Merge branch 'gallium-wgl-rework' into gallium-0.2
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
6
7 <BODY>
8
9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>January 22, 2009</h2>
15 <p>
16 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
17 This is a new development release.
18 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
19 </p>
20
21
22 <h2>September 20, 2008</h2>
23 <p>
24 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
25 This is a stable, bug-fix release.
26 </p>
27
28
29 <h2>August 26, 2008</h2>
30 <p>
31 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
32 This is a new development release.
33 It should be relatively stable, but those especially concerned about
34 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
35 previous stable release).
36 </p>
37
38
39 <h2>August 16, 2008</h2>
40 <p>
41 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
42 This is a bug-fix release.
43 </p>
44
45
46 <h2>April 4, 2008</h2>
47 <p>
48 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
49 This is a bug-fix release.
50 </p>
51
52
53 <h2>January 24, 2008</h2>
54
55 <p>
56 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
57 </p>
58
59
60
61 <h2>November 13, 2007</h2>
62
63 <p>
64 Gallium3D is the codename for the new Mesa device driver architecture
65 which is currently under development.
66 A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D"
67 target="_parent"> summary</a> of the architecture can be found on the
68 Tungsten Graphics website.
69 </p>
70 <p>
71 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
72 of the git repository.
73 Currently, there's only a software-only driver and an Intel i915/945 driver
74 but other drivers will be coming...
75 </p>
76
77
78 <h2>November 10, 2007</h2>
79 <p>
80 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
81 This is a bug-fix release.
82 </p>
83
84
85 <h2>August 3, 2007</h2>
86 <p>
87 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
88 This is a bug-fix release.
89 </p>
90
91
92 <h2>June 22, 2007</h2>
93 <p>
94 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
95 This is a stable release featuring OpenGL 2.1 support.
96 </p>
97
98
99 <h2>April 27, 2007</h2>
100 <p>
101 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
102 This is a development release which will lead up to the Mesa 7.0 release
103 (which will advertise OpenGL 2.1 API support).
104 </p>
105
106
107 <h2>March 26, 2007</h2>
108 <p>
109 The new Shading Language compiler branch has been merged into the git
110 master branch. This is a step toward hardware support for the OpenGL
111 2.0 Shading Language and will be included in the next Mesa release.
112 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
113 </a> has been updated with a new test that does over 130 tests of the
114 shading language and built-in functions.
115 </p>
116
117 <h2>April 2007</h2>
118 <p>
119 Thomas Hellstr&ouml;m of
120 <a href="http://www.tungstengraphics.com" target="_parent">
121 Tungsten Graphics</a> has written a whitepaper describing the new
122 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
123 system</a>.
124 </p>
125
126 <h2>December 5, 2006</h2>
127 <p>
128 Mesa is now using git as its source code management system.
129 The previous CVS repository should no longer be used.
130 See the <a href="repository.html">repository page</a> for more information.
131 </p>
132
133 <h2>December 2, 2006</h2>
134 <p>
135 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
136 This is a new development release.
137 </p>
138
139 <h2>September 15, 2006</h2>
140 <p>
141 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
142 This is a new development release.
143 </p>
144
145 <h2>March 31, 2006</h2>
146 <p>
147 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
148 This is a new development release.
149 </p>
150
151
152 <h2>February 2, 2006</h2>
153 <p>
154 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
155 This is stable, bug-fix release.
156 </p>
157
158
159 <h2>November 29, 2005</h2>
160 <p>
161 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
162 This is stable, bug-fix release.
163 </p>
164
165
166
167 <h2>October 24, 2005</h2>
168 <p>
169 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
170 This is stable, bug-fix release.
171 </p>
172
173
174 <h2>August 19, 2005</h2>
175 <p>
176 Mesa 6.3.2 has been released.
177 Note: there was no public release of version 6.3.1.
178 </p>
179 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
180 <p>
181 The MD5 checksums are:
182 </p>
183 <pre>
184 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
185 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
186 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
187 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
188 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
189 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
190 </pre>
191
192
193 <h2>July 20, 2005</h2>
194 <p>
195 Mesa 6.3 has been released.
196 This is a development release with new features, changes and bug fixes.
197 </p>
198 <pre>
199 New:
200 - GL_EXT_framebuffer_object extension
201 - GL_ARB_draw_buffers extension
202 - GL_ARB_pixel_buffer_object extension
203 - GL_OES_read_format extension (Ian Romanick)
204 - DirectFB driver (Claudio Ciccani)
205 - x86_64 vertex transformation code (Mikko T.)
