loader/dri3: Use dri3_wait_for_event_locked in loader_dri3_wait_for_msc
[mesa.git] / docs / relnotes / 10.2.4.rst
1 Mesa 10.2.4 Release Notes / July 18, 2014
2 =========================================
3
4 Mesa 10.2.4 is a bug fix release which fixes bugs found since the 10.2.3
5 release.
6
7 Mesa 10.2.4 implements the OpenGL 3.3 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 3.3. OpenGL 3.3 is **only** available if requested at context creation
12 because compatibility contexts are not supported.
13
14 SHA256 checksums
15 ----------------
16
17 ::
18
19 06a2341244eb85c283f59f70161e06ded106f835ed9b6be1ef0243bd9344811a MesaLib-10.2.4.tar.bz2
20 33e3c8b4343503e7d7d17416c670438860a2fd99ec93ea3327f73c3abe33b5e4 MesaLib-10.2.4.tar.gz
21 e26791a4a62a61b82e506e6ba031812d09697d1a831e8239af67e5722a8ee538 MesaLib-10.2.4.zip
22
23 New features
24 ------------
25
26 None
27
28 Bug fixes
29 ---------
30
31 This list is likely incomplete.
32
33 - `Bug 81157 <https://bugs.freedesktop.org/show_bug.cgi?id=81157>`__ -
34 [BDW]Piglit some spec_glsl-1.50_execution_built-in-functions\* cases
35 fail
36
37 Changes
38 -------
39
40 Abdiel Janulgue (3):
41
42 - i965/fs: Refactor check for potential copy propagated instructions.
43 - i965/fs: skip copy-propate for logical instructions with negated src
44 entries
45 - i965/vec4: skip copy-propate for logical instructions with negated
46 src entries
47
48 Brian Paul (3):
49
50 - mesa: fix geometry shader memory leaks
51 - st/mesa: fix geometry shader memory leak
52 - gallium/u_blitter: fix some shader memory leaks
53
54 Carl Worth (2):
55
56 - docs: Add sha256 checksums for the 10.2.3 release
57 - Update VERSION to 10.2.4
58
59 Eric Anholt (1):
60
61 - i965: Generalize the pixel_x/y workaround for all UW types.
62
63 Ilia Mirkin (4):
64
65 - nv50/ir: retrieve shadow compare from first arg
66 - nv50/ir: ignore bias for samplerCubeShadow on nv50
67 - nvc0/ir: do quadops on the right texture coordinates for TXD
68 - nvc0/ir: use manual TXD when offsets are involved
69
70 Jordan Justen (1):
71
72 - i965: Add auxiliary surface field #defines for Broadwell.
73
74 Kenneth Graunke (9):
75
76 - i965: Don't copy propagate abs into Broadwell logic instructions.
77 - i965: Set execution size to 8 for instructions with force_sechalf
78 set.
79 - i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
80 - i965/fs: Use WE_all for gl_SampleID header register munging.
81 - i965: Add plumbing for Broadwell's auxiliary surface support.
82 - i965: Drop SINT workaround for CMS layout on Broadwell.
83 - i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.
84 - i965: Add 2x MSAA support to the MCS allocation function.
85 - i965: Enable compressed multisample support (CMS) on Broadwell.
86
87 Marek Olšák (4):
88
89 - gallium: fix u_default_transfer_inline_write for textures
90 - st/mesa: fix samplerCubeShadow with bias
91 - radeonsi: fix samplerCubeShadow with bias
92 - radeonsi: add support for TXB2
93
94 Matt Turner (8):
95
96 - i965/vec4: Don't return void from a void function.
97 - i965/vec4: Don't fix_math_operand() on Gen >= 8.
98 - i965/fs: Don't fix_math_operand() on Gen >= 8.
99 - i965/fs: Make try_constant_propagate() static.
100 - i965/fs: Constant propagate into 2-src math instructions on Gen8.
101 - i965/vec4: Constant propagate into 2-src math instructions on Gen8.
102 - i965/fs: Don't use brw_imm\_\* unnecessarily.
103 - i965/fs: Set correct number of regs_written for MCS fetches.