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11 The Mesa
3D Graphics Library
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17 <h1>Mesa
10.5.6 Release Notes / May
23,
2015</h1>
20 Mesa
10.5.6 is a bug fix release which fixes bugs found since the
10.5.5 release.
23 Mesa
10.5.6 implements the OpenGL
3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
3.3. OpenGL
27 3.3 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
32 <h2>SHA256 checksums
</h2>
34 89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3 mesa-
10.5.6.tar.gz
35 66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595 mesa-
10.5.6.tar.xz
44 <p>This list is likely incomplete.
</p>
48 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=86792">Bug
86792</a> - [NVC0] Portal
2 Crashes in Wine
</li>
50 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=90147">Bug
90147</a> - swrast: build error undeclared _SC_PHYS_PAGES on osx
</li>
52 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=90350">Bug
90350</a> - [G96] Portal's portal are incorrectly rendered
</li>
54 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=90363">Bug
90363</a> - [nv50] HW state is not reset correctly when using a new GL context
</li>
61 <p>Alex Deucher (
1):
</p>
63 <li>radeonsi: add new bonaire pci id
</li>
68 <li>egl/wayland: properly destroy wayland objects
</li>
69 <li>glx/dri3: Add additional check for gpu offloading case
</li>
72 <p>Emil Velikov (
4):
</p>
74 <li>docs: Add sha256 sums for the
10.5.5 release
</li>
75 <li>egl/main: fix EGL_KHR_get_all_proc_addresses
</li>
76 <li>targets/osmesa: drop the -module tag from LDFLAGS
</li>
77 <li>Update version to
10.5.6</li>
80 <p>Francisco Jerez (
4):
</p>
82 <li>clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues.
</li>
83 <li>clover: Wrap event::_status in a method to prevent unlocked access.
</li>
84 <li>clover: Implement locking of the wait_count, _chain and _status members of event.
</li>
85 <li>i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage().
</li>
88 <p>Fredrik Höglund (
2):
</p>
90 <li>main: Require that the texture exists in framebuffer_texture
</li>
91 <li>mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer
< 0</li>
94 <p>Ilia Mirkin (
7):
</p>
96 <li>nv50/ir: only propagate saturate up if some actual folding took place
</li>
97 <li>nv50: keep track of PGRAPH state in nv50_screen
</li>
98 <li>nvc0: keep track of PGRAPH state in nvc0_screen
</li>
99 <li>nvc0: reset the instanced elements state when doing blit using
3d engine
</li>
100 <li>nv50/ir: only enable mul saturate on G200+
</li>
101 <li>st/mesa: make sure to create a
"clean" bool when doing i2b
</li>
102 <li>nvc0: switch mechanism for shader eviction to be a while loop
</li>
105 <p>Jeremy Huddleston Sequoia (
2):
</p>
107 <li>swrast: Build fix for darwin
</li>
108 <li>darwin: Fix install name of libOSMesa
</li>
111 <p>Laura Ekstrand (
2):
</p>
113 <li>main: Fix an error generated by FramebufferTexture
</li>
114 <li>main: Complete error conditions for glInvalidate*Framebuffer.
</li>
117 <p>Marta Lofstedt (
1):
</p>
119 <li>main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE
</li>
122 <p>Rob Clark (
2):
</p>
124 <li>freedreno: enable a306
</li>
125 <li>freedreno: fix bug in tile/slot calculation
</li>
128 <p>Roland Scheidegger (
1):
</p>
130 <li>draw: (trivial) fix out-of-bounds vector initialization
</li>
133 <p>Tim Rowley (
1):
</p>
135 <li>mesa: fix shininess check for ffvertex_prog v2
</li>
138 <p>Tom Stellard (
2):
</p>
140 <li>clover: Add a mutex to guard queue::queued_events
</li>
141 <li>clover: Fix a bug with multi-threaded events v2
</li>