1 Mesa 10.6.2 Release Notes / July 11, 2015
2 =========================================
4 Mesa 10.6.2 is a bug fix release which fixes bugs found since the 10.6.1
7 Mesa 10.6.2 implements the OpenGL 3.3 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 3.3. OpenGL 3.3 is **only** available if requested at context creation
12 because compatibility contexts are not supported.
19 9c7ab9300dda6c912faaaff97995ec1820ba21d114d9cf555f145cbad90995f4 mesa-10.6.2.tar.gz
20 05753d3db4212900927b9894221a1669a10f56786e86a7e818b6e18a0817dca9 mesa-10.6.2.tar.xz
30 This list is likely incomplete.
32 - `Bug 73528 <https://bugs.freedesktop.org/show_bug.cgi?id=73528>`__ -
33 Deferred lighting in Second Life causes system hiccups and screen
35 - `Bug 80500 <https://bugs.freedesktop.org/show_bug.cgi?id=80500>`__ -
36 Flickering shadows in unreleased title trace
37 - `Bug 82186 <https://bugs.freedesktop.org/show_bug.cgi?id=82186>`__ -
38 [r600g] BARTS GPU lockup with minecraft shaders
39 - `Bug 84225 <https://bugs.freedesktop.org/show_bug.cgi?id=84225>`__ -
40 Allow constant-index-expression sampler array indexing with GLSL-ES <
42 - `Bug 90537 <https://bugs.freedesktop.org/show_bug.cgi?id=90537>`__ -
43 radeonsi bo/va conflict on RADEON_GEM_VA
44 (rscreen->ws->buffer_from_handle returns NULL)
45 - `Bug 90873 <https://bugs.freedesktop.org/show_bug.cgi?id=90873>`__ -
46 Kernel hang, TearFree On, Mate desktop environment
47 - `Bug 91022 <https://bugs.freedesktop.org/show_bug.cgi?id=91022>`__ -
48 [g45 g965 bisected] assertions generated from textureGrad cube
50 - `Bug 91047 <https://bugs.freedesktop.org/show_bug.cgi?id=91047>`__ -
51 [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin
52 - `Bug 91056 <https://bugs.freedesktop.org/show_bug.cgi?id=91056>`__ -
53 The Bard's Tale (2005, native) has rendering issues
54 - `Bug 91117 <https://bugs.freedesktop.org/show_bug.cgi?id=91117>`__ -
55 Nimbus (running in wine) has rendering issues, objects are
57 - `Bug 91124 <https://bugs.freedesktop.org/show_bug.cgi?id=91124>`__ -
58 Civilization V (in Wine) has rendering issues: text missing, menu bar
60 - `Bug 91173 <https://bugs.freedesktop.org/show_bug.cgi?id=91173>`__ -
61 Oddworld: Stranger's Wrath HD: disfigured models in wrong colors
62 - `Bug 91226 <https://bugs.freedesktop.org/show_bug.cgi?id=91226>`__ -
63 Crash in glLinkProgram (NEW)
64 - `Bug 91231 <https://bugs.freedesktop.org/show_bug.cgi?id=91231>`__ -
65 [NV92] Psychonauts (native) segfaults on start when DRI3 enabled
72 - loader: Look for any version of currently linked libudev.so
76 - docs: Add sha256 checksums for the 10.6.1 release
77 - Update version to 10.6.2
81 - nv50/ir: propagate modifier to right arg when const-folding mad
82 - nv50/ir: fix emission of address reg in 3rd source
83 - nv50/ir: copy joinAt when splitting both before and after
84 - mesa: reset the source packing when creating temp transfer image
85 - nv50/ir: don't emit src2 in immediate form
86 - mesa/prog: relative offsets into constbufs are not constant
87 - nv50/ir: UCMP arguments are float, so make sure modifiers are applied
88 - nvc0: turn sample counts off during blit
92 - i965/fs: Fix ir_txs in emit_texture_gen4_simd16().
93 - i965: Reserve more batch space to accomodate Gen6 perfmonitors.
94 - i965/vs: Fix matNxM vertex attributes where M != 4.
95 - Revert "glsl: clone inputs and outputs during linking"
96 - Revert "i965: Delete linked GLSL IR when using NIR."
100 - r600g: disable single-sample fast color clear due to hangs
101 - radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips
102 - st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces
106 - nouveau: Use dup fd as key in drm-winsys hash table to fix
108 - winsys/radeon: Use dup fd as key in drm-winsys hash table to fix
113 - i965/fs: Don't mess up stride for uniform integer multiplication.
114 - Revert SHA1 additions.
118 - winsys/radeon: Unmap GPU VM address range when destroying BO
122 - meta: Only change and restore viewport 0 in mesa meta mode
123 - i965: allocate at least 1 BLEND_STATE element
127 - i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA
128 - glsl: Add missing check for whether an expression is an add operation
129 - glsl: Make sure not to dereference NULL
130 - i965: Don't try to print the GLSL IR if it has been freed
134 - glsl: clone inputs and outputs during linking
135 - i965: Delete linked GLSL IR when using NIR.
136 - glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00
137 - mesa/glsl: new compiler option EmitNoIndirectSampler
138 - i965: use EmitNoIndirectSampler for gen < 7
139 - i915: use EmitNoIndirectSampler
140 - mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5
141 - glsl: validate sampler array indexing for 'constant-index-expression'