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11 The Mesa
3D Graphics Library
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17 <h1>Mesa
10.0.2 Release Notes / (January
9,
2014)
</h1>
20 Mesa
10.0.2 is a bug fix release which fixes bugs found since the
10.0.1 release.
23 Mesa
10.0.2 implements the OpenGL
3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
3.3. OpenGL
27 3.3 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts not supported.
32 <h2>MD5 checksums
</h2>
34 de7d14baf0101b697c140d2f47ef27e9 MesaLib-
10.0.2.tar.gz
35 8544c0ab3e438a08b5103421ea15b6d2 MesaLib-
10.0.2.tar.bz2
36 181b0d6c1afca38e98a930d0e564ed90 MesaLib-
10.0.2.zip
45 <p>This list is likely incomplete.
</p>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=70740">Bug
70740</a> - HiZ on SNB causes GPU hang with WebGL web app
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=72026">Bug
72026</a> - SIGSEGV in fs_visitor::visit(ir_dereference_variable*)
</li>
53 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=72264">Bug
72264</a> - GLSL error reporting
</li>
55 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=72369">Bug
72369</a> - glitches in serious sam
3 with the sb shader backend
</li>
61 <p>The full set of changes can be viewed by using the following git command:
</p>
64 git log mesa-
10.0.1..mesa-
10.0.2
67 <p>Aaron Watry (
8):
</p>
69 <li>clover: Remove unused variable
</li>
70 <li>pipe_loader/sw: close dev-
>lib when initialization fails
</li>
71 <li>radeon/compute: Stop leaking LLVMContexts in radeon_llvm_parse_bitcode
</li>
72 <li>r600/compute: Free compiled kernels when deleting compute state
</li>
73 <li>r600/compute: Use the correct FREE macro when deleting compute state
</li>
74 <li>radeon/llvm: Free target data at end of optimization
</li>
75 <li>st/vdpau: Destroy context when initialization fails
</li>
76 <li>r600/pipe: Stop leaking context-
>start_compute_cs_cmd.buf on EG/CM
</li>
79 <p>Alex Deucher (
1):
</p>
81 <li>r600g: fix SUMO2 pci id
</li>
84 <p>Alexander von Gluck IV (
1):
</p>
86 <li>Haiku: Add in public GL kit headers
</li>
89 <p>Anuj Phogat (
1):
</p>
91 <li>mesa: Fix error code generation in glBeginConditionalRender()
</li>
94 <p>Carl Worth (
2):
</p>
96 <li>docs: Add md5sums for the
10.0.1 release.
</li>
97 <li>Update version to
10.0.2</li>
100 <p>Chad Versace (
1):
</p>
102 <li>i965/gen6: Fix HiZ hang in WebGL Google Maps
</li>
105 <p>Erik Faye-Lund (
1):
</p>
107 <li>glcpp: error on multiple #else/#elif directives
</li>
110 <p>Henri Verbeet (
1):
</p>
112 <li>i915: Add support for gl_FragData[
0] reads.
</li>
115 <p>Ilia Mirkin (
1):
</p>
117 <li>nv50: fix a small leak on context destroy
</li>
120 <p>Jonathan Liu (
2):
</p>
122 <li>st/mesa: use pipe_sampler_view_release()
</li>
123 <li>llvmpipe: use pipe_sampler_view_release() to avoid segfault
</li>
126 <p>Kenneth Graunke (
2):
</p>
128 <li>i965: Fix
3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.
</li>
129 <li>Revert
"mesa: Remove GLXContextID typedef from glx.h."</li>
132 <p>Kevin Rogovin (
1):
</p>
134 <li>Use line number information from entire function expression
</li>
137 <p>Kristian Høgsberg (
1):
</p>
139 <li>dri_util: Don't assume __DRIcontext-
>driverPrivate is a gl_context
</li>
142 <p>Marek Olšák (
2):
</p>
144 <li>mesa: fix interpretation of glClearBuffer(drawbuffer)
</li>
145 <li>st/mesa: fix glClear with multiple colorbuffers and different formats
</li>
148 <p>Paul Berry (
2):
</p>
150 <li>glsl: Teach ir_variable_refcount about ir_loop::counter variables.
</li>
151 <li>glsl: Fix inconsistent assumptions about ir_loop::counter.
</li>
154 <p>Vadim Girlin (
1):
</p>
156 <li>r600g/sb: fix stack size computation on evergreen
</li>