updated w/ 7.0.3 release
[mesa.git] / docs / news.html
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3 <TITLE>Mesa News</TITLE>
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9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>April 4, 2008</h2>
15 <p>
16 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
17 This is a bug-fix release.
18 </p>
19
20
21 <h2>January 24, 2008</h2>
22
23 <p>
24 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
25 </p>
26
27
28
29 <h2>November 13, 2007</h2>
30
31 <p>
32 Gallium3D is the codename for the new Mesa device driver architecture
33 which is currently under development.
34 A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D"
35 target="_parent"> summary</a> of the architecture can be found on the
36 Tungsten Graphics website.
37 </p>
38 <p>
39 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
40 of the git repository.
41 Currently, there's only a software-only driver and an Intel i915/945 driver
42 but other drivers will be coming...
43 </p>
44
45
46 <h2>November 10, 2007</h2>
47 <p>
48 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
49 This is a bug-fix release.
50 </p>
51
52
53 <h2>August 3, 2007</h2>
54 <p>
55 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
56 This is a bug-fix release.
57 </p>
58
59
60 <h2>June 22, 2007</h2>
61 <p>
62 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
63 This is a stable release featuring OpenGL 2.1 support.
64 </p>
65
66
67 <h2>April 27, 2007</h2>
68 <p>
69 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
70 This is a development release which will lead up to the Mesa 7.0 release
71 (which will advertise OpenGL 2.1 API support).
72 </p>
73
74
75 <h2>March 26, 2007</h2>
76 <p>
77 The new Shading Language compiler branch has been merged into the git
78 master branch. This is a step toward hardware support for the OpenGL
79 2.0 Shading Language and will be included in the next Mesa release.
80 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
81 </a> has been updated with a new test that does over 130 tests of the
82 shading language and built-in functions.
83 </p>
84
85 <h2>April 2007</h2>
86 <p>
87 Thomas Hellstr&ouml;m of
88 <a href="http://www.tungstengraphics.com" target="_parent">
89 Tungsten Graphics</a> has written a whitepaper describing the new
90 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
91 system</a>.
92 </p>
93
94 <h2>December 5, 2006</h2>
95 <p>
96 Mesa is now using git as its source code management system.
97 The previous CVS repository should no longer be used.
98 See the <a href="repository.html">repository page</a> for more information.
99 </p>
100
101 <h2>December 2, 2006</h2>
102 <p>
103 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
104 This is a new development release.
105 </p>
106
107 <h2>September 15, 2006</h2>
108 <p>
109 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
110 This is a new development release.
111 </p>
112
113 <h2>March 31, 2006</h2>
114 <p>
115 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
116 This is a new development release.
117 </p>
118
119
120 <h2>February 2, 2006</h2>
121 <p>
122 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
123 This is stable, bug-fix release.
124 </p>
125
126
127 <h2>November 29, 2005</h2>
128 <p>
129 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
130 This is stable, bug-fix release.
131 </p>
132
133
134
135 <h2>October 24, 2005</h2>
136 <p>
137 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
138 This is stable, bug-fix release.
139 </p>
140
141
142 <h2>August 19, 2005</h2>
143 <p>
144 Mesa 6.3.2 has been released.
145 Note: there was no public release of version 6.3.1.
146 </p>
147 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
148 <p>
149 The MD5 checksums are:
150 </p>
151 <pre>
152 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
153 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
154 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
155 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
156 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
157 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
158 </pre>
159
160
161 <h2>July 20, 2005</h2>
162 <p>
163 Mesa 6.3 has been released.
164 This is a development release with new features, changes and bug fixes.
165 </p>
166 <pre>
167 New:
168 - GL_EXT_framebuffer_object extension
169 - GL_ARB_draw_buffers extension
170 - GL_ARB_pixel_buffer_object extension
171 - GL_OES_read_format extension (Ian Romanick)
172 - DirectFB driver (Claudio Ciccani)
173 - x86_64 vertex transformation code (Mikko T.)
174 Changes:
175 - added -stereo option for glxgears demo (Jacek Rosik)
176 - updated the PBuffer demo code in xdemos/ directory
177 - glDeleteTextures/Programs/Buffers() now makes the object ID
178 available for immediate re-use
179 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
180 - lots of internal changes for GL_EXT_framebuffer_object
181 Bug fixes:
182 - some functions didn't support PBO functionality
183 - glGetTexImage didn't convert color index images to RGBA as required
184 - fragment program texcoords were sometimes wrong for points and lines
185 - fixed problem with negative dot product in arbfplight, fplight demos
186 - fixed bug in perspective correction of antialiased, textured lines
187 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
188 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
189 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
190 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
191 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
192 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
193 - glXChooseFBConfig() crashed if attribList pointer was NULL
194 - program state.light[n].spot.direction.w was wrong value (bug 3083)
195 - fragment program fog option required glEnable(GL_FOG) - wrong.
