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5 <title>Development Notes</title>
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10 <div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12 </div>
13
14 <iframe src="contents.html"></iframe>
15 <div class="content">
16
17 <h1>Releasing process</h1>
18
19 <ul>
20 <li><a href="#overview">Overview</a>
21 <li><a href="#schedule">Release schedule</a>
22 <li><a href="#pickntest">Cherry-pick and test</a>
23 <li><a href="#branch">Making a branchpoint</a>
24 <li><a href="#prerelease">Pre-release announcement</a>
25 <li><a href="#release">Making a new release</a>
26 <li><a href="#announce">Announce the release</a>
27 <li><a href="#website">Update the mesa3d.org website</a>
28 <li><a href="#bugzilla">Update Bugzilla</a>
29 </ul>
30
31 <h1 id="overview">Overview</h1>
32
33 <p>
34 This document uses the convention X.Y.Z for the release number with X.Y being
35 the stable branch name.
36 <br>
37 Mesa provides feature and bugfix releases. Former use zero as patch version (Z),
38 while the latter have a non-zero one.
39 </p>
40
41 <p>
42 For example:
43 </p>
44 <pre>
45 Mesa 10.1.0 - 10.1 branch, feature
46 Mesa 10.1.4 - 10.1 branch, bugfix
47 Mesa 12.0.0 - 12.0 branch, feature
48 Mesa 12.0.2 - 12.0 branch, bugfix
49 </pre>
50
51 <h1 id="schedule">Release schedule</h1>
52
53 <p>
54 Releases should happen on Fridays. Delays can occur although those should be keep
55 to a minimum.
56 </p>
57
58 <h2>Feature releases</h2>
59 <ul>
60 <li>Available approximatelly every three months.
61 <li>Initial timeplan available 2-4 weeks before the planned branchpoint (rc1)
62 on the mesa-announce@ mailing list.
63 <li>A <a href="#prerelease">pre-release</a> announcement should be available
64 approximatelly 24 hours before the final (non-rc) release.
65 </ul>
66
67 <h2>Stable releases</h2>
68 <ul>
69 <li>Normally available once every two weeks.
70 <li>Only the latest branch has releases. See note below.
71 <li>A <a href="#prerelease">pre-release</a> announcement should be available
72 approximatelly 48 hours before the actual release.
73 </ul>
74
75 <p>
76 Note: There is one or two releases overlap when changing branches. For example:
77 <br>
78 The final release from the 12.0 series Mesa 12.0.5 will be out around the same
79 time (or shortly after) 13.0.1 is out.
80 </p>
81
82 <h1 id="pickntest">Cherry-picking and testing</h1>
83
84 <p>
85 Commits nominated for the active branch are picked as based on the
86 <a href="submittingpatches.html#criteria" target="_parent">criteria</a> as
87 described in the same section.
88
89 <p>
90 Maintainer is responsible for testing in various possible permutations of
91 the autoconf and scons build.
92 </p>
93
94 <h2>Cherry-picking and build/check testing</h2>
95
96 <p>Done continuously up-to the <a href="#prerelease">pre-release</a> announcement.</p>
97
98 <p>
99 As an exception, patches can be applied up-to the last ~1h before the actual
100 release. This is made <strong>only</strong> with explicit permission/request,
101 and the patch <strong>must</strong> be very well contained. Thus it cannot
102 affect more than one driver/subsystem.
103 </p>
104 <p>
105 Currently Ilia Mirkin and AMD devs have requested "permanent" exception.
106 </p>
107
108
109 <ul>
110 <li>make distcheck, scons and scons check must pass
111 <li>Testing with different version of system components - LLVM and others is also
112 performed where possible.
113 </ul>
114 <p>
115 Achieved by combination of local ad-hoc scripts and AppVeyor plus Travis-CI,
116 the latter as part of their Github integration.
