3 <TITLE>Mesa News
</TITLE>
5 <head><link rel=
"stylesheet" type=
"text/css" href=
"mesa.css"></head>
9 <body bgcolor=
"#eeeeee">
14 <h2>January
24,
2008</h2>
17 Added a new page describing the
<a href=
"cell.html">Mesa Cell driver
</a>.
22 <h2>November
13,
2007</h2>
25 Gallium3D is the codename for the new Mesa device driver architecture
26 which is currently under development.
27 A
<a href=
"http://www.tungstengraphics.com/wiki/index.php/Gallium3D"
28 target=
"_parent"> summary
</a> of the architecture can be found on the
29 Tungsten Graphics website.
32 Gallium3D development is taking place on the
<em>gallium-
0.1</em> branch
33 of the git repository.
34 Currently, there's only a software-only driver and an Intel i915/
945 driver
35 but other drivers will be coming...
39 <h2>November
10,
2007</h2>
41 <a href=
"relnotes-7.0.2.html">Mesa
7.0.2</a> is released.
42 This is a bug-fix release.
46 <h2>August
3,
2007</h2>
48 <a href=
"relnotes-7.0.1.html">Mesa
7.0.1</a> is released.
49 This is a bug-fix release.
53 <h2>June
22,
2007</h2>
55 <a href=
"relnotes-7.0.html">Mesa
7.0</a> is released.
56 This is a stable release featuring OpenGL
2.1 support.
60 <h2>April
27,
2007</h2>
62 <a href=
"relnotes-6.5.3.html">Mesa
6.5.3</a> is released.
63 This is a development release which will lead up to the Mesa
7.0 release
64 (which will advertise OpenGL
2.1 API support).
68 <h2>March
26,
2007</h2>
70 The new Shading Language compiler branch has been merged into the git
71 master branch. This is a step toward hardware support for the OpenGL
72 2.0 Shading Language and will be included in the next Mesa release.
73 In conjunction,
<a href=
"http://glean.sf.net" target=
"_parent">Glean
74 </a> has been updated with a new test that does over
130 tests of the
75 shading language and built-in functions.
80 Thomas Hellstr
öm of
81 <a href=
"http://www.tungstengraphics.com" target=
"_parent">
82 Tungsten Graphics
</a> has written a whitepaper describing the new
83 <a href=
"http://www.tungstengraphics.com/mm.pdf">DRI memory management
87 <h2>December
5,
2006</h2>
89 Mesa is now using git as its source code management system.
90 The previous CVS repository should no longer be used.
91 See the
<a href=
"repository.html">repository page
</a> for more information.
94 <h2>December
2,
2006</h2>
96 <a href=
"relnotes-6.5.2.html">Mesa
6.5.2</a> has been released.
97 This is a new development release.
100 <h2>September
15,
2006</h2>
102 <a href=
"relnotes-6.5.1.html">Mesa
6.5.1</a> has been released.
103 This is a new development release.
106 <h2>March
31,
2006</h2>
108 <a href=
"relnotes-6.5.html">Mesa
6.5</a> has been released.
109 This is a new development release.
113 <h2>February
2,
2006</h2>
115 <a href=
"relnotes-6.4.2.html">Mesa
6.4.2</a> has been released.
116 This is stable, bug-fix release.
120 <h2>November
29,
2005</h2>
122 <a href=
"relnotes-6.4.1.html">Mesa
6.4.1</a> has been released.
123 This is stable, bug-fix release.
128 <h2>October
24,
2005</h2>
130 <a href=
"relnotes-6.4.html">Mesa
6.4</a> has been released.
131 This is stable, bug-fix release.
135 <h2>August
19,
2005</h2>
137 Mesa
6.3.2 has been released.
138 Note: there was no public release of version
6.3.1.
140 <a href=
"versions.html#6.3.2">Changes in version
6.3.1</a>
142 The MD5 checksums are:
145 98192e45ed8d69113688f89f90869346 MesaLib-
6.3.2.tar.gz
146 0df27701df0924d17ddf41185efa8ce1 MesaLib-
6.3.2.tar.bz2
147 ccb2423aab77fc7e81ce628734586140 MesaLib-
6.3.2.zip
148 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-
6.3.2.tar.gz
149 96708868450c188205e42229b5d813c4 MesaDemos-
6.3.2.tar.bz2
150 c5102501e609aa8996d832fafacb8ab9 MesaDemos-
6.3.2.zip
154 <h2>July
20,
2005</h2>
156 Mesa
6.3 has been released.
157 This is a development release with new features, changes and bug fixes.
161 - GL_EXT_framebuffer_object extension
162 - GL_ARB_draw_buffers extension
163 - GL_ARB_pixel_buffer_object extension
164 - GL_OES_read_format extension (Ian Romanick)
165 - DirectFB driver (Claudio Ciccani)
166 - x86_64 vertex transformation code (Mikko T.)
168 - added -stereo option for glxgears demo (Jacek Rosik)
169 - updated the PBuffer demo code in xdemos/ directory
170 - glDeleteTextures/Programs/Buffers() now makes the object ID
171 available for immediate re-use
172 - assorted
64-bit clean-ups fixes (x86_64 and Win64)
173 - lots of internal changes for GL_EXT_framebuffer_object
175 - some functions didn't support PBO functionality
176 - glGetTexImage didn't convert color index images to RGBA as required
177 - fragment program texcoords were sometimes wrong for points and lines
178 - fixed problem with negative dot product in arbfplight, fplight demos
179 - fixed bug in perspective correction of antialiased, textured lines
180 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
181 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
182 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
183 - fixed float parsing bug in ARB frag/vert programs (bug
2520)
184 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
185 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
186 - glXChooseFBConfig() crashed if attribList pointer was NULL
187 - program state.light[n].spot.direction.w was wrong value (bug
3083)
188 - fragment program fog option required glEnable(GL_FOG) - wrong.
