Merge branch 'mesa_7_5_branch'
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1 <HTML>
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3 <TITLE>Mesa News</TITLE>
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5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
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7 <BODY>
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9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>May 15, 2009</h2>
15 <p>
16 <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
17 This is a stable release fixing bugs since the 7.4.1 release.
18 </p>
19
20
21 <h2>April 18, 2009</h2>
22 <p>
23 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
24 This is a stable release fixing bugs since the 7.4 release.
25 </p>
26
27
28 <h2>March 27, 2009</h2>
29 <p>
30 <a href="relnotes-7.4.html">Mesa 7.4</a> is released.
31 This is a stable release fixing bugs since the 7.3 release.
32 </p>
33
34
35 <h2>January 22, 2009</h2>
36 <p>
37 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
38 This is a new development release.
39 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
40 </p>
41
42
43 <h2>September 20, 2008</h2>
44 <p>
45 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
46 This is a stable, bug-fix release.
47 </p>
48
49
50 <h2>August 26, 2008</h2>
51 <p>
52 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
53 This is a new development release.
54 It should be relatively stable, but those especially concerned about
55 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
56 previous stable release).
57 </p>
58
59
60 <h2>August 16, 2008</h2>
61 <p>
62 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
63 This is a bug-fix release.
64 </p>
65
66
67 <h2>April 4, 2008</h2>
68 <p>
69 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
70 This is a bug-fix release.
71 </p>
72
73
74 <h2>January 24, 2008</h2>
75
76 <p>
77 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
78 </p>
79
80
81
82 <h2>November 13, 2007</h2>
83
84 <p>
85 Gallium3D is the codename for the new Mesa device driver architecture
86 which is currently under development.
87 A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D"
88 target="_parent"> summary</a> of the architecture can be found on the
89 Tungsten Graphics website.
90 </p>
91 <p>
92 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
93 of the git repository.
94 Currently, there's only a software-only driver and an Intel i915/945 driver
95 but other drivers will be coming...
96 </p>
97
98
99 <h2>November 10, 2007</h2>
100 <p>
101 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
102 This is a bug-fix release.
103 </p>
104
105
106 <h2>August 3, 2007</h2>
107 <p>
108 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
109 This is a bug-fix release.
110 </p>
111
112
113 <h2>June 22, 2007</h2>
114 <p>
115 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
116 This is a stable release featuring OpenGL 2.1 support.
117 </p>
118
119
120 <h2>April 27, 2007</h2>
121 <p>
122 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
123 This is a development release which will lead up to the Mesa 7.0 release
124 (which will advertise OpenGL 2.1 API support).
125 </p>
126
127
128 <h2>March 26, 2007</h2>
129 <p>
130 The new Shading Language compiler branch has been merged into the git
131 master branch. This is a step toward hardware support for the OpenGL
132 2.0 Shading Language and will be included in the next Mesa release.
133 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
134 </a> has been updated with a new test that does over 130 tests of the
135 shading language and built-in functions.
136 </p>
137
138 <h2>April 2007</h2>
139 <p>
140 Thomas Hellstr&ouml;m of
141 <a href="http://www.tungstengraphics.com" target="_parent">
142 Tungsten Graphics</a> has written a whitepaper describing the new
143 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
144 system</a>.
145 </p>
146
147 <h2>December 5, 2006</h2>
148 <p>
149 Mesa is now using git as its source code management system.
150 The previous CVS repository should no longer be used.
151 See the <a href="repository.html">repository page</a> for more information.
152 </p>
153
154 <h2>December 2, 2006</h2>
155 <p>
156 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
157 This is a new development release.
158 </p>
159
160 <h2>September 15, 2006</h2>
161 <p>
162 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
163 This is a new development release.
164 </p>
165
166 <h2>March 31, 2006</h2>
167 <p>
168 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
169 This is a new development release.
170 </p>
171
172
173 <h2>February 2, 2006</h2>
174 <p>
175 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
176 This is stable, bug-fix release.
177 </p>
178
179
180 <h2>November 29, 2005</h2>
181 <p>
182 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
183 This is stable, bug-fix release.
184 </p>
185
186
187
188 <h2>October 24, 2005</h2>
189 <p>
190 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
191 This is stable, bug-fix release.
192 </p>
193
194
195 <h2>August 19, 2005</h2>
196 <p>
197 Mesa 6.3.2 has been released.
198 Note: there was no public release of version 6.3.1.
199 </p>
200 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
201 <p>
202 The MD5 checksums are:
203 </p>
204 <pre>
205 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
206 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
207 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
208 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
209 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
210 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
211 </pre>
212
213
214 <h2>July 20, 2005</h2>
215 <p>
216 Mesa 6.3 has been released.
217 This is a development release with new features, changes and bug fixes.
218 </p>
219 <pre>
220 New:
221 - GL_EXT_framebuffer_object extension
222 - GL_ARB_draw_buffers extension
223 - GL_ARB_pixel_buffer_object extension
224 - GL_OES_read_format extension (Ian Romanick)
225 - DirectFB driver (Claudio Ciccani)
226 - x86_64 vertex transformation code (Mikko T.)