117 </p>
118
119 <h2>Regression/functionality testing</h2>
120
121 <p>
122 Less often (once or twice), shortly before the pre-release announcement.
123 Ensure that testing is redone if Intel devs have requested an exception, as per above.
124 </p>
125 <ul>
126 <li><em>no regressions should be observed for Piglit/dEQP/CTS/Vulkan on Intel platforms</em>
127 <li><em>no regressions should be observed for Piglit using the swrast, softpipe
128 and llvmpipe drivers</em>
129 </ul>
130 <p>
131 Currently testing is performed courtesy of the Intel OTC team and their Jenkins CI setup. Check with the Intel team over IRC how to get things setup.
132 </p>
133
134
135 <h1 id="branch">Making a branchpoint</h1>
136
137 <p>
138 A branchpoint is made such that new development can continue in parallel to
139 stabilisation and bugfixing.
140 </p>
141
142 <p>
143 Note: Before doing a branch ensure that basic build and <code>make check</code>
144 testing is done and there are little to-no issues.
145 <br>
146 Ideally all of those should be tackled already.
147 </p>
148
149 <p>
150 Check if the version number is going to remain as, alternatively
151 <code> git mv docs/relnotes/{current,new}.html </code> as appropriate.
152 </p>
153
154 <p>
155 To setup the branchpoint:
156 </p>
157 <pre>
158 git checkout master # make sure we're in master first
159 git tag -s X.Y-branchpoint -m "Mesa X.Y branchpoint"
160 git checkout -b X.Y
161 git push origin X.Y-branchpoint X.Y
162 </pre>
163
164 <p>
165 Now go to
166 <a href="https://bugs.freedesktop.org/editversions.cgi?action=add&amp;product=Mesa" target="_parent">Bugzilla</a> and add the new Mesa version X.Y.
167 </p>
168 <p>
169 Check for rare that there are no distribution breaking changes and revert them
170 if needed. Extremely rare - we had only one case so far (see
171 commit 2ced8eb136528914e1bf4e000dea06a9d53c7e04).
172 </p>
173 <p>
174 Proceed to <a href="#release">release</a> -rc1.
175 </p>
176
177 <h1 id="prerelease">Pre-release announcement</h1>
178
179 <p>
180 It comes shortly after outstanding patches in the respective branch are pushed.
181 Developers can check, in brief, what's the status of their patches. They,
182 alongside very early testers, are strongly encouraged to test the branch and
183 report any regressions.
184 <br>
185 It is followed by a brief period (normally 24 or 48 hours) before the actual
186 release is made.
187 </p>
188
189 <h2>Terminology used</h2>
190 <ul><li>Nominated</ul>
191 <p>
192 Patch that is nominated but yet to to merged in the patch queue/branch.
193 </p>
194
195 <ul><li>Queued</ul>
196 <p>
197 Patch is in the queue/branch and will feature in the next release.
198 Barring reported regressions or objections from developers.
199 </p>
200
201 <ul><li>Rejected</ul>
202 <p>
203 Patch does not fit the
204 <a href="submittingpatches.html#criteria" target="_parent">criteria</a> and
205 is followed by a brief information.
206 <br>
207 The release maintainer is human so if you believe you've spotted a mistake do
208 let them know.
209 </p>
210
211 <h2>Format/template</h2>
212 <pre>
213 Subject: [ANNOUNCE] Mesa X.Y.Z release candidate
214 To: mesa-announce@...
215 Cc: mesa-dev@...
216
217 Hello list,
218
219 The candidate for the Mesa X.Y.Z is now available. Currently we have:
220 - NUMBER queued
221 - NUMBER nominated (outstanding)
222 - and NUMBER rejected patches
223
224 BRIEF SUMMARY OF CHANGES
225
226 Take a look at section "Mesa stable queue" for more information.
227
228
229 Testing reports/general approval
230 --------------------------------
231 Any testing reports (or general approval of the state of the branch) will be
232 greatly appreciated.
