Merge branch 'const-buffer-changes'
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
6
7 <BODY>
8
9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>May tbd, 2009</h2>
15 <p>
16 <a href="relnotes-7.5.html">Mesa 7.5</a> is released.
17 </p>
18
19
20 <h2>April 18, 2009</h2>
21 <p>
22 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
23 This is a stable release fixing bugs since the 7.4 release.
24 </p>
25
26
27 <h2>March 27, 2009</h2>
28 <p>
29 <a href="relnotes-7.4.html">Mesa 7.4</a> is released.
30 This is a stable release fixing bugs since the 7.3 release.
31 </p>
32
33
34 <h2>January 22, 2009</h2>
35 <p>
36 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
37 This is a new development release.
38 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
39 </p>
40
41
42 <h2>September 20, 2008</h2>
43 <p>
44 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
45 This is a stable, bug-fix release.
46 </p>
47
48
49 <h2>August 26, 2008</h2>
50 <p>
51 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
52 This is a new development release.
53 It should be relatively stable, but those especially concerned about
54 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
55 previous stable release).
56 </p>
57
58
59 <h2>August 16, 2008</h2>
60 <p>
61 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
62 This is a bug-fix release.
63 </p>
64
65
66 <h2>April 4, 2008</h2>
67 <p>
68 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
69 This is a bug-fix release.
70 </p>
71
72
73 <h2>January 24, 2008</h2>
74
75 <p>
76 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
77 </p>
78
79
80
81 <h2>November 13, 2007</h2>
82
83 <p>
84 Gallium3D is the codename for the new Mesa device driver architecture
85 which is currently under development.
86 A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D"
87 target="_parent"> summary</a> of the architecture can be found on the
88 Tungsten Graphics website.
89 </p>
90 <p>
91 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
92 of the git repository.
93 Currently, there's only a software-only driver and an Intel i915/945 driver
94 but other drivers will be coming...
95 </p>
96
97
98 <h2>November 10, 2007</h2>
99 <p>
100 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
101 This is a bug-fix release.
102 </p>
103
104
105 <h2>August 3, 2007</h2>
106 <p>
107 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
108 This is a bug-fix release.
109 </p>
110
111
112 <h2>June 22, 2007</h2>
113 <p>
114 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
115 This is a stable release featuring OpenGL 2.1 support.
116 </p>
117
118
119 <h2>April 27, 2007</h2>
120 <p>
121 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
122 This is a development release which will lead up to the Mesa 7.0 release
123 (which will advertise OpenGL 2.1 API support).
124 </p>
125
126
127 <h2>March 26, 2007</h2>
128 <p>
129 The new Shading Language compiler branch has been merged into the git
130 master branch. This is a step toward hardware support for the OpenGL
131 2.0 Shading Language and will be included in the next Mesa release.
132 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
133 </a> has been updated with a new test that does over 130 tests of the
134 shading language and built-in functions.
135 </p>
136
137 <h2>April 2007</h2>
138 <p>
139 Thomas Hellstr&ouml;m of
140 <a href="http://www.tungstengraphics.com" target="_parent">
141 Tungsten Graphics</a> has written a whitepaper describing the new
142 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
143 system</a>.
144 </p>
145
146 <h2>December 5, 2006</h2>
147 <p>
148 Mesa is now using git as its source code management system.
149 The previous CVS repository should no longer be used.
150 See the <a href="repository.html">repository page</a> for more information.
151 </p>
152
153 <h2>December 2, 2006</h2>
154 <p>
155 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
156 This is a new development release.
157 </p>
158
159 <h2>September 15, 2006</h2>
160 <p>
161 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
162 This is a new development release.
163 </p>
164
165 <h2>March 31, 2006</h2>
166 <p>
167 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
168 This is a new development release.
169 </p>
170
171
172 <h2>February 2, 2006</h2>
173 <p>
174 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
175 This is stable, bug-fix release.
176 </p>
177
178
179 <h2>November 29, 2005</h2>
180 <p>
181 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
182 This is stable, bug-fix release.
183 </p>
184
185
186
187 <h2>October 24, 2005</h2>
188 <p>
189 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
190 This is stable, bug-fix release.
191 </p>
192
193
194 <h2>August 19, 2005</h2>
195 <p>
196 Mesa 6.3.2 has been released.
197 Note: there was no public release of version 6.3.1.
198 </p>
199 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
200 <p>
201 The MD5 checksums are:
202 </p>
203 <pre>
204 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
205 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
206 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
207 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
208 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
209 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
210 </pre>
211
212
213 <h2>July 20, 2005</h2>
214 <p>
215 Mesa 6.3 has been released.
216 This is a development release with new features, changes and bug fixes.
217 </p>
218 <pre>
219 New:
220 - GL_EXT_framebuffer_object extension
221 - GL_ARB_draw_buffers extension
222 - GL_ARB_pixel_buffer_object extension
223 - GL_OES_read_format extension (Ian Romanick)
224 - DirectFB driver (Claudio Ciccani)
225 - x86_64 vertex transformation code (Mikko T.)
