added md5 checksums for 6.3
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
6
7 <BODY>
8
9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>July 20, 2005</h2>
15 <p>
16 Mesa 6.3 has been released.
17 This is a development release with new features, changes and bug fixes.
18 </p>
19 <pre>
20 New:
21 - GL_EXT_framebuffer_object extension
22 - GL_ARB_draw_buffers extension
23 - GL_ARB_pixel_buffer_object extension
24 - GL_OES_read_format extension (Ian Romanick)
25 - DirectFB driver (Claudio Ciccani)
26 - x86_64 vertex transformation code (Mikko T.)
27 Changes:
28 - added -stereo option for glxgears demo (Jacek Rosik)
29 - updated the PBuffer demo code in xdemos/ directory
30 - glDeleteTextures/Programs/Buffers() now makes the object ID
31 available for immediate re-use
32 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
33 - lots of internal changes for GL_EXT_framebuffer_object
34 Bug fixes:
35 - some functions didn't support PBO functionality
36 - glGetTexImage didn't convert color index images to RGBA as required
37 - fragment program texcoords were sometimes wrong for points and lines
38 - fixed problem with negative dot product in arbfplight, fplight demos
39 - fixed bug in perspective correction of antialiased, textured lines
40 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
41 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
42 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
43 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
44 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
45 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
46 - glXChooseFBConfig() crashed if attribList pointer was NULL
47 - program state.light[n].spot.direction.w was wrong value (bug 3083)
48 - fragment program fog option required glEnable(GL_FOG) - wrong.
49 - glColorTable() could produce a Mesa implementation error (bug 3135)
50 - RasterPos could get corrupted by color index rendering path
51 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
52 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
53 - fixed a few Darwin compilation problems
54 </pre>
55 <p>
56 The MD5 checksums are:
57 </p>
58 <pre>
59 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
60 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
61 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
62 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
63 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
64 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
65 </pre>
66
67
68 <h2>December 9, 2004</h2>
69 <p>
70 Mesa 6.2.1 has been released.
71 This is a stable release which just fixes bugs since the 6.2 release.
72 </p>
73 <pre>
74 Bug fixes:
75 - don't apply regular fog or color sum when using a fragment program
76 - glProgramEnvParameter4fARB always generated an error on
77 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
78 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
79 - fixed width/height mix-up in glSeparableFilter2D()
80 - fixed regression in glCopyPixels + convolution
81 - glReadPixels from a clipped front color buffer didn't always work
82 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
83 - Attempting queries/accesses of VBO 0 weren't detected as errors
84 - paletted textures failed if the palette had fewer than 256 entries
85 Changes:
86 - fixed a bunch of compiler warnings found with gcc 3.4
87 - bug reports should to go bugzilla.freedesktop.org
88 </pre>
89 <p>
90 The MD5 checksums are:
91 </p>
92 <pre>
93 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
94 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
95 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
96 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
97 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
98 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
99 </pre>
100
101
102 <h2>October 2, 2004</h2>
103 <p>
104 Mesa 6.2 has been released.
105 This is a stable release which just fixes bugs since the 6.1 release.
106 </p>
107 <pre>
108 New:
109 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
110 - updated Doxygen support (Jose Fonseca)
111 Changes:
112 - some GGI driver updates (Christoph Egger, bug 1025977)
113 Bug fixes:
114 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
115 - fixed a few compilation issues on IRIX
116 - fixed a matrix classification bug (reported by Wes Bethel)
117 - we weren't reseting the vertex/fragment program error state
118 before parsing (Dave Reveman)
119 - adjust texcoords for sampling texture rectangles (Dave Reveman)
120 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
121 - repeated calls to glDeleteTexture(t) could lead to a crash
122 - fixed potential ref count bugs in VBOs and vertex/fragment programs
123 - spriteblast demo didn't handle window size changes correctly
124 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
125 - fixed color index mode glDrawPixels bug (Karl Schultz)
126 </pre>
127 <p>
128 The MD5 checksums are:
129 </p>
130 <pre>
131 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
132 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
133 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
134 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
135 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
136 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
137 </pre>
138
139
140 <h2>August 18, 2004</h2>
141 <p>
142 Mesa 6.1 has been released.
143 This is a new development release (version 6.2 will be a stabilization
144 release).
