b3e9e1a6ca8d473cf7b62cf388898ffcd2e62360
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <BODY text="#000000" bgcolor="#55bbff">
6
7 <H1>News</H1>
8
9
10 <h2>August 18, 2004</h2>
11 <p>
12 Mesa 6.1 has been released.
13 This is a new development release (version 6.2 will be a stabilization
14 release).
15 </p>
16 <pre>
17 New:
18 - Revamped Makefile system
19 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
20 - internal driver interface changes related to texture object
21 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
22 - option to walk triangle edges with double-precision floats
23 (Justin Novosad of Discreet) (see config.h file)
24 - support for AUX buffers in software GLX driver
25 - updated glext.h to version 24 and glxext.h to version 6
26 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
27 - updated BeOS support (Philippe Houdoin)
28 Changes:
29 - fragment fog interpolation is perspective corrected now
30 - new glTexImage code, much cleaner, may be a bit faster
31 Bug fixes:
32 - glArrayElement in display lists didn't handle generic vertex attribs
33 - glFogCoord didn't always work properly
34 - ARB_fragment_program fog options didn't work
35 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
36 - ARB frag prog TEX and TEXP instructions now use LOD=0
37 - glTexEnviv in display lists didn't work
38 - glRasterPos didn't do texgen or apply texture matrix
39 - GL_DOUBLE-valued vertex arrays were broken in some cases
40 - fixed texture rectangle edge/border sampling bugs
41 - sampling an incomplete texture in a fragment program would segfault
42 - glTexImage was missing a few error checks
43 - fixed some minor glGetTexParameter glitches
44 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
45 - fragment program writes to RC/HC register were broken
46 - fixed a few glitches in GL_HP_occlusion_test extension
47 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
48 - vertex program state references were broken
49 - fixed triangle color interpolation bug on AIX (Shane Blackett)
50 - fixed a number of minor memory leaks (bug #1002030)
51 </pre>
52 The MD5 checksums are:
53 </p>
54 <pre>
55 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
56 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
57 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
58 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
59 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
60 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
61 </pre>
62
63
64
65 <h2>April 2, 2004</h2>
66
67 <p>
68 Mesa 6.0.1 has been released.
69 This release basically just fixes bugs since the 6.0. release.
70 </p>
71 <pre>
72 New:
73 - upgraded glext.h to version 22
74 - new build targets (Dan Schikore)
75 - new linux-x86-opteron build target (Heath Feather)
76 Bug fixes:
77 - glBindProgramARB didn't update all necessary state
78 - fixed build problems on OpenBSD
79 - omit CVS directories from tarballs
80 - glGetTexImage(GL_COLOR_INDEX) was broken
81 - fixed an infinite loop in t&l module
82 - silenced some valgrind warnings about using unitialized memory
83 - fixed some compilation/link glitches on IRIX (Mike Stephens)
84 - glBindProgram wasn't getting compiled into display lists
85 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
86 - two-sided lighting and vertex program didn't work (bug 887330)
87 - stores to program parameter registers in vertex state programs
88 didn't work.
89 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
90 - glXCreateWindow() wasn't fully implemented (bug 890894)
91 - generic vertex attribute arrays didn't work in display lists
92 - vertex buffer objects' default usage and access fields were wrong
93 - glDrawArrays with start!=0 was broken
94 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
95 - linux-osmesa16-static config didn't work
96 - fixed a few color index rendering problems (bug 910687)
97 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
98 - OSMesa RGB and BGR modes were broken
99 - glProgramStringARB mistakenly required a null-terminated string
100 - fragment program XPD instruction was incorrect
101 - glGetMaterial() didn't work reliably
102 </pre>
103 The MD5 checksums are:
104 </p>
105 <pre>
106 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
107 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
108 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
109 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
110 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
111 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
112 </pre>
113
114
115
116 <h2>January 16, 2004</h2>
117
118 <p>
119 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
120 and primarily just incorporates bug fixes.