226 Changes:
227 - added -stereo option for glxgears demo (Jacek Rosik)
228 - updated the PBuffer demo code in xdemos/ directory
229 - glDeleteTextures/Programs/Buffers() now makes the object ID
230 available for immediate re-use
231 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
232 - lots of internal changes for GL_EXT_framebuffer_object
233 Bug fixes:
234 - some functions didn't support PBO functionality
235 - glGetTexImage didn't convert color index images to RGBA as required
236 - fragment program texcoords were sometimes wrong for points and lines
237 - fixed problem with negative dot product in arbfplight, fplight demos
238 - fixed bug in perspective correction of antialiased, textured lines
239 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
240 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
241 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
242 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
243 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
244 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
245 - glXChooseFBConfig() crashed if attribList pointer was NULL
246 - program state.light[n].spot.direction.w was wrong value (bug 3083)
247 - fragment program fog option required glEnable(GL_FOG) - wrong.
248 - glColorTable() could produce a Mesa implementation error (bug 3135)
249 - RasterPos could get corrupted by color index rendering path
250 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
251 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
252 - fixed a few Darwin compilation problems
253 </pre>
254 <p>
255 The MD5 checksums are:
256 </p>
257 <pre>
258 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
259 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
260 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
261 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
262 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
263 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
264 </pre>
265
266
267 <h2>December 9, 2004</h2>
268 <p>
269 Mesa 6.2.1 has been released.
270 This is a stable release which just fixes bugs since the 6.2 release.
271 </p>
272 <pre>
273 Bug fixes:
274 - don't apply regular fog or color sum when using a fragment program
275 - glProgramEnvParameter4fARB always generated an error on
276 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
277 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
278 - fixed width/height mix-up in glSeparableFilter2D()
279 - fixed regression in glCopyPixels + convolution
280 - glReadPixels from a clipped front color buffer didn't always work
281 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
282 - Attempting queries/accesses of VBO 0 weren't detected as errors
283 - paletted textures failed if the palette had fewer than 256 entries
284 Changes:
285 - fixed a bunch of compiler warnings found with gcc 3.4
286 - bug reports should to go bugzilla.freedesktop.org
287 </pre>
288 <p>
289 The MD5 checksums are:
290 </p>
291 <pre>
292 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
293 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
294 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
295 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
296 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
297 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
298 </pre>
299
300
301 <h2>October 2, 2004</h2>
302 <p>
303 Mesa 6.2 has been released.
304 This is a stable release which just fixes bugs since the 6.1 release.
305 </p>
306 <pre>
307 New:
308 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
309 - updated Doxygen support (Jose Fonseca)
310 Changes:
311 - some GGI driver updates (Christoph Egger, bug 1025977)
312 Bug fixes:
313 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
314 - fixed a few compilation issues on IRIX
315 - fixed a matrix classification bug (reported by Wes Bethel)
316 - we weren't reseting the vertex/fragment program error state
317 before parsing (Dave Reveman)
318 - adjust texcoords for sampling texture rectangles (Dave Reveman)
319 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
320 - repeated calls to glDeleteTexture(t) could lead to a crash
321 - fixed potential ref count bugs in VBOs and vertex/fragment programs
322 - spriteblast demo didn't handle window size changes correctly
323 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
324 - fixed color index mode glDrawPixels bug (Karl Schultz)
325 </pre>
326 <p>
327 The MD5 checksums are:
328 </p>
329 <pre>
330 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
331 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
332 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
333 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
334 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
335 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
336 </pre>
337
338
339 <h2>August 18, 2004</h2>
340 <p>
341 Mesa 6.1 has been released.
342 This is a new development release (version 6.2 will be a stabilization
343 release).
344 </p>
345 <pre>
346 New:
347 - Revamped Makefile system
348 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
349 - internal driver interface changes related to texture object
350 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
351 - option to walk triangle edges with double-precision floats
352 (Justin Novosad of Discreet) (see config.h file)
353 - support for AUX buffers in software GLX driver
354 - updated glext.h to version 24 and glxext.h to version 6
355 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
356 - updated BeOS support (Philippe Houdoin)
357 Changes:
358 - fragment fog interpolation is perspective corrected now
359 - new glTexImage code, much cleaner, may be a bit faster
360 Bug fixes:
361 - glArrayElement in display lists didn't handle generic vertex attribs
362 - glFogCoord didn't always work properly
363 - ARB_fragment_program fog options didn't work
364 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
365 - ARB frag prog TEX and TEXP instructions now use LOD=0
366 - glTexEnviv in display lists didn't work
367 - glRasterPos didn't do texgen or apply texture matrix
368 - GL_DOUBLE-valued vertex arrays were broken in some cases
369 - fixed texture rectangle edge/border sampling bugs
370 - sampling an incomplete texture in a fragment program would segfault
371 - glTexImage was missing a few error checks
372 - fixed some minor glGetTexParameter glitches
373 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
374 - fragment program writes to RC/HC register were broken
375 - fixed a few glitches in GL_HP_occlusion_test extension
376 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
377 - vertex program state references were broken
378 - fixed triangle color interpolation bug on AIX (Shane Blackett)
379 - fixed a number of minor memory leaks (bug #1002030)