145 </p>
146 <pre>
147 New:
148 - Revamped Makefile system
149 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
150 - internal driver interface changes related to texture object
151 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
152 - option to walk triangle edges with double-precision floats
153 (Justin Novosad of Discreet) (see config.h file)
154 - support for AUX buffers in software GLX driver
155 - updated glext.h to version 24 and glxext.h to version 6
156 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
157 - updated BeOS support (Philippe Houdoin)
158 Changes:
159 - fragment fog interpolation is perspective corrected now
160 - new glTexImage code, much cleaner, may be a bit faster
161 Bug fixes:
162 - glArrayElement in display lists didn't handle generic vertex attribs
163 - glFogCoord didn't always work properly
164 - ARB_fragment_program fog options didn't work
165 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
166 - ARB frag prog TEX and TEXP instructions now use LOD=0
167 - glTexEnviv in display lists didn't work
168 - glRasterPos didn't do texgen or apply texture matrix
169 - GL_DOUBLE-valued vertex arrays were broken in some cases
170 - fixed texture rectangle edge/border sampling bugs
171 - sampling an incomplete texture in a fragment program would segfault
172 - glTexImage was missing a few error checks
173 - fixed some minor glGetTexParameter glitches
174 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
175 - fragment program writes to RC/HC register were broken
176 - fixed a few glitches in GL_HP_occlusion_test extension
177 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
178 - vertex program state references were broken
179 - fixed triangle color interpolation bug on AIX (Shane Blackett)
180 - fixed a number of minor memory leaks (bug #1002030)
181 </pre>
182 The MD5 checksums are:
183 </p>
184 <pre>
185 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
186 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
187 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
188 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
189 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
190 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
191 </pre>
192
193
194
195 <h2>April 2, 2004</h2>
196
197 <p>
198 Mesa 6.0.1 has been released.
199 This release basically just fixes bugs since the 6.0. release.
200 </p>
201 <pre>
202 New:
203 - upgraded glext.h to version 22
204 - new build targets (Dan Schikore)
205 - new linux-x86-opteron build target (Heath Feather)
206 Bug fixes:
207 - glBindProgramARB didn't update all necessary state
208 - fixed build problems on OpenBSD
209 - omit CVS directories from tarballs
210 - glGetTexImage(GL_COLOR_INDEX) was broken
211 - fixed an infinite loop in t&l module
212 - silenced some valgrind warnings about using unitialized memory
213 - fixed some compilation/link glitches on IRIX (Mike Stephens)
214 - glBindProgram wasn't getting compiled into display lists
215 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
216 - two-sided lighting and vertex program didn't work (bug 887330)
217 - stores to program parameter registers in vertex state programs
218 didn't work.
219 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
220 - glXCreateWindow() wasn't fully implemented (bug 890894)
221 - generic vertex attribute arrays didn't work in display lists
222 - vertex buffer objects' default usage and access fields were wrong
223 - glDrawArrays with start!=0 was broken
224 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
225 - linux-osmesa16-static config didn't work
226 - fixed a few color index rendering problems (bug 910687)
227 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
228 - OSMesa RGB and BGR modes were broken
229 - glProgramStringARB mistakenly required a null-terminated string
230 - fragment program XPD instruction was incorrect
231 - glGetMaterial() didn't work reliably
232 </pre>
233 The MD5 checksums are:
234 </p>
235 <pre>
236 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
237 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
238 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
239 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
240 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
241 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
242 </pre>
243
244
245
246 <h2>January 16, 2004</h2>
247
248 <p>
249 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
250 and primarily just incorporates bug fixes.
251 </p>
252 <pre>
253 New:
254 - full OpenGL 1.5 support
255 - updated GL/glext.h file to version 21
256 Changes:
257 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
258 Bug fixes:
259 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
260 clamping issue
261 - updated suno5-gcc configs
262 - glColor3 functions sometimes resulted in undefined alpha values
263 - fixed FP divide by zero error seen on VMS with xlockmore, others
264 - fixed vertex/fragment program debug problem (bug 873011)