189 - glColorTable() could produce a Mesa implementation error (bug
3135)
190 - RasterPos could get corrupted by color index rendering path
191 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
192 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
193 - fixed a few Darwin compilation problems
196 The MD5 checksums are:
199 0236f552d37514776945d5a013e5bb7b MesaLib-
6.3.tar.gz
200 60e1a8f78c4a8c7750a1e95753190986 MesaLib-
6.3.tar.bz2
201 ca7c950fbace68c70caa822322db7223 MesaLib-
6.3.zip
202 25ea801645b376c014051804fe4974b2 MesaDemos-
6.3.tar.gz
203 9248e74872ea88c57ec25c900c295057 MesaDemos-
6.3.tar.bz2
204 8537dfa734ef258dcc7272097558d434 MesaDemos-
6.3.zip
208 <h2>December
9,
2004</h2>
210 Mesa
6.2.1 has been released.
211 This is a stable release which just fixes bugs since the
6.2 release.
215 - don't apply regular fog or color sum when using a fragment program
216 - glProgramEnvParameter4fARB always generated an error on
217 GL_FRAGMENT_PROGRAM_ARB (fdo bug
1645)
218 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
219 - fixed width/height mix-up in glSeparableFilter2D()
220 - fixed regression in glCopyPixels + convolution
221 - glReadPixels from a clipped front color buffer didn't always work
222 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
223 - Attempting queries/accesses of VBO
0 weren't detected as errors
224 - paletted textures failed if the palette had fewer than
256 entries
226 - fixed a bunch of compiler warnings found with gcc
3.4
227 - bug reports should to go bugzilla.freedesktop.org
230 The MD5 checksums are:
233 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-
6.2.1.tar.gz
234 f43228cd2bf70f583ef3275c1c545421 MesaLib-
6.2.1.tar.bz2
235 dec26cfd40116ad021020fea2d94f652 MesaLib-
6.2.1.zip
236 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-
6.2.1.tar.gz
237 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-
6.2.1.tar.bz2
238 75b3edd12eb2b370caf05f29b99e508a MesaDemos-
6.2.1.zip
242 <h2>October
2,
2004</h2>
244 Mesa
6.2 has been released.
245 This is a stable release which just fixes bugs since the
6.1 release.
249 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
250 - updated Doxygen support (Jose Fonseca)
252 - some GGI driver updates (Christoph Egger, bug
1025977)
254 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL
1.5 features
255 - fixed a few compilation issues on IRIX
256 - fixed a matrix classification bug (reported by Wes Bethel)
257 - we weren't reseting the vertex/fragment program error state
258 before parsing (Dave Reveman)
259 - adjust texcoords for sampling texture rectangles (Dave Reveman)
260 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
261 - repeated calls to glDeleteTexture(t) could lead to a crash
262 - fixed potential ref count bugs in VBOs and vertex/fragment programs
263 - spriteblast demo didn't handle window size changes correctly
264 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
265 - fixed color index mode glDrawPixels bug (Karl Schultz)
268 The MD5 checksums are:
271 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-
6.2.tar.gz
272 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-
6.2.tar.bz2
273 6cfd7895d28e695c0dbbed9469564091 MesaLib-
6.2.zip
274 3e06e33b0809f09855cb60883b8bdfef MesaDemos-
6.2.tar.gz
275 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-
6.2.tar.bz2
276 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-
6.2.zip
280 <h2>August
18,
2004</h2>
282 Mesa
6.1 has been released.
283 This is a new development release (version
6.2 will be a stabilization
288 - Revamped Makefile system
289 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
290 - internal driver interface changes related to texture object
291 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
292 - option to walk triangle edges with double-precision floats
293 (Justin Novosad of Discreet) (see config.h file)
294 - support for AUX buffers in software GLX driver
295 - updated glext.h to version
24 and glxext.h to version
6
296 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
297 - updated BeOS support (Philippe Houdoin)
299 - fragment fog interpolation is perspective corrected now
300 - new glTexImage code, much cleaner, may be a bit faster
302 - glArrayElement in display lists didn't handle generic vertex attribs
303 - glFogCoord didn't always work properly
304 - ARB_fragment_program fog options didn't work
305 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
306 - ARB frag prog TEX and TEXP instructions now use LOD=
0
307 - glTexEnviv in display lists didn't work
308 - glRasterPos didn't do texgen or apply texture matrix
309 - GL_DOUBLE-valued vertex arrays were broken in some cases
310 - fixed texture rectangle edge/border sampling bugs
311 - sampling an incomplete texture in a fragment program would segfault
312 - glTexImage was missing a few error checks
313 - fixed some minor glGetTexParameter glitches
314 - GL_INTENSITY was mistakenly accepted as a
<format> to glTexImage
315 - fragment program writes to RC/HC register were broken
316 - fixed a few glitches in GL_HP_occlusion_test extension
317 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
318 - vertex program state references were broken
319 - fixed triangle color interpolation bug on AIX (Shane Blackett)
320 - fixed a number of minor memory leaks (bug #
1002030)
322 The MD5 checksums are:
325 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-
6.1.tar.gz
326 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-
6.1.tar.bz2
327 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-
6.1.zip
328 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-
6.1.tar.gz
329 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-
6.1.tar.bz2
330 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-
6.1.zip
335 <h2>April
2,
2004</h2>
338 Mesa
6.0.1 has been released.
339 This release basically just fixes bugs since the
6.0. release.