206 Changes:
207 - added -stereo option for glxgears demo (Jacek Rosik)
208 - updated the PBuffer demo code in xdemos/ directory
209 - glDeleteTextures/Programs/Buffers() now makes the object ID
210 available for immediate re-use
211 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
212 - lots of internal changes for GL_EXT_framebuffer_object
213 Bug fixes:
214 - some functions didn't support PBO functionality
215 - glGetTexImage didn't convert color index images to RGBA as required
216 - fragment program texcoords were sometimes wrong for points and lines
217 - fixed problem with negative dot product in arbfplight, fplight demos
218 - fixed bug in perspective correction of antialiased, textured lines
219 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
220 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
221 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
222 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
223 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
224 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
225 - glXChooseFBConfig() crashed if attribList pointer was NULL
226 - program state.light[n].spot.direction.w was wrong value (bug 3083)
227 - fragment program fog option required glEnable(GL_FOG) - wrong.
228 - glColorTable() could produce a Mesa implementation error (bug 3135)
229 - RasterPos could get corrupted by color index rendering path
230 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
231 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
232 - fixed a few Darwin compilation problems
233 </pre>
234 <p>
235 The MD5 checksums are:
236 </p>
237 <pre>
238 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
239 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
240 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
241 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
242 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
243 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
244 </pre>
245
246
247 <h2>December 9, 2004</h2>
248 <p>
249 Mesa 6.2.1 has been released.
250 This is a stable release which just fixes bugs since the 6.2 release.
251 </p>
252 <pre>
253 Bug fixes:
254 - don't apply regular fog or color sum when using a fragment program
255 - glProgramEnvParameter4fARB always generated an error on
256 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
257 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
258 - fixed width/height mix-up in glSeparableFilter2D()
259 - fixed regression in glCopyPixels + convolution
260 - glReadPixels from a clipped front color buffer didn't always work
261 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
262 - Attempting queries/accesses of VBO 0 weren't detected as errors
263 - paletted textures failed if the palette had fewer than 256 entries
264 Changes:
265 - fixed a bunch of compiler warnings found with gcc 3.4
266 - bug reports should to go bugzilla.freedesktop.org
267 </pre>
268 <p>
269 The MD5 checksums are:
270 </p>
271 <pre>
272 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
273 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
274 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
275 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
276 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
277 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
278 </pre>
279
280
281 <h2>October 2, 2004</h2>
282 <p>
283 Mesa 6.2 has been released.
284 This is a stable release which just fixes bugs since the 6.1 release.
285 </p>
286 <pre>
287 New:
288 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
289 - updated Doxygen support (Jose Fonseca)
290 Changes:
291 - some GGI driver updates (Christoph Egger, bug 1025977)
292 Bug fixes:
293 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
294 - fixed a few compilation issues on IRIX
295 - fixed a matrix classification bug (reported by Wes Bethel)
296 - we weren't reseting the vertex/fragment program error state
297 before parsing (Dave Reveman)
298 - adjust texcoords for sampling texture rectangles (Dave Reveman)
299 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
300 - repeated calls to glDeleteTexture(t) could lead to a crash
301 - fixed potential ref count bugs in VBOs and vertex/fragment programs
302 - spriteblast demo didn't handle window size changes correctly
303 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
304 - fixed color index mode glDrawPixels bug (Karl Schultz)
305 </pre>
306 <p>
307 The MD5 checksums are:
308 </p>
309 <pre>
310 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
311 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
312 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
313 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
314 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
315 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
316 </pre>
317
318
319 <h2>August 18, 2004</h2>
320 <p>
321 Mesa 6.1 has been released.
322 This is a new development release (version 6.2 will be a stabilization
323 release).
324 </p>
325 <pre>
326 New:
327 - Revamped Makefile system
328 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
329 - internal driver interface changes related to texture object
330 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
331 - option to walk triangle edges with double-precision floats
332 (Justin Novosad of Discreet) (see config.h file)
333 - support for AUX buffers in software GLX driver
334 - updated glext.h to version 24 and glxext.h to version 6
335 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
336 - updated BeOS support (Philippe Houdoin)
337 Changes:
338 - fragment fog interpolation is perspective corrected now
339 - new glTexImage code, much cleaner, may be a bit faster
340 Bug fixes:
341 - glArrayElement in display lists didn't handle generic vertex attribs
342 - glFogCoord didn't always work properly
343 - ARB_fragment_program fog options didn't work
344 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
345 - ARB frag prog TEX and TEXP instructions now use LOD=0
346 - glTexEnviv in display lists didn't work
347 - glRasterPos didn't do texgen or apply texture matrix
348 - GL_DOUBLE-valued vertex arrays were broken in some cases
349 - fixed texture rectangle edge/border sampling bugs
350 - sampling an incomplete texture in a fragment program would segfault
351 - glTexImage was missing a few error checks
352 - fixed some minor glGetTexParameter glitches
353 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
354 - fragment program writes to RC/HC register were broken
355 - fixed a few glitches in GL_HP_occlusion_test extension
356 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
357 - vertex program state references were broken
358 - fixed triangle color interpolation bug on AIX (Shane Blackett)
359 - fixed a number of minor memory leaks (bug #1002030)
