1 Mesa 10.6.9 Release Notes / Octover 03, 2015
2 ============================================
4 Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8
7 Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 3.3. OpenGL 3.3 is **only** available if requested at context creation
12 because compatibility contexts are not supported.
19 3406876aac67546d0c3e2cb97da330b62644c313e7992b95618662e13c54296a mesa-10.6.9.tar.gz
20 b04c4de6280b863babc2929573da17218d92e9e4ba6272d548d135415723e8c3 mesa-10.6.9.tar.xz
30 This list is likely incomplete.
32 - `Bug 38109 <https://bugs.freedesktop.org/show_bug.cgi?id=38109>`__ -
33 i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)
34 - `Bug 55552 <https://bugs.freedesktop.org/show_bug.cgi?id=55552>`__ -
35 Compile errors with --enable-mangling
36 - `Bug 86281 <https://bugs.freedesktop.org/show_bug.cgi?id=86281>`__ -
37 brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08,
38 fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2,
39 partial_clear=partial_clear@entry=false)
40 - `Bug 91970 <https://bugs.freedesktop.org/show_bug.cgi?id=91970>`__ -
42 dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex
43 - `Bug 92072 <https://bugs.freedesktop.org/show_bug.cgi?id=92072>`__ -
44 Wine breakage since d082c5324 (st/mesa: don't call st_validate_state
52 - st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture
57 - i965: Remove early release of DRI2 miptree
61 - docs: add sha256 checksums for 10.6.8
62 - cherry-ignore: add commit non applicable for 10.6
63 - cherry-ignore: add commit non applicable for 10.6
64 - Update version to 10.6.9
66 Iago Toral Quiroga (1):
68 - mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default
73 - t_dd_dmatmp: Make "count" actually be the count
74 - t_dd_dmatmp: Clean up improper code formatting from previous patch
75 - t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
76 - t_dd_dmatmp: Pull out common 'count -= count & 3' code
77 - t_dd_dmatmp: Use addition instead of subtraction in loop bounds
79 Jeremy Huddleston (1):
81 - configure.ac: Add support to enable read-only text segment on x86.
83 Kristian Høgsberg Kristensen (1):
85 - i965: Respect stride and subreg_offset for ATTR registers
89 - glx: Fix build errors with --enable-mangling (v2)
90 - mapi: Make \_glapi_get_stub work with "gl" or "mgl" prefix.
91 - glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
95 - radeon/vce: fix vui time_scale zero error
99 - st/mesa: fix front buffer regression after dropping st_validate_state
102 Roland Scheidegger (1):
104 - mesa: fix mipmap generation for immutable, compressed textures