docs: more 7.3 doc updates
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1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
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7 <BODY>
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9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>January TBD, 2009</h2>
15 <p>
16 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
17 This is a new development release.
18 </p>
19
20
21 <h2>September 20, 2008</h2>
22 <p>
23 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
24 This is a stable, bug-fix release.
25 </p>
26
27
28 <h2>August 26, 2008</h2>
29 <p>
30 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
31 This is a new development release.
32 It should be relatively stable, but those especially concerned about
33 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
34 previous stable release).
35 </p>
36
37
38 <h2>August 16, 2008</h2>
39 <p>
40 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
41 This is a bug-fix release.
42 </p>
43
44
45 <h2>April 4, 2008</h2>
46 <p>
47 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
48 This is a bug-fix release.
49 </p>
50
51
52 <h2>January 24, 2008</h2>
53
54 <p>
55 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
56 </p>
57
58
59
60 <h2>November 13, 2007</h2>
61
62 <p>
63 Gallium3D is the codename for the new Mesa device driver architecture
64 which is currently under development.
65 A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D"
66 target="_parent"> summary</a> of the architecture can be found on the
67 Tungsten Graphics website.
68 </p>
69 <p>
70 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
71 of the git repository.
72 Currently, there's only a software-only driver and an Intel i915/945 driver
73 but other drivers will be coming...
74 </p>
75
76
77 <h2>November 10, 2007</h2>
78 <p>
79 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
80 This is a bug-fix release.
81 </p>
82
83
84 <h2>August 3, 2007</h2>
85 <p>
86 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
87 This is a bug-fix release.
88 </p>
89
90
91 <h2>June 22, 2007</h2>
92 <p>
93 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
94 This is a stable release featuring OpenGL 2.1 support.
95 </p>
96
97
98 <h2>April 27, 2007</h2>
99 <p>
100 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
101 This is a development release which will lead up to the Mesa 7.0 release
102 (which will advertise OpenGL 2.1 API support).
103 </p>
104
105
106 <h2>March 26, 2007</h2>
107 <p>
108 The new Shading Language compiler branch has been merged into the git
109 master branch. This is a step toward hardware support for the OpenGL
110 2.0 Shading Language and will be included in the next Mesa release.
111 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
112 </a> has been updated with a new test that does over 130 tests of the
113 shading language and built-in functions.
114 </p>
115
116 <h2>April 2007</h2>
117 <p>
118 Thomas Hellstr&ouml;m of
119 <a href="http://www.tungstengraphics.com" target="_parent">
120 Tungsten Graphics</a> has written a whitepaper describing the new
121 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
122 system</a>.
123 </p>
124
125 <h2>December 5, 2006</h2>
126 <p>
127 Mesa is now using git as its source code management system.
128 The previous CVS repository should no longer be used.
129 See the <a href="repository.html">repository page</a> for more information.
130 </p>
131
132 <h2>December 2, 2006</h2>
133 <p>
134 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
135 This is a new development release.
136 </p>
137
138 <h2>September 15, 2006</h2>
139 <p>
140 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
141 This is a new development release.
142 </p>
143
144 <h2>March 31, 2006</h2>
145 <p>
146 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
147 This is a new development release.
148 </p>
149
150
151 <h2>February 2, 2006</h2>
152 <p>
153 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
154 This is stable, bug-fix release.
155 </p>
156
157
158 <h2>November 29, 2005</h2>
159 <p>
160 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
161 This is stable, bug-fix release.
162 </p>
163
164
165
166 <h2>October 24, 2005</h2>
167 <p>
168 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
169 This is stable, bug-fix release.
170 </p>
171
172
173 <h2>August 19, 2005</h2>
174 <p>
175 Mesa 6.3.2 has been released.
176 Note: there was no public release of version 6.3.1.
177 </p>
178 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
179 <p>
180 The MD5 checksums are:
181 </p>
182 <pre>
183 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
184 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
185 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
186 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
187 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
188 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
189 </pre>
190
191
192 <h2>July 20, 2005</h2>
193 <p>
194 Mesa 6.3 has been released.
195 This is a development release with new features, changes and bug fixes.
196 </p>
197 <pre>
198 New:
199 - GL_EXT_framebuffer_object extension
200 - GL_ARB_draw_buffers extension
201 - GL_ARB_pixel_buffer_object extension
202 - GL_OES_read_format extension (Ian Romanick)
203 - DirectFB driver (Claudio Ciccani)
204 - x86_64 vertex transformation code (Mikko T.)
