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11 <h1>The Mesa
3D Graphics Library
</h1>
14 <iframe src=
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17 <h1>Mesa
10.5.3 Release Notes / April
12,
2015</h1>
20 Mesa
10.5.3 is a bug fix release which fixes bugs found since the
10.5.2 release.
23 Mesa
10.5.3 implements the OpenGL
3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
3.3. OpenGL
27 3.3 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
32 <h2>SHA256 checksums
</h2>
34 2371b8e210ccd19f61dd94b6664d612e5a479ba7d431a074512d87633bd6aeb4 mesa-
10.5.3.tar.gz
35 8701ee1be4f5c03238f5e63c1a9bd4cc03a2f6c0155ed42a1ae7d58f18912ba2 mesa-
10.5.3.tar.xz
44 <p>This list is likely incomplete.
</p>
48 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=83962">Bug
83962</a> - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails
</li>
50 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89679">Bug
89679</a> - [NV50] Portal/Half-Life
2 will not start (native Steam)
</li>
52 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89746">Bug
89746</a> - Mesa and LLVM
3.6+ break opengl for genymotion
</li>
54 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89754">Bug
89754</a> - vertexAttrib fails WebGL Conformance test with mesa drivers
</li>
56 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89758">Bug
89758</a> - pow WebGL Conformance test with mesa drivers
</li>
58 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89759">Bug
89759</a> - WebGL OGL ES GLSL conformance test with mesa drivers fails
</li>
60 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89905">Bug
89905</a> - scons build broken on
10.5.2 due to activated vega st
</li>
66 <p>Dave Airlie (
1):
</p>
68 <li>st_glsl_to_tgsi: only do mov copy propagation on temps (v2)
</li>
71 <p>Emil Velikov (
5):
</p>
73 <li>docs: Add sha256 sums for the
10.5.2 release
</li>
74 <li>xmlpool: don't forget to ship the MOS
</li>
75 <li>configure.ac: error out if python/mako is not found when required
</li>
76 <li>dist: add the VG depedencies into the tarball
</li>
77 <li>Update version to
10.5.3</li>
80 <p>Iago Toral Quiroga (
1):
</p>
82 <li>i965: Do not render primitives in non-zero streams then TF is disabled
</li>
85 <p>Ilia Mirkin (
7):
</p>
87 <li>st/mesa: update arrays when the current attrib has been updated
</li>
88 <li>nv50/ir: take postFactor into account when doing peephole optimizations
</li>
89 <li>nv50/ir/gk110: fix offset flag position for TXD opcode
</li>
90 <li>freedreno/a3xx: fix
3d texture layout
</li>
91 <li>freedreno/a3xx: point size should not be divided by
2</li>
92 <li>nv50: allocate more offset space for occlusion queries
</li>
93 <li>nv50,nvc0: limit the y-tiling of
3d textures to the first level's tiling
</li>
96 <p>Kenneth Graunke (
2):
</p>
98 <li>i965: Fix instanced geometry shaders on Gen8+.
</li>
99 <li>i965: Add forgotten multi-stream code to Gen8 SOL state.
</li>
102 <p>Marcin Ślusarz (
1):
</p>
104 <li>nouveau: synchronize
"scratch runout" destruction with the command stream
</li>
107 <p>Michel Dänzer (
1):
</p>
109 <li>radeonsi: Cache LLVMTargetMachineRef in context instead of in screen
</li>
112 <p>Tom Stellard (
1):
</p>
114 <li>clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fails v2
</li>
117 <p>Ville Syrjälä (
1):
</p>
119 <li>i965: Fix URB size for CHV
</li>