121 </p>
122 <pre>
123 New:
124 - full OpenGL 1.5 support
125 - updated GL/glext.h file to version 21
126 Changes:
127 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
128 Bug fixes:
129 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
130 clamping issue
131 - updated suno5-gcc configs
132 - glColor3 functions sometimes resulted in undefined alpha values
133 - fixed FP divide by zero error seen on VMS with xlockmore, others
134 - fixed vertex/fragment program debug problem (bug 873011)
135 - building on AIX with gcc works now
136 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
137 - glDrawRangeElements tried to modify potentially read-only storage
138 - updated files for building on Windows
139 </pre>
140
141
142
143 <h2>December 28, 2003</h2>
144
145 <p>
146 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
147 target="_parent">
148 freedesktop.org</a> because of problems with SourceForge's anonymous
149 CVS service.
150 </p>
151
152 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
153 </p>
154
155
156 <h2>December 17, 2003</h2>
157
158 <p>
159 Mesa 5.1 has been released. This is a new development release.
160 Mesa 6.0 will be the next stable release and will support all
161 OpenGL 1.5 features.
162 </p>
163 <pre>
164 New features:
165 - reorganized directory tree
166 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
167 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
168 - GL_SGI_texture_color_table extension (Eric Plante)
169 - GL_NV_fragment_program extension
170 - GL_NV_light_max_exponent extension
171 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
172 - GL_ARB_occlusion_query extension
173 - GL_ARB_point_sprite extension
174 - GL_ARB_texture_non_power_of_two extension
175 - GL_IBM_multimode_draw_arrays extension
176 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
177 - GL_ARB_vertex_buffer_object extension
178 - new X86 feature detection code (Petr Sebor)
179 - less memory used for display lists and vertex buffers
180 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
181 - new version (18) of glext.h header
182 - new spriteblast.c demo of GL_ARB_point_sprite
183 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
184 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
185 Bug fixes:
186 - really enable OpenGL 1.4 features in DOS driver.
187 - fixed issues in glDrawPixels and glCopyPixels for very wide images
188 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
189 - fixed some texgen bugs reported by Daniel Borca
190 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
191 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
192 - fixed RGBA blend enable bug (Ville Syrjala)
193 - glAccum is supposed to be a no-op in selection/feedback mode
194 - fixed texgen bug #597589 (John Popplewell)
195 Changes:
196 - dropped API trace feature (src/Trace/)
197 - documentation overhaul. merged with website content. more html.
198 - glxgears.c demo updated to use GLX swap rate extensions
199 - glTexImage1/2/3D now allows width/height/depth = 0
200 - disable SPARC asm code on Linux (bug 852204)
201 </pre>
202
203 The MD5 checksums are:
204 </p>
205 <pre>
206 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
207 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
208 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
209 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
210 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
211 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
212 </pre>
213
214
215 <H2>November 12, 2003</H2>
216
217 <p>
218 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
219 number of automake/libtool problems.
220 </p>
221 <p>
222 The new MD5 checksums are:
223 </p>
224 <pre>
225 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
226 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
227 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
228 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
229 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
230 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
231 </pre>
232
233
234
235 <h2>September 5, 2003</h2>
236
237 <p>
238 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
239 </p>
240 <pre>
241 Bug fixes:
242 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
243 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
244 - GL_CURRENT_MATRIX_NV query was wrong
245 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
246 - GL_LIST_MODE query wasn't correct
247 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
248 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
249 - blended, wide lines didn't always work correctly (bug 711595)
250 - glVertexAttrib4svNV w component was always 1
251 - fixed bug in GL_IBM_rasterpos_clip (missing return)
252 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
253 - a few Solaris compilation fixes
254 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
255 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
256 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
257 - glFog() didn't clamp fog colors
258 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
259 gl[Get]TexParameteri[v] functions
260 - fixed invalid memory references in glTexGen functions (bug 781602)
261 - integer-valued color arrays weren't handled correctly
262 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
263 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
264 Changes:
265 - build GLUT with -fexceptions so C++ apps propogate exceptions
266 </pre>
267
268
269
270 <h2>June 2003</h2>
271
272 <p>
273 Mesa's directory tree has been overhauled.
274 Things are better organized now with some thought toward future needs.
275 </p>
276 <p>
277 In CVS, the latest Mesa 5.1 development code is now rooted under the
278 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
279 holds the Mesa 5.0.x code which will be abandoned at some point.