205 Changes:
206 - added -stereo option for glxgears demo (Jacek Rosik)
207 - updated the PBuffer demo code in xdemos/ directory
208 - glDeleteTextures/Programs/Buffers() now makes the object ID
209 available for immediate re-use
210 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
211 - lots of internal changes for GL_EXT_framebuffer_object
212 Bug fixes:
213 - some functions didn't support PBO functionality
214 - glGetTexImage didn't convert color index images to RGBA as required
215 - fragment program texcoords were sometimes wrong for points and lines
216 - fixed problem with negative dot product in arbfplight, fplight demos
217 - fixed bug in perspective correction of antialiased, textured lines
218 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
219 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
220 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
221 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
222 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
223 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
224 - glXChooseFBConfig() crashed if attribList pointer was NULL
225 - program state.light[n].spot.direction.w was wrong value (bug 3083)
226 - fragment program fog option required glEnable(GL_FOG) - wrong.
227 - glColorTable() could produce a Mesa implementation error (bug 3135)
228 - RasterPos could get corrupted by color index rendering path
229 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
230 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
231 - fixed a few Darwin compilation problems
232 </pre>
233 <p>
234 The MD5 checksums are:
235 </p>
236 <pre>
237 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
238 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
239 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
240 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
241 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
242 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
243 </pre>
244
245
246 <h2>December 9, 2004</h2>
247 <p>
248 Mesa 6.2.1 has been released.
249 This is a stable release which just fixes bugs since the 6.2 release.
250 </p>
251 <pre>
252 Bug fixes:
253 - don't apply regular fog or color sum when using a fragment program
254 - glProgramEnvParameter4fARB always generated an error on
255 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
256 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
257 - fixed width/height mix-up in glSeparableFilter2D()
258 - fixed regression in glCopyPixels + convolution
259 - glReadPixels from a clipped front color buffer didn't always work
260 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
261 - Attempting queries/accesses of VBO 0 weren't detected as errors
262 - paletted textures failed if the palette had fewer than 256 entries
263 Changes:
264 - fixed a bunch of compiler warnings found with gcc 3.4
265 - bug reports should to go bugzilla.freedesktop.org
266 </pre>
267 <p>
268 The MD5 checksums are:
269 </p>
270 <pre>
271 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
272 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
273 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
274 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
275 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
276 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
277 </pre>
278
279
280 <h2>October 2, 2004</h2>
281 <p>
282 Mesa 6.2 has been released.
283 This is a stable release which just fixes bugs since the 6.1 release.
284 </p>
285 <pre>
286 New:
287 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
288 - updated Doxygen support (Jose Fonseca)
289 Changes:
290 - some GGI driver updates (Christoph Egger, bug 1025977)
291 Bug fixes:
292 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
293 - fixed a few compilation issues on IRIX
294 - fixed a matrix classification bug (reported by Wes Bethel)
295 - we weren't reseting the vertex/fragment program error state
296 before parsing (Dave Reveman)
297 - adjust texcoords for sampling texture rectangles (Dave Reveman)
298 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
299 - repeated calls to glDeleteTexture(t) could lead to a crash
300 - fixed potential ref count bugs in VBOs and vertex/fragment programs
301 - spriteblast demo didn't handle window size changes correctly
302 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
303 - fixed color index mode glDrawPixels bug (Karl Schultz)
304 </pre>
305 <p>
306 The MD5 checksums are:
307 </p>
308 <pre>
309 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
310 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
311 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
312 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
313 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
314 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
315 </pre>
316
317
318 <h2>August 18, 2004</h2>
319 <p>
320 Mesa 6.1 has been released.
321 This is a new development release (version 6.2 will be a stabilization
322 release).
323 </p>
324 <pre>
325 New:
326 - Revamped Makefile system
327 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
328 - internal driver interface changes related to texture object
329 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
330 - option to walk triangle edges with double-precision floats
331 (Justin Novosad of Discreet) (see config.h file)
332 - support for AUX buffers in software GLX driver
333 - updated glext.h to version 24 and glxext.h to version 6
334 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
335 - updated BeOS support (Philippe Houdoin)
336 Changes:
337 - fragment fog interpolation is perspective corrected now
338 - new glTexImage code, much cleaner, may be a bit faster
339 Bug fixes:
340 - glArrayElement in display lists didn't handle generic vertex attribs
341 - glFogCoord didn't always work properly
342 - ARB_fragment_program fog options didn't work
343 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
344 - ARB frag prog TEX and TEXP instructions now use LOD=0
345 - glTexEnviv in display lists didn't work
346 - glRasterPos didn't do texgen or apply texture matrix
347 - GL_DOUBLE-valued vertex arrays were broken in some cases
348 - fixed texture rectangle edge/border sampling bugs
349 - sampling an incomplete texture in a fragment program would segfault
350 - glTexImage was missing a few error checks
351 - fixed some minor glGetTexParameter glitches
352 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
353 - fragment program writes to RC/HC register were broken
354 - fixed a few glitches in GL_HP_occlusion_test extension
355 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
356 - vertex program state references were broken
357 - fixed triangle color interpolation bug on AIX (Shane Blackett)
358 - fixed a number of minor memory leaks (bug #1002030)