227 Changes:
228 - added -stereo option for glxgears demo (Jacek Rosik)
229 - updated the PBuffer demo code in xdemos/ directory
230 - glDeleteTextures/Programs/Buffers() now makes the object ID
231 available for immediate re-use
232 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
233 - lots of internal changes for GL_EXT_framebuffer_object
234 Bug fixes:
235 - some functions didn't support PBO functionality
236 - glGetTexImage didn't convert color index images to RGBA as required
237 - fragment program texcoords were sometimes wrong for points and lines
238 - fixed problem with negative dot product in arbfplight, fplight demos
239 - fixed bug in perspective correction of antialiased, textured lines
240 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
241 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
242 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
243 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
244 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
245 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
246 - glXChooseFBConfig() crashed if attribList pointer was NULL
247 - program state.light[n].spot.direction.w was wrong value (bug 3083)
248 - fragment program fog option required glEnable(GL_FOG) - wrong.
249 - glColorTable() could produce a Mesa implementation error (bug 3135)
250 - RasterPos could get corrupted by color index rendering path
251 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
252 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
253 - fixed a few Darwin compilation problems
254 </pre>
255 <p>
256 The MD5 checksums are:
257 </p>
258 <pre>
259 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
260 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
261 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
262 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
263 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
264 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
265 </pre>
266
267
268 <h2>December 9, 2004</h2>
269 <p>
270 Mesa 6.2.1 has been released.
271 This is a stable release which just fixes bugs since the 6.2 release.
272 </p>
273 <pre>
274 Bug fixes:
275 - don't apply regular fog or color sum when using a fragment program
276 - glProgramEnvParameter4fARB always generated an error on
277 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
278 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
279 - fixed width/height mix-up in glSeparableFilter2D()
280 - fixed regression in glCopyPixels + convolution
281 - glReadPixels from a clipped front color buffer didn't always work
282 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
283 - Attempting queries/accesses of VBO 0 weren't detected as errors
284 - paletted textures failed if the palette had fewer than 256 entries
285 Changes:
286 - fixed a bunch of compiler warnings found with gcc 3.4
287 - bug reports should to go bugzilla.freedesktop.org
288 </pre>
289 <p>
290 The MD5 checksums are:
291 </p>
292 <pre>
293 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
294 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
295 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
296 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
297 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
298 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
299 </pre>
300
301
302 <h2>October 2, 2004</h2>
303 <p>
304 Mesa 6.2 has been released.
305 This is a stable release which just fixes bugs since the 6.1 release.
306 </p>
307 <pre>
308 New:
309 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
310 - updated Doxygen support (Jose Fonseca)
311 Changes:
312 - some GGI driver updates (Christoph Egger, bug 1025977)
313 Bug fixes:
314 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
315 - fixed a few compilation issues on IRIX
316 - fixed a matrix classification bug (reported by Wes Bethel)
317 - we weren't reseting the vertex/fragment program error state
318 before parsing (Dave Reveman)
319 - adjust texcoords for sampling texture rectangles (Dave Reveman)
320 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
321 - repeated calls to glDeleteTexture(t) could lead to a crash
322 - fixed potential ref count bugs in VBOs and vertex/fragment programs
323 - spriteblast demo didn't handle window size changes correctly
324 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
325 - fixed color index mode glDrawPixels bug (Karl Schultz)
326 </pre>
327 <p>
328 The MD5 checksums are:
329 </p>
330 <pre>
331 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
332 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
333 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
334 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
335 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
336 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
337 </pre>
338
339
340 <h2>August 18, 2004</h2>
341 <p>
342 Mesa 6.1 has been released.
343 This is a new development release (version 6.2 will be a stabilization
344 release).
345 </p>
346 <pre>
347 New:
348 - Revamped Makefile system
349 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
350 - internal driver interface changes related to texture object
351 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
352 - option to walk triangle edges with double-precision floats
353 (Justin Novosad of Discreet) (see config.h file)
354 - support for AUX buffers in software GLX driver
355 - updated glext.h to version 24 and glxext.h to version 6
356 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
357 - updated BeOS support (Philippe Houdoin)
358 Changes:
359 - fragment fog interpolation is perspective corrected now
360 - new glTexImage code, much cleaner, may be a bit faster
361 Bug fixes:
362 - glArrayElement in display lists didn't handle generic vertex attribs
363 - glFogCoord didn't always work properly
364 - ARB_fragment_program fog options didn't work
365 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
366 - ARB frag prog TEX and TEXP instructions now use LOD=0
367 - glTexEnviv in display lists didn't work
368 - glRasterPos didn't do texgen or apply texture matrix
369 - GL_DOUBLE-valued vertex arrays were broken in some cases
370 - fixed texture rectangle edge/border sampling bugs
371 - sampling an incomplete texture in a fragment program would segfault
372 - glTexImage was missing a few error checks
373 - fixed some minor glGetTexParameter glitches
374 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
375 - fragment program writes to RC/HC register were broken
376 - fixed a few glitches in GL_HP_occlusion_test extension
377 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
378 - vertex program state references were broken
379 - fixed triangle color interpolation bug on AIX (Shane Blackett)
380 - fixed a number of minor memory leaks (bug #1002030)
