radv: advertise VK_EXT_extended_dynamic_state
[mesa.git] / docs / relnotes / 10.3.3.rst
1 Mesa 10.3.3 Release Notes / November 8, 2014
2 ============================================
3
4 Mesa 10.3.3 is a bug fix release which fixes bugs found since the 10.3.2
5 release.
6
7 Mesa 10.3.3 implements the OpenGL 3.3 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 3.3. OpenGL 3.3 is **only** available if requested at context creation
12 because compatibility contexts are not supported.
13
14 SHA256 checksums
15 ----------------
16
17 ::
18
19 23a0c36d88cd5d8968ae6454160de2878192fd1d37b5d606adca1f1b7e788b79 MesaLib-10.3.3.tar.gz
20 0e4eee4a2ddf86456eed2fc44da367f95471f74249636710491e85cc256c4753 MesaLib-10.3.3.tar.bz2
21 a83648f17d776b7cf6c813fbb15782d2644b937dc6a7c53d8c0d1b35411f4840 MesaLib-10.3.3.zip
22
23 New features
24 ------------
25
26 None
27
28 Bug fixes
29 ---------
30
31 This list is likely incomplete.
32
33 - `Bug 70410 <https://bugs.freedesktop.org/show_bug.cgi?id=70410>`__ -
34 egl-static/Makefile: linking fails with llvm >= 3.4
35 - `Bug 82921 <https://bugs.freedesktop.org/show_bug.cgi?id=82921>`__ -
36 layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to
37 integer underflow
38 - `Bug 83574 <https://bugs.freedesktop.org/show_bug.cgi?id=83574>`__ -
39 [llvmpipe] [softpipe] piglit
40 arb_explicit_uniform_location-use-of-unused-loc regression
41 - `Bug 85454 <https://bugs.freedesktop.org/show_bug.cgi?id=85454>`__ -
42 Unigine Sanctuary with Wine crashes on Mesa Git
43 - `Bug 85918 <https://bugs.freedesktop.org/show_bug.cgi?id=85918>`__ -
44 Mesa: MSVC 2010/2012 Compile error
45
46 Changes
47 -------
48
49 Anuj Phogat (2):
50
51 - glsl: Fix crash due to negative array index
52 - glsl: Use signed array index in update_max_array_access()
53
54 Brian Paul (1):
55
56 - mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC
57
58 Emil Velikov (2):
59
60 - docs: Add sha256 sums for the 10.3.2 release
61 - Update version to 10.3.3
62
63 Ilia Mirkin (27):
64
65 - freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0
66 - freedreno/ir3: INEG operates on src0, not src1
67 - freedreno/ir3: add UARL support
68 - freedreno/ir3: negate result of USLT/etc
69 - freedreno/ir3: use unsigned comparison for UIF
70 - freedreno/ir3: add TXL support
71 - freedreno/ir3: fix UCMP handling
72 - freedreno/ir3: implement UMUL correctly
73 - freedreno: add default .dir-locals.el for emacs settings
74 - freedreno/ir3: make texture instruction construction more dynamic
75 - freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument
76 - freedreno/ir3: add TXQ support
77 - freedreno/ir3: add TXB2 support
78 - freedreno: dual-source render targets are not supported
79 - freedreno: instanced drawing/compute not yet supported
80 - freedreno/ir3: avoid fan-in sources referring to same instruction
81 - freedreno/ir3: add IDIV/UDIV support
82 - freedreno/ir3: add UMOD support, based on UDIV
83 - freedreno/ir3: add MOD support
84 - freedreno/ir3: add ISSG support
85 - freedreno/ir3: add UMAD support
86 - freedreno/ir3: make TXQ return integers, not floats
87 - freedreno/ir3: shadow comes before array
88 - freedreno/ir3: add texture offset support
89 - freedreno/ir3: add TXD support and expose ARB_shader_texture_lod
90 - freedreno/ir3: add TXF support
91 - freedreno: positions come out as integers, not half-integers
92
93 Jan Vesely (1):
94
95 - configure: include llvm systemlibs when using static llvm
96
97 Marek Olšák (5):
98
99 - r600g: fix polygon mode for points and lines and point/line fill
100 modes