359 </pre>
360 The MD5 checksums are:
361 </p>
362 <pre>
363 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
364 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
365 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
366 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
367 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
368 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
369 </pre>
370
371
372
373 <h2>April 2, 2004</h2>
374
375 <p>
376 Mesa 6.0.1 has been released.
377 This release basically just fixes bugs since the 6.0. release.
378 </p>
379 <pre>
380 New:
381 - upgraded glext.h to version 22
382 - new build targets (Dan Schikore)
383 - new linux-x86-opteron build target (Heath Feather)
384 Bug fixes:
385 - glBindProgramARB didn't update all necessary state
386 - fixed build problems on OpenBSD
387 - omit CVS directories from tarballs
388 - glGetTexImage(GL_COLOR_INDEX) was broken
389 - fixed an infinite loop in t&l module
390 - silenced some valgrind warnings about using unitialized memory
391 - fixed some compilation/link glitches on IRIX (Mike Stephens)
392 - glBindProgram wasn't getting compiled into display lists
393 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
394 - two-sided lighting and vertex program didn't work (bug 887330)
395 - stores to program parameter registers in vertex state programs
396 didn't work.
397 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
398 - glXCreateWindow() wasn't fully implemented (bug 890894)
399 - generic vertex attribute arrays didn't work in display lists
400 - vertex buffer objects' default usage and access fields were wrong
401 - glDrawArrays with start!=0 was broken
402 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
403 - linux-osmesa16-static config didn't work
404 - fixed a few color index rendering problems (bug 910687)
405 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
406 - OSMesa RGB and BGR modes were broken
407 - glProgramStringARB mistakenly required a null-terminated string
408 - fragment program XPD instruction was incorrect
409 - glGetMaterial() didn't work reliably
410 </pre>
411 The MD5 checksums are:
412 </p>
413 <pre>
414 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
415 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
416 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
417 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
418 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
419 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
420 </pre>
421
422
423
424 <h2>January 16, 2004</h2>
425
426 <p>
427 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
428 and primarily just incorporates bug fixes.
429 </p>
430 <pre>
431 New:
432 - full OpenGL 1.5 support
433 - updated GL/glext.h file to version 21
434 Changes:
435 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
436 Bug fixes:
437 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
438 clamping issue
439 - updated suno5-gcc configs
440 - glColor3 functions sometimes resulted in undefined alpha values
441 - fixed FP divide by zero error seen on VMS with xlockmore, others
442 - fixed vertex/fragment program debug problem (bug 873011)
443 - building on AIX with gcc works now
444 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
445 - glDrawRangeElements tried to modify potentially read-only storage
446 - updated files for building on Windows
447 </pre>
448
449
450
451 <h2>December 28, 2003</h2>
452
453 <p>
454 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
455 target="_parent">
456 freedesktop.org</a> because of problems with SourceForge's anonymous
457 CVS service.
458 </p>
459
460 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
461 </p>
462
463
464 <h2>December 17, 2003</h2>
465
466 <p>
467 Mesa 5.1 has been released. This is a new development release.
468 Mesa 6.0 will be the next stable release and will support all
469 OpenGL 1.5 features.
470 </p>
471 <pre>
472 New features:
473 - reorganized directory tree
474 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
475 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
476 - GL_SGI_texture_color_table extension (Eric Plante)
477 - GL_NV_fragment_program extension
478 - GL_NV_light_max_exponent extension
479 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
480 - GL_ARB_occlusion_query extension
481 - GL_ARB_point_sprite extension
482 - GL_ARB_texture_non_power_of_two extension
483 - GL_IBM_multimode_draw_arrays extension
484 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
485 - GL_ARB_vertex_buffer_object extension
486 - new X86 feature detection code (Petr Sebor)
487 - less memory used for display lists and vertex buffers
488 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
489 - new version (18) of glext.h header
490 - new spriteblast.c demo of GL_ARB_point_sprite
491 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
492 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
493 Bug fixes:
494 - really enable OpenGL 1.4 features in DOS driver.
495 - fixed issues in glDrawPixels and glCopyPixels for very wide images
496 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
497 - fixed some texgen bugs reported by Daniel Borca
498 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
499 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
500 - fixed RGBA blend enable bug (Ville Syrjala)
501 - glAccum is supposed to be a no-op in selection/feedback mode
502 - fixed texgen bug #597589 (John Popplewell)
503 Changes:
504 - dropped API trace feature (src/Trace/)
505 - documentation overhaul. merged with website content. more html.
506 - glxgears.c demo updated to use GLX swap rate extensions
507 - glTexImage1/2/3D now allows width/height/depth = 0
508 - disable SPARC asm code on Linux (bug 852204)
509 </pre>
510
511 The MD5 checksums are:
512 </p>
513 <pre>
514 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
515 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
516 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
517 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
518 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
519 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
520 </pre>
521
522
523 <H2>November 12, 2003</H2>
524
525 <p>
526 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
527 number of automake/libtool problems.