265 - building on AIX with gcc works now
266 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
267 - glDrawRangeElements tried to modify potentially read-only storage
268 - updated files for building on Windows
269 </pre>
270
271
272
273 <h2>December 28, 2003</h2>
274
275 <p>
276 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
277 target="_parent">
278 freedesktop.org</a> because of problems with SourceForge's anonymous
279 CVS service.
280 </p>
281
282 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
283 </p>
284
285
286 <h2>December 17, 2003</h2>
287
288 <p>
289 Mesa 5.1 has been released. This is a new development release.
290 Mesa 6.0 will be the next stable release and will support all
291 OpenGL 1.5 features.
292 </p>
293 <pre>
294 New features:
295 - reorganized directory tree
296 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
297 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
298 - GL_SGI_texture_color_table extension (Eric Plante)
299 - GL_NV_fragment_program extension
300 - GL_NV_light_max_exponent extension
301 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
302 - GL_ARB_occlusion_query extension
303 - GL_ARB_point_sprite extension
304 - GL_ARB_texture_non_power_of_two extension
305 - GL_IBM_multimode_draw_arrays extension
306 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
307 - GL_ARB_vertex_buffer_object extension
308 - new X86 feature detection code (Petr Sebor)
309 - less memory used for display lists and vertex buffers
310 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
311 - new version (18) of glext.h header
312 - new spriteblast.c demo of GL_ARB_point_sprite
313 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
314 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
315 Bug fixes:
316 - really enable OpenGL 1.4 features in DOS driver.
317 - fixed issues in glDrawPixels and glCopyPixels for very wide images
318 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
319 - fixed some texgen bugs reported by Daniel Borca
320 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
321 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
322 - fixed RGBA blend enable bug (Ville Syrjala)
323 - glAccum is supposed to be a no-op in selection/feedback mode
324 - fixed texgen bug #597589 (John Popplewell)
325 Changes:
326 - dropped API trace feature (src/Trace/)
327 - documentation overhaul. merged with website content. more html.
328 - glxgears.c demo updated to use GLX swap rate extensions
329 - glTexImage1/2/3D now allows width/height/depth = 0
330 - disable SPARC asm code on Linux (bug 852204)
331 </pre>
332
333 The MD5 checksums are:
334 </p>
335 <pre>
336 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
337 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
338 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
339 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
340 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
341 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
342 </pre>
343
344
345 <H2>November 12, 2003</H2>
346
347 <p>
348 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
349 number of automake/libtool problems.
350 </p>
351 <p>
352 The new MD5 checksums are:
353 </p>
354 <pre>
355 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
356 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
357 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
358 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
359 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
360 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
361 </pre>
362
363
364
365 <h2>September 5, 2003</h2>
366
367 <p>
368 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
369 </p>
370 <pre>
371 Bug fixes:
372 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
373 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
374 - GL_CURRENT_MATRIX_NV query was wrong
375 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
376 - GL_LIST_MODE query wasn't correct
377 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
378 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
379 - blended, wide lines didn't always work correctly (bug 711595)
380 - glVertexAttrib4svNV w component was always 1
381 - fixed bug in GL_IBM_rasterpos_clip (missing return)
382 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
383 - a few Solaris compilation fixes
384 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
385 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
386 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
387 - glFog() didn't clamp fog colors
388 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
389 gl[Get]TexParameteri[v] functions
390 - fixed invalid memory references in glTexGen functions (bug 781602)
391 - integer-valued color arrays weren't handled correctly
392 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
393 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
394 Changes:
395 - build GLUT with -fexceptions so C++ apps propogate exceptions
396 </pre>
397
398
399
400 <h2>June 2003</h2>
401
402 <p>
403 Mesa's directory tree has been overhauled.
404 Things are better organized now with some thought toward future needs.
405 </p>
406 <p>
407 In CVS, the latest Mesa 5.1 development code is now rooted under the
408 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
409 holds the Mesa 5.0.x code which will be abandoned at some point.
410 </p>
411
412
413
414 <h2>March 30, 2003</h2>
415
416 <p>
417 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
418 </p>
419 <pre>
420 New:
421 - DOS driver updates from Daniel Borca
422 - updated GL/gl_mangle.h file (Bill Hoffman)
423 Bug fixes:
424 - auto mipmap generation for cube maps was broken (bug 641363)
425 - writing/clearing software alpha channels was unreliable
426 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
427 - fixed some bad assertions found with shadowtex demo
428 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
429 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
430 - fixed potential segfault in texture object validation (bug 659012)
431 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
432 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
433 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
434 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
435 - fixed compilation problem on Solaris7/x86 (bug 536406)
436 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
437 - fixed NeXT build problem (FABSF macro)
438 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
439 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
440 - AA line and triangle Z values are now rounded, not truncated
441 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
442 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
443 - fixed a minor GL_COLOR_MATERIAL bug
444 - NV vertex program EXP instruction was broken
445 - glColorMask misbehaved with X window / pixmap rendering
446 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
447 - attempt to fix GGI compilation problem when MesaDemos not present
448 - NV vertex program ARL-relative fetches didn't work
449 Changes:
450 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
451 - updated winpos and pointblast demos to use ARB extensions
452 - disable SPARC normal transformation code (bug 673938)
453 - GLU fixes for OS/2 (Evgeny Kotsuba)