360 </pre>
361 The MD5 checksums are:
362 </p>
363 <pre>
364 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
365 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
366 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
367 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
368 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
369 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
370 </pre>
371
372
373
374 <h2>April 2, 2004</h2>
375
376 <p>
377 Mesa 6.0.1 has been released.
378 This release basically just fixes bugs since the 6.0. release.
379 </p>
380 <pre>
381 New:
382 - upgraded glext.h to version 22
383 - new build targets (Dan Schikore)
384 - new linux-x86-opteron build target (Heath Feather)
385 Bug fixes:
386 - glBindProgramARB didn't update all necessary state
387 - fixed build problems on OpenBSD
388 - omit CVS directories from tarballs
389 - glGetTexImage(GL_COLOR_INDEX) was broken
390 - fixed an infinite loop in t&l module
391 - silenced some valgrind warnings about using unitialized memory
392 - fixed some compilation/link glitches on IRIX (Mike Stephens)
393 - glBindProgram wasn't getting compiled into display lists
394 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
395 - two-sided lighting and vertex program didn't work (bug 887330)
396 - stores to program parameter registers in vertex state programs
397 didn't work.
398 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
399 - glXCreateWindow() wasn't fully implemented (bug 890894)
400 - generic vertex attribute arrays didn't work in display lists
401 - vertex buffer objects' default usage and access fields were wrong
402 - glDrawArrays with start!=0 was broken
403 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
404 - linux-osmesa16-static config didn't work
405 - fixed a few color index rendering problems (bug 910687)
406 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
407 - OSMesa RGB and BGR modes were broken
408 - glProgramStringARB mistakenly required a null-terminated string
409 - fragment program XPD instruction was incorrect
410 - glGetMaterial() didn't work reliably
411 </pre>
412 The MD5 checksums are:
413 </p>
414 <pre>
415 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
416 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
417 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
418 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
419 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
420 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
421 </pre>
422
423
424
425 <h2>January 16, 2004</h2>
426
427 <p>
428 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
429 and primarily just incorporates bug fixes.
430 </p>
431 <pre>
432 New:
433 - full OpenGL 1.5 support
434 - updated GL/glext.h file to version 21
435 Changes:
436 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
437 Bug fixes:
438 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
439 clamping issue
440 - updated suno5-gcc configs
441 - glColor3 functions sometimes resulted in undefined alpha values
442 - fixed FP divide by zero error seen on VMS with xlockmore, others
443 - fixed vertex/fragment program debug problem (bug 873011)
444 - building on AIX with gcc works now
445 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
446 - glDrawRangeElements tried to modify potentially read-only storage
447 - updated files for building on Windows
448 </pre>
449
450
451
452 <h2>December 28, 2003</h2>
453
454 <p>
455 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
456 target="_parent">
457 freedesktop.org</a> because of problems with SourceForge's anonymous
458 CVS service.
459 </p>
460
461 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
462 </p>
463
464
465 <h2>December 17, 2003</h2>
466
467 <p>
468 Mesa 5.1 has been released. This is a new development release.
469 Mesa 6.0 will be the next stable release and will support all
470 OpenGL 1.5 features.
471 </p>
472 <pre>
473 New features:
474 - reorganized directory tree
475 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
476 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
477 - GL_SGI_texture_color_table extension (Eric Plante)
478 - GL_NV_fragment_program extension
479 - GL_NV_light_max_exponent extension
480 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
481 - GL_ARB_occlusion_query extension
482 - GL_ARB_point_sprite extension
483 - GL_ARB_texture_non_power_of_two extension
484 - GL_IBM_multimode_draw_arrays extension
485 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
486 - GL_ARB_vertex_buffer_object extension
487 - new X86 feature detection code (Petr Sebor)
488 - less memory used for display lists and vertex buffers
489 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
490 - new version (18) of glext.h header
491 - new spriteblast.c demo of GL_ARB_point_sprite
492 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
493 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
494 Bug fixes:
495 - really enable OpenGL 1.4 features in DOS driver.
496 - fixed issues in glDrawPixels and glCopyPixels for very wide images
497 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
498 - fixed some texgen bugs reported by Daniel Borca
499 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
500 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
501 - fixed RGBA blend enable bug (Ville Syrjala)
502 - glAccum is supposed to be a no-op in selection/feedback mode
503 - fixed texgen bug #597589 (John Popplewell)
504 Changes:
505 - dropped API trace feature (src/Trace/)
506 - documentation overhaul. merged with website content. more html.
507 - glxgears.c demo updated to use GLX swap rate extensions
508 - glTexImage1/2/3D now allows width/height/depth = 0
509 - disable SPARC asm code on Linux (bug 852204)
510 </pre>
511
512 The MD5 checksums are:
513 </p>
514 <pre>
515 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
516 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
517 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
518 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
519 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
520 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
521 </pre>
522
523
524 <H2>November 12, 2003</H2>
525
526 <p>
527 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
528 number of automake/libtool problems.
