefined in glu.h
616 - wglGetProcAddress didn't handle all API functions
617 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
618 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
619 - error checking in compressed tex image functions had some glitches
620 - fixed AIX compile problem in src/config.c
621 - glGetTexImage was using pixel unpacking instead of packing params
622 - auto-mipmap generation for cube maps was incorrect
623 Changes:
624 - max texture units reduced to six to accomodate texture rectangles
625 - removed unfinished GL_MESA_sprite_point extension code
626 </pre>
627
628 <h2>June 25, 2002</h2>
629 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
630 </p><pre> New:
631 - updated GL/glext.h file (version 15)
632 - corrected MMX blend code (Jose Fonseca)
633 - support for software-based alpha planes in Windows driver
634 - updated GGI driver (Filip Spacek)
635 Bug fixes:
636 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
637 - OSMesaMakeCurrent() didn't recognize buffer size changes
638 - assorted conformance fixes for 16-bit/channel rendering
639 - texcombine alpha subtraction mode was broken
640 - fixed lighting bug with non-uniform scaling and display lists
641 - fixed bug when deleting shared display lists
642 - disabled SPARC cliptest assembly code (Mesa bug 544665)
643 - fixed a couple Solaris compilation/link problems
644 - blending clipped glDrawPixels didn't always work
645 - glGetTexImage() didn't accept packed pixel types
646 - glPixelMapu[is]v() could explode given too large of pixelmap
647 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
648 - glXCopyContext() could lead to segfaults
649 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
650 Changes:
651 - lots of C++ (g++) code clean-ups
652 - lots of T&amp;L updates for the Radeon DRI driver
653 Known bugs:
654 - mipmap LOD computation (fixed for Mesa 4.1)
655 </pre>
656
657 <h2>April 2, 2002</h2>
658 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
659 </p><pre> New:
660 - New DOS (DJGPP) driver written by Daniel Borca
661 - New driver interface functions for TCL drivers (such as Radeon DRI)
662 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
663 if using deep color channels
664 - latest GL/glext.h and GL/glxext.h headers from SGI
665 Bug fixes:
666 - GL_BLEND with non-black texture env color wasn't always correct
667 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
668 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
669 - glReadPixels was sometimes mistakenly clipped by the scissor box
670 - glDraw/ReadPixels didn't catch all the errors that they should have
671 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
672 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
673 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
674 - glColorMask as sometimes effecting glXSwapBuffers()
675 - fixed a potential bug in XMesaGarbageCollect()
676 - N threads rendering into one window didn't work reliably
677 - glCopyPixels didn't work for deep color channels
678 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
679 - glPopAttrib() didn't correctly restore user clip planes
680 - user clip planes failed for some perspective projections (Chromium)
681 </pre>
682
683 <h2>December 17, 2001</h2>
684 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
685 </p><pre> New:
686 - better sub-pixel sample positions for AA triangles (Ray Tice)
687 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
688 Bug fixes:
689 - added missing break statements in glGet*() for multisample cases
690 - fixed uninitialized hash table mutex bug (display lists / texobjs)
691 - fixed bad teximage error check conditional (bug 476846)
692 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
693 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
694 - silence some compiler warnings (gcc 2.96)
695 - enable the #define GL_VERSION_1_3 in GL/gl.h
696 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
697 - fixed glu.h typedef problem found with MSDev 6.0
698 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
699 - added missing 'const' to glXGetContextIDEXT() in glxext.h
700 - fixed a few glXGetProcAddress() errors (texture compression, etc)
701 - fixed start index bug in compiled vertex arrays (Keith)
702 - fixed compilation problems in src/SPARC/glapi_sparc.S
703 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
704 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
705 - provoking vertex of flat-shaded, color-index triangles was wrong
706 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
707 - glTexParameter didn't flush the vertex buffer (Ray Tice)
708 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
709 - fixed bug in normal length caching (ParaView lighting bug)
710 </pre>
711
712 <h2>October 22, 2001</h2>
713 <p>Mesa 4.0 has been released. This is a stable release.