454 </pre>
455 <p>
456 MD5 checksums follow:
457 </p>
458 <pre>
459 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
460 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
461 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
462 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
463 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
464 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
465 </pre>
466
467
468
469 <h2>March 7, 2003</h2>
470 <p>
471 Website and documentation overhaul.
472 </p>
473 <p>
474 The website content and Mesa documentation (from the doc/ directory) have
475 been merged together.
476 All the documentation files have been entered into the CVS repository.
477 Many of the old plain-text files have been converted to html and modernized.
478 </p>
479
480
481 <h2>November 13, 2002</h2>
482 <p>Mesa 5.0 has been released. This is a stable release which
483 implements the OpenGL 1.4 specification.
484 </p><pre>New:
485 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
486 - removed some overlooked debugging code
487 - glxinfo updated to support GLX_ARB_multisample
488 - GLUT now support GLX_ARB_multisample
489 - updated DOS driver (Daniel Borca)
490 Bug fixes:
491 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
492 - fixed potential bug in _mesa_align_malloc/calloc()
493 - fixed missing triangle bug when running vertex programs
494 - fixed a few HPUX compilation problems
495 - FX (Glide) driver didn't compile
496 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
497 - a few EXT functions, like glGenTexturesEXT, were no-ops
498 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
499 glMultiDrawArrays and glMultiDrawElements were missing
500 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
501 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
502 - fixed one-bit error in point/line fragment Z calculation
503 - fixed potential segfault in fakeglx code
504 - fixed color overflow problem in DOT3 texture env mode
505 </pre>
506
507
508 <h2>October 29, 2002</h2>
509 <p>Mesa 4.1 has been released. This is a new development release.
510 For a stable release, get 4.0.4.
511 </p><pre>New:
512 - GL_NV_vertex_program extension
513 - GL_NV_vertex_program1_1 extension
514 - GL_ARB_window_pos extension
515 - GL_ARB_depth_texture extension
516 - GL_ARB_shadow extension
517 - GL_ARB_shadow_ambient extension
518 - GL_EXT_shadow_funcs extension
519 - GL_ARB_point_parameters extension
520 - GL_ARB_texture_env_crossbar
521 - GL_NV_point_sprite extension
522 - GL_NV_texture_rectangle extension
523 - GL_EXT_multi_draw_arrays extension
524 - GL_EXT_stencil_two_side extension
525 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
526 - GL_ATI_texture_mirror_once extension (Ian Romanick)
527 - massive overhaul/simplification of software rasterizer module,
528 many contributions from Klaus Niederkrueger
529 - faster software texturing in some cases (i.e. trilinear filtering)
530 - new OSMesaGetProcAddress() function
531 - more blend modes implemented with MMX code (Jose Fonseca)
532 - added glutGetProcAddress() to GLUT
533 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
534 - pbinfo and pbdemo PBuffer programs
535 - glxinfo -v prints transprent pixel info (Gerd Sussner)
536 Bug fixes:
537 - better mipmap LOD computation (prevents excessive blurriness)
538 - OSMesaMakeCurrent() didn't recognize buffer size changes
539 - assorted conformance fixes for 16-bit/channel rendering
540 - texcombine alpha subtraction mode was broken
541 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
542 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
543 - fixed divide by zero error in NURBS tessellator (Jon Perry)
544 - fixed GL_LINEAR fog bug by adding clamping
545 - fixed FP exceptions found using Alpha CPU
546 - 3dfx/glide driver render-to-window feature was broken
547 - added missing GLX_TRANSPARENT_RGB token to glx.h
548 - fixed error checking related to paletted textures
549 - fixed reference count error in glDeleteTextures (Randy Fayan)
550 Changes:
551 - New spec file and Python code to generate some GL dispatch files
552 - Glide driver defaults to "no" with autoconf/automake
553 - floating point color channels now clamped to [0,inf)
554 - updated demos/stex3d with new options
555 </pre>
556
557
558 <h2>October 4, 2002</h2>
559 <p>
560 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
561 </p>
562
563 <h2>October 3, 2002</h2>
564 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
565 </p><pre> New:
566 - GL_NV_texture_rectangle extension
567 - updated glext.h header (version 17)
568 - updated DOS driver (Daniel Borca)
569 - updated BeOS R5 driver (Philippe Houdoin)
570 - added GL_IBM_texture_mirror_repeat
571 - glxinfo now takes -l option to print interesting OpenGL limits info
572 - GL_MESA_ycbcr_texture extension
573 - GL_APPLE_client_storage extension (for some DRI drivers only)
574 - GL_MESA_pack_invert extension
575 Bug fixes:
576 - fixed GL_LINEAR fog bug by adding clamping
577 - fixed FP exceptions found using Alpha CPU
