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11 <h1>The Mesa
3D Graphics Library
</h1>
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17 <h1>Mesa
10.3.7 Release Notes / January
12,
2015</h1>
20 Mesa
10.3.7 is a bug fix release which fixes bugs found since the
10.3.6 release.
23 Mesa
10.3.7 implements the OpenGL
3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
3.3. OpenGL
27 3.3 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
31 <h2>SHA256 checksums
</h2>
41 <p>This list is likely incomplete.
</p>
45 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug
85529</a> - Surfaces not drawn in Unvanquished
</li>
47 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug
87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.
</li>
53 <p>Chad Versace (
2):
</p>
55 <li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()
</li>
56 <li>i965: Use safer pointer arithmetic in gather_oa_results()
</li>
59 <p>Emil Velikov (
2):
</p>
61 <li>docs: Add sha256 sums for the
10.3.6 release
</li>
62 <li>Update version to
10.3.7</li>
65 <p>Ilia Mirkin (
2):
</p>
67 <li>nv50,nvc0: set vertex id base to index_bias
</li>
68 <li>nv50/ir: fix texture offsets in release builds
</li>
71 <p>Kenneth Graunke (
2):
</p>
73 <li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
</li>
74 <li>i965: Fix start/base_vertex_location for
>1 prims but !BRW_NEW_VERTICES.
</li>
77 <p>Marek Olšák (
3):
</p>
79 <li>glsl_to_tgsi: fix a bug in copy propagation
</li>
80 <li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
</li>
81 <li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
</li>
84 <p>Michel Dänzer (
1):
</p>
86 <li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask ==
0</li>