196 - glColorTable() could produce a Mesa implementation error (bug 3135)
197 - RasterPos could get corrupted by color index rendering path
198 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
199 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
200 - fixed a few Darwin compilation problems
201 </pre>
202 <p>
203 The MD5 checksums are:
204 </p>
205 <pre>
206 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
207 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
208 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
209 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
210 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
211 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
212 </pre>
213
214
215 <h2>December 9, 2004</h2>
216 <p>
217 Mesa 6.2.1 has been released.
218 This is a stable release which just fixes bugs since the 6.2 release.
219 </p>
220 <pre>
221 Bug fixes:
222 - don't apply regular fog or color sum when using a fragment program
223 - glProgramEnvParameter4fARB always generated an error on
224 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
225 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
226 - fixed width/height mix-up in glSeparableFilter2D()
227 - fixed regression in glCopyPixels + convolution
228 - glReadPixels from a clipped front color buffer didn't always work
229 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
230 - Attempting queries/accesses of VBO 0 weren't detected as errors
231 - paletted textures failed if the palette had fewer than 256 entries
232 Changes:
233 - fixed a bunch of compiler warnings found with gcc 3.4
234 - bug reports should to go bugzilla.freedesktop.org
235 </pre>
236 <p>
237 The MD5 checksums are:
238 </p>
239 <pre>
240 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
241 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
242 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
243 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
244 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
245 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
246 </pre>
247
248
249 <h2>October 2, 2004</h2>
250 <p>
251 Mesa 6.2 has been released.
252 This is a stable release which just fixes bugs since the 6.1 release.
253 </p>
254 <pre>
255 New:
256 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
257 - updated Doxygen support (Jose Fonseca)
258 Changes:
259 - some GGI driver updates (Christoph Egger, bug 1025977)
260 Bug fixes:
261 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
262 - fixed a few compilation issues on IRIX
263 - fixed a matrix classification bug (reported by Wes Bethel)
264 - we weren't reseting the vertex/fragment program error state
265 before parsing (Dave Reveman)
266 - adjust texcoords for sampling texture rectangles (Dave Reveman)
267 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
268 - repeated calls to glDeleteTexture(t) could lead to a crash
269 - fixed potential ref count bugs in VBOs and vertex/fragment programs
270 - spriteblast demo didn't handle window size changes correctly
271 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
272 - fixed color index mode glDrawPixels bug (Karl Schultz)
273 </pre>
274 <p>
275 The MD5 checksums are:
276 </p>
277 <pre>
278 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
279 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
280 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
281 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
282 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
283 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
284 </pre>
285
286
287 <h2>August 18, 2004</h2>
288 <p>
289 Mesa 6.1 has been released.
290 This is a new development release (version 6.2 will be a stabilization
291 release).
292 </p>
293 <pre>
294 New:
295 - Revamped Makefile system
296 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
297 - internal driver interface changes related to texture object
298 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
299 - option to walk triangle edges with double-precision floats
300 (Justin Novosad of Discreet) (see config.h file)
301 - support for AUX buffers in software GLX driver
302 - updated glext.h to version 24 and glxext.h to version 6
303 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
304 - updated BeOS support (Philippe Houdoin)
305 Changes:
306 - fragment fog interpolation is perspective corrected now
307 - new glTexImage code, much cleaner, may be a bit faster
308 Bug fixes:
309 - glArrayElement in display lists didn't handle generic vertex attribs
310 - glFogCoord didn't always work properly
311 - ARB_fragment_program fog options didn't work
312 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
313 - ARB frag prog TEX and TEXP instructions now use LOD=0
314 - glTexEnviv in display lists didn't work
315 - glRasterPos didn't do texgen or apply texture matrix
316 - GL_DOUBLE-valued vertex arrays were broken in some cases
317 - fixed texture rectangle edge/border sampling bugs
318 - sampling an incomplete texture in a fragment program would segfault
319 - glTexImage was missing a few error checks
320 - fixed some minor glGetTexParameter glitches
321 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
322 - fragment program writes to RC/HC register were broken
323 - fixed a few glitches in GL_HP_occlusion_test extension
324 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
325 - vertex program state references were broken
326 - fixed triangle color interpolation bug on AIX (Shane Blackett)
327 - fixed a number of minor memory leaks (bug #1002030)