233
234 The plan is to have X.Y.Z this DAY (DATE), around or shortly after TIME.
235
236 If you have any questions or suggestions - be that about the current patch
237 queue or otherwise, please go ahead.
238
239
240 Trivial merge conflicts
241 -----------------------
242 List of commits where manual intervention was required.
243 Keep the authors in the CC list.
244
245 commit SHA
246 Author: AUTHOR
247
248 COMMIT SUMMARY
249
250 CHERRY PICKED FROM
251
252
253 For example:
254
255 commit 990f395e007c3204639daa34efc3049f350ee819
256 Author: Emil Velikov &lt;emil.velikov@collabora.com&gt;
257
258 anv: automake: cleanup the generated json file during make clean
259
260 (cherry picked from commit 8df581520a823564be0ab5af7dbb7d501b1c9670)
261
262
263 Cheers,
264 Emil
265
266
267 Mesa stable queue
268 -----------------
269
270 Nominated (NUMBER)
271 ==================
272
273 AUTHOR (NUMBER):
274 SHA COMMIT SUMMARY
275
276 For example:
277
278 Dave Airlie (1):
279 2de85eb radv: fix texturesamples to handle single sample case
280
281
282 Queued (NUMBER)
283 ===============
284
285 AUTHOR (NUMBER):
286 COMMIT SUMMARY
287
288
289 Rejected (NUMBER)
290 =================
291
292 Rejected (11)
293 =============
294
295 AUTHOR (NUMBER):
296 SHA COMMIT SUMMARY
297
298 Reason: ...
299 </pre>
300
301 <h1 id="release">Making a new release</h1>
302
303 * process - manual + xorg tool
304 + ^^ verify
305 + touch test -> glxgears/info dota2vk
306
307
308 <p>
309 These are the instructions for making a new Mesa release.
310 </p>
311
312 <h3>Get latest source files</h3>
313 <p>
314 Ensure the latest code is available - both in your local master and the
315 relevant branch.
316 </p>
317
318 <h3>Perform basic testing</h3>
319 <p>
320 Most of the testing should already be done during the
321 <a href="#pickntest">cherry-pick</a> and
322 <a href="#prerelease">pre-announce</a> stages.
323
324 So we do a quick 'touch test'
325 <ul>
326 <li>make distcheck (you can omit this if you're not using --dist below)
327 <li>scons (from release tarball)
328 <li>the produced binaries work
329 </ul>
330
331 <p>
332 Here is one solution that I've been using.
333 </p>
334
335 <pre>
336 git clean -fXd; git clean -nxd
337 read # quick cross check any outstanding files
338 export __mesa_root=../
339 export __build_root=./foo
340 chmod 755 -fR $__build_root; rm -rf $__build_root
341 mkdir -p $__build_root &amp;&amp; cd $__build_root
342
343 $__mesa_root/autogen.sh --enable-llvm-shared-libs &amp;&amp; make -j2 distcheck
344
345 # Build check the tarballs (scons)
346 tar -xaf mesa-*.tar.xz &amp;&amp; cd mesa-* &amp;&amp; scons &amp;&amp; cd ..
347
348 # Test the automake binaries
349 tar -xaf mesa-*.tar.xz &amp;&amp; cd mesa-*
350 ./configure \
351 --with-dri-drivers=i965,swrast \
352 --with-gallium-drivers=swrast \
353 --enable-llvm-shared-libs \
354 --enable-gallium-llvm
355 make -j2 &amp;&amp; DESTDIR=`pwd`/test make -j6 install
356 export LD_LIBRARY_PATH=`pwd`/test/usr/local/lib/
357 export LIBGL_DRIVERS_PATH=`pwd`/test/usr/local/lib/dri/
358 xport LIBGL_DEBUG=verbose
359 glxinfo | egrep -o "Mesa.*"
360 glxgears
361 export LIBGL_ALWAYS_SOFTWARE=1
362 glxinfo | egrep -o "Mesa.*|Gallium.*"
363 glxgears
364 export LIBGL_ALWAYS_SOFTWARE=1
365 export GALLIUM_DRIVER=softpipe
366 glxinfo | egrep -o "Mesa.*|Gallium.*"
367 glxgears
368 </pre>
369
370 <h3>Update version in file VERSION</h3>
371
372 <p>
373 Increment the version contained in the file VERSION at Mesa's top-level, then
374 commit this change.
