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11 <h1>The Mesa
3D Graphics Library
</h1>
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17 <h1>Mesa
10.5.1 Release Notes / March
13,
2015</h1>
20 Mesa
10.5.1 is a bug fix release which fixes bugs found since the
10.5.0 release.
23 Mesa
10.5.1 implements the OpenGL
3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
3.3. OpenGL
27 3.3 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
32 <h2>SHA256 checksums
</h2>
34 b5b6256a6d46023e16a675257fd11a0f94d7b3e60a76cf112952da3d0fef8e9b mesa-
10.5.1.tar.gz
35 ffc51943d15c6812ee7611d053d8980a683fbd6a4986cff567b12cc66637d679 mesa-
10.5.1.tar.xz
44 <p>This list is likely incomplete.
</p>
48 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug
79202</a> - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation
</li>
50 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=84613">Bug
84613</a> - [G965, bisected] piglit regressions : glslparsertest.glsl2
</li>
52 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=86747">Bug
86747</a> - Noise in Football Manager
2014 textures
</li>
54 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=86974">Bug
86974</a> - INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts)
</li>
56 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=88246">Bug
88246</a> - Commit
2881b12 causes
43 DrawElements test regressions
</li>
58 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=88793">Bug
88793</a> - [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails
</li>
60 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=88883">Bug
88883</a> - ir-a2xx.c: variable changed in assert statement
</li>
62 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=88885">Bug
88885</a> - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position
</li>
64 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89095">Bug
89095</a> - [SNB/IVB/BYT Bisected]Webglc conformance/glsl/functions/glsl-function-mix-float.html fails
</li>
66 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89156">Bug
89156</a> - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken
</li>
68 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89224">Bug
89224</a> - Incorrect rendering of Unigine Valley running in VM on VMware Workstation
</li>
70 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89292">Bug
89292</a> - [regression,bisected] incomplete screenshots in some cases
</li>
72 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89311">Bug
89311</a> - [regression, bisected] dEQP: Added entry points for glCompressedTextureSubImage*D.
</li>
74 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89312">Bug
89312</a> - [regression, bisected] main: Added entry points for CopyTextureSubImage*D. (d6b7c40cecfe01)
</li>
76 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89315">Bug
89315</a> - [HSW, regression, bisected] i965/fs: Emit MAD instructions when possible.
</li>
78 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89317">Bug
89317</a> - [HSW, regression, bisected] i965: Add LINTERP/CINTERP to can_do_cmod() (d91390634)
</li>
80 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89416">Bug
89416</a> - UE4Editor crash after load project
</li>
82 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89430">Bug
89430</a> - [g965][bisected] arb_copy_image-targets gl_texture* tests fail
</li>
89 <p>Andrey Sudnik (
1):
</p>
91 <li>i965/vec4: Don't lose the saturate modifier in copy propagation.
</li>
94 <p>Chris Forbes (
1):
</p>
96 <li>i965/gs: Check newly-generated GS-out VUE map against correct stage
</li>
99 <p>Daniel Stone (
1):
</p>
101 <li>egl: Take alpha bits into account when selecting GBM formats
</li>
104 <p>Emil Velikov (
5):
</p>
106 <li>docs: Add sha256 sums for the
10.5.0 release
</li>
107 <li>egl/main: no longer export internal function
</li>
108 <li>cherry-ignore: ignore a few more commits picked without -x
</li>
109 <li>mapi: fix commit
90411b56f6bc817e229d8801ac0adad6d4e3fb7a
</li>
110 <li>Update version to
10.5.1</li>
113 <p>Frank Henigman (
1):
</p>
115 <li>intel: fix EGLImage renderbuffer _BaseFormat
</li>
118 <p>Iago Toral Quiroga (
1):
</p>
120 <li>i965: Fix out-of-bounds accesses into pull_constant_loc array
</li>
123 <p>Ian Romanick (
1):
</p>
125 <li>i965/fs/nir: Use emit_math for nir_op_fpow
</li>
128 <p>Ilia Mirkin (
3):
</p>
130 <li>freedreno: move fb state copy after checking for size change
</li>
131 <li>freedreno/ir3: fix array count returned by TXQ
</li>
132 <li>freedreno/ir3: get the # of miplevels from getinfo
</li>
135 <p>Jason Ekstrand (
2):
</p>
137 <li>meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in meta_begin
</li>
138 <li>main/base_tex_format: Properly handle STENCIL_INDEX1/
4/
16</li>
141 <p>Kenneth Graunke (
8):
</p>
143 <li>i965: Split Gen4-
5 BlitFramebuffer code; prefer BLT over Meta.
</li>
144 <li>glsl: Mark array access when copying to a temporary for the ?: operator.