328 </pre>
329 The MD5 checksums are:
330 </p>
331 <pre>
332 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
333 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
334 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
335 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
336 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
337 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
338 </pre>
339
340
341
342 <h2>April 2, 2004</h2>
343
344 <p>
345 Mesa 6.0.1 has been released.
346 This release basically just fixes bugs since the 6.0. release.
347 </p>
348 <pre>
349 New:
350 - upgraded glext.h to version 22
351 - new build targets (Dan Schikore)
352 - new linux-x86-opteron build target (Heath Feather)
353 Bug fixes:
354 - glBindProgramARB didn't update all necessary state
355 - fixed build problems on OpenBSD
356 - omit CVS directories from tarballs
357 - glGetTexImage(GL_COLOR_INDEX) was broken
358 - fixed an infinite loop in t&l module
359 - silenced some valgrind warnings about using unitialized memory
360 - fixed some compilation/link glitches on IRIX (Mike Stephens)
361 - glBindProgram wasn't getting compiled into display lists
362 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
363 - two-sided lighting and vertex program didn't work (bug 887330)
364 - stores to program parameter registers in vertex state programs
365 didn't work.
366 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
367 - glXCreateWindow() wasn't fully implemented (bug 890894)
368 - generic vertex attribute arrays didn't work in display lists
369 - vertex buffer objects' default usage and access fields were wrong
370 - glDrawArrays with start!=0 was broken
371 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
372 - linux-osmesa16-static config didn't work
373 - fixed a few color index rendering problems (bug 910687)
374 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
375 - OSMesa RGB and BGR modes were broken
376 - glProgramStringARB mistakenly required a null-terminated string
377 - fragment program XPD instruction was incorrect
378 - glGetMaterial() didn't work reliably
379 </pre>
380 The MD5 checksums are:
381 </p>
382 <pre>
383 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
384 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
385 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
386 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
387 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
388 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
389 </pre>
390
391
392
393 <h2>January 16, 2004</h2>
394
395 <p>
396 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
397 and primarily just incorporates bug fixes.
398 </p>
399 <pre>
400 New:
401 - full OpenGL 1.5 support
402 - updated GL/glext.h file to version 21
403 Changes:
404 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
405 Bug fixes:
406 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
407 clamping issue
408 - updated suno5-gcc configs
409 - glColor3 functions sometimes resulted in undefined alpha values
410 - fixed FP divide by zero error seen on VMS with xlockmore, others
411 - fixed vertex/fragment program debug problem (bug 873011)
412 - building on AIX with gcc works now
413 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
414 - glDrawRangeElements tried to modify potentially read-only storage
415 - updated files for building on Windows
416 </pre>
417
418
419
420 <h2>December 28, 2003</h2>
421
422 <p>
423 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
424 target="_parent">
425 freedesktop.org</a> because of problems with SourceForge's anonymous
426 CVS service.
427 </p>
428
429 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
430 </p>
431
432
433 <h2>December 17, 2003</h2>
434
435 <p>
436 Mesa 5.1 has been released. This is a new development release.
437 Mesa 6.0 will be the next stable release and will support all
438 OpenGL 1.5 features.
439 </p>
440 <pre>
441 New features:
442 - reorganized directory tree
443 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
444 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
445 - GL_SGI_texture_color_table extension (Eric Plante)
446 - GL_NV_fragment_program extension
447 - GL_NV_light_max_exponent extension
448 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
449 - GL_ARB_occlusion_query extension
450 - GL_ARB_point_sprite extension
451 - GL_ARB_texture_non_power_of_two extension
452 - GL_IBM_multimode_draw_arrays extension
453 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
454 - GL_ARB_vertex_buffer_object extension
455 - new X86 feature detection code (Petr Sebor)
456 - less memory used for display lists and vertex buffers
457 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
458 - new version (18) of glext.h header
459 - new spriteblast.c demo of GL_ARB_point_sprite
460 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
461 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
462 Bug fixes:
463 - really enable OpenGL 1.4 features in DOS driver.
464 - fixed issues in glDrawPixels and glCopyPixels for very wide images
465 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
466 - fixed some texgen bugs reported by Daniel Borca
467 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
468 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
469 - fixed RGBA blend enable bug (Ville Syrjala)
470 - glAccum is supposed to be a no-op in selection/feedback mode
471 - fixed texgen bug #597589 (John Popplewell)
472 Changes:
473 - dropped API trace feature (src/Trace/)
474 - documentation overhaul. merged with website content. more html.
475 - glxgears.c demo updated to use GLX swap rate extensions
476 - glTexImage1/2/3D now allows width/height/depth = 0
477 - disable SPARC asm code on Linux (bug 852204)
478 </pre>
479
480 The MD5 checksums are:
481 </p>
482 <pre>
483 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
484 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
485 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
486 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
487 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
488 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
489 </pre>
490
491
492 <H2>November 12, 2003</H2>
493
494 <p>
495 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
496 number of automake/libtool problems.