381 </pre>
382 The MD5 checksums are:
383 </p>
384 <pre>
385 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
386 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
387 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
388 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
389 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
390 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
391 </pre>
392
393
394
395 <h2>April 2, 2004</h2>
396
397 <p>
398 Mesa 6.0.1 has been released.
399 This release basically just fixes bugs since the 6.0. release.
400 </p>
401 <pre>
402 New:
403 - upgraded glext.h to version 22
404 - new build targets (Dan Schikore)
405 - new linux-x86-opteron build target (Heath Feather)
406 Bug fixes:
407 - glBindProgramARB didn't update all necessary state
408 - fixed build problems on OpenBSD
409 - omit CVS directories from tarballs
410 - glGetTexImage(GL_COLOR_INDEX) was broken
411 - fixed an infinite loop in t&l module
412 - silenced some valgrind warnings about using unitialized memory
413 - fixed some compilation/link glitches on IRIX (Mike Stephens)
414 - glBindProgram wasn't getting compiled into display lists
415 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
416 - two-sided lighting and vertex program didn't work (bug 887330)
417 - stores to program parameter registers in vertex state programs
418 didn't work.
419 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
420 - glXCreateWindow() wasn't fully implemented (bug 890894)
421 - generic vertex attribute arrays didn't work in display lists
422 - vertex buffer objects' default usage and access fields were wrong
423 - glDrawArrays with start!=0 was broken
424 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
425 - linux-osmesa16-static config didn't work
426 - fixed a few color index rendering problems (bug 910687)
427 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
428 - OSMesa RGB and BGR modes were broken
429 - glProgramStringARB mistakenly required a null-terminated string
430 - fragment program XPD instruction was incorrect
431 - glGetMaterial() didn't work reliably
432 </pre>
433 The MD5 checksums are:
434 </p>
435 <pre>
436 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
437 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
438 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
439 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
440 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
441 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
442 </pre>
443
444
445
446 <h2>January 16, 2004</h2>
447
448 <p>
449 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
450 and primarily just incorporates bug fixes.
451 </p>
452 <pre>
453 New:
454 - full OpenGL 1.5 support
455 - updated GL/glext.h file to version 21
456 Changes:
457 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
458 Bug fixes:
459 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
460 clamping issue
461 - updated suno5-gcc configs
462 - glColor3 functions sometimes resulted in undefined alpha values
463 - fixed FP divide by zero error seen on VMS with xlockmore, others
464 - fixed vertex/fragment program debug problem (bug 873011)
465 - building on AIX with gcc works now
466 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
467 - glDrawRangeElements tried to modify potentially read-only storage
468 - updated files for building on Windows
469 </pre>
470
471
472
473 <h2>December 28, 2003</h2>
474
475 <p>
476 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
477 target="_parent">
478 freedesktop.org</a> because of problems with SourceForge's anonymous
479 CVS service.
480 </p>
481
482 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
483 </p>
484
485
486 <h2>December 17, 2003</h2>
487
488 <p>
489 Mesa 5.1 has been released. This is a new development release.
490 Mesa 6.0 will be the next stable release and will support all
491 OpenGL 1.5 features.
492 </p>
493 <pre>
494 New features:
495 - reorganized directory tree
496 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
497 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
498 - GL_SGI_texture_color_table extension (Eric Plante)
499 - GL_NV_fragment_program extension
500 - GL_NV_light_max_exponent extension
501 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
502 - GL_ARB_occlusion_query extension
503 - GL_ARB_point_sprite extension
504 - GL_ARB_texture_non_power_of_two extension
505 - GL_IBM_multimode_draw_arrays extension
506 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
507 - GL_ARB_vertex_buffer_object extension
508 - new X86 feature detection code (Petr Sebor)
509 - less memory used for display lists and vertex buffers
510 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
511 - new version (18) of glext.h header
512 - new spriteblast.c demo of GL_ARB_point_sprite
513 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
514 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
515 Bug fixes:
516 - really enable OpenGL 1.4 features in DOS driver.
517 - fixed issues in glDrawPixels and glCopyPixels for very wide images
518 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
519 - fixed some texgen bugs reported by Daniel Borca
520 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
521 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
522 - fixed RGBA blend enable bug (Ville Syrjala)
523 - glAccum is supposed to be a no-op in selection/feedback mode
524 - fixed texgen bug #597589 (John Popplewell)
525 Changes:
526 - dropped API trace feature (src/Trace/)
527 - documentation overhaul. merged with website content. more html.