578 - 3dfx MESA_GLX_FX=window (render to window) didn't work
579 - fixed memory leak in wglCreateContest (Karl Schultz)
580 - define GLAPIENTRY and GLAPI if undefined in glu.h
581 - wglGetProcAddress didn't handle all API functions
582 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
583 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
584 - error checking in compressed tex image functions had some glitches
585 - fixed AIX compile problem in src/config.c
586 - glGetTexImage was using pixel unpacking instead of packing params
587 - auto-mipmap generation for cube maps was incorrect
588 Changes:
589 - max texture units reduced to six to accomodate texture rectangles
590 - removed unfinished GL_MESA_sprite_point extension code
591 </pre>
592
593 <h2>June 25, 2002</h2>
594 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
595 </p><pre> New:
596 - updated GL/glext.h file (version 15)
597 - corrected MMX blend code (Jose Fonseca)
598 - support for software-based alpha planes in Windows driver
599 - updated GGI driver (Filip Spacek)
600 Bug fixes:
601 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
602 - OSMesaMakeCurrent() didn't recognize buffer size changes
603 - assorted conformance fixes for 16-bit/channel rendering
604 - texcombine alpha subtraction mode was broken
605 - fixed lighting bug with non-uniform scaling and display lists
606 - fixed bug when deleting shared display lists
607 - disabled SPARC cliptest assembly code (Mesa bug 544665)
608 - fixed a couple Solaris compilation/link problems
609 - blending clipped glDrawPixels didn't always work
610 - glGetTexImage() didn't accept packed pixel types
611 - glPixelMapu[is]v() could explode given too large of pixelmap
612 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
613 - glXCopyContext() could lead to segfaults
614 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
615 Changes:
616 - lots of C++ (g++) code clean-ups
617 - lots of T&amp;L updates for the Radeon DRI driver
618 Known bugs:
619 - mipmap LOD computation (fixed for Mesa 4.1)
620 </pre>
621
622 <h2>April 2, 2002</h2>
623 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
624 </p><pre> New:
625 - New DOS (DJGPP) driver written by Daniel Borca
626 - New driver interface functions for TCL drivers (such as Radeon DRI)
627 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
628 if using deep color channels
629 - latest GL/glext.h and GL/glxext.h headers from SGI
630 Bug fixes:
631 - GL_BLEND with non-black texture env color wasn't always correct
632 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
633 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
634 - glReadPixels was sometimes mistakenly clipped by the scissor box
635 - glDraw/ReadPixels didn't catch all the errors that they should have
636 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
637 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
638 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
639 - glColorMask as sometimes effecting glXSwapBuffers()
640 - fixed a potential bug in XMesaGarbageCollect()
641 - N threads rendering into one window didn't work reliably
642 - glCopyPixels didn't work for deep color channels
643 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
644 - glPopAttrib() didn't correctly restore user clip planes
645 - user clip planes failed for some perspective projections (Chromium)
646 </pre>
647
648 <h2>December 17, 2001</h2>
649 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
650 </p><pre> New:
651 - better sub-pixel sample positions for AA triangles (Ray Tice)
652 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
653 Bug fixes:
654 - added missing break statements in glGet*() for multisample cases
655 - fixed uninitialized hash table mutex bug (display lists / texobjs)
656 - fixed bad teximage error check conditional (bug 476846)
657 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
658 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
659 - silence some compiler warnings (gcc 2.96)
660 - enable the #define GL_VERSION_1_3 in GL/gl.h
661 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
662 - fixed glu.h typedef problem found with MSDev 6.0
663 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
664 - added missing 'const' to glXGetContextIDEXT() in glxext.h
665 - fixed a few glXGetProcAddress() errors (texture compression, etc)
666 - fixed start index bug in compiled vertex arrays (Keith)
667 - fixed compilation problems in src/SPARC/glapi_sparc.S
668 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
669 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
670 - provoking vertex of flat-shaded, color-index triangles was wrong
671 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
672 - glTexParameter didn't flush the vertex buffer (Ray Tice)
673 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
674 - fixed bug in normal length caching (ParaView lighting bug)
675 </pre>
676
677 <h2>October 22, 2001</h2>
678 <p>Mesa 4.0 has been released. This is a stable release.