528 </p>
529 <p>
530 The new MD5 checksums are:
531 </p>
532 <pre>
533 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
534 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
535 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
536 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
537 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
538 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
539 </pre>
540
541
542
543 <h2>September 5, 2003</h2>
544
545 <p>
546 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
547 </p>
548 <pre>
549 Bug fixes:
550 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
551 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
552 - GL_CURRENT_MATRIX_NV query was wrong
553 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
554 - GL_LIST_MODE query wasn't correct
555 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
556 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
557 - blended, wide lines didn't always work correctly (bug 711595)
558 - glVertexAttrib4svNV w component was always 1
559 - fixed bug in GL_IBM_rasterpos_clip (missing return)
560 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
561 - a few Solaris compilation fixes
562 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
563 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
564 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
565 - glFog() didn't clamp fog colors
566 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
567 gl[Get]TexParameteri[v] functions
568 - fixed invalid memory references in glTexGen functions (bug 781602)
569 - integer-valued color arrays weren't handled correctly
570 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
571 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
572 Changes:
573 - build GLUT with -fexceptions so C++ apps propogate exceptions
574 </pre>
575
576
577
578 <h2>June 2003</h2>
579
580 <p>
581 Mesa's directory tree has been overhauled.
582 Things are better organized now with some thought toward future needs.
583 </p>
584 <p>
585 In CVS, the latest Mesa 5.1 development code is now rooted under the
586 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
587 holds the Mesa 5.0.x code which will be abandoned at some point.
588 </p>
589
590
591
592 <h2>March 30, 2003</h2>
593
594 <p>
595 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
596 </p>
597 <pre>
598 New:
599 - DOS driver updates from Daniel Borca
600 - updated GL/gl_mangle.h file (Bill Hoffman)
601 Bug fixes:
602 - auto mipmap generation for cube maps was broken (bug 641363)
603 - writing/clearing software alpha channels was unreliable
604 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
605 - fixed some bad assertions found with shadowtex demo
606 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
607 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
608 - fixed potential segfault in texture object validation (bug 659012)
609 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
610 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
611 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
612 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
613 - fixed compilation problem on Solaris7/x86 (bug 536406)
614 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
615 - fixed NeXT build problem (FABSF macro)
616 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
617 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
618 - AA line and triangle Z values are now rounded, not truncated
619 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
620 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
621 - fixed a minor GL_COLOR_MATERIAL bug
622 - NV vertex program EXP instruction was broken
623 - glColorMask misbehaved with X window / pixmap rendering
624 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
625 - attempt to fix GGI compilation problem when MesaDemos not present
626 - NV vertex program ARL-relative fetches didn't work
627 Changes:
628 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
629 - updated winpos and pointblast demos to use ARB extensions
630 - disable SPARC normal transformation code (bug 673938)
631 - GLU fixes for OS/2 (Evgeny Kotsuba)
632 </pre>
633 <p>
634 MD5 checksums follow:
635 </p>
636 <pre>
637 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
638 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
639 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
640 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
641 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
642 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
643 </pre>
644
645
646
647 <h2>March 7, 2003</h2>
648 <p>
649 Website and documentation overhaul.
650 </p>
651 <p>
652 The website content and Mesa documentation (from the doc/ directory) have
653 been merged together.
654 All the documentation files have been entered into the CVS repository.
655 Many of the old plain-text files have been converted to html and modernized.
656 </p>
657
658
659 <h2>November 13, 2002</h2>
660 <p>Mesa 5.0 has been released. This is a stable release which
661 implements the OpenGL 1.4 specification.
662 </p><pre>New:
663 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
664 - removed some overlooked debugging code
665 - glxinfo updated to support GLX_ARB_multisample
666 - GLUT now support GLX_ARB_multisample
667 - updated DOS driver (Daniel Borca)
668 Bug fixes:
669 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
670 - fixed potential bug in _mesa_align_malloc/calloc()
671 - fixed missing triangle bug when running vertex programs
672 - fixed a few HPUX compilation problems
673 - FX (Glide) driver didn't compile
674 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
675 - a few EXT functions, like glGenTexturesEXT, were no-ops
676 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
677 glMultiDrawArrays and glMultiDrawElements were missing
678 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
679 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
680 - fixed one-bit error in point/line fragment Z calculation
681 - fixed potential segfault in fakeglx code
682 - fixed color overflow problem in DOT3 texture env mode
683 </pre>
684
685
686 <h2>October 29, 2002</h2>
687 <p>Mesa 4.1 has been released. This is a new development release.