714 </p><pre> New:
715 - Mesa 4.0 implements the OpenGL 1.3 specification
716 - GL_IBM_rasterpos_clip extension
717 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
718 - GL_ARB_texture_mirrored_repeat extension
719 - WindML UGL driver (Stephane Raimbault)
720 - added OSMESA_MAX_WIDTH/HEIGHT queries
721 - attempted compiliation fixes for Solaris 5, 7 and 8
722 - updated glext.h and glxext.h files
723 - updated Windows driver (Karl Schultz)
724 Bug fixes:
725 - added some missing GLX 1.3 tokens to include/GL/glx.h
726 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
727 - glCopyPixels with scale and bias was broken
728 - glRasterPos with lighting could segfault
729 - glDeleteTextures could leave a dangling pointer
730 - Proxy textures for cube maps didn't work
731 - fixed a number of 16-bit color channel bugs
732 - fixed a few minor memory leaks
733 - GLX context sharing was broken in 3.5
734 - fixed state-update bugs in glPopClientAttrib()
735 - fixed glDrawRangeElements() bug
736 - fixed a glPush/PopAttrib() bug related to texture binding
737 - flat-shaded, textured lines were broken
738 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
739 - lighting didn't always produce the correct alpha value
740 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
741 </pre>
742
743
744 <h2>June 21, 2001</h2>
745 <p>Mesa 3.5 has been released. This is a new development release.
746 </p><pre> New:
747 - internals of Mesa divided into modular pieces (Keith Whitwell)
748 - 100% OpenGL 1.2 conformance (passes all conformance tests)
749 - new AA line algorithm
750 - GL_EXT_convolution extension
751 - GL_ARB_imaging subset
752 - OSMesaCreateContextExt() function
753 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
754 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
755 - GL_EXT_fog_coord extension (Keith Whitwell)
756 - GL_EXT_secondary_color extension (Keith Whitwell)
757 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
758 - GL_SGIX_depth_texture extension
759 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
760 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
761 - GL_ARB_texture_env_combine extension
762 - GL_ARB_texture_env_dot3 extension
763 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
764 - OSMesaCreateContextExt() function
765 - libOSMesa.so library, contains the OSMesa driver interface
766 - GL/glxext.h header file for GLX extensions
767 - somewhat faster software texturing, fogging, depth testing
768 - all color-index conformance tests now pass (only 8bpp tested)
769 - SPARC assembly language TCL optimizations (David Miller)
770 - GL_SGIS_generate_mipmap extension
771 Bug Fixes:
772 - fbiRev and tmuRev were unitialized when using Glide3
773 - fixed a few color index mode conformance failures; all pass now
774 - now appling antialiasing coverage to alpha after texturing
775 - colors weren't getting clamped to [0,1] before color table lookup
776 - fixed RISC alignment errors caused by COPY_4UBV macro
777 - drawing wide, flat-shaded lines could cause a segfault
778 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
779 Changes:
780 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
781 - new libOSMesa.so library, contains the OSMesa driver interface
782 </pre>
783
784
785 <h2>May 17, 2001</h2>
786 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
787 Here's what's new:</p>
788 <pre> Bug fixes:
789 - deleting the currently bound texture could cause bad problems
790 - using fog could result in random vertex alpha values
791 - AA triangle rendering could touch pixels outside right window bound
792 - fixed byteswapping problem in clear_32bit_ximage() function
793 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
794 - fixed memory leak in glXUseXFont()
795 - fragment sampling in AA triangle function was off by 1/2 pixel
796 - Windows: reading pixels from framebuffer didn't always work
797 - glConvolutionFilter2D could segfault or cause FP exception
798 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
799 - GL_NAND logicop didn't work right in RGBA mode
800 - fixed a memory corruption bug in vertex buffer reset code
801 - clearing the softwara alpha buffer with scissoring was broken
802 - fixed a few color index mode fog bugs
803 - fixed some bad assertions in color index mode
804 - fixed FX line 'stipple' bug #420091
805 Changes:
806 - optimized writing mono-colored pixel spans to X pixmaps
807 - increased max viewport size to 2048 x 2048
808 </pre>
809
810
811 <h2>April 29, 2001</h2>
812 <p>New Mesa website</p>
813 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
814
815
816 <h2>February 14, 2001</h2>
817 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
818 <pre> New:
819 - fixed some Linux build problems
820 - fixed some Windows build problems
821 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
822 Bug fixes:
823 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
824 - various state-update code changes needed for DRI bugs
825 - disabled pixel transfer ops in glColorTable commands, not needed
826 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
827 - updated sources and fixed compile problems in widgets-mesa/
828 - GLX_PBUFFER enum value was wrong in glx.h
829 - fixed a glColorMaterial lighting bug
830 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
831 - glXCopySubBufferMESA() Y position was off by one
832 - Error checking of glTexSubImage3D() was broken (bug 128775)
833 - glPopAttrib() didn't restore all derived Mesa state correctly
834 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
835 conformance problems at 16bpp.
