updated Pixmap vs. XImage info
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3 <TITLE>Mesa News</TITLE>
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9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>March 31, 2006</h2>
15 <p>
16 Mesa 6.5 has been released. This is a new development release.
17 </p>
18 <pre>
19 New:
20 - OpenGL Shading Language support through GL_ARB_shader_objects,
21 GL_ARB_shading_language_100, GL_ARB_vertex_shader and
22 GL_ARB_fragment_shader (done by Michal Krol)
23 - GL_EXT_packed_depth_stencil extension
24 - GL_EXT_timer_query extension
25 - GL_EXT_framebuffer_blit extension
26 - GL_ARB_half_float_pixel
27 - GLX_MESA_copy_sub_buffer for DRI drivers (Dave Reveman)
28 - reflect demo improved to support multiple windows
29 - singlebuffer demo (shows no/little-flicker single-buffered rendering)
30 - r200: enable GL_ARB_texture_env_crossbar, separate the texture
31 sampling unit bits from the texture env combine enable bits
32 - r200: add support for GL_ATI_fragment_shader
33 - added fast XOR-mode line drawing optimization
34 - radeon: add support for all 3 tmus, GL_ARB_texture_cube_map
35 and GL_EXT_fog_coord
36 - MESA_GLX_ALPHA_BITS env var for xlib driver
37 - many DRI driver updates (including screen rotation support
38 for the Intel DRI driver)
39 Changes:
40 - removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
41 - removed GL_SGIX/SGIS_pixel_texture extensions
42 Bug fixes:
43 - fixed glxcontextmodes.c datatype problem (bug 5835)
44 - fixed aix-gcc build/install bugs (bug 5874)
45 - fixed some bugs in texture env program generation
46 - glXCopyContext() didn't handle texture object bindings properly
47 - glXCopyContext() didn't copy all lighting state
48 - fixed FreeBSD config (Pedro Giffuni)
49 - fixed some minor framebuffer object bugs
50 - replaced dprintf() with _glu_printf() in GLU (bug 6244)
51 - fixed a number of thread safety bugs/regressions
52 - fixed a number of GLU tesselator bugs (John Shell, bug 6339)
53 - paletted texturing was broken w/ floating point palettes (K. Schultz)
54 - lots of assorted framebuffer object bug fixes
55 </pre>
56 <p>
57 The MD5 checksums are:
58 </p>
59 <pre>
60 657be3b92f6dabc78a67ed9cb8d67813 MesaLib-6.5.tar.gz
61 61beda590bfc5b4a12e979d5f2d70d7a MesaLib-6.5.tar.bz2
62 19d48b872d579d4f91466060804a59ac MesaLib-6.5.zip
63 694ad3a7007010c7418a9c72d1cba5b7 MesaDemos-6.5.tar.gz
64 ab95b590dcd640726a2d89e62068c66e MesaDemos-6.5.tar.bz2
65 b792c303fefd87294488e2b7eab976e5 MesaDemos-6.5.zip
66 ac1d585483617db0c91e5c15cb5ec3a3 MesaGLUT-6.5.tar.gz
67 59f0bf2b2ffb67fe23ee479f9b044f31 MesaGLUT-6.5.tar.bz2
68 005decb2136718e22222ac1c4805cd15 MesaGLUT-6.5.zip
69 </pre>
70
71
72 <h2>February 2, 2006</h2>
73 <p>
74 Mesa 6.4.2 has been released. This is primarily a bug-fix release.
75 </p>
76 <pre>
77 New items:
78 - added OSMesaColorClamp() function/feature
79 - added wglGetExtensionStringARB() function
80 Bug fixes:
81 - fixed some problems when building on Windows
82 - GLw header files weren't installed by installmesa script (bug 5396)