</li>
145 <li>i965/fs: Set force_writemask_all on shader_time instructions.
</li>
146 <li>i965/fs: Set smear on shader_time diff register.
</li>
147 <li>i965/fs: Make emit_shader_time_write return rather than emit.
</li>
148 <li>i965/fs: Make get_timestamp() pass back the MOV rather than emitting it.
</li>
149 <li>i965/fs: Make emit_shader_time_end() insert before EOT.
</li>
150 <li>i965/fs: Don't issue FB writes for bound but unwritten color targets.
</li>
153 <p>Laura Ekstrand (
2):
</p>
155 <li>main: Fix target checking for CompressedTexSubImage*D.
</li>
156 <li>main: Fix target checking for CopyTexSubImage*D.
</li>
159 <p>Marc-Andre Lureau (
1):
</p>
161 <li>gallium/auxiliary/indices: fix start param
</li>
164 <p>Marek Olšák (
3):
</p>
166 <li>r300g: fix RGTC1 and LATC1 SNORM formats
</li>
167 <li>r300g: fix a crash when resolving into an sRGB texture
</li>
168 <li>r300g: fix sRGB-
>sRGB blits
</li>
171 <p>Matt Turner (
12):
</p>
173 <li>i965/vec4: Fix implementation of i2b.
</li>
174 <li>mesa: Indent break statements and add a missing one.
</li>
175 <li>mesa: Free memory allocated for luminance in readpixels.
</li>
176 <li>mesa: Correct backwards NULL check.
</li>
177 <li>i965: Consider scratch writes to have side effects.
</li>
178 <li>i965/fs: Don't use backend_visitor::instructions after creating the CFG.
</li>
179 <li>r300g: Use PATH_MAX instead of limiting ourselves to
100 chars.
</li>
180 <li>r300g: Check return value of snprintf().
</li>
181 <li>i965/fs: Don't propagate cmod to inst with different type.
</li>
182 <li>i965: Tell intel_get_memcpy() which direction the memcpy() is going.
</li>
183 <li>Revert SHA1 additions.
</li>
184 <li>i965: Avoid applying negate to wrong MAD source.
</li>
187 <p>Neil Roberts (
4):
</p>
189 <li>meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source tex
</li>
190 <li>Revert
"common: Fix PBOs for 1D_ARRAY."</li>
191 <li>meta: Allow GL_UN/PACK_IMAGE_HEIGHT in _mesa_meta_pbo_Get/TexSubImage
</li>
192 <li>meta: Fix the y offset for
1D_ARRAY in _mesa_meta_pbo_TexSubImage
</li>
195 <p>Rob Clark (
11):
</p>
197 <li>freedreno/ir3: fix silly typo for binning pass shaders
</li>
198 <li>freedreno/a2xx: fix increment in assert
</li>
199 <li>freedreno/a4xx: bit of cleanup
</li>
200 <li>freedreno: update generated headers
</li>
201 <li>freedreno/a4xx: set PC_PRIM_VTX_CNTL.VAROUT properly
</li>
202 <li>freedreno: update generated headers
</li>
203 <li>freedreno/a4xx: aniso filtering
</li>
204 <li>freedreno/ir3: fix up cat6 instruction encodings
</li>
205 <li>freedreno/ir3: add support for memory (cat6) instructions
</li>
206 <li>freedreno/ir3: handle flat bypass for a4xx
</li>
207 <li>freedreno/ir3: fix failed assert in grouping
</li>
210 <p>Stefan Dösinger (
1):
</p>
212 <li>r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)
</li>