343 - upgraded glext.h to version
22
344 - new build targets (Dan Schikore)
345 - new linux-x86-opteron build target (Heath Feather)
347 - glBindProgramARB didn't update all necessary state
348 - fixed build problems on OpenBSD
349 - omit CVS directories from tarballs
350 - glGetTexImage(GL_COLOR_INDEX) was broken
351 - fixed an infinite loop in t&l module
352 - silenced some valgrind warnings about using unitialized memory
353 - fixed some compilation/link glitches on IRIX (Mike Stephens)
354 - glBindProgram wasn't getting compiled into display lists
355 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug
888079)
356 - two-sided lighting and vertex program didn't work (bug
887330)
357 - stores to program parameter registers in vertex state programs
359 - fixed glOrtho bug found with gcc
3.2.2 (RH9)
360 - glXCreateWindow() wasn't fully implemented (bug
890894)
361 - generic vertex attribute arrays didn't work in display lists
362 - vertex buffer objects' default usage and access fields were wrong
363 - glDrawArrays with start!=
0 was broken
364 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
365 - linux-osmesa16-static config didn't work
366 - fixed a few color index rendering problems (bug
910687)
367 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
368 - OSMesa RGB and BGR modes were broken
369 - glProgramStringARB mistakenly required a null-terminated string
370 - fragment program XPD instruction was incorrect
371 - glGetMaterial() didn't work reliably
373 The MD5 checksums are:
376 011be0e79666c7a6eb9693fbf9348653 MesaLib-
6.0.1.tar.gz
377 b7f14088c5c2f14490d2739a91102112 MesaLib-
6.0.1.tar.bz2
378 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-
6.0.1.zip
379 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-
6.0.1.tar.gz
380 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-
6.0.1.tar.bz2
381 eff71d59c211825e949199852f5a2316 MesaDemos-
6.0.1.zip
386 <h2>January
16,
2004</h2>
389 Mesa
6.0 has been released. This is a stabilization of the
5.1 release
390 and primarily just incorporates bug fixes.
394 - full OpenGL
1.5 support
395 - updated GL/glext.h file to version
21
397 - changed max framebuffer size to
4Kx4K (MAX_WIDTH/HEIGHT in config.h)
399 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
401 - updated suno5-gcc configs
402 - glColor3 functions sometimes resulted in undefined alpha values
403 - fixed FP divide by zero error seen on VMS with xlockmore, others
404 - fixed vertex/fragment program debug problem (bug
873011)
405 - building on AIX with gcc works now
406 - glDeleteProgramsARB failed for ARB fragment programs (bug
876160)
407 - glDrawRangeElements tried to modify potentially read-only storage
408 - updated files for building on Windows
413 <h2>December
28,
2003</h2>
416 The Mesa CVS server has been moved to
<a href=
"http://www.freedesktop.org"
418 freedesktop.org
</a> because of problems with SourceForge's anonymous
422 <p>Please see the
<a href=
"cvs_access.html">CVS access page
</a> for details.
426 <h2>December
17,
2003</h2>
429 Mesa
5.1 has been released. This is a new development release.
430 Mesa
6.0 will be the next stable release and will support all
435 - reorganized directory tree
436 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
437 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
438 - GL_SGI_texture_color_table extension (Eric Plante)
439 - GL_NV_fragment_program extension
440 - GL_NV_light_max_exponent extension
441 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
442 - GL_ARB_occlusion_query extension
443 - GL_ARB_point_sprite extension
444 - GL_ARB_texture_non_power_of_two extension
445 - GL_IBM_multimode_draw_arrays extension
446 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
447 - GL_ARB_vertex_buffer_object extension
448 - new X86 feature detection code (Petr Sebor)
449 - less memory used for display lists and vertex buffers
450 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
451 - new version (
18) of glext.h header
452 - new spriteblast.c demo of GL_ARB_point_sprite
453 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-
5.1)
454 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-
5.1)
456 - really enable OpenGL
1.4 features in DOS driver.
457 - fixed issues in glDrawPixels and glCopyPixels for very wide images
458 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
459 - fixed some texgen bugs reported by Daniel Borca
460 - fixed wglMakeCurrent(NULL, NULL) bug (#
835861)
461 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
462 - fixed RGBA blend enable bug (Ville Syrjala)
463 - glAccum is supposed to be a no-op in selection/feedback mode
464 - fixed texgen bug #
597589 (John Popplewell)
466 - dropped API trace feature (src/Trace/)
467 - documentation overhaul. merged with website content. more html.
468 - glxgears.c demo updated to use GLX swap rate extensions
469 - glTexImage1/
2/
3D now allows width/height/depth =
0
470 - disable SPARC asm code on Linux (bug
852204)
473 The MD5 checksums are:
476 78f452f6c55478471a744f07147612b5 MesaLib-
5.1.tar.gz
477 67b3b8d3f7f4c8c44904551b851d01af MesaLib-
5.1.tar.bz2
478 6dd19ffa750ec7f634e370a987505c9d MesaLib-
5.1.zip
479 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-
5.1.tar.gz
480 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-
5.1.tar.bz2
481 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-
5.1.zip
485 <H2>November
12,
2003</H2>
488 New Mesa
5.0.2 tarballs have been uploaded to SourceForge which fix a
489 number of automake/libtool problems.
492 The new MD5 checksums are:
495 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-
5.0.2.tar.gz
496 7b4bf9261657c2fca03796d4955e6f50 MesaLib-
5.0.2.tar.bz2
497 79c141bddcbad557647535d02194f346 MesaLib-
5.0.2.zip
498 952d9dc823dd818981d1a648d7b2668a MesaDemos-
5.0.2.tar.gz
499 b81fafff90995025d2f25ea02b786642 MesaDemos-
5.0.2.tar.bz2
500 a21be975589e8a2d1871b6bb7874fffa MesaDemos-
5.0.2.zip
505 <h2>September
5,
2003</h2>
508 Mesa
5.0.2 has been released. This is a stable, bug-fix release.