529 </p>
530 <p>
531 The new MD5 checksums are:
532 </p>
533 <pre>
534 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
535 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
536 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
537 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
538 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
539 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
540 </pre>
541
542
543
544 <h2>September 5, 2003</h2>
545
546 <p>
547 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
548 </p>
549 <pre>
550 Bug fixes:
551 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
552 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
553 - GL_CURRENT_MATRIX_NV query was wrong
554 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
555 - GL_LIST_MODE query wasn't correct
556 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
557 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
558 - blended, wide lines didn't always work correctly (bug 711595)
559 - glVertexAttrib4svNV w component was always 1
560 - fixed bug in GL_IBM_rasterpos_clip (missing return)
561 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
562 - a few Solaris compilation fixes
563 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
564 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
565 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
566 - glFog() didn't clamp fog colors
567 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
568 gl[Get]TexParameteri[v] functions
569 - fixed invalid memory references in glTexGen functions (bug 781602)
570 - integer-valued color arrays weren't handled correctly
571 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
572 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
573 Changes:
574 - build GLUT with -fexceptions so C++ apps propogate exceptions
575 </pre>
576
577
578
579 <h2>June 2003</h2>
580
581 <p>
582 Mesa's directory tree has been overhauled.
583 Things are better organized now with some thought toward future needs.
584 </p>
585 <p>
586 In CVS, the latest Mesa 5.1 development code is now rooted under the
587 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
588 holds the Mesa 5.0.x code which will be abandoned at some point.
589 </p>
590
591
592
593 <h2>March 30, 2003</h2>
594
595 <p>
596 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
597 </p>
598 <pre>
599 New:
600 - DOS driver updates from Daniel Borca
601 - updated GL/gl_mangle.h file (Bill Hoffman)
602 Bug fixes:
603 - auto mipmap generation for cube maps was broken (bug 641363)
604 - writing/clearing software alpha channels was unreliable
605 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
606 - fixed some bad assertions found with shadowtex demo
607 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
608 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
609 - fixed potential segfault in texture object validation (bug 659012)
610 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
611 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
612 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
613 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
614 - fixed compilation problem on Solaris7/x86 (bug 536406)
615 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
616 - fixed NeXT build problem (FABSF macro)
617 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
618 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
619 - AA line and triangle Z values are now rounded, not truncated
620 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
621 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
622 - fixed a minor GL_COLOR_MATERIAL bug
623 - NV vertex program EXP instruction was broken
624 - glColorMask misbehaved with X window / pixmap rendering
625 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
626 - attempt to fix GGI compilation problem when MesaDemos not present
627 - NV vertex program ARL-relative fetches didn't work
628 Changes:
629 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
630 - updated winpos and pointblast demos to use ARB extensions
631 - disable SPARC normal transformation code (bug 673938)
632 - GLU fixes for OS/2 (Evgeny Kotsuba)
633 </pre>
634 <p>
635 MD5 checksums follow:
636 </p>
637 <pre>
638 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
639 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
640 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
641 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
642 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
643 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
644 </pre>
645
646
647
648 <h2>March 7, 2003</h2>
649 <p>
650 Website and documentation overhaul.
651 </p>
652 <p>
653 The website content and Mesa documentation (from the doc/ directory) have
654 been merged together.
655 All the documentation files have been entered into the CVS repository.
656 Many of the old plain-text files have been converted to html and modernized.
657 </p>
658
659
660 <h2>November 13, 2002</h2>
661 <p>Mesa 5.0 has been released. This is a stable release which
662 implements the OpenGL 1.4 specification.
663 </p><pre>New:
664 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
665 - removed some overlooked debugging code
666 - glxinfo updated to support GLX_ARB_multisample
667 - GLUT now support GLX_ARB_multisample
668 - updated DOS driver (Daniel Borca)
669 Bug fixes:
670 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
671 - fixed potential bug in _mesa_align_malloc/calloc()
672 - fixed missing triangle bug when running vertex programs
673 - fixed a few HPUX compilation problems
674 - FX (Glide) driver didn't compile
675 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
676 - a few EXT functions, like glGenTexturesEXT, were no-ops
677 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
678 glMultiDrawArrays and glMultiDrawElements were missing
679 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
680 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
681 - fixed one-bit error in point/line fragment Z calculation
682 - fixed potential segfault in fakeglx code
683 - fixed color overflow problem in DOT3 texture env mode
684 </pre>
685
686
687 <h2>October 29, 2002</h2>
688 <p>Mesa 4.1 has been released. This is a new development release.
