latest bug fixes, etc.
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <BODY text="#000000" bgcolor="#55bbff">
6
7 <H1>News</H1>
8
9
10 <h2>April 2, 2004</h2>
11
12 <p>
13 Mesa 6.0.1 has been released.
14 This release basically just fixes bugs since the 6.0. release.
15 </p>
16 <pre>
17 New:
18 - upgraded glext.h to version 22
19 - new build targets (Dan Schikore)
20 - new linux-x86-opteron build target (Heath Feather)
21 Bug fixes:
22 - glBindProgramARB didn't update all necessary state
23 - fixed build problems on OpenBSD
24 - omit CVS directories from tarballs
25 - glGetTexImage(GL_COLOR_INDEX) was broken
26 - fixed an infinite loop in t&l module
27 - silenced some valgrind warnings about using unitialized memory
28 - fixed some compilation/link glitches on IRIX (Mike Stephens)
29 - glBindProgram wasn't getting compiled into display lists
30 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
31 - two-sided lighting and vertex program didn't work (bug 887330)
32 - stores to program parameter registers in vertex state programs
33 didn't work.
34 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
35 - glXCreateWindow() wasn't fully implemented (bug 890894)
36 - generic vertex attribute arrays didn't work in display lists
37 - vertex buffer objects' default usage and access fields were wrong
38 - glDrawArrays with start!=0 was broken
39 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
40 - linux-osmesa16-static config didn't work
41 - fixed a few color index rendering problems (bug 910687)
42 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
43 - OSMesa RGB and BGR modes were broken
44 - glProgramStringARB mistakenly required a null-terminated string
45 - fragment program XPD instruction was incorrect
46 - glGetMaterial() didn't work reliably
47 </pre>
48 The MD5 checksums are:
49 </p>
50 <pre>
51 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
52 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
53 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
54 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
55 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
56 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
57 </pre>
58
59
60
61 <h2>January 16, 2004</h2>
62
63 <p>
64 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
65 and primarily just incorporates bug fixes.
66 </p>
67 <pre>
68 New:
69 - full OpenGL 1.5 support
70 - updated GL/glext.h file to version 21
71 Changes:
72 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
73 Bug fixes:
74 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
75 clamping issue
76 - updated suno5-gcc configs
77 - glColor3 functions sometimes resulted in undefined alpha values
78 - fixed FP divide by zero error seen on VMS with xlockmore, others
79 - fixed vertex/fragment program debug problem (bug 873011)
80 - building on AIX with gcc works now
81 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
82 - glDrawRangeElements tried to modify potentially read-only storage
83 - updated files for building on Windows
84 </pre>
85
86
87
88 <h2>December 28, 2003</h2>
89
90 <p>
91 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
92 target="_parent">
93 freedesktop.org</a> because of problems with SourceForge's anonymous
94 CVS service.
95 </p>
96
97 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
98 </p>
99
100
101 <h2>December 17, 2003</h2>
102
103 <p>
104 Mesa 5.1 has been released. This is a new development release.
105 Mesa 6.0 will be the next stable release and will support all
106 OpenGL 1.5 features.
107 </p>
108 <pre>
109 New features:
110 - reorganized directory tree
111 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
112 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
113 - GL_SGI_texture_color_table extension (Eric Plante)
114 - GL_NV_fragment_program extension
115 - GL_NV_light_max_exponent extension
116 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
117 - GL_ARB_occlusion_query extension
118 - GL_ARB_point_sprite extension
119 - GL_ARB_texture_non_power_of_two extension
120 - GL_IBM_multimode_draw_arrays extension
121 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
122 - GL_ARB_vertex_buffer_object extension
123 - new X86 feature detection code (Petr Sebor)
124 - less memory used for display lists and vertex buffers
125 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
126 - new version (18) of glext.h header
127 - new spriteblast.c demo of GL_ARB_point_sprite
128 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
129 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
130 Bug fixes:
131 - really enable OpenGL 1.4 features in DOS driver.