497 </p>
498 <p>
499 The new MD5 checksums are:
500 </p>
501 <pre>
502 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
503 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
504 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
505 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
506 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
507 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
508 </pre>
509
510
511
512 <h2>September 5, 2003</h2>
513
514 <p>
515 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
516 </p>
517 <pre>
518 Bug fixes:
519 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
520 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
521 - GL_CURRENT_MATRIX_NV query was wrong
522 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
523 - GL_LIST_MODE query wasn't correct
524 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
525 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
526 - blended, wide lines didn't always work correctly (bug 711595)
527 - glVertexAttrib4svNV w component was always 1
528 - fixed bug in GL_IBM_rasterpos_clip (missing return)
529 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
530 - a few Solaris compilation fixes
531 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
532 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
533 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
534 - glFog() didn't clamp fog colors
535 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
536 gl[Get]TexParameteri[v] functions
537 - fixed invalid memory references in glTexGen functions (bug 781602)
538 - integer-valued color arrays weren't handled correctly
539 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
540 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
541 Changes:
542 - build GLUT with -fexceptions so C++ apps propogate exceptions
543 </pre>
544
545
546
547 <h2>June 2003</h2>
548
549 <p>
550 Mesa's directory tree has been overhauled.
551 Things are better organized now with some thought toward future needs.
552 </p>
553 <p>
554 In CVS, the latest Mesa 5.1 development code is now rooted under the
555 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
556 holds the Mesa 5.0.x code which will be abandoned at some point.
557 </p>
558
559
560
561 <h2>March 30, 2003</h2>
562
563 <p>
564 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
565 </p>
566 <pre>
567 New:
568 - DOS driver updates from Daniel Borca
569 - updated GL/gl_mangle.h file (Bill Hoffman)
570 Bug fixes:
571 - auto mipmap generation for cube maps was broken (bug 641363)
572 - writing/clearing software alpha channels was unreliable
573 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
574 - fixed some bad assertions found with shadowtex demo
575 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
576 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
577 - fixed potential segfault in texture object validation (bug 659012)
578 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
579 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
580 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
581 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
582 - fixed compilation problem on Solaris7/x86 (bug 536406)
583 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
584 - fixed NeXT build problem (FABSF macro)
585 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
586 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
587 - AA line and triangle Z values are now rounded, not truncated
588 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
589 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
590 - fixed a minor GL_COLOR_MATERIAL bug
591 - NV vertex program EXP instruction was broken
592 - glColorMask misbehaved with X window / pixmap rendering
593 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
594 - attempt to fix GGI compilation problem when MesaDemos not present
595 - NV vertex program ARL-relative fetches didn't work
596 Changes:
597 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
598 - updated winpos and pointblast demos to use ARB extensions
599 - disable SPARC normal transformation code (bug 673938)
600 - GLU fixes for OS/2 (Evgeny Kotsuba)
601 </pre>
602 <p>
603 MD5 checksums follow:
604 </p>
605 <pre>
606 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
607 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
608 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
609 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
610 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
611 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
612 </pre>
613
614
615
616 <h2>March 7, 2003</h2>
617 <p>
618 Website and documentation overhaul.
619 </p>
620 <p>
621 The website content and Mesa documentation (from the doc/ directory) have
622 been merged together.
623 All the documentation files have been entered into the CVS repository.
624 Many of the old plain-text files have been converted to html and modernized.
625 </p>
626
627
628 <h2>November 13, 2002</h2>
629 <p>Mesa 5.0 has been released. This is a stable release which
630 implements the OpenGL 1.4 specification.
631 </p><pre>New:
632 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
633 - removed some overlooked debugging code
634 - glxinfo updated to support GLX_ARB_multisample
635 - GLUT now support GLX_ARB_multisample
636 - updated DOS driver (Daniel Borca)
637 Bug fixes:
638 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
639 - fixed potential bug in _mesa_align_malloc/calloc()
640 - fixed missing triangle bug when running vertex programs
641 - fixed a few HPUX compilation problems
642 - FX (Glide) driver didn't compile
643 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
644 - a few EXT functions, like glGenTexturesEXT, were no-ops
645 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
646 glMultiDrawArrays and glMultiDrawElements were missing
647 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
648 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
649 - fixed one-bit error in point/line fragment Z calculation
650 - fixed potential segfault in fakeglx code
651 - fixed color overflow problem in DOT3 texture env mode
652 </pre>
653
654
655 <h2>October 29, 2002</h2>
656 <p>Mesa 4.1 has been released. This is a new development release.
