bring in docs from 7.0.4 release/branch
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1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
6
7 <BODY>
8
9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>August 16, 2008</h2>
15 <p>
16 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
17 This is a bug-fix release.
18 </p>
19
20
21 <h2>April 4, 2008</h2>
22 <p>
23 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
24 This is a bug-fix release.
25 </p>
26
27
28 <h2>January 24, 2008</h2>
29
30 <p>
31 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
32 </p>
33
34
35
36 <h2>November 13, 2007</h2>
37
38 <p>
39 Gallium3D is the codename for the new Mesa device driver architecture
40 which is currently under development.
41 A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D"
42 target="_parent"> summary</a> of the architecture can be found on the
43 Tungsten Graphics website.
44 </p>
45 <p>
46 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
47 of the git repository.
48 Currently, there's only a software-only driver and an Intel i915/945 driver
49 but other drivers will be coming...
50 </p>
51
52
53 <h2>November 10, 2007</h2>
54 <p>
55 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
56 This is a bug-fix release.
57 </p>
58
59
60 <h2>August 3, 2007</h2>
61 <p>
62 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
63 This is a bug-fix release.
64 </p>
65
66
67 <h2>June 22, 2007</h2>
68 <p>
69 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
70 This is a stable release featuring OpenGL 2.1 support.
71 </p>
72
73
74 <h2>April 27, 2007</h2>
75 <p>
76 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
77 This is a development release which will lead up to the Mesa 7.0 release
78 (which will advertise OpenGL 2.1 API support).
79 </p>
80
81
82 <h2>March 26, 2007</h2>
83 <p>
84 The new Shading Language compiler branch has been merged into the git
85 master branch. This is a step toward hardware support for the OpenGL
86 2.0 Shading Language and will be included in the next Mesa release.
87 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
88 </a> has been updated with a new test that does over 130 tests of the
89 shading language and built-in functions.
90 </p>
91
92 <h2>April 2007</h2>
93 <p>
94 Thomas Hellstr&ouml;m of
95 <a href="http://www.tungstengraphics.com" target="_parent">
96 Tungsten Graphics</a> has written a whitepaper describing the new
97 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
98 system</a>.
99 </p>
100
101 <h2>December 5, 2006</h2>
102 <p>
103 Mesa is now using git as its source code management system.
104 The previous CVS repository should no longer be used.
105 See the <a href="repository.html">repository page</a> for more information.
106 </p>
107
108 <h2>December 2, 2006</h2>
109 <p>
110 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
111 This is a new development release.
112 </p>
113
114 <h2>September 15, 2006</h2>
115 <p>
116 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
117 This is a new development release.
118 </p>
119
120 <h2>March 31, 2006</h2>
121 <p>
122 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
123 This is a new development release.
124 </p>
125
126
127 <h2>February 2, 2006</h2>
128 <p>
129 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
130 This is stable, bug-fix release.
131 </p>
132
133
134 <h2>November 29, 2005</h2>
135 <p>
136 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
137 This is stable, bug-fix release.
138 </p>
139
140
141
142 <h2>October 24, 2005</h2>
143 <p>
144 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
145 This is stable, bug-fix release.
146 </p>
147
148
149 <h2>August 19, 2005</h2>
150 <p>
151 Mesa 6.3.2 has been released.
152 Note: there was no public release of version 6.3.1.
153 </p>
154 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
155 <p>
156 The MD5 checksums are:
157 </p>
158 <pre>
159 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
160 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
161 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
162 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
163 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
164 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
165 </pre>
166
167
168 <h2>July 20, 2005</h2>
169 <p>
170 Mesa 6.3 has been released.
171 This is a development release with new features, changes and bug fixes.
172 </p>
173 <pre>
174 New:
175 - GL_EXT_framebuffer_object extension
176 - GL_ARB_draw_buffers extension
177 - GL_ARB_pixel_buffer_object extension
178 - GL_OES_read_format extension (Ian Romanick)
179 - DirectFB driver (Claudio Ciccani)
180 - x86_64 vertex transformation code (Mikko T.)
181 Changes:
182 - added -stereo option for glxgears demo (Jacek Rosik)
183 - updated the PBuffer demo code in xdemos/ directory
184 - glDeleteTextures/Programs/Buffers() now makes the object ID
185 available for immediate re-use
186 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
187 - lots of internal changes for GL_EXT_framebuffer_object
188 Bug fixes:
189 - some functions didn't support PBO functionality
190 - glGetTexImage didn't convert color index images to RGBA as required
191 - fragment program texcoords were sometimes wrong for points and lines
192 - fixed problem with negative dot product in arbfplight, fplight demos
193 - fixed bug in perspective correction of antialiased, textured lines
194 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
195 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
196 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
197 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
198 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
199 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
200 - glXChooseFBConfig() crashed if attribList pointer was NULL
201 - program state.light[n].spot.direction.w was wrong value (bug 3083)
202 - fragment program fog option required glEnable(GL_FOG) - wrong.
