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11 The Mesa
3D Graphics Library
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17 <h1>Mesa
10.6.5 Release Notes / August
22,
2015</h1>
20 Mesa
10.6.5 is a bug fix release which fixes bugs found since the
10.6.4 release.
23 Mesa
10.6.5 implements the OpenGL
3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
3.3. OpenGL
27 3.3 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
32 <h2>SHA256 checksums
</h2>
34 afe290fc7af75a25df5ee52396a9f09e5dba85fb3e159304bdda265b8564b0d4 mesa-
10.6.5.tar.gz
35 fb6fac3c85bcfa9d06b8dd439169f23f0c0924a88e44362e738b99b1feff762f mesa-
10.6.5.tar.xz
44 <p>This list is likely incomplete.
</p>
48 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=85252">Bug
85252</a> - Segfault in compiler while processing ternary operator with void arguments
</li>
50 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=91570">Bug
91570</a> - Upgrading mesa to
10.6 causes segfault in OpenGL applications with GeForce4 MX
440 / AGP
8X
</li>
52 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=91610">Bug
91610</a> - [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor
</li>
59 <p>Adam Jackson (
1):
</p>
61 <li>glx: Fix __glXWireToEvent for BufferSwapComplete
</li>
64 <p>Alex Deucher (
2):
</p>
66 <li>radeonsi: add new OLAND pci id
</li>
67 <li>radeonsi: properly set the raster_config for KV
</li>
70 <p>Emil Velikov (
4):
</p>
72 <li>docs: add sha256 checksums for
10.6.4</li>
73 <li>vc4: add missing nir include, to fix the build
</li>
74 <li>Revert
"radeonsi: properly set the raster_config for KV"</li>
75 <li>Update version to
10.6.5</li>
78 <p>Frank Binns (
1):
</p>
80 <li>egl/x11: don't abort when creating a DRI2 drawable fails
</li>
83 <p>Ilia Mirkin (
3):
</p>
85 <li>nouveau: no need to do tnl wakeup, state updates are always hooked up
</li>
86 <li>gm107/ir: indirect handle goes first on maxwell also
</li>
87 <li>nv50,nvc0: take level into account when doing eng2d multi-layer blits
</li>
90 <p>Jason Ekstrand (
4):
</p>
92 <li>meta/copy_image: Stash off the scissor
</li>
93 <li>mesa/formats: Only do byteswapping for packed formats
</li>
94 <li>mesa/formats: Fix swizzle flipping for big-endian targets
</li>
95 <li>mesa/formats: Don't flip channels of null array formats
</li>
98 <p>Marek Olšák (
3):
</p>
100 <li>radeonsi: fix polygon offset scale
</li>
101 <li>r600g: fix polygon offset scale
</li>
102 <li>r600g: allow setting geometry shader sampler states
</li>
105 <p>Neil Roberts (
1):
</p>
107 <li>i965/bdw: Fix setting the instancing state for the SGVS element
</li>
110 <p>Oded Gabbay (
2):
</p>
112 <li>mesa: clear existing swizzle info before bitwise-OR
</li>
113 <li>mesa/formats: don't byteswap when building array formats
</li>
116 <p>Renaud Gaubert (
1):
</p>
118 <li>glsl: avoid compiler's segfault when processing operators with void arguments
</li>