689 For a stable release, get 4.0.4.
690 </p><pre>New:
691 - GL_NV_vertex_program extension
692 - GL_NV_vertex_program1_1 extension
693 - GL_ARB_window_pos extension
694 - GL_ARB_depth_texture extension
695 - GL_ARB_shadow extension
696 - GL_ARB_shadow_ambient extension
697 - GL_EXT_shadow_funcs extension
698 - GL_ARB_point_parameters extension
699 - GL_ARB_texture_env_crossbar
700 - GL_NV_point_sprite extension
701 - GL_NV_texture_rectangle extension
702 - GL_EXT_multi_draw_arrays extension
703 - GL_EXT_stencil_two_side extension
704 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
705 - GL_ATI_texture_mirror_once extension (Ian Romanick)
706 - massive overhaul/simplification of software rasterizer module,
707 many contributions from Klaus Niederkrueger
708 - faster software texturing in some cases (i.e. trilinear filtering)
709 - new OSMesaGetProcAddress() function
710 - more blend modes implemented with MMX code (Jose Fonseca)
711 - added glutGetProcAddress() to GLUT
712 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
713 - pbinfo and pbdemo PBuffer programs
714 - glxinfo -v prints transprent pixel info (Gerd Sussner)
715 Bug fixes:
716 - better mipmap LOD computation (prevents excessive blurriness)
717 - OSMesaMakeCurrent() didn't recognize buffer size changes
718 - assorted conformance fixes for 16-bit/channel rendering
719 - texcombine alpha subtraction mode was broken
720 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
721 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
722 - fixed divide by zero error in NURBS tessellator (Jon Perry)
723 - fixed GL_LINEAR fog bug by adding clamping
724 - fixed FP exceptions found using Alpha CPU
725 - 3dfx/glide driver render-to-window feature was broken
726 - added missing GLX_TRANSPARENT_RGB token to glx.h
727 - fixed error checking related to paletted textures
728 - fixed reference count error in glDeleteTextures (Randy Fayan)
729 Changes:
730 - New spec file and Python code to generate some GL dispatch files
731 - Glide driver defaults to "no" with autoconf/automake
732 - floating point color channels now clamped to [0,inf)
733 - updated demos/stex3d with new options
734 </pre>
735
736
737 <h2>October 4, 2002</h2>
738 <p>
739 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
740 </p>
741
742 <h2>October 3, 2002</h2>
743 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
744 </p><pre> New:
745 - GL_NV_texture_rectangle extension
746 - updated glext.h header (version 17)
747 - updated DOS driver (Daniel Borca)
748 - updated BeOS R5 driver (Philippe Houdoin)
749 - added GL_IBM_texture_mirror_repeat
750 - glxinfo now takes -l option to print interesting OpenGL limits info
751 - GL_MESA_ycbcr_texture extension
752 - GL_APPLE_client_storage extension (for some DRI drivers only)
753 - GL_MESA_pack_invert extension
754 Bug fixes:
755 - fixed GL_LINEAR fog bug by adding clamping
756 - fixed FP exceptions found using Alpha CPU
757 - 3dfx MESA_GLX_FX=window (render to window) didn't work
758 - fixed memory leak in wglCreateContest (Karl Schultz)
759 - define GLAPIENTRY and GLAPI if undefined in glu.h
760 - wglGetProcAddress didn't handle all API functions
761 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
762 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
763 - error checking in compressed tex image functions had some glitches
764 - fixed AIX compile problem in src/config.c
765 - glGetTexImage was using pixel unpacking instead of packing params
766 - auto-mipmap generation for cube maps was incorrect
767 Changes:
768 - max texture units reduced to six to accomodate texture rectangles
769 - removed unfinished GL_MESA_sprite_point extension code
770 </pre>
771
772 <h2>June 25, 2002</h2>
773 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
774 </p><pre> New:
775 - updated GL/glext.h file (version 15)
776 - corrected MMX blend code (Jose Fonseca)
777 - support for software-based alpha planes in Windows driver
778 - updated GGI driver (Filip Spacek)
779 Bug fixes:
780 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
781 - OSMesaMakeCurrent() didn't recognize buffer size changes
782 - assorted conformance fixes for 16-bit/channel rendering
783 - texcombine alpha subtraction mode was broken
784 - fixed lighting bug with non-uniform scaling and display lists
785 - fixed bug when deleting shared display lists
786 - disabled SPARC cliptest assembly code (Mesa bug 544665)
787 - fixed a couple Solaris compilation/link problems
788 - blending clipped glDrawPixels didn't always work
789 - glGetTexImage() didn't accept packed pixel types
790 - glPixelMapu[is]v() could explode given too large of pixelmap
791 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
