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11 The Mesa
3D Graphics Library
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17 <h1>Mesa
10.3.3 Release Notes / November
8,
2014</h1>
20 Mesa
10.3.3 is a bug fix release which fixes bugs found since the
10.3.2 release.
23 Mesa
10.3.3 implements the OpenGL
3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
3.3. OpenGL
27 3.3 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
31 <h2>SHA256 checksums
</h2>
33 23a0c36d88cd5d8968ae6454160de2878192fd1d37b5d606adca1f1b7e788b79 MesaLib-
10.3.3.tar.gz
34 0e4eee4a2ddf86456eed2fc44da367f95471f74249636710491e85cc256c4753 MesaLib-
10.3.3.tar.bz2
35 a83648f17d776b7cf6c813fbb15782d2644b937dc6a7c53d8c0d1b35411f4840 MesaLib-
10.3.3.zip
43 <p>This list is likely incomplete.
</p>
47 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=70410">Bug
70410</a> - egl-static/Makefile: linking fails with llvm
>=
3.4</li>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=82921">Bug
82921</a> - layout(location=
0) emits error
>= MAX_UNIFORM_LOCATIONS due to integer underflow
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=83574">Bug
83574</a> - [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression
</li>
53 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=85454">Bug
85454</a> - Unigine Sanctuary with Wine crashes on Mesa Git
</li>
55 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=85918">Bug
85918</a> - Mesa: MSVC
2010/
2012 Compile error
</li>
62 <p>Anuj Phogat (
2):
</p>
64 <li>glsl: Fix crash due to negative array index
</li>
65 <li>glsl: Use signed array index in update_max_array_access()
</li>
68 <p>Brian Paul (
1):
</p>
70 <li>mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC
</li>
73 <p>Emil Velikov (
2):
</p>
75 <li>docs: Add sha256 sums for the
10.3.2 release
</li>
76 <li>Update version to
10.3.3</li>
79 <p>Ilia Mirkin (
27):
</p>
81 <li>freedreno/ir3: fix FSLT/etc handling to return
0/-
1 instead of
0/
1.0</li>
82 <li>freedreno/ir3: INEG operates on src0, not src1
</li>
83 <li>freedreno/ir3: add UARL support
</li>
84 <li>freedreno/ir3: negate result of USLT/etc
</li>
85 <li>freedreno/ir3: use unsigned comparison for UIF
</li>
86 <li>freedreno/ir3: add TXL support
</li>
87 <li>freedreno/ir3: fix UCMP handling
</li>
88 <li>freedreno/ir3: implement UMUL correctly
</li>
89 <li>freedreno: add default .dir-locals.el for emacs settings
</li>
90 <li>freedreno/ir3: make texture instruction construction more dynamic
</li>
91 <li>freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument
</li>
92 <li>freedreno/ir3: add TXQ support
</li>
93 <li>freedreno/ir3: add TXB2 support
</li>
94 <li>freedreno: dual-source render targets are not supported
</li>
95 <li>freedreno: instanced drawing/compute not yet supported
</li>
96 <li>freedreno/ir3: avoid fan-in sources referring to same instruction
</li>
97 <li>freedreno/ir3: add IDIV/UDIV support
</li>
98 <li>freedreno/ir3: add UMOD support, based on UDIV
</li>
99 <li>freedreno/ir3: add MOD support
</li>
100 <li>freedreno/ir3: add ISSG support
</li>
101 <li>freedreno/ir3: add UMAD support
</li>
102 <li>freedreno/ir3: make TXQ return integers, not floats
</li>
103 <li>freedreno/ir3: shadow comes before array
</li>
104 <li>freedreno/ir3: add texture offset support
</li>
105 <li>freedreno/ir3: add TXD support and expose ARB_shader_texture_lod
</li>
106 <li>freedreno/ir3: add TXF support
</li>
107 <li>freedreno: positions come out as integers, not half-integers
</li>
110 <p>Jan Vesely (
1):
</p>
112 <li>configure: include llvm systemlibs when using static llvm
</li>
115 <p>Marek Olšák (
5):
</p>
117 <li>r600g: fix polygon mode for points and lines and point/line fill modes
</li>
118 <li>radeonsi: fix polygon mode for points and lines and point/line fill modes
</li>
119 <li>radeonsi: fix incorrect index buffer max size for lowered
8-bit indices
</li>
120 <li>Revert
"st/mesa: set MaxUnrollIterations = 255"</li>
