v3d: Retry with the fallback scheduler when RA fails
[mesa.git] / docs / relnotes / 10.4.3.rst
1 Mesa 10.4.3 Release Notes / January 24, 2015
2 ============================================
3
4 Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2
5 release.
6
7 Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 3.3. OpenGL 3.3 is **only** available if requested at context creation
12 because compatibility contexts are not supported.
13
14 SHA256 checksums
15 ----------------
16
17 ::
18
19 c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129 MesaLib-10.4.3.tar.gz
20 ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad MesaLib-10.4.3.tar.bz2
21 179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d MesaLib-10.4.3.zip
22
23 New features
24 ------------
25
26 None
27
28 Bug fixes
29 ---------
30
31 This list is likely incomplete.
32
33 - `Bug 80568 <https://bugs.freedesktop.org/show_bug.cgi?id=80568>`__ -
34 [gen4] GPU Crash During Google Chrome Operation
35 - `Bug 85367 <https://bugs.freedesktop.org/show_bug.cgi?id=85367>`__ -
36 [gen4] GPU hang in glmark-es2
37 - `Bug 85696 <https://bugs.freedesktop.org/show_bug.cgi?id=85696>`__ -
38 r600g+nine: Bioshock shader failure after
39 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff
40 - `Bug 88219 <https://bugs.freedesktop.org/show_bug.cgi?id=88219>`__ -
41 include/c11/threads_posix.h:197: undefined reference to
42 \`pthread_mutex_lock'
43
44 Changes
45 -------
46
47 Axel Davy (39):
48
49 - st/nine: Add new texture format strings
50 - st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
51 - st/nine: NineBaseTexture9: fix setting of last_layer
52 - st/nine: CubeTexture: fix GetLevelDesc
53 - st/nine: Fix crash when deleting non-implicit swapchain
54 - st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of
55 bad format
56 - st/nine: NineBaseTexture9: update sampler view creation
57 - st/nine: Check if srgb format is supported before trying to use it.
58 - st/nine: Add ATI1 and ATI2 support
59 - st/nine: Rework of boolean constants
60 - st/nine: Convert integer constants to floats before storing them when
61 cards don't support integers
62 - st/nine: Remove some shader unused code
63 - st/nine: Saturate oFog and oPts vs outputs
64 - st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
65 - st/nine: Fix typo for M4x4
66 - st/nine: Fix POW implementation
67 - st/nine: Handle RSQ special cases
68 - st/nine: Handle NRM with input of null norm
69 - st/nine: Correct LOG on negative values
70 - st/nine: Rewrite LOOP implementation, and a0 aL handling
71 - st/nine: Fix CND implementation
72 - st/nine: Clamp ps 1.X constants
73 - st/nine: Fix some fixed function pipeline operation
74 - st/nine: Implement TEXCOORD special behaviours
75 - st/nine: Fill missing dst and src number for some instructions.
76 - st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
77 - st/nine: implement TEXM3x2DEPTH
78 - st/nine: Implement TEXM3x2TEX
79 - st/nine: Implement TEXM3x3SPEC
80 - st/nine: Implement TEXDEPTH
81 - st/nine: Implement TEXDP3
82 - st/nine: Implement TEXDP3TEX
83 - st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
84 - st/nine: Correct rules for relative adressing and constants.
85 - st/nine: Remove unused code for ps
86 - st/nine: Fix sm3 relative addressing for non-debug build
87 - st/nine: Add variables containing the size of the constant buffers
88 - st/nine: Allocate the correct size for the user constant buffer
89 - st/nine: Allocate vs constbuf buffer for indirect addressing once.
90
91 Emil Velikov (2):
92
93 - docs: Add sha256 sums for the 10.4.2 release
94 - Update version to 10.4.3
95
96 Jason Ekstrand (1):
97
98 - mesa: Fix clamping to -1.0 in snorm_to_float
99
100 Jonathan Gray (1):
101
102 - glsl: Link glsl_test with pthreads library.
103
104 Jose Fonseca (1):
105
106 - nine: Drop use of TGSI_OPCODE_CND.
107
108 Kenneth Graunke (2):
109
110 - i965: Respect the no_8 flag on Gen6, not just Gen7+.
111 - i965: Work around mysterious Gen4 GPU hangs with minimal state
112 changes.
113
114 Stanislaw Halik (1):
115
116 - st/nine: Hack to generate resource if it doesn't exist when getting
117 view
118
119 Xavier Bouchoux (3):
120
121 - st/nine: Additional defines to d3dtypes.h
122 - st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
123 - st/nine: Fix D3DRS_POINTSPRITE support