657 For a stable release, get 4.0.4.
658 </p><pre>New:
659 - GL_NV_vertex_program extension
660 - GL_NV_vertex_program1_1 extension
661 - GL_ARB_window_pos extension
662 - GL_ARB_depth_texture extension
663 - GL_ARB_shadow extension
664 - GL_ARB_shadow_ambient extension
665 - GL_EXT_shadow_funcs extension
666 - GL_ARB_point_parameters extension
667 - GL_ARB_texture_env_crossbar
668 - GL_NV_point_sprite extension
669 - GL_NV_texture_rectangle extension
670 - GL_EXT_multi_draw_arrays extension
671 - GL_EXT_stencil_two_side extension
672 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
673 - GL_ATI_texture_mirror_once extension (Ian Romanick)
674 - massive overhaul/simplification of software rasterizer module,
675 many contributions from Klaus Niederkrueger
676 - faster software texturing in some cases (i.e. trilinear filtering)
677 - new OSMesaGetProcAddress() function
678 - more blend modes implemented with MMX code (Jose Fonseca)
679 - added glutGetProcAddress() to GLUT
680 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
681 - pbinfo and pbdemo PBuffer programs
682 - glxinfo -v prints transprent pixel info (Gerd Sussner)
683 Bug fixes:
684 - better mipmap LOD computation (prevents excessive blurriness)
685 - OSMesaMakeCurrent() didn't recognize buffer size changes
686 - assorted conformance fixes for 16-bit/channel rendering
687 - texcombine alpha subtraction mode was broken
688 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
689 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
690 - fixed divide by zero error in NURBS tessellator (Jon Perry)
691 - fixed GL_LINEAR fog bug by adding clamping
692 - fixed FP exceptions found using Alpha CPU
693 - 3dfx/glide driver render-to-window feature was broken
694 - added missing GLX_TRANSPARENT_RGB token to glx.h
695 - fixed error checking related to paletted textures
696 - fixed reference count error in glDeleteTextures (Randy Fayan)
697 Changes:
698 - New spec file and Python code to generate some GL dispatch files
699 - Glide driver defaults to "no" with autoconf/automake
700 - floating point color channels now clamped to [0,inf)
701 - updated demos/stex3d with new options
702 </pre>
703
704
705 <h2>October 4, 2002</h2>
706 <p>
707 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
708 </p>
709
710 <h2>October 3, 2002</h2>
711 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
712 </p><pre> New:
713 - GL_NV_texture_rectangle extension
714 - updated glext.h header (version 17)
715 - updated DOS driver (Daniel Borca)
716 - updated BeOS R5 driver (Philippe Houdoin)
717 - added GL_IBM_texture_mirror_repeat
718 - glxinfo now takes -l option to print interesting OpenGL limits info
719 - GL_MESA_ycbcr_texture extension
720 - GL_APPLE_client_storage extension (for some DRI drivers only)
721 - GL_MESA_pack_invert extension
722 Bug fixes:
723 - fixed GL_LINEAR fog bug by adding clamping
724 - fixed FP exceptions found using Alpha CPU
725 - 3dfx MESA_GLX_FX=window (render to window) didn't work
726 - fixed memory leak in wglCreateContest (Karl Schultz)
727 - define GLAPIENTRY and GLAPI if undefined in glu.h
728 - wglGetProcAddress didn't handle all API functions
729 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
730 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
731 - error checking in compressed tex image functions had some glitches
732 - fixed AIX compile problem in src/config.c
733 - glGetTexImage was using pixel unpacking instead of packing params
734 - auto-mipmap generation for cube maps was incorrect
735 Changes:
736 - max texture units reduced to six to accomodate texture rectangles
737 - removed unfinished GL_MESA_sprite_point extension code
738 </pre>
739
740 <h2>June 25, 2002</h2>
741 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
742 </p><pre> New:
743 - updated GL/glext.h file (version 15)
744 - corrected MMX blend code (Jose Fonseca)
745 - support for software-based alpha planes in Windows driver
746 - updated GGI driver (Filip Spacek)
747 Bug fixes:
748 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
749 - OSMesaMakeCurrent() didn't recognize buffer size changes
750 - assorted conformance fixes for 16-bit/channel rendering
751 - texcombine alpha subtraction mode was broken
752 - fixed lighting bug with non-uniform scaling and display lists
753 - fixed bug when deleting shared display lists
754 - disabled SPARC cliptest assembly code (Mesa bug 544665)
755 - fixed a couple Solaris compilation/link problems
756 - blending clipped glDrawPixels didn't always work
757 - glGetTexImage() didn't accept packed pixel types
758 - glPixelMapu[is]v() could explode given too large of pixelmap
759 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