380 </pre>
381 The MD5 checksums are:
382 </p>
383 <pre>
384 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
385 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
386 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
387 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
388 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
389 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
390 </pre>
391
392
393
394 <h2>April 2, 2004</h2>
395
396 <p>
397 Mesa 6.0.1 has been released.
398 This release basically just fixes bugs since the 6.0. release.
399 </p>
400 <pre>
401 New:
402 - upgraded glext.h to version 22
403 - new build targets (Dan Schikore)
404 - new linux-x86-opteron build target (Heath Feather)
405 Bug fixes:
406 - glBindProgramARB didn't update all necessary state
407 - fixed build problems on OpenBSD
408 - omit CVS directories from tarballs
409 - glGetTexImage(GL_COLOR_INDEX) was broken
410 - fixed an infinite loop in t&l module
411 - silenced some valgrind warnings about using unitialized memory
412 - fixed some compilation/link glitches on IRIX (Mike Stephens)
413 - glBindProgram wasn't getting compiled into display lists
414 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
415 - two-sided lighting and vertex program didn't work (bug 887330)
416 - stores to program parameter registers in vertex state programs
417 didn't work.
418 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
419 - glXCreateWindow() wasn't fully implemented (bug 890894)
420 - generic vertex attribute arrays didn't work in display lists
421 - vertex buffer objects' default usage and access fields were wrong
422 - glDrawArrays with start!=0 was broken
423 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
424 - linux-osmesa16-static config didn't work
425 - fixed a few color index rendering problems (bug 910687)
426 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
427 - OSMesa RGB and BGR modes were broken
428 - glProgramStringARB mistakenly required a null-terminated string
429 - fragment program XPD instruction was incorrect
430 - glGetMaterial() didn't work reliably
431 </pre>
432 The MD5 checksums are:
433 </p>
434 <pre>
435 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
436 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
437 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
438 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
439 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
440 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
441 </pre>
442
443
444
445 <h2>January 16, 2004</h2>
446
447 <p>
448 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
449 and primarily just incorporates bug fixes.
450 </p>
451 <pre>
452 New:
453 - full OpenGL 1.5 support
454 - updated GL/glext.h file to version 21
455 Changes:
456 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
457 Bug fixes:
458 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
459 clamping issue
460 - updated suno5-gcc configs
461 - glColor3 functions sometimes resulted in undefined alpha values
462 - fixed FP divide by zero error seen on VMS with xlockmore, others
463 - fixed vertex/fragment program debug problem (bug 873011)
464 - building on AIX with gcc works now
465 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
466 - glDrawRangeElements tried to modify potentially read-only storage
467 - updated files for building on Windows
468 </pre>
469
470
471
472 <h2>December 28, 2003</h2>
473
474 <p>
475 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
476 target="_parent">
477 freedesktop.org</a> because of problems with SourceForge's anonymous
478 CVS service.
479 </p>
480
481 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
482 </p>
483
484
485 <h2>December 17, 2003</h2>
486
487 <p>
488 Mesa 5.1 has been released. This is a new development release.
489 Mesa 6.0 will be the next stable release and will support all
490 OpenGL 1.5 features.
491 </p>
492 <pre>
493 New features:
494 - reorganized directory tree
495 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
496 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
497 - GL_SGI_texture_color_table extension (Eric Plante)
498 - GL_NV_fragment_program extension
499 - GL_NV_light_max_exponent extension
500 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
501 - GL_ARB_occlusion_query extension
502 - GL_ARB_point_sprite extension
503 - GL_ARB_texture_non_power_of_two extension
504 - GL_IBM_multimode_draw_arrays extension
505 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
506 - GL_ARB_vertex_buffer_object extension
507 - new X86 feature detection code (Petr Sebor)
508 - less memory used for display lists and vertex buffers
509 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
510 - new version (18) of glext.h header
511 - new spriteblast.c demo of GL_ARB_point_sprite
512 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
513 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
514 Bug fixes:
515 - really enable OpenGL 1.4 features in DOS driver.
516 - fixed issues in glDrawPixels and glCopyPixels for very wide images
517 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
518 - fixed some texgen bugs reported by Daniel Borca
519 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
520 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
521 - fixed RGBA blend enable bug (Ville Syrjala)
522 - glAccum is supposed to be a no-op in selection/feedback mode
523 - fixed texgen bug #597589 (John Popplewell)
524 Changes:
525 - dropped API trace feature (src/Trace/)
526 - documentation overhaul. merged with website content. more html.