375 </p>
376
377 <h3>Create release notes for the new release</h3>
378
379 <p>
380 Create a new file docs/relnotes/X.Y.Z.html, (follow the style of the previous
381 release notes). Note that the sha256sums section of the release notes should
382 be empty (TBD) at this point.
383 </p>
384
385 <p>
386 Two scripts are available to help generate portions of the release notes:
387
388 <pre>
389 ./bin/bugzilla_mesa.sh
390 ./bin/shortlog_mesa.sh
391 </pre>
392
393 <p>
394 The first script identifies commits that reference bugzilla bugs and obtains
395 the descriptions of those bugs from bugzilla. The second script generates a
396 log of all commits. In both cases, HTML-formatted lists are printed to stdout
397 to be included in the release notes.
398 </p>
399
400 <p>
401 Commit these changes and push the branch.
402 </p>
403 <pre>
404 git push origin HEAD
405 </pre>
406
407
408 <h3>Use the release.sh script from xorg util-macros</h3>
409
410 <p>
411 Ensure that the mesa git tree is clean via <code>git clean -fXd</code> and
412 start the release process.
413 </p>
414 <pre>
415 ../relative/path/to/release.sh . # append --dist if you've already done distcheck above
416 </pre>
417
418 <p>
419 Pay close attention to the prompts as you might be required to enter your GPG
420 and SSH passphrase(s) to sign and upload the files, respectively.
421 </p>
422
423 <h3>Add the sha256sums to the release notes</h3>
424
425 <p>
426 Edit docs/relnotes/X.Y.Z.html to add the sha256sums as availabe in the mesa-X.Y.Z.announce template. Commit this change.
427 </p>
428
429 <h3>Back on mesa master, add the new release notes into the tree</h3>
430
431 <p>
432 Something like the following steps will do the trick:
433 </p>
434
435 <pre>
436 git cherry-pick -x X.Y~1
437 git cherry-pick -x X.Y
438 </pre>
439
440 <p>
441 Also, edit docs/relnotes.html to add a link to the new release notes, and edit
442 docs/index.html to add a news entry. Then commit and push:
443 </p>
444
445 <pre>
446 git commit -as -m "docs: add news item and link release notes for X.Y.Z"
447 git push origin master X.Y
448 </pre>
449
450
451 <h1 id="announce">Announce the release</h1>
452 <p>
453 Use the generated template during the releasing process.
454 </p>
455
456
457 <h1 id="website">Update the mesa3d.org website</h1>
458
459 <p>
460 NOTE: The recent release managers have not been performing this step
461 themselves, but leaving this to Brian Paul, (who has access to the
462 sourceforge.net hosting for mesa3d.org). Brian is more than willing to grant
463 the permission necessary to future release managers to do this step on their
464 own.
465 </p>
466
467 <p>
468 Update the web site by copying the docs/ directory's files to
469 /home/users/b/br/brianp/mesa-www/htdocs/ with:
470 <br>
471 <code>
472 sftp USERNAME,mesa3d@web.sourceforge.net
473 </code>
474 </p>
475
476
477 <h1 id="bugzilla">Update Bugzilla</h1>
478
479 <p>
480 Parse through the bugreports as listed in the docs/relnotes/X.Y.Z.html
481 document.
482 <br>
483 If there's outstanding action, close the bug referencing the commit ID which
484 addresses the bug and mention the Mesa version that has the fix.
485 </p>
486
487 <p>
488 Note: the above is not applicable to all the reports, so use common sense.
489 </p>
490
491
492 </div>
493 </body>
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