760 - glXCopyContext() could lead to segfaults
761 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
762 Changes:
763 - lots of C++ (g++) code clean-ups
764 - lots of T&amp;L updates for the Radeon DRI driver
765 Known bugs:
766 - mipmap LOD computation (fixed for Mesa 4.1)
767 </pre>
768
769 <h2>April 2, 2002</h2>
770 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
771 </p><pre> New:
772 - New DOS (DJGPP) driver written by Daniel Borca
773 - New driver interface functions for TCL drivers (such as Radeon DRI)
774 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
775 if using deep color channels
776 - latest GL/glext.h and GL/glxext.h headers from SGI
777 Bug fixes:
778 - GL_BLEND with non-black texture env color wasn't always correct
779 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
780 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
781 - glReadPixels was sometimes mistakenly clipped by the scissor box
782 - glDraw/ReadPixels didn't catch all the errors that they should have
783 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
784 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
785 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
786 - glColorMask as sometimes effecting glXSwapBuffers()
787 - fixed a potential bug in XMesaGarbageCollect()
788 - N threads rendering into one window didn't work reliably
789 - glCopyPixels didn't work for deep color channels
790 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
791 - glPopAttrib() didn't correctly restore user clip planes
792 - user clip planes failed for some perspective projections (Chromium)
793 </pre>
794
795 <h2>December 17, 2001</h2>
796 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
797 </p><pre> New:
798 - better sub-pixel sample positions for AA triangles (Ray Tice)
799 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
800 Bug fixes:
801 - added missing break statements in glGet*() for multisample cases
802 - fixed uninitialized hash table mutex bug (display lists / texobjs)
803 - fixed bad teximage error check conditional (bug 476846)
804 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
805 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
806 - silence some compiler warnings (gcc 2.96)
807 - enable the #define GL_VERSION_1_3 in GL/gl.h
808 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
809 - fixed glu.h typedef problem found with MSDev 6.0
810 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
811 - added missing 'const' to glXGetContextIDEXT() in glxext.h
812 - fixed a few glXGetProcAddress() errors (texture compression, etc)
813 - fixed start index bug in compiled vertex arrays (Keith)
814 - fixed compilation problems in src/SPARC/glapi_sparc.S
815 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
816 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
817 - provoking vertex of flat-shaded, color-index triangles was wrong
818 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
819 - glTexParameter didn't flush the vertex buffer (Ray Tice)
820 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
821 - fixed bug in normal length caching (ParaView lighting bug)
822 </pre>
823
824 <h2>October 22, 2001</h2>
825 <p>Mesa 4.0 has been released. This is a stable release.
826 </p><pre> New:
827 - Mesa 4.0 implements the OpenGL 1.3 specification
828 - GL_IBM_rasterpos_clip extension
829 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
830 - GL_ARB_texture_mirrored_repeat extension
831 - WindML UGL driver (Stephane Raimbault)
832 - added OSMESA_MAX_WIDTH/HEIGHT queries
833 - attempted compiliation fixes for Solaris 5, 7 and 8
834 - updated glext.h and glxext.h files
835 - updated Windows driver (Karl Schultz)
836 Bug fixes:
837 - added some missing GLX 1.3 tokens to include/GL/glx.h
838 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
839 - glCopyPixels with scale and bias was broken
840 - glRasterPos with lighting could segfault
841 - glDeleteTextures could leave a dangling pointer
842 - Proxy textures for cube maps didn't work
843 - fixed a number of 16-bit color channel bugs
844 - fixed a few minor memory leaks
845 - GLX context sharing was broken in 3.5
846 - fixed state-update bugs in glPopClientAttrib()
847 - fixed glDrawRangeElements() bug
848 - fixed a glPush/PopAttrib() bug related to texture binding
849 - flat-shaded, textured lines were broken
850 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
851 - lighting didn't always produce the correct alpha value
852 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
853 </pre>
854
855
856 <h2>June 21, 2001</h2>
857 <p>Mesa 3.5 has been released. This is a new development release.