83 - GL/glfbdev.h file was missing from tarballs
84 </pre>
85 <p>
86 The MD5 checksums are:
87 </p>
88 <pre>
89 cb0d745d520fa7c2bb9178058b763544 MesaLib-6.4.2.tar.gz
90 7674d2c603b5834259e4e5a820cefd5b MesaLib-6.4.2.tar.bz2
91 d224e1325b33ff71a0f3893fc6b4d594 MesaLib-6.4.2.zip
92 d4b345d4588fc750cd3d34f3ac26673e MesaDemos-6.4.2.tar.gz
93 9cae1ab874af533ce356bd7dfe2e0bb0 MesaDemos-6.4.2.tar.bz2
94 2da6e1d1245e441d27813595c6ba50de MesaDemos-6.4.2.zip
95 84427d18c3453f0ea52388eeba7169b5 MesaGLUT-6.4.2.tar.gz
96 b157ba8ad1ea63260cf5339132e7aac6 MesaGLUT-6.4.2.tar.bz2
97 fe1523744fc05edc3811dfc6a1bf4181 MesaGLUT-6.4.2.zip
98 </pre>
99
100
101 <h2>November 29, 2005</h2>
102 <p>
103 Mesa 6.4.1 has been released. This is a stable, bug-fix release.
104 </p>
105 <pre>
106 Bug fixes:
107 - redefining a vertex program string didn't take effect in TNL module
108 - fixed occasional segfault upon vertex/fragment parsing error
109 - vertex program LIT instruction didn't handle 0^0=1 correctly
110 - fragment program fog option didn't work with glDrawPixels, glBitmap
111 - USE_MGL_NAMESPACE didn't work for x86-64
112 - OSMesa demos were missing from previous release tarballs
113 - fixed problem with float->ushort conversion in glClear (bug 4992)
114 - popping of GL_EYE_PLANE texgen state was broken (bug 4996)
115 - popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
116 - fixed occasional triangle color interpolation problem on VMS
117 - work around invalid free() call (bug 5131)
118 - fixed BSD X server compilation problem by including stdint.h
119 </pre>
120 <p>
121 The MD5 checksums are:
122 </p>
123 <pre>
124 698ceb574cf882b0226761f5913c0da9 MesaLib-6.4.1.tar.gz
125 ea148c828ec6f645526451db1b8556f1 MesaLib-6.4.1.tar.bz2
126 42e93279468975ed2bf3111b8721e5d9 MesaLib-6.4.1.zip
127 e3b0d50807fd2bdcd1a95aaddd786f13 MesaDemos-6.4.1.tar.gz
128 99df1fdcb98d391666b476ca6f1dda8a MesaDemos-6.4.1.tar.bz2
129 b999d2c6d92fb4b7740a3dbd889348e3 MesaDemos-6.4.1.zip
130 eadfe01fe5ddfb1eb8227dd567b31635 MesaGLUT-6.4.1.tar.gz
131 bd003bb4f981a4f91dee4c38644d4f3f MesaGLUT-6.4.1.tar.bz2
132 71c401c037088bf688a88afdaeb3420f MesaGLUT-6.4.1.zip
133 </pre>
134
135
136
137
138 <h2>October 24, 2005</h2>
139 <p>
140 Mesa 6.4 has been released. This is a stable, bug-fix release.
141 </p>
142 <pre>
143 New:
144 - Added a fast XOR line drawing function in Xlib driver
145 - Added support for GL_ARB_texture_mirrored_repeat to savage
146 driver (supported only on Savage4 hardware).
147 Changes:
148 - Mesa now packaged in three parts: Library, Demos and GLUT
149 Bug fixes:
150 - GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
151 - Some files were present multiple times in the 6.3.2 tarballs
152 - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
153 - glxgears_fbconfig demo didn't work (bug 4237)
154 - fixed bug when bilinear sampling 2d textures with borders
155 - glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
156 - fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
157 - fixed a few problems with proxy color tables (bug 4270)
158 - fixed precision problem in Z clearing (bug 4395)
159 - glBitmap, glDraw/CopyPixels mistakenly generated selection hits
160 - fixed potential segfault caused by reading pixels outside
161 of renderbuffer bounds
162 - glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
163 - fixed memory corruption bug involving software alpha buffers
164 - glReadPixels clipped by window bounds was sometimes broken
165 - glDraw/CopyPixels of stencil data ignored the stencil write mask
166 - glReadPixels from a texture bound to a framebuffer object didn't work
167 - glIsRender/FramebufferEXT weren't totally correct
168 - fixed a number of point size attenuation/fade bugs
169 - fixed glFogCoord bug 4729
170 - GLX encoding for transpose matrix functions was broken
171 - fixed broken fragment program KIL and SWZ instructions
172 </pre>
173 <p>
174 The MD5 checksums are:
175 </p>
176 <pre>
177 1cce0c1eb4fd15e9dfe837a1ce0c9812 MesaLib-6.4.tar.gz
178 85a84e47a3f718f752f306b9e0954ef6 MesaLib-6.4.tar.bz2
179 b976fea4f3ee06354c53f91b6e3f2ffc MesaLib-6.4.zip
180 d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz
181 1a8c4d4fc699233f5fdb902b8753099e MesaDemos-6.4.tar.bz2
182 607ab7c7a7de0cc5febbdde2bfa03098 MesaDemos-6.4.zip
183 3260156f66174322a092be0767962d34 MesaGLUT-6.4.tar.gz
184 0465d053f83775f44a12dec4050dfd78 MesaGLUT-6.4.tar.bz2
185 02abfcdcdf72ba938ae00f6e3b70fbe0 MesaGLUT-6.4.zip
186 </pre>
187
188
189 <h2>August 19, 2005</h2>
190 <p>
191 Mesa 6.3.2 has been released.
192 Note: there was no public release of version 6.3.1.
193 </p>
194 <pre>
195 New:
196 - The distribution now includes the DRI drivers and GLX code
197 Changes:
198 - Made the DRI "new" driver interface standard, remove old code
199 Bug fixes:
200 - GL_ARB_vertex/fragment_shader were mistakenly listed in the
201 extensions string
202 - negative relative addressing in vertex programs was broken
203 - update/fix SPARC assembly code for vertex transformation
204 - fixed memory leak when freeing GLX drawables/renderbuffers
205 - fixed display list memory leak
206 - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer
207 - wglGetProcAddress() didn't handle wgl-functions
208 - fixed glxext.h cross-compile issue (Colin Harrison)
209 - assorted DRI driver fixes
210 </pre>
211 <p>
212 The MD5 checksums are:
213 </p>
214 <pre>
215 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
216 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
217 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
218 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
219 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
220 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
221 </pre>
222
223
224 <h2>July 20, 2005</h2>
225 <p>
226 Mesa 6.3 has been released.
227 This is a development release with new features, changes and bug fixes.
228 </p>
229 <pre>
230 New:
231 - GL_EXT_framebuffer_object extension
232 - GL_ARB_draw_buffers extension
233 - GL_ARB_pixel_buffer_object extension
234 - GL_OES_read_format extension (Ian Romanick)
235 - DirectFB driver (Claudio Ciccani)
236 - x86_64 vertex transformation code (Mikko T.)