101 - radeonsi: fix polygon mode for points and lines and point/line fill
102 modes
103 - radeonsi: fix incorrect index buffer max size for lowered 8-bit
104 indices
105 - Revert "st/mesa: set MaxUnrollIterations = 255"
106 - r300g: remove enabled/disabled hyperz and AA compression messages
107
108 Mauro Rossi (1):
109
110 - gallium/nouveau: fully build the driver under android
111
112 Michel Dänzer (1):
113
114 - radeon/llvm: Dynamically allocate branch/loop stack arrays
115
116 Rob Clark (62):
117
118 - freedreno/ir3: detect scheduler fail
119 - freedreno/ir3: add TXB
120 - freedreno/ir3: add DDX/DDY
121 - freedreno/ir3: bit of debug
122 - freedreno/ir3: fix error in bail logic
123 - freedreno/ir3: fix constlen with relative addressing
124 - freedreno/ir3: add no-copy-propagate fallback step
125 - freedreno: don't overflow cmdstream buffer so much
126 - freedreno/ir3: fix potential segfault in RA
127 - freedreno: update generated headers
128 - freedreno/a3xx: enable hw primitive-restart
129 - freedreno/a3xx: handle rendering to layer != 0
130 - freedreno: update generated headers
131 - freedreno/a3xx: format fixes
132 - util/u_format: add \_is_alpha()
133 - freedreno/a3xx: alpha render-target shenanigans
134 - freedreno/ir3: catch incorrect usage of tmp-dst
135 - freedreno/ir3: add missing put_dst
136 - freedreno: "fix" problems with excessive flushes
137 - freedreno: update generated headers
138 - freedreno/a3xx: 3d/array textures
139 - freedreno: add DRM_CONF_SHARE_FD
140 - freedreno/a3xx: more texture array fixes
141 - freedreno/a3xx: initial texture border-color
142 - freedreno: fix compiler warning
143 - freedreno: don't advertise mirror-clamp support
144 - freedreno: update generated headers
145 - freedreno: we have more than 0 viewports!
146 - freedreno: turn missing caps into compile warnings
147 - freedreno/a3xx: add LOD_BIAS
148 - freedreno/a3xx: add flat interpolation mode
149 - freedreno/a3xx: add 32bit integer vtx formats
150 - freedreno/a3xx: fix border color order
151 - freedreno: move bind_sampler_states to per-generation
152 - freedreno: add texcoord clamp support to lowering
153 - freedreno/a3xx: add support to emulate GL_CLAMP
154 - freedreno/a3xx: re-emit shaders on variant change
155 - freedreno/lowering: fix token calculation for lowering
156 - freedreno: destroy transfer pool after blitter
157 - freedreno: max-texture-lod-bias should be 15.0f
158 - freedreno: update generated headers
159 - freedreno/a3xx: handle large shader program sizes
160 - freedreno/a3xx: emit all immediates in one shot
161 - freedreno/ir3: fix lockups with lame FRAG shaders
162 - freedreno/a3xx: handle VS only outputting BCOLOR
163 - freedreno: query fixes
164 - freedreno/a3xx: refactor vertex state emit
165 - freedreno/a3xx: refactor/optimize emit
166 - freedreno/ir3: optimize shader key comparision
167 - freedreno: inline fd_draw_emit()
168 - freedreno: fix layer_stride
169 - freedreno: update generated headers
170 - freedreno/ir3: large const support
171 - freedreno/a3xx: more layer/level fixes
172 - freedreno/ir3: comment + better fxn name
173 - freedreno/ir3: fix potential gpu lockup with kill
174 - freedreno/a3xx: disable early-z when we have kill's
175 - freedreno/ir3: add debug flag to disable cp
176 - freedreno: clear vs scissor
177 - freedreno: mark scissor state dirty when enable bit changes
178 - freedreno/a3xx: fix viewport state during clear
179 - freedreno/a3xx: fix depth/stencil restore format
180
181 Tapani Pälli (2):
182
183 - glsl: fix uniform location count used for glsl types
184 - mesa: check that uniform exists in glUniform\* functions