528 - glxgears.c demo updated to use GLX swap rate extensions
529 - glTexImage1/2/3D now allows width/height/depth = 0
530 - disable SPARC asm code on Linux (bug 852204)
531 </pre>
532
533 The MD5 checksums are:
534 </p>
535 <pre>
536 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
537 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
538 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
539 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
540 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
541 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
542 </pre>
543
544
545 <H2>November 12, 2003</H2>
546
547 <p>
548 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
549 number of automake/libtool problems.
550 </p>
551 <p>
552 The new MD5 checksums are:
553 </p>
554 <pre>
555 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
556 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
557 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
558 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
559 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
560 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
561 </pre>
562
563
564
565 <h2>September 5, 2003</h2>
566
567 <p>
568 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
569 </p>
570 <pre>
571 Bug fixes:
572 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
573 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
574 - GL_CURRENT_MATRIX_NV query was wrong
575 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
576 - GL_LIST_MODE query wasn't correct
577 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
578 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
579 - blended, wide lines didn't always work correctly (bug 711595)
580 - glVertexAttrib4svNV w component was always 1
581 - fixed bug in GL_IBM_rasterpos_clip (missing return)
582 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
583 - a few Solaris compilation fixes
584 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
585 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
586 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
587 - glFog() didn't clamp fog colors
588 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
589 gl[Get]TexParameteri[v] functions
590 - fixed invalid memory references in glTexGen functions (bug 781602)
591 - integer-valued color arrays weren't handled correctly
592 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
593 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
594 Changes:
595 - build GLUT with -fexceptions so C++ apps propogate exceptions
596 </pre>
597
598
599
600 <h2>June 2003</h2>
601
602 <p>
603 Mesa's directory tree has been overhauled.
604 Things are better organized now with some thought toward future needs.
605 </p>
606 <p>
607 In CVS, the latest Mesa 5.1 development code is now rooted under the
608 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
609 holds the Mesa 5.0.x code which will be abandoned at some point.
610 </p>
611
612
613
614 <h2>March 30, 2003</h2>
615
616 <p>
617 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
618 </p>
619 <pre>
620 New:
621 - DOS driver updates from Daniel Borca
622 - updated GL/gl_mangle.h file (Bill Hoffman)
623 Bug fixes:
624 - auto mipmap generation for cube maps was broken (bug 641363)
625 - writing/clearing software alpha channels was unreliable
626 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
627 - fixed some bad assertions found with shadowtex demo
628 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
629 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
630 - fixed potential segfault in texture object validation (bug 659012)
631 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
632 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
633 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
634 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
635 - fixed compilation problem on Solaris7/x86 (bug 536406)
636 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
637 - fixed NeXT build problem (FABSF macro)
638 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
639 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
640 - AA line and triangle Z values are now rounded, not truncated
641 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
642 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
643 - fixed a minor GL_COLOR_MATERIAL bug
644 - NV vertex program EXP instruction was broken
645 - glColorMask misbehaved with X window / pixmap rendering
646 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
647 - attempt to fix GGI compilation problem when MesaDemos not present
648 - NV vertex program ARL-relative fetches didn't work
649 Changes:
650 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
651 - updated winpos and pointblast demos to use ARB extensions
652 - disable SPARC normal transformation code (bug 673938)
653 - GLU fixes for OS/2 (Evgeny Kotsuba)
654 </pre>
655 <p>
656 MD5 checksums follow:
657 </p>
658 <pre>
659 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
660 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
661 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
662 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
663 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
664 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
665 </pre>
666
667
668
669 <h2>March 7, 2003</h2>
670 <p>
671 Website and documentation overhaul.
672 </p>
673 <p>
674 The website content and Mesa documentation (from the doc/ directory) have
675 been merged together.
676 All the documentation files have been entered into the CVS repository.
677 Many of the old plain-text files have been converted to html and modernized.
678 </p>
679
680
681 <h2>November 13, 2002</h2>
682 <p>Mesa 5.0 has been released. This is a stable release which
683 implements the OpenGL 1.4 specification.
684 </p><pre>New:
685 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
686 - removed some overlooked debugging code
687 - glxinfo updated to support GLX_ARB_multisample
688 - GLUT now support GLX_ARB_multisample
689 - updated DOS driver (Daniel Borca)
690 Bug fixes:
691 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
692 - fixed potential bug in _mesa_align_malloc/calloc()
693 - fixed missing triangle bug when running vertex programs
694 - fixed a few HPUX compilation problems
695 - FX (Glide) driver didn't compile
696 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
697 - a few EXT functions, like glGenTexturesEXT, were no-ops
698 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
699 glMultiDrawArrays and glMultiDrawElements were missing
700 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
701 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
702 - fixed one-bit error in point/line fragment Z calculation
703 - fixed potential segfault in fakeglx code
704 - fixed color overflow problem in DOT3 texture env mode
705 </pre>
706
707
708 <h2>October 29, 2002</h2>
709 <p>Mesa 4.1 has been released. This is a new development release.