512 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
513 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
514 - GL_CURRENT_MATRIX_NV query was wrong
515 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
516 - GL_LIST_MODE query wasn't correct
517 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
518 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
519 - blended, wide lines didn't always work correctly (bug
711595)
520 - glVertexAttrib4svNV w component was always
1
521 - fixed bug in GL_IBM_rasterpos_clip (missing return)
522 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
523 - a few Solaris compilation fixes
524 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
525 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
526 - fixed delete [] bug in SI GLU (bug
721765) (Diego Santa Cruz)
527 - glFog() didn't clamp fog colors
528 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
529 gl[Get]TexParameteri[v] functions
530 - fixed invalid memory references in glTexGen functions (bug
781602)
531 - integer-valued color arrays weren't handled correctly
532 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
533 - GL_EXT_texture_lod_bias is part of
1.4, overlooked in
5.0.1
535 - build GLUT with -fexceptions so C++ apps propogate exceptions
543 Mesa's directory tree has been overhauled.
544 Things are better organized now with some thought toward future needs.
547 In CVS, the latest Mesa
5.1 development code is now rooted under the
548 <b>Mesa-newtree/
</b> directory. The old top-level
<b>Mesa/
</b> directory
549 holds the Mesa
5.0.x code which will be abandoned at some point.
554 <h2>March
30,
2003</h2>
557 Mesa
5.0.1 has been released. This is a stable, bug-fix release.
561 - DOS driver updates from Daniel Borca
562 - updated GL/gl_mangle.h file (Bill Hoffman)
564 - auto mipmap generation for cube maps was broken (bug
641363)
565 - writing/clearing software alpha channels was unreliable
566 - minor compilation fixes for OS/
2 (Evgeny Kotsuba)
567 - fixed some bad assertions found with shadowtex demo
568 - fixed error checking bug in glCopyTexSubImage2D (bug
659020)
569 - glRotate(angle, -x,
0,
0) was incorrect (bug
659677)
570 - fixed potential segfault in texture object validation (bug
659012)
571 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
572 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
573 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#
669080)
574 - glGet(GL_CURRENT_SECONDARY_COLOR) should return
4 values, not
3
575 - fixed compilation problem on Solaris7/x86 (bug
536406)
576 - fixed prefetch bug in
3DNow! code (Felix Kuhling)
577 - fixed NeXT build problem (FABSF macro)
578 - glDrawPixels Z values when glPixelZoom!=
1 were invalid (bug
687811)
579 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug
689964)
580 - AA line and triangle Z values are now rounded, not truncated
581 - fixed color interpolation bug when GLchan==GLfloat (bug
694461)
582 - glArePrograms/TexturesResident() wasn't
100% correct (Jose Fonseca)
583 - fixed a minor GL_COLOR_MATERIAL bug
584 - NV vertex program EXP instruction was broken
585 - glColorMask misbehaved with X window / pixmap rendering
586 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
587 - attempt to fix GGI compilation problem when MesaDemos not present
588 - NV vertex program ARL-relative fetches didn't work
590 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
591 - updated winpos and pointblast demos to use ARB extensions
592 - disable SPARC normal transformation code (bug
673938)
593 - GLU fixes for OS/
2 (Evgeny Kotsuba)
596 MD5 checksums follow:
599 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-
5.0.1.tar.gz
600 513b4bbd7d38951f05027179063d876b MesaLib-
5.0.1.tar.bz2
601 eebd395678f4520d33b267e5d5c22651 MesaLib-
5.0.1.zip
602 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-
5.0.1.tar.gz
603 37190374a98c3c892f0698be9ca3acf0 MesaDemos-
5.0.1.tar.bz2
604 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-
5.0.1.zip
609 <h2>March
7,
2003</h2>
611 Website and documentation overhaul.
614 The website content and Mesa documentation (from the doc/ directory) have
615 been merged together.
616 All the documentation files have been entered into the CVS repository.
617 Many of the old plain-text files have been converted to html and modernized.
621 <h2>November
13,
2002</h2>
622 <p>Mesa
5.0 has been released. This is a stable release which
623 implements the OpenGL
1.4 specification.
625 - OpenGL
1.4 support (glGetString(GL_VERSION) returns
"1.4")
626 - removed some overlooked debugging code
627 - glxinfo updated to support GLX_ARB_multisample
628 - GLUT now support GLX_ARB_multisample
629 - updated DOS driver (Daniel Borca)
631 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
632 - fixed potential bug in _mesa_align_malloc/calloc()
633 - fixed missing triangle bug when running vertex programs
634 - fixed a few HPUX compilation problems
635 - FX (Glide) driver didn't compile
636 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
637 - a few EXT functions, like glGenTexturesEXT, were no-ops
638 - a few OpenGL
1.4 functions like glFogCoord*, glBlendFuncSeparate,
639 glMultiDrawArrays and glMultiDrawElements were missing
640 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
641 - Pentium
4 Mobile was mistakenly identified as having
3DNow!
642 - fixed one-bit error in point/line fragment Z calculation
643 - fixed potential segfault in fakeglx code
644 - fixed color overflow problem in DOT3 texture env mode
648 <h2>October
29,
2002</h2>
649 <p>Mesa
4.1 has been released. This is a new development release.
650 For a stable release, get
4.0.4.