858 </p><pre> New:
859 - internals of Mesa divided into modular pieces (Keith Whitwell)
860 - 100% OpenGL 1.2 conformance (passes all conformance tests)
861 - new AA line algorithm
862 - GL_EXT_convolution extension
863 - GL_ARB_imaging subset
864 - OSMesaCreateContextExt() function
865 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
866 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
867 - GL_EXT_fog_coord extension (Keith Whitwell)
868 - GL_EXT_secondary_color extension (Keith Whitwell)
869 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
870 - GL_SGIX_depth_texture extension
871 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
872 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
873 - GL_ARB_texture_env_combine extension
874 - GL_ARB_texture_env_dot3 extension
875 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
876 - OSMesaCreateContextExt() function
877 - libOSMesa.so library, contains the OSMesa driver interface
878 - GL/glxext.h header file for GLX extensions
879 - somewhat faster software texturing, fogging, depth testing
880 - all color-index conformance tests now pass (only 8bpp tested)
881 - SPARC assembly language TCL optimizations (David Miller)
882 - GL_SGIS_generate_mipmap extension
883 Bug Fixes:
884 - fbiRev and tmuRev were unitialized when using Glide3
885 - fixed a few color index mode conformance failures; all pass now
886 - now appling antialiasing coverage to alpha after texturing
887 - colors weren't getting clamped to [0,1] before color table lookup
888 - fixed RISC alignment errors caused by COPY_4UBV macro
889 - drawing wide, flat-shaded lines could cause a segfault
890 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
891 Changes:
892 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
893 - new libOSMesa.so library, contains the OSMesa driver interface
894 </pre>
895
896
897 <h2>May 17, 2001</h2>
898 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
899 Here's what's new:</p>
900 <pre> Bug fixes:
901 - deleting the currently bound texture could cause bad problems
902 - using fog could result in random vertex alpha values
903 - AA triangle rendering could touch pixels outside right window bound
904 - fixed byteswapping problem in clear_32bit_ximage() function
905 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
906 - fixed memory leak in glXUseXFont()
907 - fragment sampling in AA triangle function was off by 1/2 pixel
908 - Windows: reading pixels from framebuffer didn't always work
909 - glConvolutionFilter2D could segfault or cause FP exception
910 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
911 - GL_NAND logicop didn't work right in RGBA mode
912 - fixed a memory corruption bug in vertex buffer reset code
913 - clearing the softwara alpha buffer with scissoring was broken
914 - fixed a few color index mode fog bugs
915 - fixed some bad assertions in color index mode
916 - fixed FX line 'stipple' bug #420091
917 Changes:
918 - optimized writing mono-colored pixel spans to X pixmaps
919 - increased max viewport size to 2048 x 2048
920 </pre>
921
922
923 <h2>April 29, 2001</h2>
924 <p>New Mesa website</p>
925 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
926
927
928 <h2>February 14, 2001</h2>
929 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
930 <pre> New:
931 - fixed some Linux build problems
932 - fixed some Windows build problems
933 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
934 Bug fixes:
935 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
936 - various state-update code changes needed for DRI bugs
937 - disabled pixel transfer ops in glColorTable commands, not needed
938 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
939 - updated sources and fixed compile problems in widgets-mesa/
940 - GLX_PBUFFER enum value was wrong in glx.h
941 - fixed a glColorMaterial lighting bug
942 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
943 - glXCopySubBufferMESA() Y position was off by one
944 - Error checking of glTexSubImage3D() was broken (bug 128775)
945 - glPopAttrib() didn't restore all derived Mesa state correctly
946 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
947 conformance problems at 16bpp.
948 - clearing depth buffer with scissoring was broken, would segfault
949 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
950 - fixed a line clipping bug (reported by Craig McDaniel)
951 - fixed RGB color over/underflow bug for very tiny triangles
952 Known problems:
953 - NURBS or evaluator surfaces inside display lists don't always work
954 </pre>
955 <p>
956 </p><h2>November 3, 2000</h2>
957 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
958 <pre> New:
959 - optimized glDrawPixels for glPixelZoom(1,-1)
960 Bug Fixes:
961 - widgets-mesa/src/*.c files were missing from 3.3 distro
962 - include/GL/mesa_wgl.h file was missing from 3.3 distro
963 - fixed some Win32 compile problems
964 - texture object priorities weren't getting initialized to 1.0
965 - glAreTexturesResident return value was wrong when using hardware
966 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
967 - glReadPixels with GLushort packed types was broken
968 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
969 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
970 - fixed some typos/bugs in the VB code
971 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
972 - optimized glDrawPixels paths weren't being used
973 - per-fragment fog calculation didn't work without a Z buffer
974 - improved blending accuracy, fixes Glean blendFunc test failures
975 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
976 - glXGetProcAddressARB() didn't always return the right address
977 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
978 - texture matrix changes weren't always detected (GLUT projtex demo)
979 - fixed random color problem in vertex fog code
980 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
981 Changes:
982 - finished internal support for compressed textures for DRI
983 </pre>
984 <p>
985 </p><h2>April 24, 2000</h2>
986 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
987 <pre> Bug fixes:
988 - fixed memcpy bugs in span.c
989 - fixed missing glEnd problem in demos/tessdemo.c
990 - fixed bug when clearing 24bpp Ximages
991 - fixed clipping problem found in Unreal Tournament
992 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
993 - fixed Loki's 3dfx RGB vs BGR bug
994 - fixed Loki's 3dfx smooth/flat shading bug in SoF
995 Changes:
996 - updated docs/README file
997 - use bcopy() optimizations on FreeBSD
998 - re-enabled the optimized persp_textured_triangle() function