121 <li>r300g: remove enabled/disabled hyperz and AA compression messages
</li>
124 <p>Mauro Rossi (
1):
</p>
126 <li>gallium/nouveau: fully build the driver under android
</li>
129 <p>Michel Dänzer (
1):
</p>
131 <li>radeon/llvm: Dynamically allocate branch/loop stack arrays
</li>
134 <p>Rob Clark (
62):
</p>
136 <li>freedreno/ir3: detect scheduler fail
</li>
137 <li>freedreno/ir3: add TXB
</li>
138 <li>freedreno/ir3: add DDX/DDY
</li>
139 <li>freedreno/ir3: bit of debug
</li>
140 <li>freedreno/ir3: fix error in bail logic
</li>
141 <li>freedreno/ir3: fix constlen with relative addressing
</li>
142 <li>freedreno/ir3: add no-copy-propagate fallback step
</li>
143 <li>freedreno: don't overflow cmdstream buffer so much
</li>
144 <li>freedreno/ir3: fix potential segfault in RA
</li>
145 <li>freedreno: update generated headers
</li>
146 <li>freedreno/a3xx: enable hw primitive-restart
</li>
147 <li>freedreno/a3xx: handle rendering to layer !=
0</li>
148 <li>freedreno: update generated headers
</li>
149 <li>freedreno/a3xx: format fixes
</li>
150 <li>util/u_format: add _is_alpha()
</li>
151 <li>freedreno/a3xx: alpha render-target shenanigans
</li>
152 <li>freedreno/ir3: catch incorrect usage of tmp-dst
</li>
153 <li>freedreno/ir3: add missing put_dst
</li>
154 <li>freedreno:
"fix" problems with excessive flushes
</li>
155 <li>freedreno: update generated headers
</li>
156 <li>freedreno/a3xx:
3d/array textures
</li>
157 <li>freedreno: add DRM_CONF_SHARE_FD
</li>
158 <li>freedreno/a3xx: more texture array fixes
</li>
159 <li>freedreno/a3xx: initial texture border-color
</li>
160 <li>freedreno: fix compiler warning
</li>
161 <li>freedreno: don't advertise mirror-clamp support
</li>
162 <li>freedreno: update generated headers
</li>
163 <li>freedreno: we have more than
0 viewports!
</li>
164 <li>freedreno: turn missing caps into compile warnings
</li>
165 <li>freedreno/a3xx: add LOD_BIAS
</li>
166 <li>freedreno/a3xx: add flat interpolation mode
</li>
167 <li>freedreno/a3xx: add
32bit integer vtx formats
</li>
168 <li>freedreno/a3xx: fix border color order
</li>
169 <li>freedreno: move bind_sampler_states to per-generation
</li>
170 <li>freedreno: add texcoord clamp support to lowering
</li>
171 <li>freedreno/a3xx: add support to emulate GL_CLAMP
</li>
172 <li>freedreno/a3xx: re-emit shaders on variant change
</li>
173 <li>freedreno/lowering: fix token calculation for lowering
</li>
174 <li>freedreno: destroy transfer pool after blitter
</li>
175 <li>freedreno: max-texture-lod-bias should be
15.0f
</li>
176 <li>freedreno: update generated headers
</li>
177 <li>freedreno/a3xx: handle large shader program sizes
</li>
178 <li>freedreno/a3xx: emit all immediates in one shot
</li>
179 <li>freedreno/ir3: fix lockups with lame FRAG shaders
</li>
180 <li>freedreno/a3xx: handle VS only outputting BCOLOR
</li>
181 <li>freedreno: query fixes
</li>
182 <li>freedreno/a3xx: refactor vertex state emit
</li>
183 <li>freedreno/a3xx: refactor/optimize emit
</li>
184 <li>freedreno/ir3: optimize shader key comparision
</li>
185 <li>freedreno: inline fd_draw_emit()
</li>
186 <li>freedreno: fix layer_stride
</li>
187 <li>freedreno: update generated headers
</li>
188 <li>freedreno/ir3: large const support
</li>
189 <li>freedreno/a3xx: more layer/level fixes
</li>
190 <li>freedreno/ir3: comment + better fxn name
</li>
191 <li>freedreno/ir3: fix potential gpu lockup with kill
</li>
192 <li>freedreno/a3xx: disable early-z when we have kill's
</li>
193 <li>freedreno/ir3: add debug flag to disable cp
</li>
194 <li>freedreno: clear vs scissor
</li>
195 <li>freedreno: mark scissor state dirty when enable bit changes
</li>
196 <li>freedreno/a3xx: fix viewport state during clear
</li>
197 <li>freedreno/a3xx: fix depth/stencil restore format
</li>
200 <p>Tapani Pälli (
2):
</p>
202 <li>glsl: fix uniform location count used for glsl types
</li>
203 <li>mesa: check that uniform exists in glUniform* functions
</li>