docs: Add sha256sums for the 10.5.7 release
[mesa.git] / docs / relnotes / 10.4.1.html
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5 <title>Mesa Release Notes</title>
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10 <div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12 </div>
13
14 <iframe src="../contents.html"></iframe>
15 <div class="content">
16
17 <h1>Mesa 10.4.1 Release Notes / December 29, 2014</h1>
18
19 <p>
20 Mesa 10.4.1 is a bug fix release which fixes bugs found since the 10.4.0 release.
21 </p>
22 <p>
23 Mesa 10.4.1 implements the OpenGL 3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 3.3. OpenGL
27 3.3 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
29 </p>
30
31 <h2>SHA256 checksums</h2>
32 <pre>
33 5311285e791a6bfaa468ad002bd1e1164acb3eaa040b5a1bf958bdb7c27e0a9d MesaLib-10.4.1.tar.gz
34 91e8b71c8aff4cb92022a09a872b1c5d1ae5bfec8c6c84dbc4221333da5bf1ca MesaLib-10.4.1.tar.bz2
35 e09c8135f5a86ecb21182c6f8959aafd39ae2f98858fdf7c0e25df65b5abcdb8 MesaLib-10.4.1.zip
36 </pre>
37
38 <h2>New features</h2>
39 <p>None</p>
40
41 <h2>Bug fixes</h2>
42
43 <p>This list is likely incomplete.</p>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82585">Bug 82585</a> - geometry shader with optional out variable segfaults</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82991">Bug 82991</a> - Inverted bumpmap in webgl applications</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83908">Bug 83908</a> - [i965] Incorrect icon colors in Steam Big Picture</li>
52
53 </ul>
54
55
56 <h2>Changes</h2>
57
58 <p>Andres Gomez (1):</p>
59 <ul>
60 <li>i965/brw_reg: struct constructor now needs explicit negate and abs values.</li>
61 </ul>
62
63 <p>Cody Northrop (1):</p>
64 <ul>
65 <li>i965: Require pixel alignment for GPU copy blit</li>
66 </ul>
67
68 <p>Emil Velikov (3):</p>
69 <ul>
70 <li>docs: Add 10.4 sha256 sums, news item and link release notes</li>
71 <li>Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"</li>
72 <li>Update version to 10.4.1</li>
73 </ul>
74
75 <p>Ian Romanick (2):</p>
76 <ul>
77 <li>linker: Wrap access of producer_var with a NULL check</li>
78 <li>linker: Assign varying locations geometry shader inputs for SSO</li>
79 </ul>
80
81 <p>Mario Kleiner (4):</p>
82 <ul>
83 <li>glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)</li>
84 <li>glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)</li>
85 <li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li>
86 <li>glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)</li>
87 </ul>
88
89 <p>Maxence Le Doré (1):</p>
90 <ul>
91 <li>glsl: Add gl_MaxViewports to available builtin constants</li>
92 </ul>
93
94
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