710 For a stable release, get 4.0.4.
711 </p><pre>New:
712 - GL_NV_vertex_program extension
713 - GL_NV_vertex_program1_1 extension
714 - GL_ARB_window_pos extension
715 - GL_ARB_depth_texture extension
716 - GL_ARB_shadow extension
717 - GL_ARB_shadow_ambient extension
718 - GL_EXT_shadow_funcs extension
719 - GL_ARB_point_parameters extension
720 - GL_ARB_texture_env_crossbar
721 - GL_NV_point_sprite extension
722 - GL_NV_texture_rectangle extension
723 - GL_EXT_multi_draw_arrays extension
724 - GL_EXT_stencil_two_side extension
725 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
726 - GL_ATI_texture_mirror_once extension (Ian Romanick)
727 - massive overhaul/simplification of software rasterizer module,
728 many contributions from Klaus Niederkrueger
729 - faster software texturing in some cases (i.e. trilinear filtering)
730 - new OSMesaGetProcAddress() function
731 - more blend modes implemented with MMX code (Jose Fonseca)
732 - added glutGetProcAddress() to GLUT
733 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
734 - pbinfo and pbdemo PBuffer programs
735 - glxinfo -v prints transprent pixel info (Gerd Sussner)
736 Bug fixes:
737 - better mipmap LOD computation (prevents excessive blurriness)
738 - OSMesaMakeCurrent() didn't recognize buffer size changes
739 - assorted conformance fixes for 16-bit/channel rendering
740 - texcombine alpha subtraction mode was broken
741 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
742 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
743 - fixed divide by zero error in NURBS tessellator (Jon Perry)
744 - fixed GL_LINEAR fog bug by adding clamping
745 - fixed FP exceptions found using Alpha CPU
746 - 3dfx/glide driver render-to-window feature was broken
747 - added missing GLX_TRANSPARENT_RGB token to glx.h
748 - fixed error checking related to paletted textures
749 - fixed reference count error in glDeleteTextures (Randy Fayan)
750 Changes:
751 - New spec file and Python code to generate some GL dispatch files
752 - Glide driver defaults to "no" with autoconf/automake
753 - floating point color channels now clamped to [0,inf)
754 - updated demos/stex3d with new options
755 </pre>
756
757
758 <h2>October 4, 2002</h2>
759 <p>
760 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
761 </p>
762
763 <h2>October 3, 2002</h2>
764 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
765 </p><pre> New:
766 - GL_NV_texture_rectangle extension
767 - updated glext.h header (version 17)
768 - updated DOS driver (Daniel Borca)
769 - updated BeOS R5 driver (Philippe Houdoin)
770 - added GL_IBM_texture_mirror_repeat
771 - glxinfo now takes -l option to print interesting OpenGL limits info
772 - GL_MESA_ycbcr_texture extension
773 - GL_APPLE_client_storage extension (for some DRI drivers only)
774 - GL_MESA_pack_invert extension
775 Bug fixes:
776 - fixed GL_LINEAR fog bug by adding clamping
777 - fixed FP exceptions found using Alpha CPU
778 - 3dfx MESA_GLX_FX=window (render to window) didn't work
779 - fixed memory leak in wglCreateContest (Karl Schultz)
780 - define GLAPIENTRY and GLAPI if undefined in glu.h
781 - wglGetProcAddress didn't handle all API functions
782 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
783 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
784 - error checking in compressed tex image functions had some glitches
785 - fixed AIX compile problem in src/config.c
786 - glGetTexImage was using pixel unpacking instead of packing params
787 - auto-mipmap generation for cube maps was incorrect
788 Changes:
789 - max texture units reduced to six to accomodate texture rectangles
790 - removed unfinished GL_MESA_sprite_point extension code
791 </pre>
792
793 <h2>June 25, 2002</h2>
794 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
795 </p><pre> New:
796 - updated GL/glext.h file (version 15)
797 - corrected MMX blend code (Jose Fonseca)
798 - support for software-based alpha planes in Windows driver
799 - updated GGI driver (Filip Spacek)
800 Bug fixes:
801 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
802 - OSMesaMakeCurrent() didn't recognize buffer size changes
803 - assorted conformance fixes for 16-bit/channel rendering
804 - texcombine alpha subtraction mode was broken
805 - fixed lighting bug with non-uniform scaling and display lists
806 - fixed bug when deleting shared display lists
807 - disabled SPARC cliptest assembly code (Mesa bug 544665)
808 - fixed a couple Solaris compilation/link problems
809 - blending clipped glDrawPixels didn't always work
810 - glGetTexImage() didn't accept packed pixel types
811 - glPixelMapu[is]v() could explode given too large of pixelmap
812 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