203 - glColorTable() could produce a Mesa implementation error (bug 3135)
204 - RasterPos could get corrupted by color index rendering path
205 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
206 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
207 - fixed a few Darwin compilation problems
208 </pre>
209 <p>
210 The MD5 checksums are:
211 </p>
212 <pre>
213 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
214 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
215 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
216 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
217 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
218 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
219 </pre>
220
221
222 <h2>December 9, 2004</h2>
223 <p>
224 Mesa 6.2.1 has been released.
225 This is a stable release which just fixes bugs since the 6.2 release.
226 </p>
227 <pre>
228 Bug fixes:
229 - don't apply regular fog or color sum when using a fragment program
230 - glProgramEnvParameter4fARB always generated an error on
231 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
232 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
233 - fixed width/height mix-up in glSeparableFilter2D()
234 - fixed regression in glCopyPixels + convolution
235 - glReadPixels from a clipped front color buffer didn't always work
236 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
237 - Attempting queries/accesses of VBO 0 weren't detected as errors
238 - paletted textures failed if the palette had fewer than 256 entries
239 Changes:
240 - fixed a bunch of compiler warnings found with gcc 3.4
241 - bug reports should to go bugzilla.freedesktop.org
242 </pre>
243 <p>
244 The MD5 checksums are:
245 </p>
246 <pre>
247 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
248 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
249 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
250 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
251 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
252 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
253 </pre>
254
255
256 <h2>October 2, 2004</h2>
257 <p>
258 Mesa 6.2 has been released.
259 This is a stable release which just fixes bugs since the 6.1 release.
260 </p>
261 <pre>
262 New:
263 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
264 - updated Doxygen support (Jose Fonseca)
265 Changes:
266 - some GGI driver updates (Christoph Egger, bug 1025977)
267 Bug fixes:
268 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
269 - fixed a few compilation issues on IRIX
270 - fixed a matrix classification bug (reported by Wes Bethel)
271 - we weren't reseting the vertex/fragment program error state
272 before parsing (Dave Reveman)
273 - adjust texcoords for sampling texture rectangles (Dave Reveman)
274 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
275 - repeated calls to glDeleteTexture(t) could lead to a crash
276 - fixed potential ref count bugs in VBOs and vertex/fragment programs
277 - spriteblast demo didn't handle window size changes correctly
278 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
279 - fixed color index mode glDrawPixels bug (Karl Schultz)
280 </pre>
281 <p>
282 The MD5 checksums are:
283 </p>
284 <pre>
285 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
286 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
287 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
288 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
289 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
290 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
291 </pre>
292
293
294 <h2>August 18, 2004</h2>
295 <p>
296 Mesa 6.1 has been released.
297 This is a new development release (version 6.2 will be a stabilization
298 release).
299 </p>
300 <pre>
301 New:
302 - Revamped Makefile system
303 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
304 - internal driver interface changes related to texture object
305 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
306 - option to walk triangle edges with double-precision floats
307 (Justin Novosad of Discreet) (see config.h file)
308 - support for AUX buffers in software GLX driver
309 - updated glext.h to version 24 and glxext.h to version 6
310 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
311 - updated BeOS support (Philippe Houdoin)
312 Changes:
313 - fragment fog interpolation is perspective corrected now
314 - new glTexImage code, much cleaner, may be a bit faster
315 Bug fixes:
316 - glArrayElement in display lists didn't handle generic vertex attribs
317 - glFogCoord didn't always work properly
318 - ARB_fragment_program fog options didn't work
319 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
320 - ARB frag prog TEX and TEXP instructions now use LOD=0
321 - glTexEnviv in display lists didn't work
322 - glRasterPos didn't do texgen or apply texture matrix
323 - GL_DOUBLE-valued vertex arrays were broken in some cases
324 - fixed texture rectangle edge/border sampling bugs
325 - sampling an incomplete texture in a fragment program would segfault
326 - glTexImage was missing a few error checks
327 - fixed some minor glGetTexParameter glitches
328 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
329 - fragment program writes to RC/HC register were broken
330 - fixed a few glitches in GL_HP_occlusion_test extension
331 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
332 - vertex program state references were broken
333 - fixed triangle color interpolation bug on AIX (Shane Blackett)
334 - fixed a number of minor memory leaks (bug #1002030)