280 </p>
281
282
283
284 <h2>March 30, 2003</h2>
285
286 <p>
287 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
288 </p>
289 <pre>
290 New:
291 - DOS driver updates from Daniel Borca
292 - updated GL/gl_mangle.h file (Bill Hoffman)
293 Bug fixes:
294 - auto mipmap generation for cube maps was broken (bug 641363)
295 - writing/clearing software alpha channels was unreliable
296 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
297 - fixed some bad assertions found with shadowtex demo
298 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
299 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
300 - fixed potential segfault in texture object validation (bug 659012)
301 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
302 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
303 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
304 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
305 - fixed compilation problem on Solaris7/x86 (bug 536406)
306 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
307 - fixed NeXT build problem (FABSF macro)
308 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
309 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
310 - AA line and triangle Z values are now rounded, not truncated
311 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
312 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
313 - fixed a minor GL_COLOR_MATERIAL bug
314 - NV vertex program EXP instruction was broken
315 - glColorMask misbehaved with X window / pixmap rendering
316 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
317 - attempt to fix GGI compilation problem when MesaDemos not present
318 - NV vertex program ARL-relative fetches didn't work
319 Changes:
320 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
321 - updated winpos and pointblast demos to use ARB extensions
322 - disable SPARC normal transformation code (bug 673938)
323 - GLU fixes for OS/2 (Evgeny Kotsuba)
324 </pre>
325 <p>
326 MD5 checksums follow:
327 </p>
328 <pre>
329 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
330 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
331 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
332 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
333 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
334 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
335 </pre>
336
337
338
339 <h2>March 7, 2003</h2>
340 <p>
341 Website and documentation overhaul.
342 </p>
343 <p>
344 The website content and Mesa documentation (from the doc/ directory) have
345 been merged together.
346 All the documentation files have been entered into the CVS repository.
347 Many of the old plain-text files have been converted to html and modernized.
348 </p>
349
350
351 <h2>November 13, 2002</h2>
352 <p>Mesa 5.0 has been released. This is a stable release which
353 implements the OpenGL 1.4 specification.
354 </p><pre>New:
355 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
356 - removed some overlooked debugging code
357 - glxinfo updated to support GLX_ARB_multisample
358 - GLUT now support GLX_ARB_multisample
359 - updated DOS driver (Daniel Borca)
360 Bug fixes:
361 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
362 - fixed potential bug in _mesa_align_malloc/calloc()
363 - fixed missing triangle bug when running vertex programs
364 - fixed a few HPUX compilation problems
365 - FX (Glide) driver didn't compile
366 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
367 - a few EXT functions, like glGenTexturesEXT, were no-ops
368 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
369 glMultiDrawArrays and glMultiDrawElements were missing
370 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
371 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
372 - fixed one-bit error in point/line fragment Z calculation
373 - fixed potential segfault in fakeglx code
374 - fixed color overflow problem in DOT3 texture env mode
375 </pre>
376
377
378 <h2>October 29, 2002</h2>
379 <p>Mesa 4.1 has been released. This is a new development release.