237 Changes:
238 - added -stereo option for glxgears demo (Jacek Rosik)
239 - updated the PBuffer demo code in xdemos/ directory
240 - glDeleteTextures/Programs/Buffers() now makes the object ID
241 available for immediate re-use
242 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
243 - lots of internal changes for GL_EXT_framebuffer_object
244 Bug fixes:
245 - some functions didn't support PBO functionality
246 - glGetTexImage didn't convert color index images to RGBA as required
247 - fragment program texcoords were sometimes wrong for points and lines
248 - fixed problem with negative dot product in arbfplight, fplight demos
249 - fixed bug in perspective correction of antialiased, textured lines
250 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
251 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
252 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
253 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
254 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
255 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
256 - glXChooseFBConfig() crashed if attribList pointer was NULL
257 - program state.light[n].spot.direction.w was wrong value (bug 3083)
258 - fragment program fog option required glEnable(GL_FOG) - wrong.
259 - glColorTable() could produce a Mesa implementation error (bug 3135)
260 - RasterPos could get corrupted by color index rendering path
261 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
262 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
263 - fixed a few Darwin compilation problems
264 </pre>
265 <p>
266 The MD5 checksums are:
267 </p>
268 <pre>
269 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
270 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
271 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
272 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
273 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
274 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
275 </pre>
276
277
278 <h2>December 9, 2004</h2>
279 <p>
280 Mesa 6.2.1 has been released.
281 This is a stable release which just fixes bugs since the 6.2 release.
282 </p>
283 <pre>
284 Bug fixes:
285 - don't apply regular fog or color sum when using a fragment program
286 - glProgramEnvParameter4fARB always generated an error on
287 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
288 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
289 - fixed width/height mix-up in glSeparableFilter2D()
290 - fixed regression in glCopyPixels + convolution
291 - glReadPixels from a clipped front color buffer didn't always work
292 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
293 - Attempting queries/accesses of VBO 0 weren't detected as errors
294 - paletted textures failed if the palette had fewer than 256 entries
295 Changes:
296 - fixed a bunch of compiler warnings found with gcc 3.4
297 - bug reports should to go bugzilla.freedesktop.org
298 </pre>
299 <p>
300 The MD5 checksums are:
301 </p>
302 <pre>
303 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
304 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
305 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
306 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
307 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
308 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
309 </pre>
310
311
312 <h2>October 2, 2004</h2>
313 <p>
314 Mesa 6.2 has been released.
315 This is a stable release which just fixes bugs since the 6.1 release.
316 </p>
317 <pre>
318 New:
319 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
320 - updated Doxygen support (Jose Fonseca)
321 Changes:
322 - some GGI driver updates (Christoph Egger, bug 1025977)
323 Bug fixes:
324 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
325 - fixed a few compilation issues on IRIX
326 - fixed a matrix classification bug (reported by Wes Bethel)
327 - we weren't reseting the vertex/fragment program error state
328 before parsing (Dave Reveman)
329 - adjust texcoords for sampling texture rectangles (Dave Reveman)
330 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
331 - repeated calls to glDeleteTexture(t) could lead to a crash
332 - fixed potential ref count bugs in VBOs and vertex/fragment programs
333 - spriteblast demo didn't handle window size changes correctly
334 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
335 - fixed color index mode glDrawPixels bug (Karl Schultz)
336 </pre>
337 <p>
338 The MD5 checksums are:
339 </p>
340 <pre>
341 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
342 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
343 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
344 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
345 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
346 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
347 </pre>
348
349
350 <h2>August 18, 2004</h2>
351 <p>
352 Mesa 6.1 has been released.
353 This is a new development release (version 6.2 will be a stabilization
354 release).
355 </p>
356 <pre>
357 New:
358 - Revamped Makefile system
359 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
360 - internal driver interface changes related to texture object
361 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
362 - option to walk triangle edges with double-precision floats
363 (Justin Novosad of Discreet) (see config.h file)
364 - support for AUX buffers in software GLX driver
365 - updated glext.h to version 24 and glxext.h to version 6
366 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
367 - updated BeOS support (Philippe Houdoin)
368 Changes:
369 - fragment fog interpolation is perspective corrected now
370 - new glTexImage code, much cleaner, may be a bit faster
371 Bug fixes:
372 - glArrayElement in display lists didn't handle generic vertex attribs
373 - glFogCoord didn't always work properly
374 - ARB_fragment_program fog options didn't work
375 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
376 - ARB frag prog TEX and TEXP instructions now use LOD=0
377 - glTexEnviv in display lists didn't work
378 - glRasterPos didn't do texgen or apply texture matrix
379 - GL_DOUBLE-valued vertex arrays were broken in some cases
380 - fixed texture rectangle edge/border sampling bugs
381 - sampling an incomplete texture in a fragment program would segfault
382 - glTexImage was missing a few error checks
383 - fixed some minor glGetTexParameter glitches
384 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
385 - fragment program writes to RC/HC register were broken
386 - fixed a few glitches in GL_HP_occlusion_test extension
387 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
388 - vertex program state references were broken
389 - fixed triangle color interpolation bug on AIX (Shane Blackett)
390 - fixed a number of minor memory leaks (bug #1002030)
391 </pre>
392 The MD5 checksums are:
393 </p>
394 <pre>
395 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
396 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
397 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
398 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
399 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
400 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
401 </pre>
402
403
404
405 <h2>April 2, 2004</h2>
406
407 <p>
408 Mesa 6.0.1 has been released.
409 This release basically just fixes bugs since the 6.0. release.
410 </p>
411 <pre>
412 New:
413 - upgraded glext.h to version 22
414 - new build targets (Dan Schikore)
415 - new linux-x86-opteron build target (Heath Feather)
416 Bug fixes:
417 - glBindProgramARB didn't update all necessary state
418 - fixed build problems on OpenBSD
419 - omit CVS directories from tarballs
420 - glGetTexImage(GL_COLOR_INDEX) was broken
421 - fixed an infinite loop in t&l module
422 - silenced some valgrind warnings about using unitialized memory
423 - fixed some compilation/link glitches on IRIX (Mike Stephens)
424 - glBindProgram wasn't getting compiled into display lists
425 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
426 - two-sided lighting and vertex program didn't work (bug 887330)
427 - stores to program parameter registers in vertex state programs
428 didn't work.