688 For a stable release, get 4.0.4.
689 </p><pre>New:
690 - GL_NV_vertex_program extension
691 - GL_NV_vertex_program1_1 extension
692 - GL_ARB_window_pos extension
693 - GL_ARB_depth_texture extension
694 - GL_ARB_shadow extension
695 - GL_ARB_shadow_ambient extension
696 - GL_EXT_shadow_funcs extension
697 - GL_ARB_point_parameters extension
698 - GL_ARB_texture_env_crossbar
699 - GL_NV_point_sprite extension
700 - GL_NV_texture_rectangle extension
701 - GL_EXT_multi_draw_arrays extension
702 - GL_EXT_stencil_two_side extension
703 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
704 - GL_ATI_texture_mirror_once extension (Ian Romanick)
705 - massive overhaul/simplification of software rasterizer module,
706 many contributions from Klaus Niederkrueger
707 - faster software texturing in some cases (i.e. trilinear filtering)
708 - new OSMesaGetProcAddress() function
709 - more blend modes implemented with MMX code (Jose Fonseca)
710 - added glutGetProcAddress() to GLUT
711 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
712 - pbinfo and pbdemo PBuffer programs
713 - glxinfo -v prints transprent pixel info (Gerd Sussner)
714 Bug fixes:
715 - better mipmap LOD computation (prevents excessive blurriness)
716 - OSMesaMakeCurrent() didn't recognize buffer size changes
717 - assorted conformance fixes for 16-bit/channel rendering
718 - texcombine alpha subtraction mode was broken
719 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
720 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
721 - fixed divide by zero error in NURBS tessellator (Jon Perry)
722 - fixed GL_LINEAR fog bug by adding clamping
723 - fixed FP exceptions found using Alpha CPU
724 - 3dfx/glide driver render-to-window feature was broken
725 - added missing GLX_TRANSPARENT_RGB token to glx.h
726 - fixed error checking related to paletted textures
727 - fixed reference count error in glDeleteTextures (Randy Fayan)
728 Changes:
729 - New spec file and Python code to generate some GL dispatch files
730 - Glide driver defaults to "no" with autoconf/automake
731 - floating point color channels now clamped to [0,inf)
732 - updated demos/stex3d with new options
733 </pre>
734
735
736 <h2>October 4, 2002</h2>
737 <p>
738 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
739 </p>
740
741 <h2>October 3, 2002</h2>
742 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
743 </p><pre> New:
744 - GL_NV_texture_rectangle extension
745 - updated glext.h header (version 17)
746 - updated DOS driver (Daniel Borca)
747 - updated BeOS R5 driver (Philippe Houdoin)
748 - added GL_IBM_texture_mirror_repeat
749 - glxinfo now takes -l option to print interesting OpenGL limits info
750 - GL_MESA_ycbcr_texture extension
751 - GL_APPLE_client_storage extension (for some DRI drivers only)
752 - GL_MESA_pack_invert extension
753 Bug fixes:
754 - fixed GL_LINEAR fog bug by adding clamping
755 - fixed FP exceptions found using Alpha CPU
756 - 3dfx MESA_GLX_FX=window (render to window) didn't work
757 - fixed memory leak in wglCreateContest (Karl Schultz)
758 - define GLAPIENTRY and GLAPI if undefined in glu.h
759 - wglGetProcAddress didn't handle all API functions
760 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
761 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
762 - error checking in compressed tex image functions had some glitches
763 - fixed AIX compile problem in src/config.c
764 - glGetTexImage was using pixel unpacking instead of packing params
765 - auto-mipmap generation for cube maps was incorrect
766 Changes:
767 - max texture units reduced to six to accomodate texture rectangles
768 - removed unfinished GL_MESA_sprite_point extension code
769 </pre>
770
771 <h2>June 25, 2002</h2>
772 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
773 </p><pre> New:
774 - updated GL/glext.h file (version 15)
775 - corrected MMX blend code (Jose Fonseca)
776 - support for software-based alpha planes in Windows driver
777 - updated GGI driver (Filip Spacek)
778 Bug fixes:
779 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
780 - OSMesaMakeCurrent() didn't recognize buffer size changes
781 - assorted conformance fixes for 16-bit/channel rendering
782 - texcombine alpha subtraction mode was broken
783 - fixed lighting bug with non-uniform scaling and display lists
784 - fixed bug when deleting shared display lists
785 - disabled SPARC cliptest assembly code (Mesa bug 544665)
786 - fixed a couple Solaris compilation/link problems
787 - blending clipped glDrawPixels didn't always work
788 - glGetTexImage() didn't accept packed pixel types
789 - glPixelMapu[is]v() could explode given too large of pixelmap
790 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