380 For a stable release, get 4.0.4.
381 </p><pre>New:
382 - GL_NV_vertex_program extension
383 - GL_NV_vertex_program1_1 extension
384 - GL_ARB_window_pos extension
385 - GL_ARB_depth_texture extension
386 - GL_ARB_shadow extension
387 - GL_ARB_shadow_ambient extension
388 - GL_EXT_shadow_funcs extension
389 - GL_ARB_point_parameters extension
390 - GL_ARB_texture_env_crossbar
391 - GL_NV_point_sprite extension
392 - GL_NV_texture_rectangle extension
393 - GL_EXT_multi_draw_arrays extension
394 - GL_EXT_stencil_two_side extension
395 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
396 - GL_ATI_texture_mirror_once extension (Ian Romanick)
397 - massive overhaul/simplification of software rasterizer module,
398 many contributions from Klaus Niederkrueger
399 - faster software texturing in some cases (i.e. trilinear filtering)
400 - new OSMesaGetProcAddress() function
401 - more blend modes implemented with MMX code (Jose Fonseca)
402 - added glutGetProcAddress() to GLUT
403 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
404 - pbinfo and pbdemo PBuffer programs
405 - glxinfo -v prints transprent pixel info (Gerd Sussner)
406 Bug fixes:
407 - better mipmap LOD computation (prevents excessive blurriness)
408 - OSMesaMakeCurrent() didn't recognize buffer size changes
409 - assorted conformance fixes for 16-bit/channel rendering
410 - texcombine alpha subtraction mode was broken
411 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
412 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
413 - fixed divide by zero error in NURBS tessellator (Jon Perry)
414 - fixed GL_LINEAR fog bug by adding clamping
415 - fixed FP exceptions found using Alpha CPU
416 - 3dfx/glide driver render-to-window feature was broken
417 - added missing GLX_TRANSPARENT_RGB token to glx.h
418 - fixed error checking related to paletted textures
419 - fixed reference count error in glDeleteTextures (Randy Fayan)
420 Changes:
421 - New spec file and Python code to generate some GL dispatch files
422 - Glide driver defaults to "no" with autoconf/automake
423 - floating point color channels now clamped to [0,inf)
424 - updated demos/stex3d with new options
425 </pre>
426
427
428 <h2>October 4, 2002</h2>
429 <p>
430 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
431 </p>
432
433 <h2>October 3, 2002</h2>
434 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
435 </p><pre> New:
436 - GL_NV_texture_rectangle extension
437 - updated glext.h header (version 17)
438 - updated DOS driver (Daniel Borca)
439 - updated BeOS R5 driver (Philippe Houdoin)
440 - added GL_IBM_texture_mirror_repeat
441 - glxinfo now takes -l option to print interesting OpenGL limits info
442 - GL_MESA_ycbcr_texture extension
443 - GL_APPLE_client_storage extension (for some DRI drivers only)
444 - GL_MESA_pack_invert extension
445 Bug fixes:
446 - fixed GL_LINEAR fog bug by adding clamping
447 - fixed FP exceptions found using Alpha CPU
448 - 3dfx MESA_GLX_FX=window (render to window) didn't work
449 - fixed memory leak in wglCreateContest (Karl Schultz)
450 - define GLAPIENTRY and GLAPI if undefined in glu.h
451 - wglGetProcAddress didn't handle all API functions
452 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
453 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
454 - error checking in compressed tex image functions had some glitches
455 - fixed AIX compile problem in src/config.c
456 - glGetTexImage was using pixel unpacking instead of packing params
457 - auto-mipmap generation for cube maps was incorrect
458 Changes:
459 - max texture units reduced to six to accomodate texture rectangles
460 - removed unfinished GL_MESA_sprite_point extension code
461 </pre>
462
463 <h2>June 25, 2002</h2>
464 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
465 </p><pre> New:
466 - updated GL/glext.h file (version 15)
467 - corrected MMX blend code (Jose Fonseca)
468 - support for software-based alpha planes in Windows driver
469 - updated GGI driver (Filip Spacek)
470 Bug fixes:
471 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
472 - OSMesaMakeCurrent() didn't recognize buffer size changes
473 - assorted conformance fixes for 16-bit/channel rendering
474 - texcombine alpha subtraction mode was broken
475 - fixed lighting bug with non-uniform scaling and display lists
476 - fixed bug when deleting shared display lists
477 - disabled SPARC cliptest assembly code (Mesa bug 544665)
478 - fixed a couple Solaris compilation/link problems
479 - blending clipped glDrawPixels didn't always work
480 - glGetTexImage() didn't accept packed pixel types
481 - glPixelMapu[is]v() could explode given too large of pixelmap
482 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