679 </p><pre> New:
680 - Mesa 4.0 implements the OpenGL 1.3 specification
681 - GL_IBM_rasterpos_clip extension
682 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
683 - GL_ARB_texture_mirrored_repeat extension
684 - WindML UGL driver (Stephane Raimbault)
685 - added OSMESA_MAX_WIDTH/HEIGHT queries
686 - attempted compiliation fixes for Solaris 5, 7 and 8
687 - updated glext.h and glxext.h files
688 - updated Windows driver (Karl Schultz)
689 Bug fixes:
690 - added some missing GLX 1.3 tokens to include/GL/glx.h
691 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
692 - glCopyPixels with scale and bias was broken
693 - glRasterPos with lighting could segfault
694 - glDeleteTextures could leave a dangling pointer
695 - Proxy textures for cube maps didn't work
696 - fixed a number of 16-bit color channel bugs
697 - fixed a few minor memory leaks
698 - GLX context sharing was broken in 3.5
699 - fixed state-update bugs in glPopClientAttrib()
700 - fixed glDrawRangeElements() bug
701 - fixed a glPush/PopAttrib() bug related to texture binding
702 - flat-shaded, textured lines were broken
703 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
704 - lighting didn't always produce the correct alpha value
705 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
706 </pre>
707
708
709 <h2>June 21, 2001</h2>
710 <p>Mesa 3.5 has been released. This is a new development release.
711 </p><pre> New:
712 - internals of Mesa divided into modular pieces (Keith Whitwell)
713 - 100% OpenGL 1.2 conformance (passes all conformance tests)
714 - new AA line algorithm
715 - GL_EXT_convolution extension
716 - GL_ARB_imaging subset
717 - OSMesaCreateContextExt() function
718 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
719 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
720 - GL_EXT_fog_coord extension (Keith Whitwell)
721 - GL_EXT_secondary_color extension (Keith Whitwell)
722 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
723 - GL_SGIX_depth_texture extension
724 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
725 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
726 - GL_ARB_texture_env_combine extension
727 - GL_ARB_texture_env_dot3 extension
728 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
729 - OSMesaCreateContextExt() function
730 - libOSMesa.so library, contains the OSMesa driver interface
731 - GL/glxext.h header file for GLX extensions
732 - somewhat faster software texturing, fogging, depth testing
733 - all color-index conformance tests now pass (only 8bpp tested)
734 - SPARC assembly language TCL optimizations (David Miller)
735 - GL_SGIS_generate_mipmap extension
736 Bug Fixes:
737 - fbiRev and tmuRev were unitialized when using Glide3
738 - fixed a few color index mode conformance failures; all pass now
739 - now appling antialiasing coverage to alpha after texturing
740 - colors weren't getting clamped to [0,1] before color table lookup
741 - fixed RISC alignment errors caused by COPY_4UBV macro
742 - drawing wide, flat-shaded lines could cause a segfault
743 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
744 Changes:
745 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
746 - new libOSMesa.so library, contains the OSMesa driver interface
747 </pre>
748
749
750 <h2>May 17, 2001</h2>
751 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
752 Here's what's new:</p>
753 <pre> Bug fixes:
754 - deleting the currently bound texture could cause bad problems
755 - using fog could result in random vertex alpha values
756 - AA triangle rendering could touch pixels outside right window bound
757 - fixed byteswapping problem in clear_32bit_ximage() function
758 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
759 - fixed memory leak in glXUseXFont()
760 - fragment sampling in AA triangle function was off by 1/2 pixel
761 - Windows: reading pixels from framebuffer didn't always work
762 - glConvolutionFilter2D could segfault or cause FP exception
763 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
764 - GL_NAND logicop didn't work right in RGBA mode
765 - fixed a memory corruption bug in vertex buffer reset code
766 - clearing the softwara alpha buffer with scissoring was broken
767 - fixed a few color index mode fog bugs
768 - fixed some bad assertions in color index mode
769 - fixed FX line 'stipple' bug #420091
770 Changes:
771 - optimized writing mono-colored pixel spans to X pixmaps
772 - increased max viewport size to 2048 x 2048
773 </pre>
774
775
776 <h2>April 29, 2001</h2>
777 <p>New Mesa website</p>
778 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
779
780
781 <h2>February 14, 2001</h2>
782 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
783 <pre> New:
784 - fixed some Linux build problems
785 - fixed some Windows build problems
786 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
787 Bug fixes:
788 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
789 - various state-update code changes needed for DRI bugs
790 - disabled pixel transfer ops in glColorTable commands, not needed
791 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
792 - updated sources and fixed compile problems in widgets-mesa/
793 - GLX_PBUFFER enum value was wrong in glx.h
794 - fixed a glColorMaterial lighting bug
795 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
796 - glXCopySubBufferMESA() Y position was off by one
797 - Error checking of glTexSubImage3D() was broken (bug 128775)
798 - glPopAttrib() didn't restore all derived Mesa state correctly
799 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
800 conformance problems at 16bpp.