527 - glxgears.c demo updated to use GLX swap rate extensions
528 - glTexImage1/2/3D now allows width/height/depth = 0
529 - disable SPARC asm code on Linux (bug 852204)
530 </pre>
531
532 The MD5 checksums are:
533 </p>
534 <pre>
535 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
536 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
537 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
538 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
539 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
540 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
541 </pre>
542
543
544 <H2>November 12, 2003</H2>
545
546 <p>
547 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
548 number of automake/libtool problems.
549 </p>
550 <p>
551 The new MD5 checksums are:
552 </p>
553 <pre>
554 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
555 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
556 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
557 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
558 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
559 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
560 </pre>
561
562
563
564 <h2>September 5, 2003</h2>
565
566 <p>
567 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
568 </p>
569 <pre>
570 Bug fixes:
571 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
572 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
573 - GL_CURRENT_MATRIX_NV query was wrong
574 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
575 - GL_LIST_MODE query wasn't correct
576 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
577 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
578 - blended, wide lines didn't always work correctly (bug 711595)
579 - glVertexAttrib4svNV w component was always 1
580 - fixed bug in GL_IBM_rasterpos_clip (missing return)
581 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
582 - a few Solaris compilation fixes
583 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
584 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
585 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
586 - glFog() didn't clamp fog colors
587 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
588 gl[Get]TexParameteri[v] functions
589 - fixed invalid memory references in glTexGen functions (bug 781602)
590 - integer-valued color arrays weren't handled correctly
591 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
592 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
593 Changes:
594 - build GLUT with -fexceptions so C++ apps propogate exceptions
595 </pre>
596
597
598
599 <h2>June 2003</h2>
600
601 <p>
602 Mesa's directory tree has been overhauled.
603 Things are better organized now with some thought toward future needs.
604 </p>
605 <p>
606 In CVS, the latest Mesa 5.1 development code is now rooted under the
607 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
608 holds the Mesa 5.0.x code which will be abandoned at some point.
609 </p>
610
611
612
613 <h2>March 30, 2003</h2>
614
615 <p>
616 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
617 </p>
618 <pre>
619 New:
620 - DOS driver updates from Daniel Borca
621 - updated GL/gl_mangle.h file (Bill Hoffman)
622 Bug fixes:
623 - auto mipmap generation for cube maps was broken (bug 641363)
624 - writing/clearing software alpha channels was unreliable
625 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
626 - fixed some bad assertions found with shadowtex demo
627 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
628 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
629 - fixed potential segfault in texture object validation (bug 659012)
630 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
631 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
632 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
633 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
634 - fixed compilation problem on Solaris7/x86 (bug 536406)
635 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
636 - fixed NeXT build problem (FABSF macro)
637 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
638 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
639 - AA line and triangle Z values are now rounded, not truncated
640 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
641 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
642 - fixed a minor GL_COLOR_MATERIAL bug
643 - NV vertex program EXP instruction was broken
644 - glColorMask misbehaved with X window / pixmap rendering
645 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
646 - attempt to fix GGI compilation problem when MesaDemos not present
647 - NV vertex program ARL-relative fetches didn't work
648 Changes:
649 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
650 - updated winpos and pointblast demos to use ARB extensions
651 - disable SPARC normal transformation code (bug 673938)
652 - GLU fixes for OS/2 (Evgeny Kotsuba)
653 </pre>
654 <p>
655 MD5 checksums follow:
656 </p>
657 <pre>
658 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
659 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
660 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
661 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
662 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
663 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
664 </pre>
665
666
667
668 <h2>March 7, 2003</h2>
669 <p>
670 Website and documentation overhaul.
671 </p>
672 <p>
673 The website content and Mesa documentation (from the doc/ directory) have
674 been merged together.
675 All the documentation files have been entered into the CVS repository.
676 Many of the old plain-text files have been converted to html and modernized.
677 </p>
678
679
680 <h2>November 13, 2002</h2>
681 <p>Mesa 5.0 has been released. This is a stable release which
682 implements the OpenGL 1.4 specification.
683 </p><pre>New:
684 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
685 - removed some overlooked debugging code
686 - glxinfo updated to support GLX_ARB_multisample
687 - GLUT now support GLX_ARB_multisample
688 - updated DOS driver (Daniel Borca)
689 Bug fixes:
690 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
691 - fixed potential bug in _mesa_align_malloc/calloc()
692 - fixed missing triangle bug when running vertex programs
693 - fixed a few HPUX compilation problems
694 - FX (Glide) driver didn't compile
695 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
696 - a few EXT functions, like glGenTexturesEXT, were no-ops
697 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
698 glMultiDrawArrays and glMultiDrawElements were missing
699 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
700 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
701 - fixed one-bit error in point/line fragment Z calculation
702 - fixed potential segfault in fakeglx code
703 - fixed color overflow problem in DOT3 texture env mode
704 </pre>
705
706
707 <h2>October 29, 2002</h2>
708 <p>Mesa 4.1 has been released. This is a new development release.