652 - GL_NV_vertex_program extension
653 - GL_NV_vertex_program1_1 extension
654 - GL_ARB_window_pos extension
655 - GL_ARB_depth_texture extension
656 - GL_ARB_shadow extension
657 - GL_ARB_shadow_ambient extension
658 - GL_EXT_shadow_funcs extension
659 - GL_ARB_point_parameters extension
660 - GL_ARB_texture_env_crossbar
661 - GL_NV_point_sprite extension
662 - GL_NV_texture_rectangle extension
663 - GL_EXT_multi_draw_arrays extension
664 - GL_EXT_stencil_two_side extension
665 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
666 - GL_ATI_texture_mirror_once extension (Ian Romanick)
667 - massive overhaul/simplification of software rasterizer module,
668 many contributions from Klaus Niederkrueger
669 - faster software texturing in some cases (i.e. trilinear filtering)
670 - new OSMesaGetProcAddress() function
671 - more blend modes implemented with MMX code (Jose Fonseca)
672 - added glutGetProcAddress() to GLUT
673 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
674 - pbinfo and pbdemo PBuffer programs
675 - glxinfo -v prints transprent pixel info (Gerd Sussner)
677 - better mipmap LOD computation (prevents excessive blurriness)
678 - OSMesaMakeCurrent() didn't recognize buffer size changes
679 - assorted conformance fixes for
16-bit/channel rendering
680 - texcombine alpha subtraction mode was broken
681 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
682 - clamp colors to [
0,
1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
683 - fixed divide by zero error in NURBS tessellator (Jon Perry)
684 - fixed GL_LINEAR fog bug by adding clamping
685 - fixed FP exceptions found using Alpha CPU
686 -
3dfx/glide driver render-to-window feature was broken
687 - added missing GLX_TRANSPARENT_RGB token to glx.h
688 - fixed error checking related to paletted textures
689 - fixed reference count error in glDeleteTextures (Randy Fayan)
691 - New spec file and Python code to generate some GL dispatch files
692 - Glide driver defaults to
"no" with autoconf/automake
693 - floating point color channels now clamped to [
0,inf)
694 - updated demos/stex3d with new options
698 <h2>October
4,
2002</h2>
700 The
<a href=
"http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ
</a> has been rewritten.
703 <h2>October
3,
2002</h2>
704 <p>Mesa
4.0.4 has been released. This is a stable bug-fix release.
706 - GL_NV_texture_rectangle extension
707 - updated glext.h header (version
17)
708 - updated DOS driver (Daniel Borca)
709 - updated BeOS R5 driver (Philippe Houdoin)
710 - added GL_IBM_texture_mirror_repeat
711 - glxinfo now takes -l option to print interesting OpenGL limits info
712 - GL_MESA_ycbcr_texture extension
713 - GL_APPLE_client_storage extension (for some DRI drivers only)
714 - GL_MESA_pack_invert extension
716 - fixed GL_LINEAR fog bug by adding clamping
717 - fixed FP exceptions found using Alpha CPU
718 -
3dfx MESA_GLX_FX=window (render to window) didn't work
719 - fixed memory leak in wglCreateContest (Karl Schultz)
720 - define GLAPIENTRY and GLAPI if undefined in glu.h
721 - wglGetProcAddress didn't handle all API functions
722 - when testing for OpenGL
1.2 vs
1.3, check for GL_ARB_texture_cube_map
723 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
724 - error checking in compressed tex image functions had some glitches
725 - fixed AIX compile problem in src/config.c
726 - glGetTexImage was using pixel unpacking instead of packing params
727 - auto-mipmap generation for cube maps was incorrect
729 - max texture units reduced to six to accomodate texture rectangles
730 - removed unfinished GL_MESA_sprite_point extension code
733 <h2>June
25,
2002</h2>
734 <p>Mesa
4.0.3 has been released. This is a stable bug-fix release.
736 - updated GL/glext.h file (version
15)
737 - corrected MMX blend code (Jose Fonseca)
738 - support for software-based alpha planes in Windows driver
739 - updated GGI driver (Filip Spacek)
741 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
742 - OSMesaMakeCurrent() didn't recognize buffer size changes
743 - assorted conformance fixes for
16-bit/channel rendering
744 - texcombine alpha subtraction mode was broken
745 - fixed lighting bug with non-uniform scaling and display lists
746 - fixed bug when deleting shared display lists
747 - disabled SPARC cliptest assembly code (Mesa bug
544665)
748 - fixed a couple Solaris compilation/link problems
749 - blending clipped glDrawPixels didn't always work
750 - glGetTexImage() didn't accept packed pixel types
751 - glPixelMapu[is]v() could explode given too large of pixelmap
752 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
753 - glXCopyContext() could lead to segfaults
754 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug
572665)
756 - lots of C++ (g++) code clean-ups
757 - lots of T
&L updates for the Radeon DRI driver
759 - mipmap LOD computation (fixed for Mesa
4.1)
762 <h2>April
2,
2002</h2>
763 <p>Mesa
4.0.2 has been released. This is a stable bug-fix release.
765 - New DOS (DJGPP) driver written by Daniel Borca
766 - New driver interface functions for TCL drivers (such as Radeon DRI)
767 - GL_RENDERER string returns
"Mesa Offscreen16" or
"Mesa Offscreen32"
768 if using deep color channels
769 - latest GL/glext.h and GL/glxext.h headers from SGI
771 - GL_BLEND with non-black texture env color wasn't always correct
772 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
773 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
774 - glReadPixels was sometimes mistakenly clipped by the scissor box
775 - glDraw/ReadPixels didn't catch all the errors that they should have
776 - Fixed
24bpp rendering problem in Windows driver (Karl Schultz)
777 -
16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
778 - Fixed
1-bit float-
>int conversion bug in glDrawPixels(GL_DEPTH_COMP)
779 - glColorMask as sometimes effecting glXSwapBuffers()
780 - fixed a potential bug in XMesaGarbageCollect()
781 - N threads rendering into one window didn't work reliably
782 - glCopyPixels didn't work for deep color channels
783 - improved
8 -
> 16bit/channel texture image conversion (Gerk Huisma)
784 - glPopAttrib() didn't correctly restore user clip planes
785 - user clip planes failed for some perspective projections (Chromium)
788 <h2>December
17,
2001</h2>
789 <p>Mesa
4.0.1 has been released. This is a stable bug-fix release.