429 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
430 - glXCreateWindow() wasn't fully implemented (bug 890894)
431 - generic vertex attribute arrays didn't work in display lists
432 - vertex buffer objects' default usage and access fields were wrong
433 - glDrawArrays with start!=0 was broken
434 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
435 - linux-osmesa16-static config didn't work
436 - fixed a few color index rendering problems (bug 910687)
437 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
438 - OSMesa RGB and BGR modes were broken
439 - glProgramStringARB mistakenly required a null-terminated string
440 - fragment program XPD instruction was incorrect
441 - glGetMaterial() didn't work reliably
442 </pre>
443 The MD5 checksums are:
444 </p>
445 <pre>
446 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
447 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
448 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
449 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
450 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
451 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
452 </pre>
453
454
455
456 <h2>January 16, 2004</h2>
457
458 <p>
459 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
460 and primarily just incorporates bug fixes.
461 </p>
462 <pre>
463 New:
464 - full OpenGL 1.5 support
465 - updated GL/glext.h file to version 21
466 Changes:
467 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
468 Bug fixes:
469 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
470 clamping issue
471 - updated suno5-gcc configs
472 - glColor3 functions sometimes resulted in undefined alpha values
473 - fixed FP divide by zero error seen on VMS with xlockmore, others
474 - fixed vertex/fragment program debug problem (bug 873011)
475 - building on AIX with gcc works now
476 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
477 - glDrawRangeElements tried to modify potentially read-only storage
478 - updated files for building on Windows
479 </pre>
480
481
482
483 <h2>December 28, 2003</h2>
484
485 <p>
486 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
487 target="_parent">
488 freedesktop.org</a> because of problems with SourceForge's anonymous
489 CVS service.
490 </p>
491
492 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
493 </p>
494
495
496 <h2>December 17, 2003</h2>
497
498 <p>
499 Mesa 5.1 has been released. This is a new development release.
500 Mesa 6.0 will be the next stable release and will support all
501 OpenGL 1.5 features.
502 </p>
503 <pre>
504 New features:
505 - reorganized directory tree
506 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
507 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
508 - GL_SGI_texture_color_table extension (Eric Plante)
509 - GL_NV_fragment_program extension
510 - GL_NV_light_max_exponent extension
511 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
512 - GL_ARB_occlusion_query extension
513 - GL_ARB_point_sprite extension
514 - GL_ARB_texture_non_power_of_two extension
515 - GL_IBM_multimode_draw_arrays extension
516 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
517 - GL_ARB_vertex_buffer_object extension
518 - new X86 feature detection code (Petr Sebor)
519 - less memory used for display lists and vertex buffers
520 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
521 - new version (18) of glext.h header
522 - new spriteblast.c demo of GL_ARB_point_sprite
523 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
524 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
525 Bug fixes:
526 - really enable OpenGL 1.4 features in DOS driver.
527 - fixed issues in glDrawPixels and glCopyPixels for very wide images
528 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
529 - fixed some texgen bugs reported by Daniel Borca
530 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
531 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
532 - fixed RGBA blend enable bug (Ville Syrjala)
533 - glAccum is supposed to be a no-op in selection/feedback mode
534 - fixed texgen bug #597589 (John Popplewell)
535 Changes:
536 - dropped API trace feature (src/Trace/)
537 - documentation overhaul. merged with website content. more html.
538 - glxgears.c demo updated to use GLX swap rate extensions
539 - glTexImage1/2/3D now allows width/height/depth = 0
540 - disable SPARC asm code on Linux (bug 852204)
541 </pre>
542
543 The MD5 checksums are:
544 </p>
545 <pre>
546 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
547 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
548 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
549 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
550 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
551 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
552 </pre>
553
554
555 <H2>November 12, 2003</H2>
556
557 <p>
558 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
559 number of automake/libtool problems.
560 </p>
561 <p>
562 The new MD5 checksums are:
563 </p>
564 <pre>
565 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
566 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
567 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
568 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
569 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
570 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
571 </pre>
572
573
574
575 <h2>September 5, 2003</h2>
576
577 <p>
578 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
579 </p>
580 <pre>
581 Bug fixes:
582 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
583 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
584 - GL_CURRENT_MATRIX_NV query was wrong
585 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
586 - GL_LIST_MODE query wasn't correct
587 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
588 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
589 - blended, wide lines didn't always work correctly (bug 711595)
590 - glVertexAttrib4svNV w component was always 1
591 - fixed bug in GL_IBM_rasterpos_clip (missing return)
592 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
593 - a few Solaris compilation fixes
594 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
595 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
596 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
597 - glFog() didn't clamp fog colors
598 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
599 gl[Get]TexParameteri[v] functions
600 - fixed invalid memory references in glTexGen functions (bug 781602)
601 - integer-valued color arrays weren't handled correctly
602 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
603 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
604 Changes:
605 - build GLUT with -fexceptions so C++ apps propogate exceptions
606 </pre>
607
608
609
610 <h2>June 2003</h2>
611
612 <p>
613 Mesa's directory tree has been overhauled.
614 Things are better organized now with some thought toward future needs.
615 </p>
616 <p>
617 In CVS, the latest Mesa 5.1 development code is now rooted under the
618 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
619 holds the Mesa 5.0.x code which will be abandoned at some point.
