docs: add release notes for 10.6.9
[mesa.git] / docs / relnotes / 10.6.9.html
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5 <title>Mesa Release Notes</title>
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10 <div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
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16
17 <h1>Mesa 10.6.9 Release Notes / Octover 03, 2015</h1>
18
19 <p>
20 Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8 release.
21 </p>
22 <p>
23 Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 3.3. OpenGL
27 3.3 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 TBD
35 </pre>
36
37
38 <h2>New features</h2>
39 <p>None</p>
40
41 <h2>Bug fixes</h2>
42
43 <p>This list is likely incomplete.</p>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38109">Bug 38109</a> - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55552">Bug 55552</a> - Compile errors with --enable-mangling</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86281">Bug 86281</a> - brw_meta_fast_clear (brw=brw&#64;entry=0x7fffd4097a08, fb=fb&#64;entry=0x7fffd40fa900, buffers=buffers&#64;entry=2, partial_clear=partial_clear&#64;entry=false)</li>
52
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91970">Bug 91970</a> - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex</li>
54
55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92072">Bug 92072</a> - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer)</li>
56
57 </ul>
58
59
60 <h2>Changes</h2>
61
62 <p>Brian Paul (1):</p>
63 <ul>
64 <li>st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats</li>
65 </ul>
66
67 <p>Chris Wilson (1):</p>
68 <ul>
69 <li>i965: Remove early release of DRI2 miptree</li>
70 </ul>
71
72 <p>Emil Velikov (4):</p>
73 <ul>
74 <li>docs: add sha256 checksums for 10.6.8</li>
75 <li>cherry-ignore: add commit non applicable for 10.6</li>
76 <li>cherry-ignore: add commit non applicable for 10.6</li>
77 <li>Update version to 10.6.9</li>
78 </ul>
79
80 <p>Iago Toral Quiroga (1):</p>
81 <ul>
82 <li>mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.</li>
83 </ul>
84
85 <p>Ian Romanick (5):</p>
86 <ul>
87 <li>t_dd_dmatmp: Make "count" actually be the count</li>
88 <li>t_dd_dmatmp: Clean up improper code formatting from previous patch</li>
89 <li>t_dd_dmatmp: Use '&amp; 3' instead of '% 4' everywhere</li>
90 <li>t_dd_dmatmp: Pull out common 'count -= count &amp; 3' code</li>
91 <li>t_dd_dmatmp: Use addition instead of subtraction in loop bounds</li>
92 </ul>
93
94 <p>Jeremy Huddleston (1):</p>
95 <ul>
96 <li>configure.ac: Add support to enable read-only text segment on x86.</li>
97 </ul>
98
99 <p>Kristian Høgsberg Kristensen (1):</p>
100 <ul>
101 <li>i965: Respect stride and subreg_offset for ATTR registers</li>
102 </ul>
103
104 <p>Kyle Brenneman (3):</p>
105 <ul>
106 <li>glx: Fix build errors with --enable-mangling (v2)</li>
107 <li>mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.</li>
108 <li>glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)</li>
109 </ul>
110
111 <p>Leo Liu (1):</p>
112 <ul>
113 <li>radeon/vce: fix vui time_scale zero error</li>
114 </ul>
115
116 <p>Marek Olšák (1):</p>
117 <ul>
118 <li>st/mesa: fix front buffer regression after dropping st_validate_state in Blit</li>
119 </ul>
120
121 <p>Roland Scheidegger (1):</p>
122 <ul>
123 <li>mesa: fix mipmap generation for immutable, compressed textures</li>
124 </ul>
125
126
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