792 - glXCopyContext() could lead to segfaults
793 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
794 Changes:
795 - lots of C++ (g++) code clean-ups
796 - lots of T&amp;L updates for the Radeon DRI driver
797 Known bugs:
798 - mipmap LOD computation (fixed for Mesa 4.1)
799 </pre>
800
801 <h2>April 2, 2002</h2>
802 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
803 </p><pre> New:
804 - New DOS (DJGPP) driver written by Daniel Borca
805 - New driver interface functions for TCL drivers (such as Radeon DRI)
806 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
807 if using deep color channels
808 - latest GL/glext.h and GL/glxext.h headers from SGI
809 Bug fixes:
810 - GL_BLEND with non-black texture env color wasn't always correct
811 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
812 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
813 - glReadPixels was sometimes mistakenly clipped by the scissor box
814 - glDraw/ReadPixels didn't catch all the errors that they should have
815 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
816 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
817 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
818 - glColorMask as sometimes effecting glXSwapBuffers()
819 - fixed a potential bug in XMesaGarbageCollect()
820 - N threads rendering into one window didn't work reliably
821 - glCopyPixels didn't work for deep color channels
822 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
823 - glPopAttrib() didn't correctly restore user clip planes
824 - user clip planes failed for some perspective projections (Chromium)
825 </pre>
826
827 <h2>December 17, 2001</h2>
828 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
829 </p><pre> New:
830 - better sub-pixel sample positions for AA triangles (Ray Tice)
831 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
832 Bug fixes:
833 - added missing break statements in glGet*() for multisample cases
834 - fixed uninitialized hash table mutex bug (display lists / texobjs)
835 - fixed bad teximage error check conditional (bug 476846)
836 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
837 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
838 - silence some compiler warnings (gcc 2.96)
839 - enable the #define GL_VERSION_1_3 in GL/gl.h
840 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
841 - fixed glu.h typedef problem found with MSDev 6.0
842 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
843 - added missing 'const' to glXGetContextIDEXT() in glxext.h
844 - fixed a few glXGetProcAddress() errors (texture compression, etc)
845 - fixed start index bug in compiled vertex arrays (Keith)
846 - fixed compilation problems in src/SPARC/glapi_sparc.S
847 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
848 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
849 - provoking vertex of flat-shaded, color-index triangles was wrong
850 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
851 - glTexParameter didn't flush the vertex buffer (Ray Tice)
852 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
853 - fixed bug in normal length caching (ParaView lighting bug)
854 </pre>
855
856 <h2>October 22, 2001</h2>
857 <p>Mesa 4.0 has been released. This is a stable release.
858 </p><pre> New:
859 - Mesa 4.0 implements the OpenGL 1.3 specification
860 - GL_IBM_rasterpos_clip extension
861 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
862 - GL_ARB_texture_mirrored_repeat extension
863 - WindML UGL driver (Stephane Raimbault)
864 - added OSMESA_MAX_WIDTH/HEIGHT queries
865 - attempted compiliation fixes for Solaris 5, 7 and 8
866 - updated glext.h and glxext.h files
867 - updated Windows driver (Karl Schultz)
868 Bug fixes:
869 - added some missing GLX 1.3 tokens to include/GL/glx.h
870 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
871 - glCopyPixels with scale and bias was broken
872 - glRasterPos with lighting could segfault
873 - glDeleteTextures could leave a dangling pointer
874 - Proxy textures for cube maps didn't work
875 - fixed a number of 16-bit color channel bugs
876 - fixed a few minor memory leaks
877 - GLX context sharing was broken in 3.5
878 - fixed state-update bugs in glPopClientAttrib()
879 - fixed glDrawRangeElements() bug
880 - fixed a glPush/PopAttrib() bug related to texture binding
881 - flat-shaded, textured lines were broken
882 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
883 - lighting didn't always produce the correct alpha value
884 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
885 </pre>
886
887
888 <h2>June 21, 2001</h2>
889 <p>Mesa 3.5 has been released. This is a new development release.