791 - glXCopyContext() could lead to segfaults
792 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
793 Changes:
794 - lots of C++ (g++) code clean-ups
795 - lots of T&amp;L updates for the Radeon DRI driver
796 Known bugs:
797 - mipmap LOD computation (fixed for Mesa 4.1)
798 </pre>
799
800 <h2>April 2, 2002</h2>
801 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
802 </p><pre> New:
803 - New DOS (DJGPP) driver written by Daniel Borca
804 - New driver interface functions for TCL drivers (such as Radeon DRI)
805 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
806 if using deep color channels
807 - latest GL/glext.h and GL/glxext.h headers from SGI
808 Bug fixes:
809 - GL_BLEND with non-black texture env color wasn't always correct
810 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
811 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
812 - glReadPixels was sometimes mistakenly clipped by the scissor box
813 - glDraw/ReadPixels didn't catch all the errors that they should have
814 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
815 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
816 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
817 - glColorMask as sometimes effecting glXSwapBuffers()
818 - fixed a potential bug in XMesaGarbageCollect()
819 - N threads rendering into one window didn't work reliably
820 - glCopyPixels didn't work for deep color channels
821 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
822 - glPopAttrib() didn't correctly restore user clip planes
823 - user clip planes failed for some perspective projections (Chromium)
824 </pre>
825
826 <h2>December 17, 2001</h2>
827 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
828 </p><pre> New:
829 - better sub-pixel sample positions for AA triangles (Ray Tice)
830 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
831 Bug fixes:
832 - added missing break statements in glGet*() for multisample cases
833 - fixed uninitialized hash table mutex bug (display lists / texobjs)
834 - fixed bad teximage error check conditional (bug 476846)
835 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
836 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
837 - silence some compiler warnings (gcc 2.96)
838 - enable the #define GL_VERSION_1_3 in GL/gl.h
839 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
840 - fixed glu.h typedef problem found with MSDev 6.0
841 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
842 - added missing 'const' to glXGetContextIDEXT() in glxext.h
843 - fixed a few glXGetProcAddress() errors (texture compression, etc)
844 - fixed start index bug in compiled vertex arrays (Keith)
845 - fixed compilation problems in src/SPARC/glapi_sparc.S
846 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
847 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
848 - provoking vertex of flat-shaded, color-index triangles was wrong
849 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
850 - glTexParameter didn't flush the vertex buffer (Ray Tice)
851 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
852 - fixed bug in normal length caching (ParaView lighting bug)
853 </pre>
854
855 <h2>October 22, 2001</h2>
856 <p>Mesa 4.0 has been released. This is a stable release.
857 </p><pre> New:
858 - Mesa 4.0 implements the OpenGL 1.3 specification
859 - GL_IBM_rasterpos_clip extension
860 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
861 - GL_ARB_texture_mirrored_repeat extension
862 - WindML UGL driver (Stephane Raimbault)
863 - added OSMESA_MAX_WIDTH/HEIGHT queries
864 - attempted compiliation fixes for Solaris 5, 7 and 8
865 - updated glext.h and glxext.h files
866 - updated Windows driver (Karl Schultz)
867 Bug fixes:
868 - added some missing GLX 1.3 tokens to include/GL/glx.h
869 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
870 - glCopyPixels with scale and bias was broken
871 - glRasterPos with lighting could segfault
872 - glDeleteTextures could leave a dangling pointer
873 - Proxy textures for cube maps didn't work
874 - fixed a number of 16-bit color channel bugs
875 - fixed a few minor memory leaks
876 - GLX context sharing was broken in 3.5
877 - fixed state-update bugs in glPopClientAttrib()
878 - fixed glDrawRangeElements() bug
879 - fixed a glPush/PopAttrib() bug related to texture binding
880 - flat-shaded, textured lines were broken
881 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
882 - lighting didn't always produce the correct alpha value
883 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
884 </pre>
885
886
887 <h2>June 21, 2001</h2>
888 <p>Mesa 3.5 has been released. This is a new development release.