801 - clearing depth buffer with scissoring was broken, would segfault
802 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
803 - fixed a line clipping bug (reported by Craig McDaniel)
804 - fixed RGB color over/underflow bug for very tiny triangles
805 Known problems:
806 - NURBS or evaluator surfaces inside display lists don't always work
807 </pre>
808 <p>
809 </p><h2>November 3, 2000</h2>
810 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
811 <pre> New:
812 - optimized glDrawPixels for glPixelZoom(1,-1)
813 Bug Fixes:
814 - widgets-mesa/src/*.c files were missing from 3.3 distro
815 - include/GL/mesa_wgl.h file was missing from 3.3 distro
816 - fixed some Win32 compile problems
817 - texture object priorities weren't getting initialized to 1.0
818 - glAreTexturesResident return value was wrong when using hardware
819 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
820 - glReadPixels with GLushort packed types was broken
821 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
822 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
823 - fixed some typos/bugs in the VB code
824 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
825 - optimized glDrawPixels paths weren't being used
826 - per-fragment fog calculation didn't work without a Z buffer
827 - improved blending accuracy, fixes Glean blendFunc test failures
828 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
829 - glXGetProcAddressARB() didn't always return the right address
830 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
831 - texture matrix changes weren't always detected (GLUT projtex demo)
832 - fixed random color problem in vertex fog code
833 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
834 Changes:
835 - finished internal support for compressed textures for DRI
836 </pre>
837 <p>
838 </p><h2>April 24, 2000</h2>
839 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
840 <pre> Bug fixes:
841 - fixed memcpy bugs in span.c
842 - fixed missing glEnd problem in demos/tessdemo.c
843 - fixed bug when clearing 24bpp Ximages
844 - fixed clipping problem found in Unreal Tournament
845 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
846 - fixed Loki's 3dfx RGB vs BGR bug
847 - fixed Loki's 3dfx smooth/flat shading bug in SoF
848 Changes:
849 - updated docs/README file
850 - use bcopy() optimizations on FreeBSD
851 - re-enabled the optimized persp_textured_triangle() function
852 </pre>
853 <p>
854 </p><h2>March 23, 2000</h2>
855 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
856 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
857 just bug fixes.</p>
858 <p>Here's what's changed:
859
860 </p><ul>
861 Bug fixes:
862 <ul>
863 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
864 - added missing glHintPGI() function<br>
865 - fixed a polygon culling bug<br>
866 - fixed bugs in gluPartialDisk()<br>
867 - Z values in selection mode were wrong<br>
868 - added missing tokens:
869 <ul>
870 GL_SMOOTH_POINT_SIZE_RANGE<br>
871 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
872 GL_SMOOTH_LINE_WIDTH_RANGE<br>
873 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
874 GL_ALIASED_POINT_SIZE_RANGE<br>
875 GL_ALIASED_LINE_WIDTH_RANGE
876 </ul>
877 - fixed glCopyPixels when copying from back to front buffer<br>
878 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
879 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
880 - glDeleteTextures() didn't decrement reference count correctly<br>
881 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
882 - Actual depth of transformation matrix stacks was off by one<br>
883 - 24bpp visuals didn't address pixels correctly<br>
884 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
885 - 101691 - Polygon clipping and GL_LINE<br>
886 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
887 - 101808 - Non-glVertexArrays tristrip bug<br>
888 - 101971 - find_last_3f on Dec OSF (worked around)<br>
889 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
890 - 102893 - orientations of modelview cause segfault
891 </ul>
892 New:
893 <ul>
894 - updated SVGA Linux driver<br>
895 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
896 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
897 - changed -O2 to -O3 for a number of gcc configs
898 </ul>
899 Changes:
900 <ul>
901 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
902 </ul>
903 </ul>
904
905 <p>Please report any problems with this release ASAP. Bugs should be filed on the