709 For a stable release, get 4.0.4.
710 </p><pre>New:
711 - GL_NV_vertex_program extension
712 - GL_NV_vertex_program1_1 extension
713 - GL_ARB_window_pos extension
714 - GL_ARB_depth_texture extension
715 - GL_ARB_shadow extension
716 - GL_ARB_shadow_ambient extension
717 - GL_EXT_shadow_funcs extension
718 - GL_ARB_point_parameters extension
719 - GL_ARB_texture_env_crossbar
720 - GL_NV_point_sprite extension
721 - GL_NV_texture_rectangle extension
722 - GL_EXT_multi_draw_arrays extension
723 - GL_EXT_stencil_two_side extension
724 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
725 - GL_ATI_texture_mirror_once extension (Ian Romanick)
726 - massive overhaul/simplification of software rasterizer module,
727 many contributions from Klaus Niederkrueger
728 - faster software texturing in some cases (i.e. trilinear filtering)
729 - new OSMesaGetProcAddress() function
730 - more blend modes implemented with MMX code (Jose Fonseca)
731 - added glutGetProcAddress() to GLUT
732 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
733 - pbinfo and pbdemo PBuffer programs
734 - glxinfo -v prints transprent pixel info (Gerd Sussner)
735 Bug fixes:
736 - better mipmap LOD computation (prevents excessive blurriness)
737 - OSMesaMakeCurrent() didn't recognize buffer size changes
738 - assorted conformance fixes for 16-bit/channel rendering
739 - texcombine alpha subtraction mode was broken
740 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
741 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
742 - fixed divide by zero error in NURBS tessellator (Jon Perry)
743 - fixed GL_LINEAR fog bug by adding clamping
744 - fixed FP exceptions found using Alpha CPU
745 - 3dfx/glide driver render-to-window feature was broken
746 - added missing GLX_TRANSPARENT_RGB token to glx.h
747 - fixed error checking related to paletted textures
748 - fixed reference count error in glDeleteTextures (Randy Fayan)
749 Changes:
750 - New spec file and Python code to generate some GL dispatch files
751 - Glide driver defaults to "no" with autoconf/automake
752 - floating point color channels now clamped to [0,inf)
753 - updated demos/stex3d with new options
754 </pre>
755
756
757 <h2>October 4, 2002</h2>
758 <p>
759 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
760 </p>
761
762 <h2>October 3, 2002</h2>
763 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
764 </p><pre> New:
765 - GL_NV_texture_rectangle extension
766 - updated glext.h header (version 17)
767 - updated DOS driver (Daniel Borca)
768 - updated BeOS R5 driver (Philippe Houdoin)
769 - added GL_IBM_texture_mirror_repeat
770 - glxinfo now takes -l option to print interesting OpenGL limits info
771 - GL_MESA_ycbcr_texture extension
772 - GL_APPLE_client_storage extension (for some DRI drivers only)
773 - GL_MESA_pack_invert extension
774 Bug fixes:
775 - fixed GL_LINEAR fog bug by adding clamping
776 - fixed FP exceptions found using Alpha CPU
777 - 3dfx MESA_GLX_FX=window (render to window) didn't work
778 - fixed memory leak in wglCreateContest (Karl Schultz)
779 - define GLAPIENTRY and GLAPI if undefined in glu.h
780 - wglGetProcAddress didn't handle all API functions
781 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
782 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
783 - error checking in compressed tex image functions had some glitches
784 - fixed AIX compile problem in src/config.c
785 - glGetTexImage was using pixel unpacking instead of packing params
786 - auto-mipmap generation for cube maps was incorrect
787 Changes:
788 - max texture units reduced to six to accomodate texture rectangles
789 - removed unfinished GL_MESA_sprite_point extension code
790 </pre>
791
792 <h2>June 25, 2002</h2>
793 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
794 </p><pre> New:
795 - updated GL/glext.h file (version 15)
796 - corrected MMX blend code (Jose Fonseca)
797 - support for software-based alpha planes in Windows driver
798 - updated GGI driver (Filip Spacek)
799 Bug fixes:
800 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
801 - OSMesaMakeCurrent() didn't recognize buffer size changes
802 - assorted conformance fixes for 16-bit/channel rendering
803 - texcombine alpha subtraction mode was broken
804 - fixed lighting bug with non-uniform scaling and display lists
805 - fixed bug when deleting shared display lists
806 - disabled SPARC cliptest assembly code (Mesa bug 544665)
807 - fixed a couple Solaris compilation/link problems
808 - blending clipped glDrawPixels didn't always work
809 - glGetTexImage() didn't accept packed pixel types
810 - glPixelMapu[is]v() could explode given too large of pixelmap
811 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