836 - clearing depth buffer with scissoring was broken, would segfault
837 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
838 - fixed a line clipping bug (reported by Craig McDaniel)
839 - fixed RGB color over/underflow bug for very tiny triangles
840 Known problems:
841 - NURBS or evaluator surfaces inside display lists don't always work
842 </pre>
843 <p>
844 </p><h2>November 3, 2000</h2>
845 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
846 <pre> New:
847 - optimized glDrawPixels for glPixelZoom(1,-1)
848 Bug Fixes:
849 - widgets-mesa/src/*.c files were missing from 3.3 distro
850 - include/GL/mesa_wgl.h file was missing from 3.3 distro
851 - fixed some Win32 compile problems
852 - texture object priorities weren't getting initialized to 1.0
853 - glAreTexturesResident return value was wrong when using hardware
854 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
855 - glReadPixels with GLushort packed types was broken
856 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
857 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
858 - fixed some typos/bugs in the VB code
859 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
860 - optimized glDrawPixels paths weren't being used
861 - per-fragment fog calculation didn't work without a Z buffer
862 - improved blending accuracy, fixes Glean blendFunc test failures
863 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
864 - glXGetProcAddressARB() didn't always return the right address
865 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
866 - texture matrix changes weren't always detected (GLUT projtex demo)
867 - fixed random color problem in vertex fog code
868 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
869 Changes:
870 - finished internal support for compressed textures for DRI
871 </pre>
872 <p>
873 </p><h2>April 24, 2000</h2>
874 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
875 <pre> Bug fixes:
876 - fixed memcpy bugs in span.c
877 - fixed missing glEnd problem in demos/tessdemo.c
878 - fixed bug when clearing 24bpp Ximages
879 - fixed clipping problem found in Unreal Tournament
880 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
881 - fixed Loki's 3dfx RGB vs BGR bug
882 - fixed Loki's 3dfx smooth/flat shading bug in SoF
883 Changes:
884 - updated docs/README file
885 - use bcopy() optimizations on FreeBSD
886 - re-enabled the optimized persp_textured_triangle() function
887 </pre>
888 <p>
889 </p><h2>March 23, 2000</h2>
890 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
891 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
892 just bug fixes.</p>
893 <p>Here's what's changed:
894
895 </p><ul>
896 Bug fixes:
897 <ul>
898 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
899 - added missing glHintPGI() function<br>
900 - fixed a polygon culling bug<br>
901 - fixed bugs in gluPartialDisk()<br>
902 - Z values in selection mode were wrong<br>
903 - added missing tokens:
904 <ul>
905 GL_SMOOTH_POINT_SIZE_RANGE<br>
906 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
907 GL_SMOOTH_LINE_WIDTH_RANGE<br>
908 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
909 GL_ALIASED_POINT_SIZE_RANGE<br>
910 GL_ALIASED_LINE_WIDTH_RANGE
911 </ul>
912 - fixed glCopyPixels when copying from back to front buffer<br>
913 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
914 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
915 - glDeleteTextures() didn't decrement reference count correctly<br>
916 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
917 - Actual depth of transformation matrix stacks was off by one<br>
918 - 24bpp visuals didn't address pixels correctly<br>
919 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
920 - 101691 - Polygon clipping and GL_LINE<br>
921 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
922 - 101808 - Non-glVertexArrays tristrip bug<br>
923 - 101971 - find_last_3f on Dec OSF (worked around)<br>
924 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
925 - 102893 - orientations of modelview cause segfault
926 </ul>
927 New:
928 <ul>
929 - updated SVGA Linux driver<br>
930 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
931 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
932 - changed -O2 to -O3 for a number of gcc configs
933 </ul>
934 Changes:
935 <ul>
936 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
937 </ul>
938 </ul>
939
940 <p>Please report any problems with this release ASAP. Bugs should be filed on the