906 Mesa3D website at sourceforge.<br>
907 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
908 <p>-- Brian</p>
909 <p>
910 </p><h2>December 17, 1999</h2>
911 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
912 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
913 <p>
914 </p><h2>December 14, 1999</h2>
915 <p>Mesa 3.1 is released!</p>
916 <p>
917 </p><h2>September 21, 1999</h2>
918 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
919 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
920 that seem to be... yes, I've just received confirmation from the beta center, they
921 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
922 Keith Whitwell for preparing these for us during Brian's absence.</p>
923 <p>
924 </p><h2>August 30, 1999</h2>
925 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
926 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
927 <p>I've been working on Mesa in my spare time for over five years. With Precision
928 Insight I now have the opportunity to devote my full attention to advancing Mesa
929 and OpenGL on Linux.</p>
930 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
931 my work will continue to be open sourced and available to any other programmers who
932 may want to contribute to it, or use it for other projects or platforms</p>
933 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
934 <p>
935 </p><h2>August 23, 1999</h2>
936 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
937 Note that this is a new archive, so you will need to re-checkout the archive. That
938 means don't <i>cvs update</i> from a previous download.</p>
939 <p>
940 </p><h2>August 17, 1999</h2>
941 <p>A report from the SIGGRAPH '99 Linux/OpenGL
942 BOF meeting is now available.</p>
943 <p>-Brian</p>
944 <p>
945 </p><h2>August 14, 1999</h2>
946 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
947 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
948 patient.</p>
949 <p>-Brian</p>
950 <p>
951 </p><h2>June 7, 1999</h2>
952 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
953 <p>
954 </p><h2>June 2, 1999</h2>
955 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
956 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
957 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
958 <p>
959 </p><h2>May 24, 1999</h2>
960 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
961 If you are into the quake scene, you may want to try this out, as it contains some
962 optimizations specifically in the Q3A rendering path.
963 <p>
964 </p><h2>May 13, 1999</h2>
965 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
966 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
967 <p>
968 </p><h2>May 13, 1999</h2>
969 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
970 US$10,000 to the Mesa project to support its continuing development.
971 Mesa is a free implementation of the OpenGL 3D graphics library and id's
972 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
973
974 The donation will go to Keith Whitwell, who has been optimizing Mesa to
975 improve performance on 3d hardware. Thanks to Keith's work, many
976 applications using Mesa 3.1 will see a dramatic performance increase
977 over Mesa 3.0. The donation will allow Keith to continue working on
978 Mesa full time for some time to come.
979
980 For more information about Mesa see www.mesa3d.org. For more
981 information about id Software, Inc. see www.idsoftware.com.
982
983 --------------------------------
984
985 This donation from John/id is very generous. Keith and I are very
986 grateful.
987
988 </pre>
989 <p>
990 </p><h2>May 1, 1999</h2>
991 <p>John Carmack made an interesting .plan update yesterday:
992
993 </p><ul>
994 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
995 should be helpful to the various Linux 3D teams. <br>
996 </i>http://www.quake3arena.com/news/glopt.html</i>"
997 </ul>
998
999 <p>
1000 </p><h2>April 7, 1999</h2>
1001 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1002 <p>
1003 </p><h2>March 18, 1999</h2>
1004 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1005 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1006 <p>
1007 </p><h2>February 16, 1999</h2>
1008 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1009 source code</a>.</p>
1010 <p>
1011 </p><h2>January 22, 1999</h2>
1012 <p>www.mesa3d.org established</p>
1013
1014
1015 </p>
1016
1017
1018 <hr>
1019 $Id: news.html,v 3.22 2005/07/20 18:20:45 brianp Exp $
1020 </body>
1021 </html>