335 </pre>
336 The MD5 checksums are:
337 </p>
338 <pre>
339 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
340 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
341 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
342 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
343 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
344 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
345 </pre>
346
347
348
349 <h2>April 2, 2004</h2>
350
351 <p>
352 Mesa 6.0.1 has been released.
353 This release basically just fixes bugs since the 6.0. release.
354 </p>
355 <pre>
356 New:
357 - upgraded glext.h to version 22
358 - new build targets (Dan Schikore)
359 - new linux-x86-opteron build target (Heath Feather)
360 Bug fixes:
361 - glBindProgramARB didn't update all necessary state
362 - fixed build problems on OpenBSD
363 - omit CVS directories from tarballs
364 - glGetTexImage(GL_COLOR_INDEX) was broken
365 - fixed an infinite loop in t&l module
366 - silenced some valgrind warnings about using unitialized memory
367 - fixed some compilation/link glitches on IRIX (Mike Stephens)
368 - glBindProgram wasn't getting compiled into display lists
369 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
370 - two-sided lighting and vertex program didn't work (bug 887330)
371 - stores to program parameter registers in vertex state programs
372 didn't work.
373 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
374 - glXCreateWindow() wasn't fully implemented (bug 890894)
375 - generic vertex attribute arrays didn't work in display lists
376 - vertex buffer objects' default usage and access fields were wrong
377 - glDrawArrays with start!=0 was broken
378 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
379 - linux-osmesa16-static config didn't work
380 - fixed a few color index rendering problems (bug 910687)
381 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
382 - OSMesa RGB and BGR modes were broken
383 - glProgramStringARB mistakenly required a null-terminated string
384 - fragment program XPD instruction was incorrect
385 - glGetMaterial() didn't work reliably
386 </pre>
387 The MD5 checksums are:
388 </p>
389 <pre>
390 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
391 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
392 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
393 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
394 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
395 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
396 </pre>
397
398
399
400 <h2>January 16, 2004</h2>
401
402 <p>
403 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
404 and primarily just incorporates bug fixes.
405 </p>
406 <pre>
407 New:
408 - full OpenGL 1.5 support
409 - updated GL/glext.h file to version 21
410 Changes:
411 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
412 Bug fixes:
413 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
414 clamping issue
415 - updated suno5-gcc configs
416 - glColor3 functions sometimes resulted in undefined alpha values
417 - fixed FP divide by zero error seen on VMS with xlockmore, others
418 - fixed vertex/fragment program debug problem (bug 873011)
419 - building on AIX with gcc works now
420 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
421 - glDrawRangeElements tried to modify potentially read-only storage
422 - updated files for building on Windows
423 </pre>
424
425
426
427 <h2>December 28, 2003</h2>
428
429 <p>
430 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
431 target="_parent">
432 freedesktop.org</a> because of problems with SourceForge's anonymous
433 CVS service.
434 </p>
435
436 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
437 </p>
438
439
440 <h2>December 17, 2003</h2>
441
442 <p>
443 Mesa 5.1 has been released. This is a new development release.
444 Mesa 6.0 will be the next stable release and will support all
445 OpenGL 1.5 features.
446 </p>
447 <pre>
448 New features:
449 - reorganized directory tree
450 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
451 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
452 - GL_SGI_texture_color_table extension (Eric Plante)
453 - GL_NV_fragment_program extension
454 - GL_NV_light_max_exponent extension
455 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
456 - GL_ARB_occlusion_query extension
457 - GL_ARB_point_sprite extension
458 - GL_ARB_texture_non_power_of_two extension
459 - GL_IBM_multimode_draw_arrays extension
460 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
461 - GL_ARB_vertex_buffer_object extension
462 - new X86 feature detection code (Petr Sebor)
463 - less memory used for display lists and vertex buffers
464 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
465 - new version (18) of glext.h header
466 - new spriteblast.c demo of GL_ARB_point_sprite
467 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
468 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
469 Bug fixes:
470 - really enable OpenGL 1.4 features in DOS driver.
471 - fixed issues in glDrawPixels and glCopyPixels for very wide images
472 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
473 - fixed some texgen bugs reported by Daniel Borca
474 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
475 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
476 - fixed RGBA blend enable bug (Ville Syrjala)
477 - glAccum is supposed to be a no-op in selection/feedback mode
478 - fixed texgen bug #597589 (John Popplewell)
479 Changes:
480 - dropped API trace feature (src/Trace/)
481 - documentation overhaul. merged with website content. more html.
482 - glxgears.c demo updated to use GLX swap rate extensions
483 - glTexImage1/2/3D now allows width/height/depth = 0
484 - disable SPARC asm code on Linux (bug 852204)
485 </pre>
486
487 The MD5 checksums are:
488 </p>
489 <pre>
490 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
491 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
492 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
493 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
494 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
495 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
496 </pre>
497
498
499 <H2>November 12, 2003</H2>
500
501 <p>
502 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
503 number of automake/libtool problems.