813 - glXCopyContext() could lead to segfaults
814 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
815 Changes:
816 - lots of C++ (g++) code clean-ups
817 - lots of T&amp;L updates for the Radeon DRI driver
818 Known bugs:
819 - mipmap LOD computation (fixed for Mesa 4.1)
820 </pre>
821
822 <h2>April 2, 2002</h2>
823 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
824 </p><pre> New:
825 - New DOS (DJGPP) driver written by Daniel Borca
826 - New driver interface functions for TCL drivers (such as Radeon DRI)
827 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
828 if using deep color channels
829 - latest GL/glext.h and GL/glxext.h headers from SGI
830 Bug fixes:
831 - GL_BLEND with non-black texture env color wasn't always correct
832 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
833 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
834 - glReadPixels was sometimes mistakenly clipped by the scissor box
835 - glDraw/ReadPixels didn't catch all the errors that they should have
836 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
837 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
838 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
839 - glColorMask as sometimes effecting glXSwapBuffers()
840 - fixed a potential bug in XMesaGarbageCollect()
841 - N threads rendering into one window didn't work reliably
842 - glCopyPixels didn't work for deep color channels
843 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
844 - glPopAttrib() didn't correctly restore user clip planes
845 - user clip planes failed for some perspective projections (Chromium)
846 </pre>
847
848 <h2>December 17, 2001</h2>
849 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
850 </p><pre> New:
851 - better sub-pixel sample positions for AA triangles (Ray Tice)
852 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
853 Bug fixes:
854 - added missing break statements in glGet*() for multisample cases
855 - fixed uninitialized hash table mutex bug (display lists / texobjs)
856 - fixed bad teximage error check conditional (bug 476846)
857 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
858 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
859 - silence some compiler warnings (gcc 2.96)
860 - enable the #define GL_VERSION_1_3 in GL/gl.h
861 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
862 - fixed glu.h typedef problem found with MSDev 6.0
863 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
864 - added missing 'const' to glXGetContextIDEXT() in glxext.h
865 - fixed a few glXGetProcAddress() errors (texture compression, etc)
866 - fixed start index bug in compiled vertex arrays (Keith)
867 - fixed compilation problems in src/SPARC/glapi_sparc.S
868 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
869 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
870 - provoking vertex of flat-shaded, color-index triangles was wrong
871 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
872 - glTexParameter didn't flush the vertex buffer (Ray Tice)
873 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
874 - fixed bug in normal length caching (ParaView lighting bug)
875 </pre>
876
877 <h2>October 22, 2001</h2>
878 <p>Mesa 4.0 has been released. This is a stable release.
879 </p><pre> New:
880 - Mesa 4.0 implements the OpenGL 1.3 specification
881 - GL_IBM_rasterpos_clip extension
882 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
883 - GL_ARB_texture_mirrored_repeat extension
884 - WindML UGL driver (Stephane Raimbault)
885 - added OSMESA_MAX_WIDTH/HEIGHT queries
886 - attempted compiliation fixes for Solaris 5, 7 and 8
887 - updated glext.h and glxext.h files
888 - updated Windows driver (Karl Schultz)
889 Bug fixes:
890 - added some missing GLX 1.3 tokens to include/GL/glx.h
891 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
892 - glCopyPixels with scale and bias was broken
893 - glRasterPos with lighting could segfault
894 - glDeleteTextures could leave a dangling pointer
895 - Proxy textures for cube maps didn't work
896 - fixed a number of 16-bit color channel bugs
897 - fixed a few minor memory leaks
898 - GLX context sharing was broken in 3.5
899 - fixed state-update bugs in glPopClientAttrib()
900 - fixed glDrawRangeElements() bug
901 - fixed a glPush/PopAttrib() bug related to texture binding
902 - flat-shaded, textured lines were broken
903 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
904 - lighting didn't always produce the correct alpha value
905 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
906 </pre>
907
908
909 <h2>June 21, 2001</h2>
910 <p>Mesa 3.5 has been released. This is a new development release.