483 - glXCopyContext() could lead to segfaults
484 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
485 Changes:
486 - lots of C++ (g++) code clean-ups
487 - lots of T&amp;L updates for the Radeon DRI driver
488 Known bugs:
489 - mipmap LOD computation (fixed for Mesa 4.1)
490 </pre>
491
492 <h2>April 2, 2002</h2>
493 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
494 </p><pre> New:
495 - New DOS (DJGPP) driver written by Daniel Borca
496 - New driver interface functions for TCL drivers (such as Radeon DRI)
497 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
498 if using deep color channels
499 - latest GL/glext.h and GL/glxext.h headers from SGI
500 Bug fixes:
501 - GL_BLEND with non-black texture env color wasn't always correct
502 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
503 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
504 - glReadPixels was sometimes mistakenly clipped by the scissor box
505 - glDraw/ReadPixels didn't catch all the errors that they should have
506 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
507 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
508 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
509 - glColorMask as sometimes effecting glXSwapBuffers()
510 - fixed a potential bug in XMesaGarbageCollect()
511 - N threads rendering into one window didn't work reliably
512 - glCopyPixels didn't work for deep color channels
513 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
514 - glPopAttrib() didn't correctly restore user clip planes
515 - user clip planes failed for some perspective projections (Chromium)
516 </pre>
517
518 <h2>December 17, 2001</h2>
519 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
520 </p><pre> New:
521 - better sub-pixel sample positions for AA triangles (Ray Tice)
522 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
523 Bug fixes:
524 - added missing break statements in glGet*() for multisample cases
525 - fixed uninitialized hash table mutex bug (display lists / texobjs)
526 - fixed bad teximage error check conditional (bug 476846)
527 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
528 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
529 - silence some compiler warnings (gcc 2.96)
530 - enable the #define GL_VERSION_1_3 in GL/gl.h
531 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
532 - fixed glu.h typedef problem found with MSDev 6.0
533 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
534 - added missing 'const' to glXGetContextIDEXT() in glxext.h
535 - fixed a few glXGetProcAddress() errors (texture compression, etc)
536 - fixed start index bug in compiled vertex arrays (Keith)
537 - fixed compilation problems in src/SPARC/glapi_sparc.S
538 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
539 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
540 - provoking vertex of flat-shaded, color-index triangles was wrong
541 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
542 - glTexParameter didn't flush the vertex buffer (Ray Tice)
543 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
544 - fixed bug in normal length caching (ParaView lighting bug)
545 </pre>
546
547 <h2>October 22, 2001</h2>
548 <p>Mesa 4.0 has been released. This is a stable release.
549 </p><pre> New:
550 - Mesa 4.0 implements the OpenGL 1.3 specification
551 - GL_IBM_rasterpos_clip extension
552 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
553 - GL_ARB_texture_mirrored_repeat extension
554 - WindML UGL driver (Stephane Raimbault)
555 - added OSMESA_MAX_WIDTH/HEIGHT queries
556 - attempted compiliation fixes for Solaris 5, 7 and 8
557 - updated glext.h and glxext.h files
558 - updated Windows driver (Karl Schultz)
559 Bug fixes:
560 - added some missing GLX 1.3 tokens to include/GL/glx.h
561 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
562 - glCopyPixels with scale and bias was broken
563 - glRasterPos with lighting could segfault
564 - glDeleteTextures could leave a dangling pointer
565 - Proxy textures for cube maps didn't work
566 - fixed a number of 16-bit color channel bugs
567 - fixed a few minor memory leaks
568 - GLX context sharing was broken in 3.5
569 - fixed state-update bugs in glPopClientAttrib()
570 - fixed glDrawRangeElements() bug
571 - fixed a glPush/PopAttrib() bug related to texture binding
572 - flat-shaded, textured lines were broken
573 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
574 - lighting didn't always produce the correct alpha value
575 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
576 </pre>
577
578
579 <h2>June 21, 2001</h2>
580 <p>Mesa 3.5 has been released. This is a new development release.