889 </p><pre> New:
890 - internals of Mesa divided into modular pieces (Keith Whitwell)
891 - 100% OpenGL 1.2 conformance (passes all conformance tests)
892 - new AA line algorithm
893 - GL_EXT_convolution extension
894 - GL_ARB_imaging subset
895 - OSMesaCreateContextExt() function
896 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
897 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
898 - GL_EXT_fog_coord extension (Keith Whitwell)
899 - GL_EXT_secondary_color extension (Keith Whitwell)
900 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
901 - GL_SGIX_depth_texture extension
902 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
903 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
904 - GL_ARB_texture_env_combine extension
905 - GL_ARB_texture_env_dot3 extension
906 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
907 - OSMesaCreateContextExt() function
908 - libOSMesa.so library, contains the OSMesa driver interface
909 - GL/glxext.h header file for GLX extensions
910 - somewhat faster software texturing, fogging, depth testing
911 - all color-index conformance tests now pass (only 8bpp tested)
912 - SPARC assembly language TCL optimizations (David Miller)
913 - GL_SGIS_generate_mipmap extension
914 Bug Fixes:
915 - fbiRev and tmuRev were unitialized when using Glide3
916 - fixed a few color index mode conformance failures; all pass now
917 - now appling antialiasing coverage to alpha after texturing
918 - colors weren't getting clamped to [0,1] before color table lookup
919 - fixed RISC alignment errors caused by COPY_4UBV macro
920 - drawing wide, flat-shaded lines could cause a segfault
921 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
922 Changes:
923 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
924 - new libOSMesa.so library, contains the OSMesa driver interface
925 </pre>
926
927
928 <h2>May 17, 2001</h2>
929 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
930 Here's what's new:</p>
931 <pre> Bug fixes:
932 - deleting the currently bound texture could cause bad problems
933 - using fog could result in random vertex alpha values
934 - AA triangle rendering could touch pixels outside right window bound
935 - fixed byteswapping problem in clear_32bit_ximage() function
936 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
937 - fixed memory leak in glXUseXFont()
938 - fragment sampling in AA triangle function was off by 1/2 pixel
939 - Windows: reading pixels from framebuffer didn't always work
940 - glConvolutionFilter2D could segfault or cause FP exception
941 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
942 - GL_NAND logicop didn't work right in RGBA mode
943 - fixed a memory corruption bug in vertex buffer reset code
944 - clearing the softwara alpha buffer with scissoring was broken
945 - fixed a few color index mode fog bugs
946 - fixed some bad assertions in color index mode
947 - fixed FX line 'stipple' bug #420091
948 Changes:
949 - optimized writing mono-colored pixel spans to X pixmaps
950 - increased max viewport size to 2048 x 2048
951 </pre>
952
953
954 <h2>April 29, 2001</h2>
955 <p>New Mesa website</p>
956 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
957
958
959 <h2>February 14, 2001</h2>
960 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
961 <pre> New:
962 - fixed some Linux build problems
963 - fixed some Windows build problems
964 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
965 Bug fixes:
966 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
967 - various state-update code changes needed for DRI bugs
968 - disabled pixel transfer ops in glColorTable commands, not needed
969 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
970 - updated sources and fixed compile problems in widgets-mesa/
971 - GLX_PBUFFER enum value was wrong in glx.h
972 - fixed a glColorMaterial lighting bug
973 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
974 - glXCopySubBufferMESA() Y position was off by one
975 - Error checking of glTexSubImage3D() was broken (bug 128775)
976 - glPopAttrib() didn't restore all derived Mesa state correctly
977 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
978 conformance problems at 16bpp.
979 - clearing depth buffer with scissoring was broken, would segfault
980 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
981 - fixed a line clipping bug (reported by Craig McDaniel)
982 - fixed RGB color over/underflow bug for very tiny triangles
983 Known problems:
984 - NURBS or evaluator surfaces inside display lists don't always work
985 </pre>
986 <p>
987 </p><h2>November 3, 2000</h2>
988 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
989 <pre> New:
990 - optimized glDrawPixels for glPixelZoom(1,-1)
991 Bug Fixes:
992 - widgets-mesa/src/*.c files were missing from 3.3 distro
993 - include/GL/mesa_wgl.h file was missing from 3.3 distro
994 - fixed some Win32 compile problems
995 - texture object priorities weren't getting initialized to 1.0
996 - glAreTexturesResident return value was wrong when using hardware
997 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
998 - glReadPixels with GLushort packed types was broken
999 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1000 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1001 - fixed some typos/bugs in the VB code
1002 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1003 - optimized glDrawPixels paths weren't being used
1004 - per-fragment fog calculation didn't work without a Z buffer
1005 - improved blending accuracy, fixes Glean blendFunc test failures
1006 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1007 - glXGetProcAddressARB() didn't always return the right address
1008 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1009 - texture matrix changes weren't always detected (GLUT projtex demo)
1010 - fixed random color problem in vertex fog code
1011 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1012 Changes:
1013 - finished internal support for compressed textures for DRI
1014 </pre>
1015 <p>
1016 </p><h2>April 24, 2000</h2>
1017 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1018 <pre> Bug fixes:
1019 - fixed memcpy bugs in span.c
1020 - fixed missing glEnd problem in demos/tessdemo.c
1021 - fixed bug when clearing 24bpp Ximages
1022 - fixed clipping problem found in Unreal Tournament
1023 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1024 - fixed Loki's 3dfx RGB vs BGR bug
1025 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1026 Changes:
1027 - updated docs/README file
1028 - use bcopy() optimizations on FreeBSD
