loader/dri3: Use dri3_wait_for_event_locked in loader_dri3_wait_for_msc
[mesa.git] / docs / relnotes / 10.6.5.rst
1 Mesa 10.6.5 Release Notes / August 22, 2015
2 ===========================================
3
4 Mesa 10.6.5 is a bug fix release which fixes bugs found since the 10.6.4
5 release.
6
7 Mesa 10.6.5 implements the OpenGL 3.3 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 3.3. OpenGL 3.3 is **only** available if requested at context creation
12 because compatibility contexts are not supported.
13
14 SHA256 checksums
15 ----------------
16
17 ::
18
19 afe290fc7af75a25df5ee52396a9f09e5dba85fb3e159304bdda265b8564b0d4 mesa-10.6.5.tar.gz
20 fb6fac3c85bcfa9d06b8dd439169f23f0c0924a88e44362e738b99b1feff762f mesa-10.6.5.tar.xz
21
22 New features
23 ------------
24
25 None
26
27 Bug fixes
28 ---------
29
30 This list is likely incomplete.
31
32 - `Bug 85252 <https://bugs.freedesktop.org/show_bug.cgi?id=85252>`__ -
33 Segfault in compiler while processing ternary operator with void
34 arguments
35 - `Bug 91570 <https://bugs.freedesktop.org/show_bug.cgi?id=91570>`__ -
36 Upgrading mesa to 10.6 causes segfault in OpenGL applications with
37 GeForce4 MX 440 / AGP 8X
38 - `Bug 91610 <https://bugs.freedesktop.org/show_bug.cgi?id=91610>`__ -
39 [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor
40
41 Changes
42 -------
43
44 Adam Jackson (1):
45
46 - glx: Fix \__glXWireToEvent for BufferSwapComplete
47
48 Alex Deucher (2):
49
50 - radeonsi: add new OLAND pci id
51 - radeonsi: properly set the raster_config for KV
52
53 Emil Velikov (4):
54
55 - docs: add sha256 checksums for 10.6.4
56 - vc4: add missing nir include, to fix the build
57 - Revert "radeonsi: properly set the raster_config for KV"
58 - Update version to 10.6.5
59
60 Frank Binns (1):
61
62 - egl/x11: don't abort when creating a DRI2 drawable fails
63
64 Ilia Mirkin (3):
65
66 - nouveau: no need to do tnl wakeup, state updates are always hooked up
67 - gm107/ir: indirect handle goes first on maxwell also
68 - nv50,nvc0: take level into account when doing eng2d multi-layer blits
69
70 Jason Ekstrand (4):
71
72 - meta/copy_image: Stash off the scissor
73 - mesa/formats: Only do byteswapping for packed formats
74 - mesa/formats: Fix swizzle flipping for big-endian targets
75 - mesa/formats: Don't flip channels of null array formats
76
77 Marek Olšák (3):
78
79 - radeonsi: fix polygon offset scale
80 - r600g: fix polygon offset scale
81 - r600g: allow setting geometry shader sampler states
82
83 Neil Roberts (1):
84
85 - i965/bdw: Fix setting the instancing state for the SGVS element
86
87 Oded Gabbay (2):
88
89 - mesa: clear existing swizzle info before bitwise-OR
90 - mesa/formats: don't byteswap when building array formats
91
92 Renaud Gaubert (1):
93
94 - glsl: avoid compiler's segfault when processing operators with void
95 arguments