620 </p>
621
622
623
624 <h2>March 30, 2003</h2>
625
626 <p>
627 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
628 </p>
629 <pre>
630 New:
631 - DOS driver updates from Daniel Borca
632 - updated GL/gl_mangle.h file (Bill Hoffman)
633 Bug fixes:
634 - auto mipmap generation for cube maps was broken (bug 641363)
635 - writing/clearing software alpha channels was unreliable
636 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
637 - fixed some bad assertions found with shadowtex demo
638 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
639 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
640 - fixed potential segfault in texture object validation (bug 659012)
641 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
642 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
643 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
644 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
645 - fixed compilation problem on Solaris7/x86 (bug 536406)
646 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
647 - fixed NeXT build problem (FABSF macro)
648 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
649 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
650 - AA line and triangle Z values are now rounded, not truncated
651 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
652 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
653 - fixed a minor GL_COLOR_MATERIAL bug
654 - NV vertex program EXP instruction was broken
655 - glColorMask misbehaved with X window / pixmap rendering
656 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
657 - attempt to fix GGI compilation problem when MesaDemos not present
658 - NV vertex program ARL-relative fetches didn't work
659 Changes:
660 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
661 - updated winpos and pointblast demos to use ARB extensions
662 - disable SPARC normal transformation code (bug 673938)
663 - GLU fixes for OS/2 (Evgeny Kotsuba)
664 </pre>
665 <p>
666 MD5 checksums follow:
667 </p>
668 <pre>
669 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
670 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
671 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
672 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
673 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
674 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
675 </pre>
676
677
678
679 <h2>March 7, 2003</h2>
680 <p>
681 Website and documentation overhaul.
682 </p>
683 <p>
684 The website content and Mesa documentation (from the doc/ directory) have
685 been merged together.
686 All the documentation files have been entered into the CVS repository.
687 Many of the old plain-text files have been converted to html and modernized.
688 </p>
689
690
691 <h2>November 13, 2002</h2>
692 <p>Mesa 5.0 has been released. This is a stable release which
693 implements the OpenGL 1.4 specification.
694 </p><pre>New:
695 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
696 - removed some overlooked debugging code
697 - glxinfo updated to support GLX_ARB_multisample
698 - GLUT now support GLX_ARB_multisample
699 - updated DOS driver (Daniel Borca)
700 Bug fixes:
701 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
702 - fixed potential bug in _mesa_align_malloc/calloc()
703 - fixed missing triangle bug when running vertex programs
704 - fixed a few HPUX compilation problems
705 - FX (Glide) driver didn't compile
706 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
707 - a few EXT functions, like glGenTexturesEXT, were no-ops
708 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
709 glMultiDrawArrays and glMultiDrawElements were missing
710 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
711 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
712 - fixed one-bit error in point/line fragment Z calculation
713 - fixed potential segfault in fakeglx code
714 - fixed color overflow problem in DOT3 texture env mode
715 </pre>
716
717
718 <h2>October 29, 2002</h2>
719 <p>Mesa 4.1 has been released. This is a new development release.
720 For a stable release, get 4.0.4.
721 </p><pre>New:
722 - GL_NV_vertex_program extension
723 - GL_NV_vertex_program1_1 extension
724 - GL_ARB_window_pos extension
725 - GL_ARB_depth_texture extension
726 - GL_ARB_shadow extension
727 - GL_ARB_shadow_ambient extension
728 - GL_EXT_shadow_funcs extension
729 - GL_ARB_point_parameters extension
730 - GL_ARB_texture_env_crossbar
731 - GL_NV_point_sprite extension
732 - GL_NV_texture_rectangle extension
733 - GL_EXT_multi_draw_arrays extension
734 - GL_EXT_stencil_two_side extension
735 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
736 - GL_ATI_texture_mirror_once extension (Ian Romanick)
737 - massive overhaul/simplification of software rasterizer module,
738 many contributions from Klaus Niederkrueger
739 - faster software texturing in some cases (i.e. trilinear filtering)
740 - new OSMesaGetProcAddress() function
741 - more blend modes implemented with MMX code (Jose Fonseca)
742 - added glutGetProcAddress() to GLUT
743 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
744 - pbinfo and pbdemo PBuffer programs
745 - glxinfo -v prints transprent pixel info (Gerd Sussner)
746 Bug fixes:
747 - better mipmap LOD computation (prevents excessive blurriness)
748 - OSMesaMakeCurrent() didn't recognize buffer size changes
749 - assorted conformance fixes for 16-bit/channel rendering
750 - texcombine alpha subtraction mode was broken
751 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
752 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
753 - fixed divide by zero error in NURBS tessellator (Jon Perry)
754 - fixed GL_LINEAR fog bug by adding clamping
755 - fixed FP exceptions found using Alpha CPU
756 - 3dfx/glide driver render-to-window feature was broken
757 - added missing GLX_TRANSPARENT_RGB token to glx.h
758 - fixed error checking related to paletted textures
759 - fixed reference count error in glDeleteTextures (Randy Fayan)
760 Changes:
761 - New spec file and Python code to generate some GL dispatch files
762 - Glide driver defaults to "no" with autoconf/automake
763 - floating point color channels now clamped to [0,inf)
764 - updated demos/stex3d with new options
765 </pre>
766
767
768 <h2>October 4, 2002</h2>
769 <p>
770 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
771 </p>
772
773 <h2>October 3, 2002</h2>
774 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
775 </p><pre> New:
776 - GL_NV_texture_rectangle extension
777 - updated glext.h header (version 17)
778 - updated DOS driver (Daniel Borca)
779 - updated BeOS R5 driver (Philippe Houdoin)
780 - added GL_IBM_texture_mirror_repeat
781 - glxinfo now takes -l option to print interesting OpenGL limits info