890 </p><pre> New:
891 - internals of Mesa divided into modular pieces (Keith Whitwell)
892 - 100% OpenGL 1.2 conformance (passes all conformance tests)
893 - new AA line algorithm
894 - GL_EXT_convolution extension
895 - GL_ARB_imaging subset
896 - OSMesaCreateContextExt() function
897 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
898 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
899 - GL_EXT_fog_coord extension (Keith Whitwell)
900 - GL_EXT_secondary_color extension (Keith Whitwell)
901 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
902 - GL_SGIX_depth_texture extension
903 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
904 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
905 - GL_ARB_texture_env_combine extension
906 - GL_ARB_texture_env_dot3 extension
907 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
908 - OSMesaCreateContextExt() function
909 - libOSMesa.so library, contains the OSMesa driver interface
910 - GL/glxext.h header file for GLX extensions
911 - somewhat faster software texturing, fogging, depth testing
912 - all color-index conformance tests now pass (only 8bpp tested)
913 - SPARC assembly language TCL optimizations (David Miller)
914 - GL_SGIS_generate_mipmap extension
915 Bug Fixes:
916 - fbiRev and tmuRev were unitialized when using Glide3
917 - fixed a few color index mode conformance failures; all pass now
918 - now appling antialiasing coverage to alpha after texturing
919 - colors weren't getting clamped to [0,1] before color table lookup
920 - fixed RISC alignment errors caused by COPY_4UBV macro
921 - drawing wide, flat-shaded lines could cause a segfault
922 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
923 Changes:
924 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
925 - new libOSMesa.so library, contains the OSMesa driver interface
926 </pre>
927
928
929 <h2>May 17, 2001</h2>
930 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
931 Here's what's new:</p>
932 <pre> Bug fixes:
933 - deleting the currently bound texture could cause bad problems
934 - using fog could result in random vertex alpha values
935 - AA triangle rendering could touch pixels outside right window bound
936 - fixed byteswapping problem in clear_32bit_ximage() function
937 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
938 - fixed memory leak in glXUseXFont()
939 - fragment sampling in AA triangle function was off by 1/2 pixel
940 - Windows: reading pixels from framebuffer didn't always work
941 - glConvolutionFilter2D could segfault or cause FP exception
942 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
943 - GL_NAND logicop didn't work right in RGBA mode
944 - fixed a memory corruption bug in vertex buffer reset code
945 - clearing the softwara alpha buffer with scissoring was broken
946 - fixed a few color index mode fog bugs
947 - fixed some bad assertions in color index mode
948 - fixed FX line 'stipple' bug #420091
949 Changes:
950 - optimized writing mono-colored pixel spans to X pixmaps
951 - increased max viewport size to 2048 x 2048
952 </pre>
953
954
955 <h2>April 29, 2001</h2>
956 <p>New Mesa website</p>
957 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
958
959
960 <h2>February 14, 2001</h2>
961 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
962 <pre> New:
963 - fixed some Linux build problems
964 - fixed some Windows build problems
965 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
966 Bug fixes:
967 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
968 - various state-update code changes needed for DRI bugs
969 - disabled pixel transfer ops in glColorTable commands, not needed
970 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
971 - updated sources and fixed compile problems in widgets-mesa/
972 - GLX_PBUFFER enum value was wrong in glx.h
973 - fixed a glColorMaterial lighting bug
974 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
975 - glXCopySubBufferMESA() Y position was off by one
976 - Error checking of glTexSubImage3D() was broken (bug 128775)
977 - glPopAttrib() didn't restore all derived Mesa state correctly
978 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
979 conformance problems at 16bpp.
980 - clearing depth buffer with scissoring was broken, would segfault
981 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
982 - fixed a line clipping bug (reported by Craig McDaniel)
983 - fixed RGB color over/underflow bug for very tiny triangles
984 Known problems:
985 - NURBS or evaluator surfaces inside display lists don't always work
986 </pre>
987 <p>
988 </p><h2>November 3, 2000</h2>
989 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
990 <pre> New:
991 - optimized glDrawPixels for glPixelZoom(1,-1)
992 Bug Fixes:
993 - widgets-mesa/src/*.c files were missing from 3.3 distro
994 - include/GL/mesa_wgl.h file was missing from 3.3 distro
995 - fixed some Win32 compile problems
996 - texture object priorities weren't getting initialized to 1.0
997 - glAreTexturesResident return value was wrong when using hardware
998 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
999 - glReadPixels with GLushort packed types was broken
1000 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1001 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1002 - fixed some typos/bugs in the VB code
1003 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1004 - optimized glDrawPixels paths weren't being used
1005 - per-fragment fog calculation didn't work without a Z buffer
1006 - improved blending accuracy, fixes Glean blendFunc test failures
1007 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1008 - glXGetProcAddressARB() didn't always return the right address
1009 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1010 - texture matrix changes weren't always detected (GLUT projtex demo)
1011 - fixed random color problem in vertex fog code
1012 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1013 Changes:
1014 - finished internal support for compressed textures for DRI
1015 </pre>
1016 <p>
1017 </p><h2>April 24, 2000</h2>
1018 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1019 <pre> Bug fixes:
1020 - fixed memcpy bugs in span.c
1021 - fixed missing glEnd problem in demos/tessdemo.c
1022 - fixed bug when clearing 24bpp Ximages
1023 - fixed clipping problem found in Unreal Tournament
1024 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1025 - fixed Loki's 3dfx RGB vs BGR bug
1026 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1027 Changes:
1028 - updated docs/README file
1029 - use bcopy() optimizations on FreeBSD