504 </p>
505 <p>
506 The new MD5 checksums are:
507 </p>
508 <pre>
509 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
510 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
511 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
512 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
513 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
514 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
515 </pre>
516
517
518
519 <h2>September 5, 2003</h2>
520
521 <p>
522 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
523 </p>
524 <pre>
525 Bug fixes:
526 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
527 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
528 - GL_CURRENT_MATRIX_NV query was wrong
529 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
530 - GL_LIST_MODE query wasn't correct
531 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
532 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
533 - blended, wide lines didn't always work correctly (bug 711595)
534 - glVertexAttrib4svNV w component was always 1
535 - fixed bug in GL_IBM_rasterpos_clip (missing return)
536 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
537 - a few Solaris compilation fixes
538 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
539 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
540 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
541 - glFog() didn't clamp fog colors
542 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
543 gl[Get]TexParameteri[v] functions
544 - fixed invalid memory references in glTexGen functions (bug 781602)
545 - integer-valued color arrays weren't handled correctly
546 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
547 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
548 Changes:
549 - build GLUT with -fexceptions so C++ apps propogate exceptions
550 </pre>
551
552
553
554 <h2>June 2003</h2>
555
556 <p>
557 Mesa's directory tree has been overhauled.
558 Things are better organized now with some thought toward future needs.
559 </p>
560 <p>
561 In CVS, the latest Mesa 5.1 development code is now rooted under the
562 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
563 holds the Mesa 5.0.x code which will be abandoned at some point.
564 </p>
565
566
567
568 <h2>March 30, 2003</h2>
569
570 <p>
571 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
572 </p>
573 <pre>
574 New:
575 - DOS driver updates from Daniel Borca
576 - updated GL/gl_mangle.h file (Bill Hoffman)
577 Bug fixes:
578 - auto mipmap generation for cube maps was broken (bug 641363)
579 - writing/clearing software alpha channels was unreliable
580 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
581 - fixed some bad assertions found with shadowtex demo
582 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
583 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
584 - fixed potential segfault in texture object validation (bug 659012)
585 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
586 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
587 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
588 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
589 - fixed compilation problem on Solaris7/x86 (bug 536406)
590 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
591 - fixed NeXT build problem (FABSF macro)
592 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
593 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
594 - AA line and triangle Z values are now rounded, not truncated
595 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
596 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
597 - fixed a minor GL_COLOR_MATERIAL bug
598 - NV vertex program EXP instruction was broken
599 - glColorMask misbehaved with X window / pixmap rendering
600 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
601 - attempt to fix GGI compilation problem when MesaDemos not present
602 - NV vertex program ARL-relative fetches didn't work
603 Changes:
604 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
605 - updated winpos and pointblast demos to use ARB extensions
606 - disable SPARC normal transformation code (bug 673938)
607 - GLU fixes for OS/2 (Evgeny Kotsuba)
608 </pre>
609 <p>
610 MD5 checksums follow:
611 </p>
612 <pre>
613 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
614 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
615 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
616 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
617 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
618 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
619 </pre>
620
621
622
623 <h2>March 7, 2003</h2>
624 <p>
625 Website and documentation overhaul.
626 </p>
627 <p>
628 The website content and Mesa documentation (from the doc/ directory) have
629 been merged together.
630 All the documentation files have been entered into the CVS repository.
631 Many of the old plain-text files have been converted to html and modernized.
632 </p>
633
634
635 <h2>November 13, 2002</h2>
636 <p>Mesa 5.0 has been released. This is a stable release which
637 implements the OpenGL 1.4 specification.
638 </p><pre>New:
639 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
640 - removed some overlooked debugging code
641 - glxinfo updated to support GLX_ARB_multisample
642 - GLUT now support GLX_ARB_multisample
643 - updated DOS driver (Daniel Borca)
644 Bug fixes:
645 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
646 - fixed potential bug in _mesa_align_malloc/calloc()
647 - fixed missing triangle bug when running vertex programs
648 - fixed a few HPUX compilation problems
649 - FX (Glide) driver didn't compile
650 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
651 - a few EXT functions, like glGenTexturesEXT, were no-ops
652 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
653 glMultiDrawArrays and glMultiDrawElements were missing
654 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
655 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
656 - fixed one-bit error in point/line fragment Z calculation
657 - fixed potential segfault in fakeglx code
658 - fixed color overflow problem in DOT3 texture env mode
659 </pre>
660
661
662 <h2>October 29, 2002</h2>
663 <p>Mesa 4.1 has been released. This is a new development release.