782 - GL_MESA_ycbcr_texture extension
783 - GL_APPLE_client_storage extension (for some DRI drivers only)
784 - GL_MESA_pack_invert extension
785 Bug fixes:
786 - fixed GL_LINEAR fog bug by adding clamping
787 - fixed FP exceptions found using Alpha CPU
788 - 3dfx MESA_GLX_FX=window (render to window) didn't work
789 - fixed memory leak in wglCreateContest (Karl Schultz)
790 - define GLAPIENTRY and GLAPI if undefined in glu.h
791 - wglGetProcAddress didn't handle all API functions
792 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
793 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
794 - error checking in compressed tex image functions had some glitches
795 - fixed AIX compile problem in src/config.c
796 - glGetTexImage was using pixel unpacking instead of packing params
797 - auto-mipmap generation for cube maps was incorrect
798 Changes:
799 - max texture units reduced to six to accomodate texture rectangles
800 - removed unfinished GL_MESA_sprite_point extension code
801 </pre>
802
803 <h2>June 25, 2002</h2>
804 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
805 </p><pre> New:
806 - updated GL/glext.h file (version 15)
807 - corrected MMX blend code (Jose Fonseca)
808 - support for software-based alpha planes in Windows driver
809 - updated GGI driver (Filip Spacek)
810 Bug fixes:
811 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
812 - OSMesaMakeCurrent() didn't recognize buffer size changes
813 - assorted conformance fixes for 16-bit/channel rendering
814 - texcombine alpha subtraction mode was broken
815 - fixed lighting bug with non-uniform scaling and display lists
816 - fixed bug when deleting shared display lists
817 - disabled SPARC cliptest assembly code (Mesa bug 544665)
818 - fixed a couple Solaris compilation/link problems
819 - blending clipped glDrawPixels didn't always work
820 - glGetTexImage() didn't accept packed pixel types
821 - glPixelMapu[is]v() could explode given too large of pixelmap
822 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
823 - glXCopyContext() could lead to segfaults
824 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
825 Changes:
826 - lots of C++ (g++) code clean-ups
827 - lots of T&amp;L updates for the Radeon DRI driver
828 Known bugs:
829 - mipmap LOD computation (fixed for Mesa 4.1)
830 </pre>
831
832 <h2>April 2, 2002</h2>
833 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
834 </p><pre> New:
835 - New DOS (DJGPP) driver written by Daniel Borca
836 - New driver interface functions for TCL drivers (such as Radeon DRI)
837 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
838 if using deep color channels
839 - latest GL/glext.h and GL/glxext.h headers from SGI
840 Bug fixes:
841 - GL_BLEND with non-black texture env color wasn't always correct
842 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
843 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
844 - glReadPixels was sometimes mistakenly clipped by the scissor box
845 - glDraw/ReadPixels didn't catch all the errors that they should have
846 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
847 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
848 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
849 - glColorMask as sometimes effecting glXSwapBuffers()
850 - fixed a potential bug in XMesaGarbageCollect()
851 - N threads rendering into one window didn't work reliably
852 - glCopyPixels didn't work for deep color channels
853 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
854 - glPopAttrib() didn't correctly restore user clip planes
855 - user clip planes failed for some perspective projections (Chromium)
856 </pre>
857
858 <h2>December 17, 2001</h2>
859 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
860 </p><pre> New:
861 - better sub-pixel sample positions for AA triangles (Ray Tice)
862 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
863 Bug fixes:
864 - added missing break statements in glGet*() for multisample cases
865 - fixed uninitialized hash table mutex bug (display lists / texobjs)
866 - fixed bad teximage error check conditional (bug 476846)
867 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
868 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
869 - silence some compiler warnings (gcc 2.96)
870 - enable the #define GL_VERSION_1_3 in GL/gl.h
871 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
872 - fixed glu.h typedef problem found with MSDev 6.0
873 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
874 - added missing 'const' to glXGetContextIDEXT() in glxext.h
875 - fixed a few glXGetProcAddress() errors (texture compression, etc)
876 - fixed start index bug in compiled vertex arrays (Keith)
877 - fixed compilation problems in src/SPARC/glapi_sparc.S
878 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
879 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
880 - provoking vertex of flat-shaded, color-index triangles was wrong
881 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
882 - glTexParameter didn't flush the vertex buffer (Ray Tice)
883 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
884 - fixed bug in normal length caching (ParaView lighting bug)
885 </pre>
886
887 <h2>October 22, 2001</h2>
888 <p>Mesa 4.0 has been released. This is a stable release.
889 </p><pre> New:
890 - Mesa 4.0 implements the OpenGL 1.3 specification
891 - GL_IBM_rasterpos_clip extension
892 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
893 - GL_ARB_texture_mirrored_repeat extension
894 - WindML UGL driver (Stephane Raimbault)
895 - added OSMESA_MAX_WIDTH/HEIGHT queries
896 - attempted compiliation fixes for Solaris 5, 7 and 8
897 - updated glext.h and glxext.h files
898 - updated Windows driver (Karl Schultz)
899 Bug fixes:
900 - added some missing GLX 1.3 tokens to include/GL/glx.h
901 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
902 - glCopyPixels with scale and bias was broken
903 - glRasterPos with lighting could segfault
904 - glDeleteTextures could leave a dangling pointer
905 - Proxy textures for cube maps didn't work
906 - fixed a number of 16-bit color channel bugs
907 - fixed a few minor memory leaks
908 - GLX context sharing was broken in 3.5
909 - fixed state-update bugs in glPopClientAttrib()
910 - fixed glDrawRangeElements() bug
911 - fixed a glPush/PopAttrib() bug related to texture binding
912 - flat-shaded, textured lines were broken
913 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
914 - lighting didn't always produce the correct alpha value
915 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
916 </pre>
917
918
919 <h2>June 21, 2001</h2>
920 <p>Mesa 3.5 has been released. This is a new development release.
