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11 <h1>The Mesa
3D Graphics Library
</h1>
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17 <h1>Mesa
10.6.9 Release Notes / Octover
03,
2015</h1>
20 Mesa
10.6.9 is a bug fix release which fixes bugs found since the
10.6.8 release.
23 Mesa
10.6.9 implements the OpenGL
3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
3.3. OpenGL
27 3.3 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
32 <h2>SHA256 checksums
</h2>
34 3406876aac67546d0c3e2cb97da330b62644c313e7992b95618662e13c54296a mesa-
10.6.9.tar.gz
35 b04c4de6280b863babc2929573da17218d92e9e4ba6272d548d135415723e8c3 mesa-
10.6.9.tar.xz
44 <p>This list is likely incomplete.
</p>
48 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=38109">Bug
38109</a> - i915 driver crashes if too few vertices are submitted (Mesa
7.10.2)
</li>
50 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=55552">Bug
55552</a> - Compile errors with --enable-mangling
</li>
52 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=86281">Bug
86281</a> - brw_meta_fast_clear (brw=brw
@entry=
0x7fffd4097a08, fb=fb
@entry=
0x7fffd40fa900, buffers=buffers
@entry=
2, partial_clear=partial_clear
@entry=false)
</li>
54 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=91970">Bug
91970</a> - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex
</li>
56 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92072">Bug
92072</a> - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer)
</li>
63 <p>Brian Paul (
1):
</p>
65 <li>st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats
</li>
68 <p>Chris Wilson (
1):
</p>
70 <li>i965: Remove early release of DRI2 miptree
</li>
73 <p>Emil Velikov (
4):
</p>
75 <li>docs: add sha256 checksums for
10.6.8</li>
76 <li>cherry-ignore: add commit non applicable for
10.6</li>
77 <li>cherry-ignore: add commit non applicable for
10.6</li>
78 <li>Update version to
10.6.9</li>
81 <p>Iago Toral Quiroga (
1):
</p>
83 <li>mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.
</li>
86 <p>Ian Romanick (
5):
</p>
88 <li>t_dd_dmatmp: Make
"count" actually be the count
</li>
89 <li>t_dd_dmatmp: Clean up improper code formatting from previous patch
</li>
90 <li>t_dd_dmatmp: Use '
& 3' instead of '%
4' everywhere
</li>
91 <li>t_dd_dmatmp: Pull out common 'count -= count
& 3' code
</li>
92 <li>t_dd_dmatmp: Use addition instead of subtraction in loop bounds
</li>
95 <p>Jeremy Huddleston (
1):
</p>
97 <li>configure.ac: Add support to enable read-only text segment on x86.
</li>
100 <p>Kristian Høgsberg Kristensen (
1):
</p>
102 <li>i965: Respect stride and subreg_offset for ATTR registers
</li>
105 <p>Kyle Brenneman (
3):
</p>
107 <li>glx: Fix build errors with --enable-mangling (v2)
</li>
108 <li>mapi: Make _glapi_get_stub work with
"gl" or
"mgl" prefix.
</li>
109 <li>glx: Don't hard-code the name
"libGL.so.1" in driOpenDriver (v3)
</li>
114 <li>radeon/vce: fix vui time_scale zero error
</li>
117 <p>Marek Olšák (
1):
</p>
119 <li>st/mesa: fix front buffer regression after dropping st_validate_state in Blit
</li>
122 <p>Roland Scheidegger (
1):
</p>
124 <li>mesa: fix mipmap generation for immutable, compressed textures
</li>