finished up PBO support
[mesa.git] / docs / osmesa.html
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3 <TITLE>Off-screen Rendering</TITLE>
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6
7 <H1>Off-screen Rendering</H1>
8
9
10 <p>
11 Mesa 1.2.4 introduced off-screen rendering, a facility for generating
12 3-D imagery without having to open a window on your display. Mesa's
13 simple off-screen rendering interface is completely operating system
14 and window system independent so programs which use off-screen
15 rendering should be very portable. This feature effectively
16 enables you to use Mesa as an off-line, batch-oriented renderer.
17 </p>
18 <p>
19 The "OSMesa" API provides 3 functions for making off-screen
20 renderings: OSMesaCreateContext(), OSMesaMakeCurrent(), and
21 OSMesaDestroyContext(). See the Mesa/include/GL/osmesa.h header for
22 more information. See the demos/osdemo.c file for an example program.
23 There is no facility for writing images to files. That's up to you.
24 </p>
25 <p>
26 If you want to generate large images (larger than 1280x1024) you'll
27 have to edit the src/config.h file to change MAX_WIDTH and MAX_HEIGHT
28 then recompile Mesa. Image size should only be limited by available
29 memory.
30 </p>
31
32
33 <H2>Deep color channels</H2>
34
35 <p>
36 For some applications 8-bit color channels don't have sufficient
37 accuracy (film and IBR, for example). If you're in this situation
38 you'll be happy to know that Mesa supports 16-bit and 32-bit color
39 channels through the OSMesa interface. When using 16-bit channels,
40 channels are GLushorts and RGBA pixels occupy 8 bytes. When using 32-bit
41 channels, channels are GLfloats and RGBA pixels occupy 16 bytes.
42 </p>
43 <p>
44 To build Mesa/OSMesa with 16-bit color channels:
45 <pre>
46 make realclean
47 make linux-osmesa16
48 </pre>
49
50 For 32-bit channels:
51 <pre>
52 make realclean
53 make linux-osmesa32
54 </pre>
55
56 <p>
57 You'll wind up with a library named libOSMesa16.so or libOSMesa32.so.
58 </p>
59
60 <p>
61 If you need to compile on a non-Linux platform, copy Mesa/configs/linux-osmesa16
62 to a new config file and edit it as needed. Then, add the new config name to
63 the top-level Makefile. Send a patch to the Mesa developers too, if you're
64 inclined.
65 </p>
66
67 <p>
68 BE WARNED: 16 and 32-bit channel support has not been exhaustively
69 tested and there may be some bugs. However, a number of people have
70 been using this feature successfully so it can't be too broken.
71 </p>
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