664 For a stable release, get 4.0.4.
665 </p><pre>New:
666 - GL_NV_vertex_program extension
667 - GL_NV_vertex_program1_1 extension
668 - GL_ARB_window_pos extension
669 - GL_ARB_depth_texture extension
670 - GL_ARB_shadow extension
671 - GL_ARB_shadow_ambient extension
672 - GL_EXT_shadow_funcs extension
673 - GL_ARB_point_parameters extension
674 - GL_ARB_texture_env_crossbar
675 - GL_NV_point_sprite extension
676 - GL_NV_texture_rectangle extension
677 - GL_EXT_multi_draw_arrays extension
678 - GL_EXT_stencil_two_side extension
679 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
680 - GL_ATI_texture_mirror_once extension (Ian Romanick)
681 - massive overhaul/simplification of software rasterizer module,
682 many contributions from Klaus Niederkrueger
683 - faster software texturing in some cases (i.e. trilinear filtering)
684 - new OSMesaGetProcAddress() function
685 - more blend modes implemented with MMX code (Jose Fonseca)
686 - added glutGetProcAddress() to GLUT
687 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
688 - pbinfo and pbdemo PBuffer programs
689 - glxinfo -v prints transprent pixel info (Gerd Sussner)
690 Bug fixes:
691 - better mipmap LOD computation (prevents excessive blurriness)
692 - OSMesaMakeCurrent() didn't recognize buffer size changes
693 - assorted conformance fixes for 16-bit/channel rendering
694 - texcombine alpha subtraction mode was broken
695 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
696 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
697 - fixed divide by zero error in NURBS tessellator (Jon Perry)
698 - fixed GL_LINEAR fog bug by adding clamping
699 - fixed FP exceptions found using Alpha CPU
700 - 3dfx/glide driver render-to-window feature was broken
701 - added missing GLX_TRANSPARENT_RGB token to glx.h
702 - fixed error checking related to paletted textures
703 - fixed reference count error in glDeleteTextures (Randy Fayan)
704 Changes:
705 - New spec file and Python code to generate some GL dispatch files
706 - Glide driver defaults to "no" with autoconf/automake
707 - floating point color channels now clamped to [0,inf)
708 - updated demos/stex3d with new options
709 </pre>
710
711
712 <h2>October 4, 2002</h2>
713 <p>
714 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
715 </p>
716
717 <h2>October 3, 2002</h2>
718 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
719 </p><pre> New:
720 - GL_NV_texture_rectangle extension
721 - updated glext.h header (version 17)
722 - updated DOS driver (Daniel Borca)
723 - updated BeOS R5 driver (Philippe Houdoin)
724 - added GL_IBM_texture_mirror_repeat
725 - glxinfo now takes -l option to print interesting OpenGL limits info
726 - GL_MESA_ycbcr_texture extension
727 - GL_APPLE_client_storage extension (for some DRI drivers only)
728 - GL_MESA_pack_invert extension
729 Bug fixes:
730 - fixed GL_LINEAR fog bug by adding clamping
731 - fixed FP exceptions found using Alpha CPU
732 - 3dfx MESA_GLX_FX=window (render to window) didn't work
733 - fixed memory leak in wglCreateContest (Karl Schultz)
734 - define GLAPIENTRY and GLAPI if undefined in glu.h
735 - wglGetProcAddress didn't handle all API functions
736 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
737 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
738 - error checking in compressed tex image functions had some glitches
739 - fixed AIX compile problem in src/config.c
740 - glGetTexImage was using pixel unpacking instead of packing params
741 - auto-mipmap generation for cube maps was incorrect
742 Changes:
743 - max texture units reduced to six to accomodate texture rectangles
744 - removed unfinished GL_MESA_sprite_point extension code
745 </pre>
746
747 <h2>June 25, 2002</h2>
748 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
749 </p><pre> New:
750 - updated GL/glext.h file (version 15)
751 - corrected MMX blend code (Jose Fonseca)
752 - support for software-based alpha planes in Windows driver
753 - updated GGI driver (Filip Spacek)
754 Bug fixes:
755 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
756 - OSMesaMakeCurrent() didn't recognize buffer size changes
757 - assorted conformance fixes for 16-bit/channel rendering
758 - texcombine alpha subtraction mode was broken
759 - fixed lighting bug with non-uniform scaling and display lists
760 - fixed bug when deleting shared display lists
761 - disabled SPARC cliptest assembly code (Mesa bug 544665)
762 - fixed a couple Solaris compilation/link problems
763 - blending clipped glDrawPixels didn't always work
764 - glGetTexImage() didn't accept packed pixel types
765 - glPixelMapu[is]v() could explode given too large of pixelmap
766 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