941 Mesa3D website at sourceforge.<br>
942 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
943 <p>-- Brian</p>
944 <p>
945 </p><h2>December 17, 1999</h2>
946 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
947 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
948 <p>
949 </p><h2>December 14, 1999</h2>
950 <p>Mesa 3.1 is released!</p>
951 <p>
952 </p><h2>September 21, 1999</h2>
953 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
954 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
955 that seem to be... yes, I've just received confirmation from the beta center, they
956 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
957 Keith Whitwell for preparing these for us during Brian's absence.</p>
958 <p>
959 </p><h2>August 30, 1999</h2>
960 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
961 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
962 <p>I've been working on Mesa in my spare time for over five years. With Precision
963 Insight I now have the opportunity to devote my full attention to advancing Mesa
964 and OpenGL on Linux.</p>
965 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
966 my work will continue to be open sourced and available to any other programmers who
967 may want to contribute to it, or use it for other projects or platforms</p>
968 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
969 <p>
970 </p><h2>August 23, 1999</h2>
971 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
972 Note that this is a new archive, so you will need to re-checkout the archive. That
973 means don't <i>cvs update</i> from a previous download.</p>
974 <p>
975 </p><h2>August 17, 1999</h2>
976 <p>A report from the SIGGRAPH '99 Linux/OpenGL
977 BOF meeting is now available.</p>
978 <p>-Brian</p>
979 <p>
980 </p><h2>August 14, 1999</h2>
981 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
982 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
983 patient.</p>
984 <p>-Brian</p>
985 <p>
986 </p><h2>June 7, 1999</h2>
987 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
988 <p>
989 </p><h2>June 2, 1999</h2>
990 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
991 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
992 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
993 <p>
994 </p><h2>May 24, 1999</h2>
995 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
996 If you are into the quake scene, you may want to try this out, as it contains some
997 optimizations specifically in the Q3A rendering path.
998 <p>
999 </p><h2>May 13, 1999</h2>
1000 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1001 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1002 <p>
1003 </p><h2>May 13, 1999</h2>
1004 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1005 US$10,000 to the Mesa project to support its continuing development.
1006 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1007 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1008
1009 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1010 improve performance on 3d hardware. Thanks to Keith's work, many
1011 applications using Mesa 3.1 will see a dramatic performance increase
1012 over Mesa 3.0. The donation will allow Keith to continue working on
1013 Mesa full time for some time to come.
1014
1015 For more information about Mesa see www.mesa3d.org. For more
1016 information about id Software, Inc. see www.idsoftware.com.
1017
1018 --------------------------------
1019
1020 This donation from John/id is very generous. Keith and I are very
1021 grateful.
1022
1023 </pre>
1024 <p>
1025 </p><h2>May 1, 1999</h2>
1026 <p>John Carmack made an interesting .plan update yesterday:
1027
1028 </p><ul>
1029 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1030 should be helpful to the various Linux 3D teams. <br>
1031 </i>http://www.quake3arena.com/news/glopt.html</i>"
1032 </ul>
1033
1034 <p>
1035 </p><h2>April 7, 1999</h2>
1036 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1037 <p>
1038 </p><h2>March 18, 1999</h2>
1039 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1040 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1041 <p>
1042 </p><h2>February 16, 1999</h2>
1043 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1044 source code</a>.</p>
1045 <p>
1046 </p><h2>January 22, 1999</h2>
1047 <p>www.mesa3d.org established</p>
1048
1049
1050 </p>
1051
1052
1053 <hr>
1054 $Id: news.html,v 3.24 2005/08/19 23:42:29 brianp Exp $
1055 </body>
1056 </html>