911 </p><pre> New:
912 - internals of Mesa divided into modular pieces (Keith Whitwell)
913 - 100% OpenGL 1.2 conformance (passes all conformance tests)
914 - new AA line algorithm
915 - GL_EXT_convolution extension
916 - GL_ARB_imaging subset
917 - OSMesaCreateContextExt() function
918 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
919 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
920 - GL_EXT_fog_coord extension (Keith Whitwell)
921 - GL_EXT_secondary_color extension (Keith Whitwell)
922 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
923 - GL_SGIX_depth_texture extension
924 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
925 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
926 - GL_ARB_texture_env_combine extension
927 - GL_ARB_texture_env_dot3 extension
928 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
929 - OSMesaCreateContextExt() function
930 - libOSMesa.so library, contains the OSMesa driver interface
931 - GL/glxext.h header file for GLX extensions
932 - somewhat faster software texturing, fogging, depth testing
933 - all color-index conformance tests now pass (only 8bpp tested)
934 - SPARC assembly language TCL optimizations (David Miller)
935 - GL_SGIS_generate_mipmap extension
936 Bug Fixes:
937 - fbiRev and tmuRev were unitialized when using Glide3
938 - fixed a few color index mode conformance failures; all pass now
939 - now appling antialiasing coverage to alpha after texturing
940 - colors weren't getting clamped to [0,1] before color table lookup
941 - fixed RISC alignment errors caused by COPY_4UBV macro
942 - drawing wide, flat-shaded lines could cause a segfault
943 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
944 Changes:
945 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
946 - new libOSMesa.so library, contains the OSMesa driver interface
947 </pre>
948
949
950 <h2>May 17, 2001</h2>
951 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
952 Here's what's new:</p>
953 <pre> Bug fixes:
954 - deleting the currently bound texture could cause bad problems
955 - using fog could result in random vertex alpha values
956 - AA triangle rendering could touch pixels outside right window bound
957 - fixed byteswapping problem in clear_32bit_ximage() function
958 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
959 - fixed memory leak in glXUseXFont()
960 - fragment sampling in AA triangle function was off by 1/2 pixel
961 - Windows: reading pixels from framebuffer didn't always work
962 - glConvolutionFilter2D could segfault or cause FP exception
963 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
964 - GL_NAND logicop didn't work right in RGBA mode
965 - fixed a memory corruption bug in vertex buffer reset code
966 - clearing the softwara alpha buffer with scissoring was broken
967 - fixed a few color index mode fog bugs
968 - fixed some bad assertions in color index mode
969 - fixed FX line 'stipple' bug #420091
970 Changes:
971 - optimized writing mono-colored pixel spans to X pixmaps
972 - increased max viewport size to 2048 x 2048
973 </pre>
974
975
976 <h2>April 29, 2001</h2>
977 <p>New Mesa website</p>
978 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
979
980
981 <h2>February 14, 2001</h2>
982 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
983 <pre> New:
984 - fixed some Linux build problems
985 - fixed some Windows build problems
986 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
987 Bug fixes:
988 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
989 - various state-update code changes needed for DRI bugs
990 - disabled pixel transfer ops in glColorTable commands, not needed
991 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
992 - updated sources and fixed compile problems in widgets-mesa/
993 - GLX_PBUFFER enum value was wrong in glx.h
994 - fixed a glColorMaterial lighting bug
995 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
996 - glXCopySubBufferMESA() Y position was off by one
997 - Error checking of glTexSubImage3D() was broken (bug 128775)
998 - glPopAttrib() didn't restore all derived Mesa state correctly
999 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1000 conformance problems at 16bpp.
1001 - clearing depth buffer with scissoring was broken, would segfault
1002 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1003 - fixed a line clipping bug (reported by Craig McDaniel)
1004 - fixed RGB color over/underflow bug for very tiny triangles
1005 Known problems:
1006 - NURBS or evaluator surfaces inside display lists don't always work
1007 </pre>
1008 <p>
1009 </p><h2>November 3, 2000</h2>
1010 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1011 <pre> New:
1012 - optimized glDrawPixels for glPixelZoom(1,-1)
1013 Bug Fixes:
1014 - widgets-mesa/src/*.c files were missing from 3.3 distro
1015 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1016 - fixed some Win32 compile problems
1017 - texture object priorities weren't getting initialized to 1.0
1018 - glAreTexturesResident return value was wrong when using hardware
1019 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1020 - glReadPixels with GLushort packed types was broken
1021 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1022 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1023 - fixed some typos/bugs in the VB code
1024 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1025 - optimized glDrawPixels paths weren't being used
1026 - per-fragment fog calculation didn't work without a Z buffer
1027 - improved blending accuracy, fixes Glean blendFunc test failures
1028 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1029 - glXGetProcAddressARB() didn't always return the right address
1030 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1031 - texture matrix changes weren't always detected (GLUT projtex demo)
1032 - fixed random color problem in vertex fog code
1033 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1034 Changes:
1035 - finished internal support for compressed textures for DRI
1036 </pre>
1037 <p>
1038 </p><h2>April 24, 2000</h2>
1039 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1040 <pre> Bug fixes:
1041 - fixed memcpy bugs in span.c
1042 - fixed missing glEnd problem in demos/tessdemo.c
1043 - fixed bug when clearing 24bpp Ximages
1044 - fixed clipping problem found in Unreal Tournament
1045 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1046 - fixed Loki's 3dfx RGB vs BGR bug
1047 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1048 Changes:
1049 - updated docs/README file
1050 - use bcopy() optimizations on FreeBSD