812 - glXCopyContext() could lead to segfaults
813 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
814 Changes:
815 - lots of C++ (g++) code clean-ups
816 - lots of T&amp;L updates for the Radeon DRI driver
817 Known bugs:
818 - mipmap LOD computation (fixed for Mesa 4.1)
819 </pre>
820
821 <h2>April 2, 2002</h2>
822 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
823 </p><pre> New:
824 - New DOS (DJGPP) driver written by Daniel Borca
825 - New driver interface functions for TCL drivers (such as Radeon DRI)
826 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
827 if using deep color channels
828 - latest GL/glext.h and GL/glxext.h headers from SGI
829 Bug fixes:
830 - GL_BLEND with non-black texture env color wasn't always correct
831 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
832 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
833 - glReadPixels was sometimes mistakenly clipped by the scissor box
834 - glDraw/ReadPixels didn't catch all the errors that they should have
835 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
836 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
837 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
838 - glColorMask as sometimes effecting glXSwapBuffers()
839 - fixed a potential bug in XMesaGarbageCollect()
840 - N threads rendering into one window didn't work reliably
841 - glCopyPixels didn't work for deep color channels
842 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
843 - glPopAttrib() didn't correctly restore user clip planes
844 - user clip planes failed for some perspective projections (Chromium)
845 </pre>
846
847 <h2>December 17, 2001</h2>
848 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
849 </p><pre> New:
850 - better sub-pixel sample positions for AA triangles (Ray Tice)
851 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
852 Bug fixes:
853 - added missing break statements in glGet*() for multisample cases
854 - fixed uninitialized hash table mutex bug (display lists / texobjs)
855 - fixed bad teximage error check conditional (bug 476846)
856 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
857 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
858 - silence some compiler warnings (gcc 2.96)
859 - enable the #define GL_VERSION_1_3 in GL/gl.h
860 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
861 - fixed glu.h typedef problem found with MSDev 6.0
862 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
863 - added missing 'const' to glXGetContextIDEXT() in glxext.h
864 - fixed a few glXGetProcAddress() errors (texture compression, etc)
865 - fixed start index bug in compiled vertex arrays (Keith)
866 - fixed compilation problems in src/SPARC/glapi_sparc.S
867 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
868 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
869 - provoking vertex of flat-shaded, color-index triangles was wrong
870 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
871 - glTexParameter didn't flush the vertex buffer (Ray Tice)
872 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
873 - fixed bug in normal length caching (ParaView lighting bug)
874 </pre>
875
876 <h2>October 22, 2001</h2>
877 <p>Mesa 4.0 has been released. This is a stable release.
878 </p><pre> New:
879 - Mesa 4.0 implements the OpenGL 1.3 specification
880 - GL_IBM_rasterpos_clip extension
881 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
882 - GL_ARB_texture_mirrored_repeat extension
883 - WindML UGL driver (Stephane Raimbault)
884 - added OSMESA_MAX_WIDTH/HEIGHT queries
885 - attempted compiliation fixes for Solaris 5, 7 and 8
886 - updated glext.h and glxext.h files
887 - updated Windows driver (Karl Schultz)
888 Bug fixes:
889 - added some missing GLX 1.3 tokens to include/GL/glx.h
890 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
891 - glCopyPixels with scale and bias was broken
892 - glRasterPos with lighting could segfault
893 - glDeleteTextures could leave a dangling pointer
894 - Proxy textures for cube maps didn't work
895 - fixed a number of 16-bit color channel bugs
896 - fixed a few minor memory leaks
897 - GLX context sharing was broken in 3.5
898 - fixed state-update bugs in glPopClientAttrib()
899 - fixed glDrawRangeElements() bug
900 - fixed a glPush/PopAttrib() bug related to texture binding
901 - flat-shaded, textured lines were broken
902 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
903 - lighting didn't always produce the correct alpha value
904 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
905 </pre>
906
907
908 <h2>June 21, 2001</h2>
909 <p>Mesa 3.5 has been released. This is a new development release.