132 - fixed issues in glDrawPixels and glCopyPixels for very wide images
133 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
134 - fixed some texgen bugs reported by Daniel Borca
135 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
136 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
137 - fixed RGBA blend enable bug (Ville Syrjala)
138 - glAccum is supposed to be a no-op in selection/feedback mode
139 - fixed texgen bug #597589 (John Popplewell)
140 Changes:
141 - dropped API trace feature (src/Trace/)
142 - documentation overhaul. merged with website content. more html.
143 - glxgears.c demo updated to use GLX swap rate extensions
144 - glTexImage1/2/3D now allows width/height/depth = 0
145 - disable SPARC asm code on Linux (bug 852204)
146 </pre>
147
148 The MD5 checksums are:
149 </p>
150 <pre>
151 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
152 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
153 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
154 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
155 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
156 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
157 </pre>
158
159
160 <H2>November 12, 2003</H2>
161
162 <p>
163 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
164 number of automake/libtool problems.
165 </p>
166 <p>
167 The new MD5 checksums are:
168 </p>
169 <pre>
170 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
171 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
172 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
173 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
174 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
175 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
176 </pre>
177
178
179
180 <h2>September 5, 2003</h2>
181
182 <p>
183 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
184 </p>
185 <pre>
186 Bug fixes:
187 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
188 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
189 - GL_CURRENT_MATRIX_NV query was wrong
190 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
191 - GL_LIST_MODE query wasn't correct
192 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
193 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
194 - blended, wide lines didn't always work correctly (bug 711595)
195 - glVertexAttrib4svNV w component was always 1
196 - fixed bug in GL_IBM_rasterpos_clip (missing return)
197 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
198 - a few Solaris compilation fixes
199 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
200 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
201 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
202 - glFog() didn't clamp fog colors
203 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
204 gl[Get]TexParameteri[v] functions
205 - fixed invalid memory references in glTexGen functions (bug 781602)
206 - integer-valued color arrays weren't handled correctly
207 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
208 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
209 Changes:
210 - build GLUT with -fexceptions so C++ apps propogate exceptions
211 </pre>
212
213
214
215 <h2>June 2003</h2>
216
217 <p>
218 Mesa's directory tree has been overhauled.
219 Things are better organized now with some thought toward future needs.
220 </p>
221 <p>
222 In CVS, the latest Mesa 5.1 development code is now rooted under the
223 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
224 holds the Mesa 5.0.x code which will be abandoned at some point.
225 </p>
226
227
228
229 <h2>March 30, 2003</h2>
230
231 <p>
232 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
233 </p>
234 <pre>
235 New:
236 - DOS driver updates from Daniel Borca
237 - updated GL/gl_mangle.h file (Bill Hoffman)
238 Bug fixes:
239 - auto mipmap generation for cube maps was broken (bug 641363)
240 - writing/clearing software alpha channels was unreliable
241 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
242 - fixed some bad assertions found with shadowtex demo
243 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
244 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
245 - fixed potential segfault in texture object validation (bug 659012)
246 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
247 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
248 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
249 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
250 - fixed compilation problem on Solaris7/x86 (bug 536406)
251 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
252 - fixed NeXT build problem (FABSF macro)
253 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
254 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
255 - AA line and triangle Z values are now rounded, not truncated
256 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
257 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
258 - fixed a minor GL_COLOR_MATERIAL bug
259 - NV vertex program EXP instruction was broken
260 - glColorMask misbehaved with X window / pixmap rendering
261 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
262 - attempt to fix GGI compilation problem when MesaDemos not present
263 - NV vertex program ARL-relative fetches didn't work
264 Changes:
265 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
266 - updated winpos and pointblast demos to use ARB extensions
267 - disable SPARC normal transformation code (bug 673938)
268 - GLU fixes for OS/2 (Evgeny Kotsuba)
269 </pre>
270 <p>
271 MD5 checksums follow:
272 </p>
273 <pre>
274 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
275 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
276 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
277 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
278 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
279 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
280 </pre>
281
282
283
284 <h2>March 7, 2003</h2>
285 <p>
286 Website and documentation overhaul.
287 </p>
288 <p>
289 The website content and Mesa documentation (from the doc/ directory) have
290 been merged together.
291 All the documentation files have been entered into the CVS repository.
292 Many of the old plain-text files have been converted to html and modernized.
293 </p>
294
295
296 <h2>November 13, 2002</h2>
297 <p>Mesa 5.0 has been released. This is a stable release which
298 implements the OpenGL 1.4 specification.