999 </pre>
1000 <p>
1001 </p><h2>March 23, 2000</h2>
1002 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1003 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1004 just bug fixes.</p>
1005 <p>Here's what's changed:
1006
1007 </p><ul>
1008 Bug fixes:
1009 <ul>
1010 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1011 - added missing glHintPGI() function<br>
1012 - fixed a polygon culling bug<br>
1013 - fixed bugs in gluPartialDisk()<br>
1014 - Z values in selection mode were wrong<br>
1015 - added missing tokens:
1016 <ul>
1017 GL_SMOOTH_POINT_SIZE_RANGE<br>
1018 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1019 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1020 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1021 GL_ALIASED_POINT_SIZE_RANGE<br>
1022 GL_ALIASED_LINE_WIDTH_RANGE
1023 </ul>
1024 - fixed glCopyPixels when copying from back to front buffer<br>
1025 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1026 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1027 - glDeleteTextures() didn't decrement reference count correctly<br>
1028 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1029 - Actual depth of transformation matrix stacks was off by one<br>
1030 - 24bpp visuals didn't address pixels correctly<br>
1031 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1032 - 101691 - Polygon clipping and GL_LINE<br>
1033 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1034 - 101808 - Non-glVertexArrays tristrip bug<br>
1035 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1036 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1037 - 102893 - orientations of modelview cause segfault
1038 </ul>
1039 New:
1040 <ul>
1041 - updated SVGA Linux driver<br>
1042 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1043 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1044 - changed -O2 to -O3 for a number of gcc configs
1045 </ul>
1046 Changes:
1047 <ul>
1048 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1049 </ul>
1050 </ul>
1051
1052 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1053 Mesa3D website at sourceforge.<br>
1054 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1055 <p>-- Brian</p>
1056 <p>
1057 </p><h2>December 17, 1999</h2>
1058 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1059 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1060 <p>
1061 </p><h2>December 14, 1999</h2>
1062 <p>Mesa 3.1 is released!</p>
1063 <p>
1064 </p><h2>September 21, 1999</h2>
1065 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1066 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1067 that seem to be... yes, I've just received confirmation from the beta center, they
1068 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1069 Keith Whitwell for preparing these for us during Brian's absence.</p>
1070 <p>
1071 </p><h2>August 30, 1999</h2>
1072 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1073 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1074 <p>I've been working on Mesa in my spare time for over five years. With Precision
1075 Insight I now have the opportunity to devote my full attention to advancing Mesa
1076 and OpenGL on Linux.</p>
1077 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1078 my work will continue to be open sourced and available to any other programmers who
1079 may want to contribute to it, or use it for other projects or platforms</p>
1080 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1081 <p>
1082 </p><h2>August 23, 1999</h2>
1083 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1084 Note that this is a new archive, so you will need to re-checkout the archive. That
1085 means don't <i>cvs update</i> from a previous download.</p>
1086 <p>
1087 </p><h2>August 17, 1999</h2>
1088 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1089 BOF meeting is now available.</p>
1090 <p>-Brian</p>
1091 <p>
1092 </p><h2>August 14, 1999</h2>
1093 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1094 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1095 patient.</p>
1096 <p>-Brian</p>
1097 <p>
1098 </p><h2>June 7, 1999</h2>
1099 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1100 <p>
1101 </p><h2>June 2, 1999</h2>
1102 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1103 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1104 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1105 <p>
1106 </p><h2>May 24, 1999</h2>
1107 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1108 If you are into the quake scene, you may want to try this out, as it contains some
1109 optimizations specifically in the Q3A rendering path.
1110 <p>
1111 </p><h2>May 13, 1999</h2>
1112 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1113 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1114 <p>
1115 </p><h2>May 13, 1999</h2>
1116 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1117 US$10,000 to the Mesa project to support its continuing development.
1118 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1119 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1120
1121 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1122 improve performance on 3d hardware. Thanks to Keith's work, many
1123 applications using Mesa 3.1 will see a dramatic performance increase
1124 over Mesa 3.0. The donation will allow Keith to continue working on
1125 Mesa full time for some time to come.
1126
1127 For more information about Mesa see www.mesa3d.org. For more
1128 information about id Software, Inc. see www.idsoftware.com.
1129
1130 --------------------------------
1131
1132 This donation from John/id is very generous. Keith and I are very
1133 grateful.
1134
1135 </pre>
1136 <p>
1137 </p><h2>May 1, 1999</h2>
1138 <p>John Carmack made an interesting .plan update yesterday:
1139
1140 </p><ul>
1141 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1142 should be helpful to the various Linux 3D teams. <br>
1143 </i>http://www.quake3arena.com/news/glopt.html</i>"
1144 </ul>
1145
1146 <p>
1147 </p><h2>April 7, 1999</h2>
1148 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1149 <p>
1150 </p><h2>March 18, 1999</h2>
1151 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1152 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1153 <p>
1154 </p><h2>February 16, 1999</h2>
1155 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1156 source code</a>.</p>
1157 <p>
1158 </p><h2>January 22, 1999</h2>
1159 <p>www.mesa3d.org established</p>
1160
1161
1162 </p>
1163
1164
1165 <hr>
1166 $Id: news.html,v 3.33 2006/12/02 18:18:41 brianp Exp $
1167 </body>
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