910 </p><pre> New:
911 - internals of Mesa divided into modular pieces (Keith Whitwell)
912 - 100% OpenGL 1.2 conformance (passes all conformance tests)
913 - new AA line algorithm
914 - GL_EXT_convolution extension
915 - GL_ARB_imaging subset
916 - OSMesaCreateContextExt() function
917 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
918 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
919 - GL_EXT_fog_coord extension (Keith Whitwell)
920 - GL_EXT_secondary_color extension (Keith Whitwell)
921 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
922 - GL_SGIX_depth_texture extension
923 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
924 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
925 - GL_ARB_texture_env_combine extension
926 - GL_ARB_texture_env_dot3 extension
927 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
928 - OSMesaCreateContextExt() function
929 - libOSMesa.so library, contains the OSMesa driver interface
930 - GL/glxext.h header file for GLX extensions
931 - somewhat faster software texturing, fogging, depth testing
932 - all color-index conformance tests now pass (only 8bpp tested)
933 - SPARC assembly language TCL optimizations (David Miller)
934 - GL_SGIS_generate_mipmap extension
935 Bug Fixes:
936 - fbiRev and tmuRev were unitialized when using Glide3
937 - fixed a few color index mode conformance failures; all pass now
938 - now appling antialiasing coverage to alpha after texturing
939 - colors weren't getting clamped to [0,1] before color table lookup
940 - fixed RISC alignment errors caused by COPY_4UBV macro
941 - drawing wide, flat-shaded lines could cause a segfault
942 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
943 Changes:
944 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
945 - new libOSMesa.so library, contains the OSMesa driver interface
946 </pre>
947
948
949 <h2>May 17, 2001</h2>
950 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
951 Here's what's new:</p>
952 <pre> Bug fixes:
953 - deleting the currently bound texture could cause bad problems
954 - using fog could result in random vertex alpha values
955 - AA triangle rendering could touch pixels outside right window bound
956 - fixed byteswapping problem in clear_32bit_ximage() function
957 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
958 - fixed memory leak in glXUseXFont()
959 - fragment sampling in AA triangle function was off by 1/2 pixel
960 - Windows: reading pixels from framebuffer didn't always work
961 - glConvolutionFilter2D could segfault or cause FP exception
962 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
963 - GL_NAND logicop didn't work right in RGBA mode
964 - fixed a memory corruption bug in vertex buffer reset code
965 - clearing the softwara alpha buffer with scissoring was broken
966 - fixed a few color index mode fog bugs
967 - fixed some bad assertions in color index mode
968 - fixed FX line 'stipple' bug #420091
969 Changes:
970 - optimized writing mono-colored pixel spans to X pixmaps
971 - increased max viewport size to 2048 x 2048
972 </pre>
973
974
975 <h2>April 29, 2001</h2>
976 <p>New Mesa website</p>
977 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
978
979
980 <h2>February 14, 2001</h2>
981 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
982 <pre> New:
983 - fixed some Linux build problems
984 - fixed some Windows build problems
985 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
986 Bug fixes:
987 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
988 - various state-update code changes needed for DRI bugs
989 - disabled pixel transfer ops in glColorTable commands, not needed
990 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
991 - updated sources and fixed compile problems in widgets-mesa/
992 - GLX_PBUFFER enum value was wrong in glx.h
993 - fixed a glColorMaterial lighting bug
994 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
995 - glXCopySubBufferMESA() Y position was off by one
996 - Error checking of glTexSubImage3D() was broken (bug 128775)
997 - glPopAttrib() didn't restore all derived Mesa state correctly
998 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
999 conformance problems at 16bpp.
1000 - clearing depth buffer with scissoring was broken, would segfault
1001 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1002 - fixed a line clipping bug (reported by Craig McDaniel)
1003 - fixed RGB color over/underflow bug for very tiny triangles
1004 Known problems:
1005 - NURBS or evaluator surfaces inside display lists don't always work
1006 </pre>
1007 <p>
1008 </p><h2>November 3, 2000</h2>
1009 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1010 <pre> New:
1011 - optimized glDrawPixels for glPixelZoom(1,-1)
1012 Bug Fixes:
1013 - widgets-mesa/src/*.c files were missing from 3.3 distro
1014 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1015 - fixed some Win32 compile problems
1016 - texture object priorities weren't getting initialized to 1.0
1017 - glAreTexturesResident return value was wrong when using hardware
1018 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1019 - glReadPixels with GLushort packed types was broken
1020 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1021 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1022 - fixed some typos/bugs in the VB code
1023 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1024 - optimized glDrawPixels paths weren't being used
1025 - per-fragment fog calculation didn't work without a Z buffer
1026 - improved blending accuracy, fixes Glean blendFunc test failures
1027 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1028 - glXGetProcAddressARB() didn't always return the right address
1029 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1030 - texture matrix changes weren't always detected (GLUT projtex demo)
1031 - fixed random color problem in vertex fog code
1032 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1033 Changes:
1034 - finished internal support for compressed textures for DRI
1035 </pre>
1036 <p>
1037 </p><h2>April 24, 2000</h2>
1038 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1039 <pre> Bug fixes:
1040 - fixed memcpy bugs in span.c
1041 - fixed missing glEnd problem in demos/tessdemo.c
1042 - fixed bug when clearing 24bpp Ximages
1043 - fixed clipping problem found in Unreal Tournament
1044 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1045 - fixed Loki's 3dfx RGB vs BGR bug
1046 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1047 Changes:
1048 - updated docs/README file
1049 - use bcopy() optimizations on FreeBSD