299 </p><pre>New:
300 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
301 - removed some overlooked debugging code
302 - glxinfo updated to support GLX_ARB_multisample
303 - GLUT now support GLX_ARB_multisample
304 - updated DOS driver (Daniel Borca)
305 Bug fixes:
306 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
307 - fixed potential bug in _mesa_align_malloc/calloc()
308 - fixed missing triangle bug when running vertex programs
309 - fixed a few HPUX compilation problems
310 - FX (Glide) driver didn't compile
311 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
312 - a few EXT functions, like glGenTexturesEXT, were no-ops
313 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
314 glMultiDrawArrays and glMultiDrawElements were missing
315 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
316 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
317 - fixed one-bit error in point/line fragment Z calculation
318 - fixed potential segfault in fakeglx code
319 - fixed color overflow problem in DOT3 texture env mode
320 </pre>
321
322
323 <h2>October 29, 2002</h2>
324 <p>Mesa 4.1 has been released. This is a new development release.
325 For a stable release, get 4.0.4.
326 </p><pre>New:
327 - GL_NV_vertex_program extension
328 - GL_NV_vertex_program1_1 extension
329 - GL_ARB_window_pos extension
330 - GL_ARB_depth_texture extension
331 - GL_ARB_shadow extension
332 - GL_ARB_shadow_ambient extension
333 - GL_EXT_shadow_funcs extension
334 - GL_ARB_point_parameters extension
335 - GL_ARB_texture_env_crossbar
336 - GL_NV_point_sprite extension
337 - GL_NV_texture_rectangle extension
338 - GL_EXT_multi_draw_arrays extension
339 - GL_EXT_stencil_two_side extension
340 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
341 - GL_ATI_texture_mirror_once extension (Ian Romanick)
342 - massive overhaul/simplification of software rasterizer module,
343 many contributions from Klaus Niederkrueger
344 - faster software texturing in some cases (i.e. trilinear filtering)
345 - new OSMesaGetProcAddress() function
346 - more blend modes implemented with MMX code (Jose Fonseca)
347 - added glutGetProcAddress() to GLUT
348 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
349 - pbinfo and pbdemo PBuffer programs
350 - glxinfo -v prints transprent pixel info (Gerd Sussner)
351 Bug fixes:
352 - better mipmap LOD computation (prevents excessive blurriness)
353 - OSMesaMakeCurrent() didn't recognize buffer size changes
354 - assorted conformance fixes for 16-bit/channel rendering
355 - texcombine alpha subtraction mode was broken
356 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
357 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
358 - fixed divide by zero error in NURBS tessellator (Jon Perry)
359 - fixed GL_LINEAR fog bug by adding clamping
360 - fixed FP exceptions found using Alpha CPU
361 - 3dfx/glide driver render-to-window feature was broken
362 - added missing GLX_TRANSPARENT_RGB token to glx.h
363 - fixed error checking related to paletted textures
364 - fixed reference count error in glDeleteTextures (Randy Fayan)
365 Changes:
366 - New spec file and Python code to generate some GL dispatch files
367 - Glide driver defaults to "no" with autoconf/automake
368 - floating point color channels now clamped to [0,inf)
369 - updated demos/stex3d with new options
370 </pre>
371
372
373 <h2>October 4, 2002</h2>
374 <p>
375 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
376 </p>
377
378 <h2>October 3, 2002</h2>
379 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
380 </p><pre> New:
381 - GL_NV_texture_rectangle extension
382 - updated glext.h header (version 17)
383 - updated DOS driver (Daniel Borca)
384 - updated BeOS R5 driver (Philippe Houdoin)
385 - added GL_IBM_texture_mirror_repeat
386 - glxinfo now takes -l option to print interesting OpenGL limits info
387 - GL_MESA_ycbcr_texture extension
388 - GL_APPLE_client_storage extension (for some DRI drivers only)
389 - GL_MESA_pack_invert extension
390 Bug fixes:
391 - fixed GL_LINEAR fog bug by adding clamping
392 - fixed FP exceptions found using Alpha CPU
393 - 3dfx MESA_GLX_FX=window (render to window) didn't work
394 - fixed memory leak in wglCreateContest (Karl Schultz)
395 - define GLAPIENTRY and GLAPI if undefined in glu.h
396 - wglGetProcAddress didn't handle all API functions
397 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
398 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
399 - error checking in compressed tex image functions had some glitches
400 - fixed AIX compile problem in src/config.c