1030 - re-enabled the optimized persp_textured_triangle() function
1031 </pre>
1032 <p>
1033 </p><h2>March 23, 2000</h2>
1034 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1035 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1036 just bug fixes.</p>
1037 <p>Here's what's changed:
1038
1039 </p><ul>
1040 Bug fixes:
1041 <ul>
1042 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1043 - added missing glHintPGI() function<br>
1044 - fixed a polygon culling bug<br>
1045 - fixed bugs in gluPartialDisk()<br>
1046 - Z values in selection mode were wrong<br>
1047 - added missing tokens:
1048 <ul>
1049 GL_SMOOTH_POINT_SIZE_RANGE<br>
1050 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1051 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1052 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1053 GL_ALIASED_POINT_SIZE_RANGE<br>
1054 GL_ALIASED_LINE_WIDTH_RANGE
1055 </ul>
1056 - fixed glCopyPixels when copying from back to front buffer<br>
1057 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1058 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1059 - glDeleteTextures() didn't decrement reference count correctly<br>
1060 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1061 - Actual depth of transformation matrix stacks was off by one<br>
1062 - 24bpp visuals didn't address pixels correctly<br>
1063 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1064 - 101691 - Polygon clipping and GL_LINE<br>
1065 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1066 - 101808 - Non-glVertexArrays tristrip bug<br>
1067 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1068 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1069 - 102893 - orientations of modelview cause segfault
1070 </ul>
1071 New:
1072 <ul>
1073 - updated SVGA Linux driver<br>
1074 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1075 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1076 - changed -O2 to -O3 for a number of gcc configs
1077 </ul>
1078 Changes:
1079 <ul>
1080 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1081 </ul>
1082 </ul>
1083
1084 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1085 Mesa3D website at sourceforge.<br>
1086 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1087 <p>-- Brian</p>
1088 <p>
1089 </p><h2>December 17, 1999</h2>
1090 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1091 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1092 <p>
1093 </p><h2>December 14, 1999</h2>
1094 <p>Mesa 3.1 is released!</p>
1095 <p>
1096 </p><h2>September 21, 1999</h2>
1097 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1098 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1099 that seem to be... yes, I've just received confirmation from the beta center, they
1100 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1101 Keith Whitwell for preparing these for us during Brian's absence.</p>
1102 <p>
1103 </p><h2>August 30, 1999</h2>
1104 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1105 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1106 <p>I've been working on Mesa in my spare time for over five years. With Precision
1107 Insight I now have the opportunity to devote my full attention to advancing Mesa
1108 and OpenGL on Linux.</p>
1109 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1110 my work will continue to be open sourced and available to any other programmers who
1111 may want to contribute to it, or use it for other projects or platforms</p>
1112 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1113 <p>
1114 </p><h2>August 23, 1999</h2>
1115 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1116 Note that this is a new archive, so you will need to re-checkout the archive. That
1117 means don't <i>cvs update</i> from a previous download.</p>
1118 <p>
1119 </p><h2>August 17, 1999</h2>
1120 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1121 BOF meeting is now available.</p>
1122 <p>-Brian</p>
1123 <p>
1124 </p><h2>August 14, 1999</h2>
1125 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1126 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1127 patient.</p>
1128 <p>-Brian</p>
1129 <p>
1130 </p><h2>June 7, 1999</h2>
1131 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1132 <p>
1133 </p><h2>June 2, 1999</h2>
1134 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1135 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1136 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1137 <p>
1138 </p><h2>May 24, 1999</h2>
1139 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1140 If you are into the quake scene, you may want to try this out, as it contains some
1141 optimizations specifically in the Q3A rendering path.
1142 <p>
1143 </p><h2>May 13, 1999</h2>
1144 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1145 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1146 <p>
1147 </p><h2>May 13, 1999</h2>
1148 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1149 US$10,000 to the Mesa project to support its continuing development.
1150 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1151 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1152
1153 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1154 improve performance on 3d hardware. Thanks to Keith's work, many
1155 applications using Mesa 3.1 will see a dramatic performance increase
1156 over Mesa 3.0. The donation will allow Keith to continue working on
1157 Mesa full time for some time to come.
1158
1159 For more information about Mesa see www.mesa3d.org. For more
1160 information about id Software, Inc. see www.idsoftware.com.
1161
1162 --------------------------------
1163
1164 This donation from John/id is very generous. Keith and I are very
1165 grateful.
1166
1167 </pre>
1168 <p>
1169 </p><h2>May 1, 1999</h2>
1170 <p>John Carmack made an interesting .plan update yesterday:
1171
1172 </p><ul>
1173 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1174 should be helpful to the various Linux 3D teams. <br>
1175 </i>http://www.quake3arena.com/news/glopt.html</i>"
1176 </ul>
1177
1178 <p>
1179 </p><h2>April 7, 1999</h2>
1180 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1181 <p>
1182 </p><h2>March 18, 1999</h2>
1183 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1184 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1185 <p>
1186 </p><h2>February 16, 1999</h2>
1187 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1188 source code</a>.</p>
1189 <p>
1190 </p><h2>January 22, 1999</h2>
1191 <p>www.mesa3d.org established</p>
1192
1193
1194 </p>
1195
1196
1197 <hr>
1198 </body>
1199 </html>