1050 - re-enabled the optimized persp_textured_triangle() function
1051 </pre>
1052 <p>
1053 </p><h2>March 23, 2000</h2>
1054 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1055 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1056 just bug fixes.</p>
1057 <p>Here's what's changed:
1058
1059 </p><ul>
1060 Bug fixes:
1061 <ul>
1062 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1063 - added missing glHintPGI() function<br>
1064 - fixed a polygon culling bug<br>
1065 - fixed bugs in gluPartialDisk()<br>
1066 - Z values in selection mode were wrong<br>
1067 - added missing tokens:
1068 <ul>
1069 GL_SMOOTH_POINT_SIZE_RANGE<br>
1070 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1071 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1072 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1073 GL_ALIASED_POINT_SIZE_RANGE<br>
1074 GL_ALIASED_LINE_WIDTH_RANGE
1075 </ul>
1076 - fixed glCopyPixels when copying from back to front buffer<br>
1077 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1078 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1079 - glDeleteTextures() didn't decrement reference count correctly<br>
1080 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1081 - Actual depth of transformation matrix stacks was off by one<br>
1082 - 24bpp visuals didn't address pixels correctly<br>
1083 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1084 - 101691 - Polygon clipping and GL_LINE<br>
1085 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1086 - 101808 - Non-glVertexArrays tristrip bug<br>
1087 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1088 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1089 - 102893 - orientations of modelview cause segfault
1090 </ul>
1091 New:
1092 <ul>
1093 - updated SVGA Linux driver<br>
1094 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1095 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1096 - changed -O2 to -O3 for a number of gcc configs
1097 </ul>
1098 Changes:
1099 <ul>
1100 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1101 </ul>
1102 </ul>
1103
1104 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1105 Mesa3D website at sourceforge.<br>
1106 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1107 <p>-- Brian</p>
1108 <p>
1109 </p><h2>December 17, 1999</h2>
1110 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1111 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1112 <p>
1113 </p><h2>December 14, 1999</h2>
1114 <p>Mesa 3.1 is released!</p>
1115 <p>
1116 </p><h2>September 21, 1999</h2>
1117 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1118 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1119 that seem to be... yes, I've just received confirmation from the beta center, they
1120 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1121 Keith Whitwell for preparing these for us during Brian's absence.</p>
1122 <p>
1123 </p><h2>August 30, 1999</h2>
1124 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1125 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1126 <p>I've been working on Mesa in my spare time for over five years. With Precision
1127 Insight I now have the opportunity to devote my full attention to advancing Mesa
1128 and OpenGL on Linux.</p>
1129 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1130 my work will continue to be open sourced and available to any other programmers who
1131 may want to contribute to it, or use it for other projects or platforms</p>
1132 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1133 <p>
1134 </p><h2>August 23, 1999</h2>
1135 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1136 Note that this is a new archive, so you will need to re-checkout the archive. That
1137 means don't <i>cvs update</i> from a previous download.</p>
1138 <p>
1139 </p><h2>August 17, 1999</h2>
1140 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1141 BOF meeting is now available.</p>
1142 <p>-Brian</p>
1143 <p>
1144 </p><h2>August 14, 1999</h2>
1145 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1146 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1147 patient.</p>
1148 <p>-Brian</p>
1149 <p>
1150 </p><h2>June 7, 1999</h2>
1151 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1152 <p>
1153 </p><h2>June 2, 1999</h2>
1154 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1155 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1156 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1157 <p>
1158 </p><h2>May 24, 1999</h2>
1159 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1160 If you are into the quake scene, you may want to try this out, as it contains some
1161 optimizations specifically in the Q3A rendering path.
1162 <p>
1163 </p><h2>May 13, 1999</h2>
1164 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1165 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1166 <p>
1167 </p><h2>May 13, 1999</h2>
1168 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1169 US$10,000 to the Mesa project to support its continuing development.
1170 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1171 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1172
1173 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1174 improve performance on 3d hardware. Thanks to Keith's work, many
1175 applications using Mesa 3.1 will see a dramatic performance increase
1176 over Mesa 3.0. The donation will allow Keith to continue working on
1177 Mesa full time for some time to come.
1178
1179 For more information about Mesa see www.mesa3d.org. For more
1180 information about id Software, Inc. see www.idsoftware.com.
1181
1182 --------------------------------
1183
1184 This donation from John/id is very generous. Keith and I are very
1185 grateful.
1186
1187 </pre>
1188 <p>
1189 </p><h2>May 1, 1999</h2>
1190 <p>John Carmack made an interesting .plan update yesterday:
1191
1192 </p><ul>
1193 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1194 should be helpful to the various Linux 3D teams. <br>
1195 </i>http://www.quake3arena.com/news/glopt.html</i>"
1196 </ul>
1197
1198 <p>
1199 </p><h2>April 7, 1999</h2>
1200 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1201 <p>
1202 </p><h2>March 18, 1999</h2>
1203 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1204 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1205 <p>
1206 </p><h2>February 16, 1999</h2>
1207 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1208 source code</a>.</p>
1209 <p>
1210 </p><h2>January 22, 1999</h2>
1211 <p>www.mesa3d.org established</p>
1212
1213
1214 </p>
1215
1216
1217 <hr>
1218 </body>
1219 </html>