791 - better sub-pixel sample positions for AA triangles (Ray Tice)
792 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
794 - added missing break statements in glGet*() for multisample cases
795 - fixed uninitialized hash table mutex bug (display lists / texobjs)
796 - fixed bad teximage error check conditional (bug
476846)
797 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
798 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
799 - silence some compiler warnings (gcc
2.96)
800 - enable the #define GL_VERSION_1_3 in GL/gl.h
801 - added GL
1.3 and GLX
1.4 entries to gl_mangle.h and glx_mangle.h
802 - fixed glu.h typedef problem found with MSDev
6.0
803 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
804 - added missing 'const' to glXGetContextIDEXT() in glxext.h
805 - fixed a few glXGetProcAddress() errors (texture compression, etc)
806 - fixed start index bug in compiled vertex arrays (Keith)
807 - fixed compilation problems in src/SPARC/glapi_sparc.S
808 - fixed triangle strip
"parity" bug found in VTK medical1 demo (Keith)
809 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
810 - provoking vertex of flat-shaded, color-index triangles was wrong
811 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
812 - glTexParameter didn't flush the vertex buffer (Ray Tice)
813 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
814 - fixed bug in normal length caching (ParaView lighting bug)
817 <h2>October
22,
2001</h2>
818 <p>Mesa
4.0 has been released. This is a stable release.
820 - Mesa
4.0 implements the OpenGL
1.3 specification
821 - GL_IBM_rasterpos_clip extension
822 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
823 - GL_ARB_texture_mirrored_repeat extension
824 - WindML UGL driver (Stephane Raimbault)
825 - added OSMESA_MAX_WIDTH/HEIGHT queries
826 - attempted compiliation fixes for Solaris
5,
7 and
8
827 - updated glext.h and glxext.h files
828 - updated Windows driver (Karl Schultz)
830 - added some missing GLX
1.3 tokens to include/GL/glx.h
831 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
832 - glCopyPixels with scale and bias was broken
833 - glRasterPos with lighting could segfault
834 - glDeleteTextures could leave a dangling pointer
835 - Proxy textures for cube maps didn't work
836 - fixed a number of
16-bit color channel bugs
837 - fixed a few minor memory leaks
838 - GLX context sharing was broken in
3.5
839 - fixed state-update bugs in glPopClientAttrib()
840 - fixed glDrawRangeElements() bug
841 - fixed a glPush/PopAttrib() bug related to texture binding
842 - flat-shaded, textured lines were broken
843 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
844 - lighting didn't always produce the correct alpha value
845 - fixed
3DNow! code to not read past end of arrays (Andrew Lewycky)
849 <h2>June
21,
2001</h2>
850 <p>Mesa
3.5 has been released. This is a new development release.
852 - internals of Mesa divided into modular pieces (Keith Whitwell)
853 -
100% OpenGL
1.2 conformance (passes all conformance tests)
854 - new AA line algorithm
855 - GL_EXT_convolution extension
856 - GL_ARB_imaging subset
857 - OSMesaCreateContextExt() function
858 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
859 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
860 - GL_EXT_fog_coord extension (Keith Whitwell)
861 - GL_EXT_secondary_color extension (Keith Whitwell)
862 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
863 - GL_SGIX_depth_texture extension
864 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
865 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
866 - GL_ARB_texture_env_combine extension
867 - GL_ARB_texture_env_dot3 extension
868 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
869 - OSMesaCreateContextExt() function
870 - libOSMesa.so library, contains the OSMesa driver interface
871 - GL/glxext.h header file for GLX extensions
872 - somewhat faster software texturing, fogging, depth testing
873 - all color-index conformance tests now pass (only
8bpp tested)
874 - SPARC assembly language TCL optimizations (David Miller)
875 - GL_SGIS_generate_mipmap extension
877 - fbiRev and tmuRev were unitialized when using Glide3
878 - fixed a few color index mode conformance failures; all pass now
879 - now appling antialiasing coverage to alpha after texturing
880 - colors weren't getting clamped to [
0,
1] before color table lookup
881 - fixed RISC alignment errors caused by COPY_4UBV macro
882 - drawing wide, flat-shaded lines could cause a segfault
883 - vertices now snapped to
1/
16 pixel to fix rendering of tiny triangles
885 - SGI's Sample Implementation (SI)
1.3 GLU library replaces Mesa GLU
886 - new libOSMesa.so library, contains the OSMesa driver interface
890 <h2>May
17,
2001</h2>
891 <p>Mesa
3.4.2 has been released. This is basically just a bug-fix release.
