docs/relnotes/19.3: fix vulkan version reported
[mesa.git] / docs / relnotes / 10.3.1.html
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11 The Mesa 3D Graphics Library
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16
17 <h1>Mesa 10.3.1 Release Notes / October 12, 2014</h1>
18
19 <p>
20 Mesa 10.3.1 is a bug fix release which fixes bugs found since the 10.3 release.
21 </p>
22 <p>
23 Mesa 10.3.1 implements the OpenGL 3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 3.3. OpenGL
27 3.3 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
29 </p>
30
31 <h2>SHA256 checksums</h2>
32 <pre>
33 155afcbad17be8bb80282c761b957d5cc716c14a1fa16c4f5ee04e76df729c6d MesaLib-10.3.1.tar.gz
34 b081d077d717e5d56f2d59677490856052c41573e50378ff86d6c72456714add MesaLib-10.3.1.tar.bz2
35 07a14febfed06412d519e091a62d24513fee6745f1a6f8a8f1956bfe04b77d15 MesaLib-10.3.1.zip
36 </pre>
37
38 <h2>New features</h2>
39 <p>None</p>
40
41 <h2>Bug fixes</h2>
42
43 <p>This list is likely incomplete.</p>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79462">Bug 79462</a> - [NVC0/Codegen] Shader compilation falis in spill logic</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82932">Bug 82932</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83506">Bug 83506</a> - [UBO] row_major layout ignored inside structures</li>
52
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83533">Bug 83533</a> - [UBO] nested structures don't get appropriate padding</li>
54
55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83570">Bug 83570</a> - Glyphy demo throws unhandled Integer division by zero exception</li>
56
57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83741">Bug 83741</a> - [UBO] row_major layout partially ignored for arrays of structures</li>
58
59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84178">Bug 84178</a> - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square</li>
60
61 </ul>
62
63 <h2>Changes</h2>
64
65 <p>Andreas Pokorny (2):</p>
66 <ul>
67 <li>egl/drm: expose KHR_image_pixmap extension</li>
68 <li>i915: Fix black buffers when importing prime fds</li>
69 </ul>
70
71 <p>Brian Paul (1):</p>
72 <ul>
73 <li>mesa: fix prog_optimize.c assertions triggered by SWZ opcode</li>
74 </ul>
75
76 <p>Emil Velikov (2):</p>
77 <ul>
78 <li>docs: Add 10.3 sha256 sums, news item and link release notes</li>
79 <li>Update VERSION to 10.3.1</li>
80 </ul>
81
82 <p>Ian Romanick (4):</p>
83 <ul>
84 <li>glsl: Make sure fields after small structs have correct padding</li>
85 <li>glsl: Make sure row-major array-of-structure get correct layout</li>
86 <li>glsl: Round struct size up to at least 16 bytes</li>
87 <li>glsl: Strip arrayness from ir_type_dereference_variable too</li>
88 </ul>
89
90 <p>Ilia Mirkin (5):</p>
91 <ul>
92 <li>nv50/ir: avoid deleting pseudo instructions too early</li>
93 <li>gm107/ir: fix manual TXD for array targets</li>
94 <li>gm107/ir: fix texture argument order</li>
95 <li>gm107/ir: add support for indirect const buffer selection</li>
96 <li>gm107/ir: take relative pfetch offset into account</li>
97 </ul>
98
99 <p>Keith Packard (1):</p>
100 <ul>
101 <li>glx/dri3: Provide error diagnostics when DRI3 allocation fails</li>
102 </ul>
103
104 <p>Kenneth Graunke (2):</p>
105 <ul>
106 <li>mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).</li>
107 <li>mesa: Set correct array element in vbo_exec_vtx_init.</li>
108 </ul>
109
110 <p>Marek Olšák (3):</p>
111 <ul>
112 <li>radeonsi: release GS rings at context destruction</li>
113 <li>radeonsi: properly destroy the GS copy shader and scratch_bo for compute</li>
114 <li>st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables</li>
115 </ul>
116
117 <p>Michel Dänzer (1):</p>
118 <ul>
119 <li>st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffers</li>
120 </ul>
121
122 <p>Richard Sandiford (2):</p>
123 <ul>
124 <li>mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.</li>
125 <li>swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian</li>
126 </ul>
127
128 <p>Roland Scheidegger (1):</p>
129 <ul>
130 <li>gallivm: fix idiv</li>
131 </ul>
132
133 <p>Thomas Hellstrom (1):</p>
134 <ul>
135 <li>st/xa: Fix regression in xa_yuv_planar_blit()</li>
136 </ul>
137
138 <p>Tom Stellard (2):</p>
139 <ul>
140 <li>clover: Add support to mem objects for multiple destructor callbacks v2</li>
141 <li>configure.ac: Compute LLVM_VERSION_PATCH using llvm-config</li>
142 </ul>
143
144 <p>Tomasz Figa (3):</p>
145 <ul>
146 <li>util: Include in Android builds</li>
147 <li>st/mesa: Generate format_info.c in Android builds</li>
148 <li>st/mesa: Fix paths used in Android builds</li>
149 </ul>
150
151 <p>rconde (1):</p>
152 <ul>
153 <li>gallivm,tgsi: fix idiv by zero crash</li>
154 </ul>
155
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