767 - glXCopyContext() could lead to segfaults
768 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
769 Changes:
770 - lots of C++ (g++) code clean-ups
771 - lots of T&amp;L updates for the Radeon DRI driver
772 Known bugs:
773 - mipmap LOD computation (fixed for Mesa 4.1)
774 </pre>
775
776 <h2>April 2, 2002</h2>
777 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
778 </p><pre> New:
779 - New DOS (DJGPP) driver written by Daniel Borca
780 - New driver interface functions for TCL drivers (such as Radeon DRI)
781 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
782 if using deep color channels
783 - latest GL/glext.h and GL/glxext.h headers from SGI
784 Bug fixes:
785 - GL_BLEND with non-black texture env color wasn't always correct
786 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
787 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
788 - glReadPixels was sometimes mistakenly clipped by the scissor box
789 - glDraw/ReadPixels didn't catch all the errors that they should have
790 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
791 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
792 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
793 - glColorMask as sometimes effecting glXSwapBuffers()
794 - fixed a potential bug in XMesaGarbageCollect()
795 - N threads rendering into one window didn't work reliably
796 - glCopyPixels didn't work for deep color channels
797 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
798 - glPopAttrib() didn't correctly restore user clip planes
799 - user clip planes failed for some perspective projections (Chromium)
800 </pre>
801
802 <h2>December 17, 2001</h2>
803 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
804 </p><pre> New:
805 - better sub-pixel sample positions for AA triangles (Ray Tice)
806 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
807 Bug fixes:
808 - added missing break statements in glGet*() for multisample cases
809 - fixed uninitialized hash table mutex bug (display lists / texobjs)
810 - fixed bad teximage error check conditional (bug 476846)
811 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
812 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
813 - silence some compiler warnings (gcc 2.96)
814 - enable the #define GL_VERSION_1_3 in GL/gl.h
815 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
816 - fixed glu.h typedef problem found with MSDev 6.0
817 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
818 - added missing 'const' to glXGetContextIDEXT() in glxext.h
819 - fixed a few glXGetProcAddress() errors (texture compression, etc)
820 - fixed start index bug in compiled vertex arrays (Keith)
821 - fixed compilation problems in src/SPARC/glapi_sparc.S
822 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
823 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
824 - provoking vertex of flat-shaded, color-index triangles was wrong
825 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
826 - glTexParameter didn't flush the vertex buffer (Ray Tice)
827 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
828 - fixed bug in normal length caching (ParaView lighting bug)
829 </pre>
830
831 <h2>October 22, 2001</h2>
832 <p>Mesa 4.0 has been released. This is a stable release.
833 </p><pre> New:
834 - Mesa 4.0 implements the OpenGL 1.3 specification
835 - GL_IBM_rasterpos_clip extension
836 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
837 - GL_ARB_texture_mirrored_repeat extension
838 - WindML UGL driver (Stephane Raimbault)
839 - added OSMESA_MAX_WIDTH/HEIGHT queries
840 - attempted compiliation fixes for Solaris 5, 7 and 8
841 - updated glext.h and glxext.h files
842 - updated Windows driver (Karl Schultz)
843 Bug fixes:
844 - added some missing GLX 1.3 tokens to include/GL/glx.h
845 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
846 - glCopyPixels with scale and bias was broken
847 - glRasterPos with lighting could segfault
848 - glDeleteTextures could leave a dangling pointer
849 - Proxy textures for cube maps didn't work
850 - fixed a number of 16-bit color channel bugs
851 - fixed a few minor memory leaks
852 - GLX context sharing was broken in 3.5
853 - fixed state-update bugs in glPopClientAttrib()
854 - fixed glDrawRangeElements() bug
855 - fixed a glPush/PopAttrib() bug related to texture binding
856 - flat-shaded, textured lines were broken
857 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
858 - lighting didn't always produce the correct alpha value
859 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
860 </pre>
861
862
863 <h2>June 21, 2001</h2>
864 <p>Mesa 3.5 has been released. This is a new development release.