892 Here's what's new:
</p>
894 - deleting the currently bound texture could cause bad problems
895 - using fog could result in random vertex alpha values
896 - AA triangle rendering could touch pixels outside right window bound
897 - fixed byteswapping problem in clear_32bit_ximage() function
898 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
899 - fixed memory leak in glXUseXFont()
900 - fragment sampling in AA triangle function was off by
1/
2 pixel
901 - Windows: reading pixels from framebuffer didn't always work
902 - glConvolutionFilter2D could segfault or cause FP exception
903 - fixed segfaults in FX and X drivers when using tex unit
1 but not
0
904 - GL_NAND logicop didn't work right in RGBA mode
905 - fixed a memory corruption bug in vertex buffer reset code
906 - clearing the softwara alpha buffer with scissoring was broken
907 - fixed a few color index mode fog bugs
908 - fixed some bad assertions in color index mode
909 - fixed FX line 'stipple' bug #
420091
911 - optimized writing mono-colored pixel spans to X pixmaps
912 - increased max viewport size to
2048 x
2048
916 <h2>April
29,
2001</h2>
917 <p>New Mesa website
</p>
918 <p>Mark Manning produced the new website.
<br>Thanks, Mark!
</p>
921 <h2>February
14,
2001</h2>
922 <p>Mesa
3.4.1 has been released. Here's what's new:
</p>
924 - fixed some Linux build problems
925 - fixed some Windows build problems
926 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
928 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
929 - various state-update code changes needed for DRI bugs
930 - disabled pixel transfer ops in glColorTable commands, not needed
931 - fixed bugs in glCopyConvolutionFilter1D/
2D, glGetConvolutionFilter
932 - updated sources and fixed compile problems in widgets-mesa/
933 - GLX_PBUFFER enum value was wrong in glx.h
934 - fixed a glColorMaterial lighting bug
935 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
936 - glXCopySubBufferMESA() Y position was off by one
937 - Error checking of glTexSubImage3D() was broken (bug
128775)
938 - glPopAttrib() didn't restore all derived Mesa state correctly
939 - Better glReadPixels accuracy for
16bpp color - fixes lots of OpenGL
940 conformance problems at
16bpp.
941 - clearing depth buffer with scissoring was broken, would segfault
942 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
943 - fixed a line clipping bug (reported by Craig McDaniel)
944 - fixed RGB color over/underflow bug for very tiny triangles
946 - NURBS or evaluator surfaces inside display lists don't always work
949 </p><h2>November
3,
2000</h2>
950 <p>Mesa
3.4 has been released. Here's what's new since the
3.3 release:
</p>
952 - optimized glDrawPixels for glPixelZoom(
1,-
1)
954 - widgets-mesa/src/*.c files were missing from
3.3 distro
955 - include/GL/mesa_wgl.h file was missing from
3.3 distro
956 - fixed some Win32 compile problems
957 - texture object priorities weren't getting initialized to
1.0
958 - glAreTexturesResident return value was wrong when using hardware
959 - glXUseXFont segfaulted when using
3dfx driver (via MESA_GLX_FX)
960 - glReadPixels with GLushort packed types was broken
961 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
962 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
963 - fixed some typos/bugs in the VB code
964 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
965 - optimized glDrawPixels paths weren't being used
966 - per-fragment fog calculation didn't work without a Z buffer
967 - improved blending accuracy, fixes Glean blendFunc test failures
968 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
969 - glXGetProcAddressARB() didn't always return the right address
970 - gluBuild[
12]DMipmaps() didn't grok the GL_BGR pixel format
971 - texture matrix changes weren't always detected (GLUT projtex demo)
972 - fixed random color problem in vertex fog code
973 - fixed Glide-related bug that let Quake get a
24-bit Z buffer
975 - finished internal support for compressed textures for DRI
978 </p><h2>April
24,
2000</h2>
979 <p>Mesa
3.2 has been released. Here's what's new since the beta release:
</p>
981 - fixed memcpy bugs in span.c
982 - fixed missing glEnd problem in demos/tessdemo.c
983 - fixed bug when clearing
24bpp Ximages
984 - fixed clipping problem found in Unreal Tournament
985 - fixed Loki's
"ice bug" and
"crazy triangles" seen in Heretic2
986 - fixed Loki's
3dfx RGB vs BGR bug
987 - fixed Loki's
3dfx smooth/flat shading bug in SoF
989 - updated docs/README file
990 - use bcopy() optimizations on FreeBSD
991 - re-enabled the optimized persp_textured_triangle() function
994 </p><h2>March
23,
2000</h2>
995 <p>I've just upload the Mesa
3.2 beta
1 files to SourceForge at
<a href=
"http://sourceforge.net/project/showfiles.php?group_id=3" target=
"_parent">http://sourceforge.net/project/filelist.php?group_id=
3</a><a href=
"http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
996 <p>3.2 (note even number) is a stabilization release of Mesa
3.1 meaning it's mainly
998 <p>Here's what's changed:
1003 - mixed drawing of lines and bitmaps sometimes had wrong colors
<br>
1004 - added missing glHintPGI() function
<br>
1005 - fixed a polygon culling bug
<br>
1006 - fixed bugs in gluPartialDisk()
<br>
1007 - Z values in selection mode were wrong
<br>
1008 - added missing tokens:
1010 GL_SMOOTH_POINT_SIZE_RANGE
<br>
1011 GL_SMOOTH_POINT_SIZE_GRANULARITY
<br>
1012 GL_SMOOTH_LINE_WIDTH_RANGE
<br>
1013 GL_SMOOTH_LINE_WIDTH_GRANULARITY
<br>
1014 GL_ALIASED_POINT_SIZE_RANGE
<br>
1015 GL_ALIASED_LINE_WIDTH_RANGE
1017 - fixed glCopyPixels when copying from back to front buffer
<br>
1018 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT
<br>
1019 - glDrawRangeElements(GL_LINES,
0,
1,
2, type, indices) was broken
<br>
1020 - glDeleteTextures() didn't decrement reference count correctly
<br>
1021 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly
<br>
1022 - Actual depth of transformation matrix stacks was off by one
<br>
1023 -
24bpp visuals didn't address pixels correctly
<br>
1024 - mipmap level of detail (lambda) calculation simplified, more accurate
<br>
1025 -
101691 - Polygon clipping and GL_LINE
<br>
1026 -
101928 - Polygon clipping and GL_LINE (same fix as above)
<br>
1027 -
101808 - Non-glVertexArrays tristrip bug
<br>
1028 -
101971 - find_last_3f on Dec OSF (worked around)
<br>
1029 -
102369 - segv on dec osf (possibly a duplicate of the above)
<br>
1030 -
102893 - orientations of modelview cause segfault
1034 - updated SVGA Linux driver
<br>
1035 - added the MESA_FX_NO_SIGNALS env var, see docs/README
.3DFX
<br>
1036 - build libGLw.a (Xt/OpenGL drawing area widget) library by default
<br>
1037 - changed -O2 to -O3 for a number of gcc configs
1041 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1045 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1046 Mesa3D website at sourceforge.