581 </p><pre> New:
582 - internals of Mesa divided into modular pieces (Keith Whitwell)
583 - 100% OpenGL 1.2 conformance (passes all conformance tests)
584 - new AA line algorithm
585 - GL_EXT_convolution extension
586 - GL_ARB_imaging subset
587 - OSMesaCreateContextExt() function
588 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
589 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
590 - GL_EXT_fog_coord extension (Keith Whitwell)
591 - GL_EXT_secondary_color extension (Keith Whitwell)
592 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
593 - GL_SGIX_depth_texture extension
594 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
595 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
596 - GL_ARB_texture_env_combine extension
597 - GL_ARB_texture_env_dot3 extension
598 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
599 - OSMesaCreateContextExt() function
600 - libOSMesa.so library, contains the OSMesa driver interface
601 - GL/glxext.h header file for GLX extensions
602 - somewhat faster software texturing, fogging, depth testing
603 - all color-index conformance tests now pass (only 8bpp tested)
604 - SPARC assembly language TCL optimizations (David Miller)
605 - GL_SGIS_generate_mipmap extension
606 Bug Fixes:
607 - fbiRev and tmuRev were unitialized when using Glide3
608 - fixed a few color index mode conformance failures; all pass now
609 - now appling antialiasing coverage to alpha after texturing
610 - colors weren't getting clamped to [0,1] before color table lookup
611 - fixed RISC alignment errors caused by COPY_4UBV macro
612 - drawing wide, flat-shaded lines could cause a segfault
613 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
614 Changes:
615 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
616 - new libOSMesa.so library, contains the OSMesa driver interface
617 </pre>
618
619
620 <h2>May 17, 2001</h2>
621 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
622 Here's what's new:</p>
623 <pre> Bug fixes:
624 - deleting the currently bound texture could cause bad problems
625 - using fog could result in random vertex alpha values
626 - AA triangle rendering could touch pixels outside right window bound
627 - fixed byteswapping problem in clear_32bit_ximage() function
628 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
629 - fixed memory leak in glXUseXFont()
630 - fragment sampling in AA triangle function was off by 1/2 pixel
631 - Windows: reading pixels from framebuffer didn't always work
632 - glConvolutionFilter2D could segfault or cause FP exception
633 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
634 - GL_NAND logicop didn't work right in RGBA mode
635 - fixed a memory corruption bug in vertex buffer reset code
636 - clearing the softwara alpha buffer with scissoring was broken
637 - fixed a few color index mode fog bugs
638 - fixed some bad assertions in color index mode
639 - fixed FX line 'stipple' bug #420091
640 Changes:
641 - optimized writing mono-colored pixel spans to X pixmaps
642 - increased max viewport size to 2048 x 2048
643 </pre>
644
645
646 <h2>April 29, 2001</h2>
647 <p>New Mesa website</p>
648 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
649
650
651 <h2>February 14, 2001</h2>
652 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
653 <pre> New:
654 - fixed some Linux build problems
655 - fixed some Windows build problems
656 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
657 Bug fixes:
658 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
659 - various state-update code changes needed for DRI bugs
660 - disabled pixel transfer ops in glColorTable commands, not needed
661 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
662 - updated sources and fixed compile problems in widgets-mesa/
663 - GLX_PBUFFER enum value was wrong in glx.h
664 - fixed a glColorMaterial lighting bug
665 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
666 - glXCopySubBufferMESA() Y position was off by one
667 - Error checking of glTexSubImage3D() was broken (bug 128775)
668 - glPopAttrib() didn't restore all derived Mesa state correctly
669 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
670 conformance problems at 16bpp.
