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11 The Mesa
3D Graphics Library
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17 <h1>Mesa
10.4.3 Release Notes / January
24,
2015</h1>
20 Mesa
10.4.3 is a bug fix release which fixes bugs found since the
10.4.2 release.
23 Mesa
10.4.3 implements the OpenGL
3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
3.3. OpenGL
27 3.3 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
31 <h2>SHA256 checksums
</h2>
33 c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129 MesaLib-
10.4.3.tar.gz
34 ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad MesaLib-
10.4.3.tar.bz2
35 179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d MesaLib-
10.4.3.zip
43 <p>This list is likely incomplete.
</p>
47 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=80568">Bug
80568</a> - [gen4] GPU Crash During Google Chrome Operation
</li>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=85367">Bug
85367</a> - [gen4] GPU hang in glmark-es2
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=85696">Bug
85696</a> - r600g+nine: Bioshock shader failure after
7b1c0cbc90d456384b0950ad21faa3c61a6b43ff
</li>
53 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=88219">Bug
88219</a> - include/c11/threads_posix.h:
197: undefined reference to `pthread_mutex_lock'
</li>
60 <p>Axel Davy (
39):
</p>
62 <li>st/nine: Add new texture format strings
</li>
63 <li>st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
</li>
64 <li>st/nine: NineBaseTexture9: fix setting of last_layer
</li>
65 <li>st/nine: CubeTexture: fix GetLevelDesc
</li>
66 <li>st/nine: Fix crash when deleting non-implicit swapchain
</li>
67 <li>st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format
</li>
68 <li>st/nine: NineBaseTexture9: update sampler view creation
</li>
69 <li>st/nine: Check if srgb format is supported before trying to use it.
</li>
70 <li>st/nine: Add ATI1 and ATI2 support
</li>
71 <li>st/nine: Rework of boolean constants
</li>
72 <li>st/nine: Convert integer constants to floats before storing them when cards don't support integers
</li>
73 <li>st/nine: Remove some shader unused code
</li>
74 <li>st/nine: Saturate oFog and oPts vs outputs
</li>
75 <li>st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
</li>
76 <li>st/nine: Fix typo for M4x4
</li>
77 <li>st/nine: Fix POW implementation
</li>
78 <li>st/nine: Handle RSQ special cases
</li>
79 <li>st/nine: Handle NRM with input of null norm
</li>
80 <li>st/nine: Correct LOG on negative values
</li>
81 <li>st/nine: Rewrite LOOP implementation, and a0 aL handling
</li>
82 <li>st/nine: Fix CND implementation
</li>
83 <li>st/nine: Clamp ps
1.X constants
</li>
84 <li>st/nine: Fix some fixed function pipeline operation
</li>
85 <li>st/nine: Implement TEXCOORD special behaviours
</li>
86 <li>st/nine: Fill missing dst and src number for some instructions.
</li>
87 <li>st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
</li>
88 <li>st/nine: implement TEXM3x2DEPTH
</li>
89 <li>st/nine: Implement TEXM3x2TEX
</li>
90 <li>st/nine: Implement TEXM3x3SPEC
</li>
91 <li>st/nine: Implement TEXDEPTH
</li>
92 <li>st/nine: Implement TEXDP3
</li>
93 <li>st/nine: Implement TEXDP3TEX
</li>
94 <li>st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
</li>
95 <li>st/nine: Correct rules for relative adressing and constants.
</li>
96 <li>st/nine: Remove unused code for ps
</li>
97 <li>st/nine: Fix sm3 relative addressing for non-debug build
</li>
98 <li>st/nine: Add variables containing the size of the constant buffers
</li>
99 <li>st/nine: Allocate the correct size for the user constant buffer
</li>
100 <li>st/nine: Allocate vs constbuf buffer for indirect addressing once.
</li>
103 <p>Emil Velikov (
2):
</p>
105 <li>docs: Add sha256 sums for the
10.4.2 release
</li>
106 <li>Update version to
10.4.3</li>
109 <p>Jason Ekstrand (
1):
</p>
111 <li>mesa: Fix clamping to -
1.0 in snorm_to_float
</li>
114 <p>Jonathan Gray (
1):
</p>
116 <li>glsl: Link glsl_test with pthreads library.
</li>
119 <p>Jose Fonseca (
1):
</p>
121 <li>nine: Drop use of TGSI_OPCODE_CND.
</li>
124 <p>Kenneth Graunke (
2):
</p>
126 <li>i965: Respect the no_8 flag on Gen6, not just Gen7+.
</li>
127 <li>i965: Work around mysterious Gen4 GPU hangs with minimal state changes.
</li>
130 <p>Stanislaw Halik (
1):
</p>
132 <li>st/nine: Hack to generate resource if it doesn't exist when getting view
</li>
135 <p>Xavier Bouchoux (
3):
</p>
137 <li>st/nine: Additional defines to d3dtypes.h
</li>
138 <li>st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
</li>
139 <li>st/nine: Fix D3DRS_POINTSPRITE support
</li>