<br>
1047 After
3.2 is wrapped up I hope to release
3.3 beta
1 soon afterward.
</p>
1050 </p><h2>December
17,
1999</h2>
1051 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1052 can be found at
<a href=
"http://slashdot.org/interviews/99/12/17/0927212.shtml" target=
"_parent">http://slashdot.org/interviews/
99/
12/
17/
0927212.shtml
</a>.
</p>
1054 </p><h2>December
14,
1999</h2>
1055 <p>Mesa
3.1 is released!
</p>
1057 </p><h2>September
21,
1999</h2>
1058 <p>There appear to be two new files on the ftp site,
<a href=
"ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-
3.1beta3.tar.gz
</a>
1059 and
<a href=
"ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-
3.1beta3.tar.gz
</a>,
1060 that seem to be... yes, I've just received confirmation from the beta center, they
1061 are indeed the
<b>THIRD
</b> beta release of Mesa
3.1! Happy Days. Happy Days. Thanks
1062 Keith Whitwell for preparing these for us during Brian's absence.
</p>
1064 </p><h2>August
30,
1999</h2>
1065 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1066 Inc. effective October,
1999. I'll be leaving Avid Technology in September.
</p>
1067 <p>I've been working on Mesa in my spare time for over five years. With Precision
1068 Insight I now have the opportunity to devote my full attention to advancing Mesa
1069 and OpenGL on Linux.
</p>
1070 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1071 my work will continue to be open sourced and available to any other programmers who
1072 may want to contribute to it, or use it for other projects or platforms
</p>
1073 <p>PS: I'm going to be traveling until Sep
6 and won't be reading email until then.
</p>
1075 </p><h2>August
23,
1999</h2>
1076 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1077 Note that this is a new archive, so you will need to re-checkout the archive. That
1078 means don't
<i>cvs update
</i> from a previous download.
</p>
1080 </p><h2>August
17,
1999</h2>
1081 <p>A report from the SIGGRAPH '
99 Linux/OpenGL
1082 BOF meeting is now available.
</p>
1085 </p><h2>August
14,
1999</h2>
1086 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1087 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1091 </p><h2>June
7,
1999</h2>
1092 <p>RPMS of the nVidia RIVA server can be found at
<a href=
"ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/
</a>.
</p>
1094 </p><h2>June
2,
1999</h2>
1095 <p><a href=
"http://www.nvidia.com/">nVidia
</a> has released some Linux binaries for
1096 xfree86
3.3.3.1, along with the
<b>full source
</b>, which includes GLX acceleration
1097 based on Mesa
3.0. They can be downloaded from
<a href=
"http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html
</a>.
</p>
1099 </p><h2>May
24,
1999</h2>
1100 <p>Beta
2 of Mesa
3.1 has been make available at
<a href=
"ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/
</a>.
1101 If you are into the quake scene, you may want to try this out, as it contains some
1102 optimizations specifically in the Q3A rendering path.
1104 </p><h2>May
13,
1999</h2>
1105 <p>For those interested in the integration of Mesa into XFree86
4.0, Precision Insight
1106 has posted their lowlevel design documents at http://www.precisioninsight.com.
</p>
1108 </p><h2>May
13,
1999</h2>
1109 <pre>May
1999 - John Carmack of id Software, Inc. has made a donation of
1110 US$
10,
000 to the Mesa project to support its continuing development.
1111 Mesa is a free implementation of the OpenGL
3D graphics library and id's
1112 newest game, Quake
3 Arena, will use Mesa as the
3D renderer on Linux.
1114 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1115 improve performance on
3d hardware. Thanks to Keith's work, many
1116 applications using Mesa
3.1 will see a dramatic performance increase
1117 over Mesa
3.0. The donation will allow Keith to continue working on
1118 Mesa full time for some time to come.
1120 For more information about Mesa see www.mesa3d.org. For more
1121 information about id Software, Inc. see www.idsoftware.com.
1123 --------------------------------
1125 This donation from John/id is very generous. Keith and I are very
1130 </p><h2>May
1,
1999</h2>
1131 <p>John Carmack made an interesting .plan update yesterday:
1134 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1135 should be helpful to the various Linux 3D teams. <br>
1136 </i>http://www.quake3arena.com/news/glopt.html</i>"
1140 </p><h2>April
7,
1999</h2>
1141 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.
</p>
1143 </p><h2>March
18,
1999</h2>
1144 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1145 For an eye-candy free version you can use
<a href=
"http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/
</a>.
</p>
1147 </p><h2>February
16,
1999</h2>
1148 <p><a href=
"http://www.sgi.com/">SGI
</a> releases its
<a href=
"http://www.sgi.com/software/opensource/glx/">GLX
1149 source code
</a>.
</p>
1151 </p><h2>January
22,
1999</h2>
1152 <p>www.mesa3d.org established
</p>
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