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11 <h1>The Mesa
3D Graphics Library
</h1>
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17 <h1>Mesa
10.5.8 Release Notes / June
20,
2015</h1>
20 Mesa
10.5.8 is a bug fix release which fixes bugs found since the
10.5.7 release.
23 Mesa
10.5.8 implements the OpenGL
3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
3.3. OpenGL
27 3.3 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
32 <h2>SHA256 checksums
</h2>
34 611ddcfa3c1bf13f7e6ccac785c8749c3b74c9a78452bac70f8372cf6b209aa0 mesa-
10.5.8.tar.gz
35 2866b855c5299a4aed066338c77ff6467c389b2c30ada7647be8758663da2b54 mesa-
10.5.8.tar.xz
44 <p>This list is likely incomplete.
</p>
48 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=90310">Bug
90310</a> - Fails to build gallium_dri.so at linking stage with clang because of multiple redefinitions
</li>
50 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=90347">Bug
90347</a> - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)
</li>
52 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=90520">Bug
90520</a> - Register spilling clobbers registers used elsewhere in the shader
</li>
54 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=90905">Bug
90905</a> - mesa: Finish subdir-objects transition
</li>
61 <p>Ben Widawsky (
1):
</p>
63 <li>i965: Disable compaction for EOT send messages
</li>
66 <p>Boyan Ding (
1):
</p>
68 <li>egl/x11: Set version of swrastLoader to
2</li>
71 <p>Emil Velikov (
2):
</p>
73 <li>docs: Add sha256sums for the
10.5.7 release
</li>
74 <li>Update version to
10.5.8</li>
77 <p>Erik Faye-Lund (
1):
</p>
79 <li>mesa: build xmlconfig to a separate static library
</li>
82 <p>Francisco Jerez (
1):
</p>
84 <li>i965: Don't compact instructions with unmapped bits.
</li>
87 <p>Ilia Mirkin (
3):
</p>
89 <li>nvc0/ir: fix collection of first uses for texture barrier insertion
</li>
90 <li>nv50,nvc0: clamp uniform size to
64k
</li>
91 <li>nvc0/ir: can't have a join on a load with an indirect source
</li>
94 <p>Jason Ekstrand (
1):
</p>
96 <li>i965/fs: Don't let the EOT send message interfere with the MRF hack
</li>
99 <p>Marek Olšák (
1):
</p>
101 <li>egl: fix setting context flags
</li>
104 <p>Roland Scheidegger (
1):
</p>
106 <li>draw: (trivial) fix NULL pointer dereference
</li>