865 </p><pre> New:
866 - internals of Mesa divided into modular pieces (Keith Whitwell)
867 - 100% OpenGL 1.2 conformance (passes all conformance tests)
868 - new AA line algorithm
869 - GL_EXT_convolution extension
870 - GL_ARB_imaging subset
871 - OSMesaCreateContextExt() function
872 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
873 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
874 - GL_EXT_fog_coord extension (Keith Whitwell)
875 - GL_EXT_secondary_color extension (Keith Whitwell)
876 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
877 - GL_SGIX_depth_texture extension
878 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
879 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
880 - GL_ARB_texture_env_combine extension
881 - GL_ARB_texture_env_dot3 extension
882 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
883 - OSMesaCreateContextExt() function
884 - libOSMesa.so library, contains the OSMesa driver interface
885 - GL/glxext.h header file for GLX extensions
886 - somewhat faster software texturing, fogging, depth testing
887 - all color-index conformance tests now pass (only 8bpp tested)
888 - SPARC assembly language TCL optimizations (David Miller)
889 - GL_SGIS_generate_mipmap extension
890 Bug Fixes:
891 - fbiRev and tmuRev were unitialized when using Glide3
892 - fixed a few color index mode conformance failures; all pass now
893 - now appling antialiasing coverage to alpha after texturing
894 - colors weren't getting clamped to [0,1] before color table lookup
895 - fixed RISC alignment errors caused by COPY_4UBV macro
896 - drawing wide, flat-shaded lines could cause a segfault
897 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
898 Changes:
899 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
900 - new libOSMesa.so library, contains the OSMesa driver interface
901 </pre>
902
903
904 <h2>May 17, 2001</h2>
905 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
906 Here's what's new:</p>
907 <pre> Bug fixes:
908 - deleting the currently bound texture could cause bad problems
909 - using fog could result in random vertex alpha values
910 - AA triangle rendering could touch pixels outside right window bound
911 - fixed byteswapping problem in clear_32bit_ximage() function
912 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
913 - fixed memory leak in glXUseXFont()
914 - fragment sampling in AA triangle function was off by 1/2 pixel
915 - Windows: reading pixels from framebuffer didn't always work
916 - glConvolutionFilter2D could segfault or cause FP exception
917 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
918 - GL_NAND logicop didn't work right in RGBA mode
919 - fixed a memory corruption bug in vertex buffer reset code
920 - clearing the softwara alpha buffer with scissoring was broken
921 - fixed a few color index mode fog bugs
922 - fixed some bad assertions in color index mode
923 - fixed FX line 'stipple' bug #420091
924 Changes:
925 - optimized writing mono-colored pixel spans to X pixmaps
926 - increased max viewport size to 2048 x 2048
927 </pre>
928
929
930 <h2>April 29, 2001</h2>
931 <p>New Mesa website</p>
932 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
933
934
935 <h2>February 14, 2001</h2>
936 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
937 <pre> New:
938 - fixed some Linux build problems
939 - fixed some Windows build problems
940 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
941 Bug fixes:
942 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
943 - various state-update code changes needed for DRI bugs
944 - disabled pixel transfer ops in glColorTable commands, not needed
945 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
946 - updated sources and fixed compile problems in widgets-mesa/
947 - GLX_PBUFFER enum value was wrong in glx.h
948 - fixed a glColorMaterial lighting bug
949 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
950 - glXCopySubBufferMESA() Y position was off by one
951 - Error checking of glTexSubImage3D() was broken (bug 128775)
952 - glPopAttrib() didn't restore all derived Mesa state correctly
953 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
954 conformance problems at 16bpp.
955 - clearing depth buffer with scissoring was broken, would segfault
956 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
957 - fixed a line clipping bug (reported by Craig McDaniel)
958 - fixed RGB color over/underflow bug for very tiny triangles
959 Known problems:
960 - NURBS or evaluator surfaces inside display lists don't always work
961 </pre>
962 <p>
963 </p><h2>November 3, 2000</h2>
964 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
965 <pre> New:
966 - optimized glDrawPixels for glPixelZoom(1,-1)
967 Bug Fixes:
968 - widgets-mesa/src/*.c files were missing from 3.3 distro
969 - include/GL/mesa_wgl.h file was missing from 3.3 distro
970 - fixed some Win32 compile problems
971 - texture object priorities weren't getting initialized to 1.0
972 - glAreTexturesResident return value was wrong when using hardware
973 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
974 - glReadPixels with GLushort packed types was broken
975 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
976 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
977 - fixed some typos/bugs in the VB code
978 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
979 - optimized glDrawPixels paths weren't being used
980 - per-fragment fog calculation didn't work without a Z buffer
981 - improved blending accuracy, fixes Glean blendFunc test failures
982 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
983 - glXGetProcAddressARB() didn't always return the right address
984 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
985 - texture matrix changes weren't always detected (GLUT projtex demo)
986 - fixed random color problem in vertex fog code
987 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
988 Changes:
989 - finished internal support for compressed textures for DRI
990 </pre>
991 <p>
992 </p><h2>April 24, 2000</h2>
993 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
994 <pre> Bug fixes:
995 - fixed memcpy bugs in span.c
996 - fixed missing glEnd problem in demos/tessdemo.c
997 - fixed bug when clearing 24bpp Ximages
998 - fixed clipping problem found in Unreal Tournament
999 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1000 - fixed Loki's 3dfx RGB vs BGR bug
1001 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1002 Changes:
1003 - updated docs/README file
1004 - use bcopy() optimizations on FreeBSD