1029 - re-enabled the optimized persp_textured_triangle() function
1030 </pre>
1031 <p>
1032 </p><h2>March 23, 2000</h2>
1033 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1034 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1035 just bug fixes.</p>
1036 <p>Here's what's changed:
1037
1038 </p><ul>
1039 Bug fixes:
1040 <ul>
1041 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1042 - added missing glHintPGI() function<br>
1043 - fixed a polygon culling bug<br>
1044 - fixed bugs in gluPartialDisk()<br>
1045 - Z values in selection mode were wrong<br>
1046 - added missing tokens:
1047 <ul>
1048 GL_SMOOTH_POINT_SIZE_RANGE<br>
1049 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1050 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1051 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1052 GL_ALIASED_POINT_SIZE_RANGE<br>
1053 GL_ALIASED_LINE_WIDTH_RANGE
1054 </ul>
1055 - fixed glCopyPixels when copying from back to front buffer<br>
1056 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1057 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1058 - glDeleteTextures() didn't decrement reference count correctly<br>
1059 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1060 - Actual depth of transformation matrix stacks was off by one<br>
1061 - 24bpp visuals didn't address pixels correctly<br>
1062 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1063 - 101691 - Polygon clipping and GL_LINE<br>
1064 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1065 - 101808 - Non-glVertexArrays tristrip bug<br>
1066 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1067 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1068 - 102893 - orientations of modelview cause segfault
1069 </ul>
1070 New:
1071 <ul>
1072 - updated SVGA Linux driver<br>
1073 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1074 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1075 - changed -O2 to -O3 for a number of gcc configs
1076 </ul>
1077 Changes:
1078 <ul>
1079 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1080 </ul>
1081 </ul>
1082
1083 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1084 Mesa3D website at sourceforge.<br>
1085 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1086 <p>-- Brian</p>
1087 <p>
1088 </p><h2>December 17, 1999</h2>
1089 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1090 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1091 <p>
1092 </p><h2>December 14, 1999</h2>
1093 <p>Mesa 3.1 is released!</p>
1094 <p>
1095 </p><h2>September 21, 1999</h2>
1096 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1097 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1098 that seem to be... yes, I've just received confirmation from the beta center, they
1099 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1100 Keith Whitwell for preparing these for us during Brian's absence.</p>
1101 <p>
1102 </p><h2>August 30, 1999</h2>
1103 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1104 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1105 <p>I've been working on Mesa in my spare time for over five years. With Precision
1106 Insight I now have the opportunity to devote my full attention to advancing Mesa
1107 and OpenGL on Linux.</p>
1108 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1109 my work will continue to be open sourced and available to any other programmers who
1110 may want to contribute to it, or use it for other projects or platforms</p>
1111 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1112 <p>
1113 </p><h2>August 23, 1999</h2>
1114 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1115 Note that this is a new archive, so you will need to re-checkout the archive. That
1116 means don't <i>cvs update</i> from a previous download.</p>
1117 <p>
1118 </p><h2>August 17, 1999</h2>
1119 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1120 BOF meeting is now available.</p>
1121 <p>-Brian</p>
1122 <p>
1123 </p><h2>August 14, 1999</h2>
1124 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1125 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1126 patient.</p>
1127 <p>-Brian</p>
1128 <p>
1129 </p><h2>June 7, 1999</h2>
1130 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1131 <p>
1132 </p><h2>June 2, 1999</h2>
1133 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1134 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1135 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1136 <p>
1137 </p><h2>May 24, 1999</h2>
1138 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1139 If you are into the quake scene, you may want to try this out, as it contains some
1140 optimizations specifically in the Q3A rendering path.
1141 <p>
1142 </p><h2>May 13, 1999</h2>
1143 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1144 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1145 <p>
1146 </p><h2>May 13, 1999</h2>
1147 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1148 US$10,000 to the Mesa project to support its continuing development.
1149 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1150 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1151
1152 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1153 improve performance on 3d hardware. Thanks to Keith's work, many
1154 applications using Mesa 3.1 will see a dramatic performance increase
1155 over Mesa 3.0. The donation will allow Keith to continue working on
1156 Mesa full time for some time to come.
1157
1158 For more information about Mesa see www.mesa3d.org. For more
1159 information about id Software, Inc. see www.idsoftware.com.
1160
1161 --------------------------------
1162
1163 This donation from John/id is very generous. Keith and I are very
1164 grateful.
1165
1166 </pre>
1167 <p>
1168 </p><h2>May 1, 1999</h2>
1169 <p>John Carmack made an interesting .plan update yesterday:
1170
1171 </p><ul>
1172 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1173 should be helpful to the various Linux 3D teams. <br>
1174 </i>http://www.quake3arena.com/news/glopt.html</i>"
1175 </ul>
1176
1177 <p>
1178 </p><h2>April 7, 1999</h2>
1179 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1180 <p>
1181 </p><h2>March 18, 1999</h2>
1182 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1183 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1184 <p>
1185 </p><h2>February 16, 1999</h2>
1186 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1187 source code</a>.</p>
1188 <p>
1189 </p><h2>January 22, 1999</h2>
1190 <p>www.mesa3d.org established</p>
1191
1192
1193 </p>
1194
1195
1196 <hr>
1197 </body>
1198 </html>