921 </p><pre> New:
922 - internals of Mesa divided into modular pieces (Keith Whitwell)
923 - 100% OpenGL 1.2 conformance (passes all conformance tests)
924 - new AA line algorithm
925 - GL_EXT_convolution extension
926 - GL_ARB_imaging subset
927 - OSMesaCreateContextExt() function
928 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
929 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
930 - GL_EXT_fog_coord extension (Keith Whitwell)
931 - GL_EXT_secondary_color extension (Keith Whitwell)
932 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
933 - GL_SGIX_depth_texture extension
934 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
935 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
936 - GL_ARB_texture_env_combine extension
937 - GL_ARB_texture_env_dot3 extension
938 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
939 - OSMesaCreateContextExt() function
940 - libOSMesa.so library, contains the OSMesa driver interface
941 - GL/glxext.h header file for GLX extensions
942 - somewhat faster software texturing, fogging, depth testing
943 - all color-index conformance tests now pass (only 8bpp tested)
944 - SPARC assembly language TCL optimizations (David Miller)
945 - GL_SGIS_generate_mipmap extension
946 Bug Fixes:
947 - fbiRev and tmuRev were unitialized when using Glide3
948 - fixed a few color index mode conformance failures; all pass now
949 - now appling antialiasing coverage to alpha after texturing
950 - colors weren't getting clamped to [0,1] before color table lookup
951 - fixed RISC alignment errors caused by COPY_4UBV macro
952 - drawing wide, flat-shaded lines could cause a segfault
953 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
954 Changes:
955 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
956 - new libOSMesa.so library, contains the OSMesa driver interface
957 </pre>
958
959
960 <h2>May 17, 2001</h2>
961 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
962 Here's what's new:</p>
963 <pre> Bug fixes:
964 - deleting the currently bound texture could cause bad problems
965 - using fog could result in random vertex alpha values
966 - AA triangle rendering could touch pixels outside right window bound
967 - fixed byteswapping problem in clear_32bit_ximage() function
968 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
969 - fixed memory leak in glXUseXFont()
970 - fragment sampling in AA triangle function was off by 1/2 pixel
971 - Windows: reading pixels from framebuffer didn't always work
972 - glConvolutionFilter2D could segfault or cause FP exception
973 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
974 - GL_NAND logicop didn't work right in RGBA mode
975 - fixed a memory corruption bug in vertex buffer reset code
976 - clearing the softwara alpha buffer with scissoring was broken
977 - fixed a few color index mode fog bugs
978 - fixed some bad assertions in color index mode
979 - fixed FX line 'stipple' bug #420091
980 Changes:
981 - optimized writing mono-colored pixel spans to X pixmaps
982 - increased max viewport size to 2048 x 2048
983 </pre>
984
985
986 <h2>April 29, 2001</h2>
987 <p>New Mesa website</p>
988 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
989
990
991 <h2>February 14, 2001</h2>
992 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
993 <pre> New:
994 - fixed some Linux build problems
995 - fixed some Windows build problems
996 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
997 Bug fixes:
998 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
999 - various state-update code changes needed for DRI bugs
1000 - disabled pixel transfer ops in glColorTable commands, not needed
1001 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1002 - updated sources and fixed compile problems in widgets-mesa/
1003 - GLX_PBUFFER enum value was wrong in glx.h
1004 - fixed a glColorMaterial lighting bug
1005 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1006 - glXCopySubBufferMESA() Y position was off by one
1007 - Error checking of glTexSubImage3D() was broken (bug 128775)
1008 - glPopAttrib() didn't restore all derived Mesa state correctly
1009 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1010 conformance problems at 16bpp.