671 - clearing depth buffer with scissoring was broken, would segfault
672 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
673 - fixed a line clipping bug (reported by Craig McDaniel)
674 - fixed RGB color over/underflow bug for very tiny triangles
675 Known problems:
676 - NURBS or evaluator surfaces inside display lists don't always work
677 </pre>
678 <p>
679 </p><h2>November 3, 2000</h2>
680 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
681 <pre> New:
682 - optimized glDrawPixels for glPixelZoom(1,-1)
683 Bug Fixes:
684 - widgets-mesa/src/*.c files were missing from 3.3 distro
685 - include/GL/mesa_wgl.h file was missing from 3.3 distro
686 - fixed some Win32 compile problems
687 - texture object priorities weren't getting initialized to 1.0
688 - glAreTexturesResident return value was wrong when using hardware
689 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
690 - glReadPixels with GLushort packed types was broken
691 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
692 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
693 - fixed some typos/bugs in the VB code
694 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
695 - optimized glDrawPixels paths weren't being used
696 - per-fragment fog calculation didn't work without a Z buffer
697 - improved blending accuracy, fixes Glean blendFunc test failures
698 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
699 - glXGetProcAddressARB() didn't always return the right address
700 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
701 - texture matrix changes weren't always detected (GLUT projtex demo)
702 - fixed random color problem in vertex fog code
703 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
704 Changes:
705 - finished internal support for compressed textures for DRI
706 </pre>
707 <p>
708 </p><h2>April 24, 2000</h2>
709 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
710 <pre> Bug fixes:
711 - fixed memcpy bugs in span.c
712 - fixed missing glEnd problem in demos/tessdemo.c
713 - fixed bug when clearing 24bpp Ximages
714 - fixed clipping problem found in Unreal Tournament
715 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
716 - fixed Loki's 3dfx RGB vs BGR bug
717 - fixed Loki's 3dfx smooth/flat shading bug in SoF
718 Changes:
719 - updated docs/README file
720 - use bcopy() optimizations on FreeBSD
721 - re-enabled the optimized persp_textured_triangle() function
722 </pre>
723 <p>
724 </p><h2>March 23, 2000</h2>
725 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
726 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
727 just bug fixes.</p>
728 <p>Here's what's changed:
729
730 </p><ul>
731 Bug fixes:
732 <ul>
733 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
734 - added missing glHintPGI() function<br>
735 - fixed a polygon culling bug<br>
736 - fixed bugs in gluPartialDisk()<br>
737 - Z values in selection mode were wrong<br>
738 - added missing tokens:
739 <ul>
740 GL_SMOOTH_POINT_SIZE_RANGE<br>
741 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
742 GL_SMOOTH_LINE_WIDTH_RANGE<br>
743 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
744 GL_ALIASED_POINT_SIZE_RANGE<br>
745 GL_ALIASED_LINE_WIDTH_RANGE
746 </ul>
747 - fixed glCopyPixels when copying from back to front buffer<br>
748 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
749 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
750 - glDeleteTextures() didn't decrement reference count correctly<br>
751 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
752 - Actual depth of transformation matrix stacks was off by one<br>
753 - 24bpp visuals didn't address pixels correctly<br>
754 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
755 - 101691 - Polygon clipping and GL_LINE<br>
756 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
757 - 101808 - Non-glVertexArrays tristrip bug<br>
758 - 101971 - find_last_3f on Dec OSF (worked around)<br>
759 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
760 - 102893 - orientations of modelview cause segfault
761 </ul>
762 New:
763 <ul>
764 - updated SVGA Linux driver<br>
765 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
766 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
767 - changed -O2 to -O3 for a number of gcc configs
768 </ul>
769 Changes:
770 <ul>
771 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
772 </ul>
773 </ul>
774
775 <p>Please report any problems with this release ASAP. Bugs should be filed on the