1051 - re-enabled the optimized persp_textured_triangle() function
1052 </pre>
1053 <p>
1054 </p><h2>March 23, 2000</h2>
1055 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1056 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1057 just bug fixes.</p>
1058 <p>Here's what's changed:
1059
1060 </p><ul>
1061 Bug fixes:
1062 <ul>
1063 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1064 - added missing glHintPGI() function<br>
1065 - fixed a polygon culling bug<br>
1066 - fixed bugs in gluPartialDisk()<br>
1067 - Z values in selection mode were wrong<br>
1068 - added missing tokens:
1069 <ul>
1070 GL_SMOOTH_POINT_SIZE_RANGE<br>
1071 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1072 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1073 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1074 GL_ALIASED_POINT_SIZE_RANGE<br>
1075 GL_ALIASED_LINE_WIDTH_RANGE
1076 </ul>
1077 - fixed glCopyPixels when copying from back to front buffer<br>
1078 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1079 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1080 - glDeleteTextures() didn't decrement reference count correctly<br>
1081 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1082 - Actual depth of transformation matrix stacks was off by one<br>
1083 - 24bpp visuals didn't address pixels correctly<br>
1084 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1085 - 101691 - Polygon clipping and GL_LINE<br>
1086 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1087 - 101808 - Non-glVertexArrays tristrip bug<br>
1088 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1089 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1090 - 102893 - orientations of modelview cause segfault
1091 </ul>
1092 New:
1093 <ul>
1094 - updated SVGA Linux driver<br>
1095 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1096 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1097 - changed -O2 to -O3 for a number of gcc configs
1098 </ul>
1099 Changes:
1100 <ul>
1101 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1102 </ul>
1103 </ul>
1104
1105 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1106 Mesa3D website at sourceforge.<br>
1107 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1108 <p>-- Brian</p>
1109 <p>
1110 </p><h2>December 17, 1999</h2>
1111 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1112 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1113 <p>
1114 </p><h2>December 14, 1999</h2>
1115 <p>Mesa 3.1 is released!</p>
1116 <p>
1117 </p><h2>September 21, 1999</h2>
1118 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1119 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1120 that seem to be... yes, I've just received confirmation from the beta center, they
1121 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1122 Keith Whitwell for preparing these for us during Brian's absence.</p>
1123 <p>
1124 </p><h2>August 30, 1999</h2>
1125 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1126 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1127 <p>I've been working on Mesa in my spare time for over five years. With Precision
1128 Insight I now have the opportunity to devote my full attention to advancing Mesa
1129 and OpenGL on Linux.</p>
1130 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1131 my work will continue to be open sourced and available to any other programmers who
1132 may want to contribute to it, or use it for other projects or platforms</p>
1133 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1134 <p>
1135 </p><h2>August 23, 1999</h2>
1136 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1137 Note that this is a new archive, so you will need to re-checkout the archive. That
1138 means don't <i>cvs update</i> from a previous download.</p>
1139 <p>
1140 </p><h2>August 17, 1999</h2>
1141 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1142 BOF meeting is now available.</p>
1143 <p>-Brian</p>
1144 <p>
1145 </p><h2>August 14, 1999</h2>
1146 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1147 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1148 patient.</p>
1149 <p>-Brian</p>
1150 <p>
1151 </p><h2>June 7, 1999</h2>
1152 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1153 <p>
1154 </p><h2>June 2, 1999</h2>
1155 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1156 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1157 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1158 <p>
1159 </p><h2>May 24, 1999</h2>
1160 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1161 If you are into the quake scene, you may want to try this out, as it contains some
1162 optimizations specifically in the Q3A rendering path.
1163 <p>
1164 </p><h2>May 13, 1999</h2>
1165 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1166 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1167 <p>
1168 </p><h2>May 13, 1999</h2>
1169 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1170 US$10,000 to the Mesa project to support its continuing development.
1171 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1172 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1173
1174 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1175 improve performance on 3d hardware. Thanks to Keith's work, many
1176 applications using Mesa 3.1 will see a dramatic performance increase
1177 over Mesa 3.0. The donation will allow Keith to continue working on
1178 Mesa full time for some time to come.
1179
1180 For more information about Mesa see www.mesa3d.org. For more
1181 information about id Software, Inc. see www.idsoftware.com.
1182
1183 --------------------------------
1184
1185 This donation from John/id is very generous. Keith and I are very
1186 grateful.
1187
1188 </pre>
1189 <p>
1190 </p><h2>May 1, 1999</h2>
1191 <p>John Carmack made an interesting .plan update yesterday:
1192
1193 </p><ul>
1194 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1195 should be helpful to the various Linux 3D teams. <br>
1196 </i>http://www.quake3arena.com/news/glopt.html</i>"
1197 </ul>
1198
1199 <p>
1200 </p><h2>April 7, 1999</h2>
1201 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1202 <p>
1203 </p><h2>March 18, 1999</h2>
1204 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1205 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1206 <p>
1207 </p><h2>February 16, 1999</h2>
1208 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1209 source code</a>.</p>
1210 <p>
1211 </p><h2>January 22, 1999</h2>
1212 <p>www.mesa3d.org established</p>
1213
1214
1215 </p>
1216
1217
1218 <hr>
1219 </body>
1220 </html>