401 - glGetTexImage was using pixel unpacking instead of packing params
402 - auto-mipmap generation for cube maps was incorrect
403 Changes:
404 - max texture units reduced to six to accomodate texture rectangles
405 - removed unfinished GL_MESA_sprite_point extension code
406 </pre>
407
408 <h2>June 25, 2002</h2>
409 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
410 </p><pre> New:
411 - updated GL/glext.h file (version 15)
412 - corrected MMX blend code (Jose Fonseca)
413 - support for software-based alpha planes in Windows driver
414 - updated GGI driver (Filip Spacek)
415 Bug fixes:
416 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
417 - OSMesaMakeCurrent() didn't recognize buffer size changes
418 - assorted conformance fixes for 16-bit/channel rendering
419 - texcombine alpha subtraction mode was broken
420 - fixed lighting bug with non-uniform scaling and display lists
421 - fixed bug when deleting shared display lists
422 - disabled SPARC cliptest assembly code (Mesa bug 544665)
423 - fixed a couple Solaris compilation/link problems
424 - blending clipped glDrawPixels didn't always work
425 - glGetTexImage() didn't accept packed pixel types
426 - glPixelMapu[is]v() could explode given too large of pixelmap
427 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
428 - glXCopyContext() could lead to segfaults
429 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
430 Changes:
431 - lots of C++ (g++) code clean-ups
432 - lots of T&amp;L updates for the Radeon DRI driver
433 Known bugs:
434 - mipmap LOD computation (fixed for Mesa 4.1)
435 </pre>
436
437 <h2>April 2, 2002</h2>
438 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
439 </p><pre> New:
440 - New DOS (DJGPP) driver written by Daniel Borca
441 - New driver interface functions for TCL drivers (such as Radeon DRI)
442 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
443 if using deep color channels
444 - latest GL/glext.h and GL/glxext.h headers from SGI
445 Bug fixes:
446 - GL_BLEND with non-black texture env color wasn't always correct
447 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
448 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
449 - glReadPixels was sometimes mistakenly clipped by the scissor box
450 - glDraw/ReadPixels didn't catch all the errors that they should have
451 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
452 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
453 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
454 - glColorMask as sometimes effecting glXSwapBuffers()
455 - fixed a potential bug in XMesaGarbageCollect()
456 - N threads rendering into one window didn't work reliably
457 - glCopyPixels didn't work for deep color channels
458 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
459 - glPopAttrib() didn't correctly restore user clip planes
460 - user clip planes failed for some perspective projections (Chromium)
461 </pre>
462
463 <h2>December 17, 2001</h2>
464 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
465 </p><pre> New:
466 - better sub-pixel sample positions for AA triangles (Ray Tice)
467 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
468 Bug fixes:
469 - added missing break statements in glGet*() for multisample cases
470 - fixed uninitialized hash table mutex bug (display lists / texobjs)
471 - fixed bad teximage error check conditional (bug 476846)
472 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
473 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
474 - silence some compiler warnings (gcc 2.96)
475 - enable the #define GL_VERSION_1_3 in GL/gl.h
476 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
477 - fixed glu.h typedef problem found with MSDev 6.0
478 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
479 - added missing 'const' to glXGetContextIDEXT() in glxext.h
480 - fixed a few glXGetProcAddress() errors (texture compression, etc)
481 - fixed start index bug in compiled vertex arrays (Keith)
482 - fixed compilation problems in src/SPARC/glapi_sparc.S
483 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
484 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
485 - provoking vertex of flat-shaded, color-index triangles was wrong
486 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
487 - glTexParameter didn't flush the vertex buffer (Ray Tice)
488 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
489 - fixed bug in normal length caching (ParaView lighting bug)
490 </pre>
491
492 <h2>October 22, 2001</h2>
493 <p>Mesa 4.0 has been released. This is a stable release.