776 Mesa3D website at sourceforge.<br>
777 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
778 <p>-- Brian</p>
779 <p>
780 </p><h2>December 17, 1999</h2>
781 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
782 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
783 <p>
784 </p><h2>December 14, 1999</h2>
785 <p>Mesa 3.1 is released!</p>
786 <p>
787 </p><h2>September 21, 1999</h2>
788 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
789 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
790 that seem to be... yes, I've just received confirmation from the beta center, they
791 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
792 Keith Whitwell for preparing these for us during Brian's absence.</p>
793 <p>
794 </p><h2>August 30, 1999</h2>
795 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
796 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
797 <p>I've been working on Mesa in my spare time for over five years. With Precision
798 Insight I now have the opportunity to devote my full attention to advancing Mesa
799 and OpenGL on Linux.</p>
800 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
801 my work will continue to be open sourced and available to any other programmers who
802 may want to contribute to it, or use it for other projects or platforms</p>
803 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
804 <p>
805 </p><h2>August 23, 1999</h2>
806 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
807 Note that this is a new archive, so you will need to re-checkout the archive. That
808 means don't <i>cvs update</i> from a previous download.</p>
809 <p>
810 </p><h2>August 17, 1999</h2>
811 <p>A report from the SIGGRAPH '99 Linux/OpenGL
812 BOF meeting is now available.</p>
813 <p>-Brian</p>
814 <p>
815 </p><h2>August 14, 1999</h2>
816 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
817 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
818 patient.</p>
819 <p>-Brian</p>
820 <p>
821 </p><h2>June 7, 1999</h2>
822 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
823 <p>
824 </p><h2>June 2, 1999</h2>
825 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
826 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
827 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
828 <p>
829 </p><h2>May 24, 1999</h2>
830 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
831 If you are into the quake scene, you may want to try this out, as it contains some
832 optimizations specifically in the Q3A rendering path.
833 <p>
834 </p><h2>May 13, 1999</h2>
835 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
836 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
837 <p>
838 </p><h2>May 13, 1999</h2>
839 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
840 US$10,000 to the Mesa project to support its continuing development.
841 Mesa is a free implementation of the OpenGL 3D graphics library and id's
842 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
843
844 The donation will go to Keith Whitwell, who has been optimizing Mesa to
845 improve performance on 3d hardware. Thanks to Keith's work, many
846 applications using Mesa 3.1 will see a dramatic performance increase
847 over Mesa 3.0. The donation will allow Keith to continue working on
848 Mesa full time for some time to come.
849
850 For more information about Mesa see www.mesa3d.org. For more
851 information about id Software, Inc. see www.idsoftware.com.
852
853 --------------------------------
854
855 This donation from John/id is very generous. Keith and I are very
856 grateful.
857
858 </pre>
859 <p>
860 </p><h2>May 1, 1999</h2>
861 <p>John Carmack made an interesting .plan update yesterday:
862
863 </p><ul>
864 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
865 should be helpful to the various Linux 3D teams. <br>
866 </i>http://www.quake3arena.com/news/glopt.html</i>"
867 </ul>
868
869 <p>
870 </p><h2>April 7, 1999</h2>
871 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
872 <p>
873 </p><h2>March 18, 1999</h2>
874 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
875 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
876 <p>
877 </p><h2>February 16, 1999</h2>
878 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
879 source code</a>.</p>
880 <p>
881 </p><h2>January 22, 1999</h2>
882 <p>www.mesa3d.org established</p>
883
884
885 </p>
886
887
888 <hr>
889 $Id: news.html,v 3.14 2004/08/18 22:41:09 brianp Exp $
890 </body>
891 </html>