1011 - clearing depth buffer with scissoring was broken, would segfault
1012 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1013 - fixed a line clipping bug (reported by Craig McDaniel)
1014 - fixed RGB color over/underflow bug for very tiny triangles
1015 Known problems:
1016 - NURBS or evaluator surfaces inside display lists don't always work
1017 </pre>
1018 <p>
1019 </p><h2>November 3, 2000</h2>
1020 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1021 <pre> New:
1022 - optimized glDrawPixels for glPixelZoom(1,-1)
1023 Bug Fixes:
1024 - widgets-mesa/src/*.c files were missing from 3.3 distro
1025 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1026 - fixed some Win32 compile problems
1027 - texture object priorities weren't getting initialized to 1.0
1028 - glAreTexturesResident return value was wrong when using hardware
1029 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1030 - glReadPixels with GLushort packed types was broken
1031 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1032 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1033 - fixed some typos/bugs in the VB code
1034 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1035 - optimized glDrawPixels paths weren't being used
1036 - per-fragment fog calculation didn't work without a Z buffer
1037 - improved blending accuracy, fixes Glean blendFunc test failures
1038 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1039 - glXGetProcAddressARB() didn't always return the right address
1040 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1041 - texture matrix changes weren't always detected (GLUT projtex demo)
1042 - fixed random color problem in vertex fog code
1043 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1044 Changes:
1045 - finished internal support for compressed textures for DRI
1046 </pre>
1047 <p>
1048 </p><h2>April 24, 2000</h2>
1049 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1050 <pre> Bug fixes:
1051 - fixed memcpy bugs in span.c
1052 - fixed missing glEnd problem in demos/tessdemo.c
1053 - fixed bug when clearing 24bpp Ximages
1054 - fixed clipping problem found in Unreal Tournament
1055 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1056 - fixed Loki's 3dfx RGB vs BGR bug
1057 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1058 Changes:
1059 - updated docs/README file
1060 - use bcopy() optimizations on FreeBSD
1061 - re-enabled the optimized persp_textured_triangle() function
1062 </pre>
1063 <p>
1064 </p><h2>March 23, 2000</h2>
1065 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1066 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1067 just bug fixes.</p>
1068 <p>Here's what's changed:
1069
1070 </p><ul>
1071 Bug fixes:
1072 <ul>
1073 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1074 - added missing glHintPGI() function<br>
1075 - fixed a polygon culling bug<br>
1076 - fixed bugs in gluPartialDisk()<br>
1077 - Z values in selection mode were wrong<br>
1078 - added missing tokens:
1079 <ul>
1080 GL_SMOOTH_POINT_SIZE_RANGE<br>
1081 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1082 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1083 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1084 GL_ALIASED_POINT_SIZE_RANGE<br>
1085 GL_ALIASED_LINE_WIDTH_RANGE
1086 </ul>
1087 - fixed glCopyPixels when copying from back to front buffer<br>
1088 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1089 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1090 - glDeleteTextures() didn't decrement reference count correctly<br>
1091 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1092 - Actual depth of transformation matrix stacks was off by one<br>
1093 - 24bpp visuals didn't address pixels correctly<br>
1094 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1095 - 101691 - Polygon clipping and GL_LINE<br>
1096 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1097 - 101808 - Non-glVertexArrays tristrip bug<br>
1098 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1099 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1100 - 102893 - orientations of modelview cause segfault
1101 </ul>
1102 New:
1103 <ul>
1104 - updated SVGA Linux driver<br>
1105 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1106 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1107 - changed -O2 to -O3 for a number of gcc configs
1108 </ul>
1109 Changes:
1110 <ul>
1111 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1112 </ul>
1113 </ul>
1114
1115 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1116 Mesa3D website at sourceforge.<br>
1117 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1118 <p>-- Brian</p>
1119 <p>
1120 </p><h2>December 17, 1999</h2>
1121 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1122 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1123 <p>
1124 </p><h2>December 14, 1999</h2>
1125 <p>Mesa 3.1 is released!</p>
1126 <p>
1127 </p><h2>September 21, 1999</h2>
1128 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1129 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1130 that seem to be... yes, I've just received confirmation from the beta center, they
1131 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1132 Keith Whitwell for preparing these for us during Brian's absence.</p>
1133 <p>
1134 </p><h2>August 30, 1999</h2>
1135 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1136 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1137 <p>I've been working on Mesa in my spare time for over five years. With Precision
1138 Insight I now have the opportunity to devote my full attention to advancing Mesa
1139 and OpenGL on Linux.</p>
1140 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1141 my work will continue to be open sourced and available to any other programmers who
1142 may want to contribute to it, or use it for other projects or platforms</p>
1143 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1144 <p>
1145 </p><h2>August 23, 1999</h2>
1146 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1147 Note that this is a new archive, so you will need to re-checkout the archive. That
1148 means don't <i>cvs update</i> from a previous download.</p>
1149 <p>
1150 </p><h2>August 17, 1999</h2>
1151 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1152 BOF meeting is now available.</p>
1153 <p>-Brian</p>
1154 <p>
1155 </p><h2>August 14, 1999</h2>
1156 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1157 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1158 patient.</p>
1159 <p>-Brian</p>
1160 <p>
1161 </p><h2>June 7, 1999</h2>
1162 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1163 <p>
1164 </p><h2>June 2, 1999</h2>
1165 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1166 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1167 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1168 <p>
1169 </p><h2>May 24, 1999</h2>
1170 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1171 If you are into the quake scene, you may want to try this out, as it contains some
1172 optimizations specifically in the Q3A rendering path.
1173 <p>
1174 </p><h2>May 13, 1999</h2>
1175 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1176 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1177 <p>
1178 </p><h2>May 13, 1999</h2>
1179 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1180 US$10,000 to the Mesa project to support its continuing development.
1181 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1182 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1183
1184 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1185 improve performance on 3d hardware. Thanks to Keith's work, many
1186 applications using Mesa 3.1 will see a dramatic performance increase
1187 over Mesa 3.0. The donation will allow Keith to continue working on
1188 Mesa full time for some time to come.
1189
1190 For more information about Mesa see www.mesa3d.org. For more
1191 information about id Software, Inc. see www.idsoftware.com.
1192
1193 --------------------------------
1194
1195 This donation from John/id is very generous. Keith and I are very
1196 grateful.
1197
1198 </pre>
1199 <p>
1200 </p><h2>May 1, 1999</h2>
1201 <p>John Carmack made an interesting .plan update yesterday:
1202
1203 </p><ul>
1204 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1205 should be helpful to the various Linux 3D teams. <br>
1206 </i>http://www.quake3arena.com/news/glopt.html</i>"
1207 </ul>
1208
1209 <p>
1210 </p><h2>April 7, 1999</h2>
1211 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1212 <p>
1213 </p><h2>March 18, 1999</h2>
1214 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1215 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1216 <p>
1217 </p><h2>February 16, 1999</h2>
1218 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1219 source code</a>.</p>
1220 <p>
1221 </p><h2>January 22, 1999</h2>
1222 <p>www.mesa3d.org established</p>
1223
1224
1225 </p>
1226
1227
1228 <hr>
1229 $Id: news.html,v 3.28 2006/04/01 02:29:40 brianp Exp $
1230 </body>
1231 </html>