494 </p><pre> New:
495 - Mesa 4.0 implements the OpenGL 1.3 specification
496 - GL_IBM_rasterpos_clip extension
497 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
498 - GL_ARB_texture_mirrored_repeat extension
499 - WindML UGL driver (Stephane Raimbault)
500 - added OSMESA_MAX_WIDTH/HEIGHT queries
501 - attempted compiliation fixes for Solaris 5, 7 and 8
502 - updated glext.h and glxext.h files
503 - updated Windows driver (Karl Schultz)
504 Bug fixes:
505 - added some missing GLX 1.3 tokens to include/GL/glx.h
506 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
507 - glCopyPixels with scale and bias was broken
508 - glRasterPos with lighting could segfault
509 - glDeleteTextures could leave a dangling pointer
510 - Proxy textures for cube maps didn't work
511 - fixed a number of 16-bit color channel bugs
512 - fixed a few minor memory leaks
513 - GLX context sharing was broken in 3.5
514 - fixed state-update bugs in glPopClientAttrib()
515 - fixed glDrawRangeElements() bug
516 - fixed a glPush/PopAttrib() bug related to texture binding
517 - flat-shaded, textured lines were broken
518 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
519 - lighting didn't always produce the correct alpha value
520 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
521 </pre>
522
523
524 <h2>June 21, 2001</h2>
525 <p>Mesa 3.5 has been released. This is a new development release.
526 </p><pre> New:
527 - internals of Mesa divided into modular pieces (Keith Whitwell)
528 - 100% OpenGL 1.2 conformance (passes all conformance tests)
529 - new AA line algorithm
530 - GL_EXT_convolution extension
531 - GL_ARB_imaging subset
532 - OSMesaCreateContextExt() function
533 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
534 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
535 - GL_EXT_fog_coord extension (Keith Whitwell)
536 - GL_EXT_secondary_color extension (Keith Whitwell)
537 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
538 - GL_SGIX_depth_texture extension
539 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
540 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
541 - GL_ARB_texture_env_combine extension
542 - GL_ARB_texture_env_dot3 extension
543 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
544 - OSMesaCreateContextExt() function
545 - libOSMesa.so library, contains the OSMesa driver interface
546 - GL/glxext.h header file for GLX extensions
547 - somewhat faster software texturing, fogging, depth testing
548 - all color-index conformance tests now pass (only 8bpp tested)
549 - SPARC assembly language TCL optimizations (David Miller)
550 - GL_SGIS_generate_mipmap extension
551 Bug Fixes:
552 - fbiRev and tmuRev were unitialized when using Glide3
553 - fixed a few color index mode conformance failures; all pass now
554 - now appling antialiasing coverage to alpha after texturing
555 - colors weren't getting clamped to [0,1] before color table lookup
556 - fixed RISC alignment errors caused by COPY_4UBV macro
557 - drawing wide, flat-shaded lines could cause a segfault
558 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
559 Changes:
560 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
561 - new libOSMesa.so library, contains the OSMesa driver interface
562 </pre>
563
564
565 <h2>May 17, 2001</h2>
566 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
567 Here's what's new:</p>
568 <pre> Bug fixes:
569 - deleting the currently bound texture could cause bad problems
570 - using fog could result in random vertex alpha values
571 - AA triangle rendering could touch pixels outside right window bound
572 - fixed byteswapping problem in clear_32bit_ximage() function
573 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
574 - fixed memory leak in glXUseXFont()
575 - fragment sampling in AA triangle function was off by 1/2 pixel
576 - Windows: reading pixels from framebuffer didn't always work
577 - glConvolutionFilter2D could segfault or cause FP exception
578 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
579 - GL_NAND logicop didn't work right in RGBA mode
580 - fixed a memory corruption bug in vertex buffer reset code
581 - clearing the softwara alpha buffer with scissoring was broken
582 - fixed a few color index mode fog bugs
583 - fixed some bad assertions in color index mode
584 - fixed FX line 'stipple' bug #420091
585 Changes:
586 - optimized writing mono-colored pixel spans to X pixmaps
587 - increased max viewport size to 2048 x 2048
588 </pre>
589
590
591 <h2>April 29, 2001</h2>
592 <p>New Mesa website</p>
593 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
594
595
596 <h2>February 14, 2001</h2>
597 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
598 <pre> New:
599 - fixed some Linux build problems
600 - fixed some Windows build problems
601 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
602 Bug fixes:
603 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
604 - various state-update code changes needed for DRI bugs
605 - disabled pixel transfer ops in glColorTable commands, not needed
606 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
607 - updated sources and fixed compile problems in widgets-mesa/
608 - GLX_PBUFFER enum value was wrong in glx.h
609 - fixed a glColorMaterial lighting bug
610 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
611 - glXCopySubBufferMESA() Y position was off by one
612 - Error checking of glTexSubImage3D() was broken (bug 128775)
613 - glPopAttrib() didn't restore all derived Mesa state correctly
614 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
615 conformance problems at 16bpp.