1005 - re-enabled the optimized persp_textured_triangle() function
1006 </pre>
1007 <p>
1008 </p><h2>March 23, 2000</h2>
1009 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1010 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1011 just bug fixes.</p>
1012 <p>Here's what's changed:
1013
1014 </p><ul>
1015 Bug fixes:
1016 <ul>
1017 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1018 - added missing glHintPGI() function<br>
1019 - fixed a polygon culling bug<br>
1020 - fixed bugs in gluPartialDisk()<br>
1021 - Z values in selection mode were wrong<br>
1022 - added missing tokens:
1023 <ul>
1024 GL_SMOOTH_POINT_SIZE_RANGE<br>
1025 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1026 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1027 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1028 GL_ALIASED_POINT_SIZE_RANGE<br>
1029 GL_ALIASED_LINE_WIDTH_RANGE
1030 </ul>
1031 - fixed glCopyPixels when copying from back to front buffer<br>
1032 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1033 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1034 - glDeleteTextures() didn't decrement reference count correctly<br>
1035 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1036 - Actual depth of transformation matrix stacks was off by one<br>
1037 - 24bpp visuals didn't address pixels correctly<br>
1038 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1039 - 101691 - Polygon clipping and GL_LINE<br>
1040 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1041 - 101808 - Non-glVertexArrays tristrip bug<br>
1042 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1043 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1044 - 102893 - orientations of modelview cause segfault
1045 </ul>
1046 New:
1047 <ul>
1048 - updated SVGA Linux driver<br>
1049 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1050 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1051 - changed -O2 to -O3 for a number of gcc configs
1052 </ul>
1053 Changes:
1054 <ul>
1055 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1056 </ul>
1057 </ul>
1058
1059 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1060 Mesa3D website at sourceforge.<br>
1061 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1062 <p>-- Brian</p>
1063 <p>
1064 </p><h2>December 17, 1999</h2>
1065 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1066 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1067 <p>
1068 </p><h2>December 14, 1999</h2>
1069 <p>Mesa 3.1 is released!</p>
1070 <p>
1071 </p><h2>September 21, 1999</h2>
1072 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1073 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1074 that seem to be... yes, I've just received confirmation from the beta center, they
1075 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1076 Keith Whitwell for preparing these for us during Brian's absence.</p>
1077 <p>
1078 </p><h2>August 30, 1999</h2>
1079 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1080 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1081 <p>I've been working on Mesa in my spare time for over five years. With Precision
1082 Insight I now have the opportunity to devote my full attention to advancing Mesa
1083 and OpenGL on Linux.</p>
1084 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1085 my work will continue to be open sourced and available to any other programmers who
1086 may want to contribute to it, or use it for other projects or platforms</p>
1087 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1088 <p>
1089 </p><h2>August 23, 1999</h2>
1090 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1091 Note that this is a new archive, so you will need to re-checkout the archive. That
1092 means don't <i>cvs update</i> from a previous download.</p>
1093 <p>
1094 </p><h2>August 17, 1999</h2>
1095 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1096 BOF meeting is now available.</p>
1097 <p>-Brian</p>
1098 <p>
1099 </p><h2>August 14, 1999</h2>
1100 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1101 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1102 patient.</p>
1103 <p>-Brian</p>
1104 <p>
1105 </p><h2>June 7, 1999</h2>
1106 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1107 <p>
1108 </p><h2>June 2, 1999</h2>
1109 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1110 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1111 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1112 <p>
1113 </p><h2>May 24, 1999</h2>
1114 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1115 If you are into the quake scene, you may want to try this out, as it contains some
1116 optimizations specifically in the Q3A rendering path.
1117 <p>
1118 </p><h2>May 13, 1999</h2>
1119 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1120 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1121 <p>
1122 </p><h2>May 13, 1999</h2>
1123 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1124 US$10,000 to the Mesa project to support its continuing development.
1125 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1126 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1127
1128 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1129 improve performance on 3d hardware. Thanks to Keith's work, many
1130 applications using Mesa 3.1 will see a dramatic performance increase
1131 over Mesa 3.0. The donation will allow Keith to continue working on
1132 Mesa full time for some time to come.
1133
1134 For more information about Mesa see www.mesa3d.org. For more
1135 information about id Software, Inc. see www.idsoftware.com.
1136
1137 --------------------------------
1138
1139 This donation from John/id is very generous. Keith and I are very
1140 grateful.
1141
1142 </pre>
1143 <p>
1144 </p><h2>May 1, 1999</h2>
1145 <p>John Carmack made an interesting .plan update yesterday:
1146
1147 </p><ul>
1148 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1149 should be helpful to the various Linux 3D teams. <br>
1150 </i>http://www.quake3arena.com/news/glopt.html</i>"
1151 </ul>
1152
1153 <p>
1154 </p><h2>April 7, 1999</h2>
1155 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1156 <p>
1157 </p><h2>March 18, 1999</h2>
1158 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1159 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1160 <p>
1161 </p><h2>February 16, 1999</h2>
1162 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1163 source code</a>.</p>
1164 <p>
1165 </p><h2>January 22, 1999</h2>
1166 <p>www.mesa3d.org established</p>
1167
1168
1169 </p>
1170
1171
1172 <hr>
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