616 - clearing depth buffer with scissoring was broken, would segfault
617 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
618 - fixed a line clipping bug (reported by Craig McDaniel)
619 - fixed RGB color over/underflow bug for very tiny triangles
620 Known problems:
621 - NURBS or evaluator surfaces inside display lists don't always work
622 </pre>
623 <p>
624 </p><h2>November 3, 2000</h2>
625 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
626 <pre> New:
627 - optimized glDrawPixels for glPixelZoom(1,-1)
628 Bug Fixes:
629 - widgets-mesa/src/*.c files were missing from 3.3 distro
630 - include/GL/mesa_wgl.h file was missing from 3.3 distro
631 - fixed some Win32 compile problems
632 - texture object priorities weren't getting initialized to 1.0
633 - glAreTexturesResident return value was wrong when using hardware
634 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
635 - glReadPixels with GLushort packed types was broken
636 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
637 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
638 - fixed some typos/bugs in the VB code
639 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
640 - optimized glDrawPixels paths weren't being used
641 - per-fragment fog calculation didn't work without a Z buffer
642 - improved blending accuracy, fixes Glean blendFunc test failures
643 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
644 - glXGetProcAddressARB() didn't always return the right address
645 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
646 - texture matrix changes weren't always detected (GLUT projtex demo)
647 - fixed random color problem in vertex fog code
648 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
649 Changes:
650 - finished internal support for compressed textures for DRI
651 </pre>
652 <p>
653 </p><h2>April 24, 2000</h2>
654 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
655 <pre> Bug fixes:
656 - fixed memcpy bugs in span.c
657 - fixed missing glEnd problem in demos/tessdemo.c
658 - fixed bug when clearing 24bpp Ximages
659 - fixed clipping problem found in Unreal Tournament
660 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
661 - fixed Loki's 3dfx RGB vs BGR bug
662 - fixed Loki's 3dfx smooth/flat shading bug in SoF
663 Changes:
664 - updated docs/README file
665 - use bcopy() optimizations on FreeBSD
666 - re-enabled the optimized persp_textured_triangle() function
667 </pre>
668 <p>
669 </p><h2>March 23, 2000</h2>
670 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
671 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
672 just bug fixes.</p>
673 <p>Here's what's changed:
674
675 </p><ul>
676 Bug fixes:
677 <ul>
678 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
679 - added missing glHintPGI() function<br>
680 - fixed a polygon culling bug<br>
681 - fixed bugs in gluPartialDisk()<br>
682 - Z values in selection mode were wrong<br>
683 - added missing tokens:
684 <ul>
685 GL_SMOOTH_POINT_SIZE_RANGE<br>
686 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
687 GL_SMOOTH_LINE_WIDTH_RANGE<br>
688 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
689 GL_ALIASED_POINT_SIZE_RANGE<br>
690 GL_ALIASED_LINE_WIDTH_RANGE
691 </ul>
692 - fixed glCopyPixels when copying from back to front buffer<br>
693 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
694 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
695 - glDeleteTextures() didn't decrement reference count correctly<br>
696 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
697 - Actual depth of transformation matrix stacks was off by one<br>
698 - 24bpp visuals didn't address pixels correctly<br>
699 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
700 - 101691 - Polygon clipping and GL_LINE<br>
701 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
702 - 101808 - Non-glVertexArrays tristrip bug<br>
703 - 101971 - find_last_3f on Dec OSF (worked around)<br>
704 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
705 - 102893 - orientations of modelview cause segfault
706 </ul>
707 New:
708 <ul>
709 - updated SVGA Linux driver<br>
710 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
711 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
712 - changed -O2 to -O3 for a number of gcc configs
713 </ul>
714 Changes:
715 <ul>
716 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
717 </ul>
718 </ul>
719
720 <p>Please report any problems with this release ASAP. Bugs should be filed on the
721 Mesa3D website at sourceforge.<br>
722 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
723 <p>-- Brian</p>
724 <p>
725 </p><h2>December 17, 1999</h2>
726 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
727 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
728 <p>
729 </p><h2>December 14, 1999</h2>
730 <p>Mesa 3.1 is released!</p>
731 <p>
732 </p><h2>September 21, 1999</h2>
733 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
734 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
735 that seem to be... yes, I've just received confirmation from the beta center, they
736 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
737 Keith Whitwell for preparing these for us during Brian's absence.</p>
738 <p>
739 </p><h2>August 30, 1999</h2>
740 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
741 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
742 <p>I've been working on Mesa in my spare time for over five years. With Precision
743 Insight I now have the opportunity to devote my full attention to advancing Mesa
744 and OpenGL on Linux.</p>
745 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
746 my work will continue to be open sourced and available to any other programmers who
747 may want to contribute to it, or use it for other projects or platforms</p>
748 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
749 <p>
750 </p><h2>August 23, 1999</h2>
751 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
752 Note that this is a new archive, so you will need to re-checkout the archive. That
753 means don't <i>cvs update</i> from a previous download.</p>
754 <p>
755 </p><h2>August 17, 1999</h2>
756 <p>A report from the SIGGRAPH '99 Linux/OpenGL
757 BOF meeting is now available.</p>
758 <p>-Brian</p>
759 <p>
760 </p><h2>August 14, 1999</h2>
761 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
762 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
763 patient.</p>
764 <p>-Brian</p>
765 <p>
766 </p><h2>June 7, 1999</h2>
767 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
768 <p>
769 </p><h2>June 2, 1999</h2>
770 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
771 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
772 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
773 <p>
774 </p><h2>May 24, 1999</h2>
775 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
776 If you are into the quake scene, you may want to try this out, as it contains some
777 optimizations specifically in the Q3A rendering path.
778 <p>
779 </p><h2>May 13, 1999</h2>
780 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
781 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
782 <p>
783 </p><h2>May 13, 1999</h2>
784 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
785 US$10,000 to the Mesa project to support its continuing development.
786 Mesa is a free implementation of the OpenGL 3D graphics library and id's
787 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
788
789 The donation will go to Keith Whitwell, who has been optimizing Mesa to
790 improve performance on 3d hardware. Thanks to Keith's work, many
791 applications using Mesa 3.1 will see a dramatic performance increase
792 over Mesa 3.0. The donation will allow Keith to continue working on
793 Mesa full time for some time to come.
794
795 For more information about Mesa see www.mesa3d.org. For more
796 information about id Software, Inc. see www.idsoftware.com.
797
798 --------------------------------
799
800 This donation from John/id is very generous. Keith and I are very
801 grateful.
802
803 </pre>
804 <p>
805 </p><h2>May 1, 1999</h2>
806 <p>John Carmack made an interesting .plan update yesterday:
807
808 </p><ul>
809 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
810 should be helpful to the various Linux 3D teams. <br>
811 </i>http://www.quake3arena.com/news/glopt.html</i>"
812 </ul>
813
814 <p>
815 </p><h2>April 7, 1999</h2>
816 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
817 <p>
818 </p><h2>March 18, 1999</h2>
819 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
820 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
821 <p>
822 </p><h2>February 16, 1999</h2>
823 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
824 source code</a>.</p>
825 <p>
826 </p><h2>January 22, 1999</h2>
827 <p>www.mesa3d.org established</p>
828
829
830 </p>
831
832
833 <hr>
834 $Id: news.html,v 3.13 2004/04/02 23:37:02 brianp Exp $
835 </body>
836 </html>