radv: fix setting EXCP_EN for different shader stages
[mesa.git] / docs / relnotes / 11.0.8.rst
1 Mesa 11.0.8 Release Notes / December 9, 2015
2 ============================================
3
4 Mesa 11.0.8 is a bug fix release which fixes bugs found since the 11.0.7
5 release.
6
7 Mesa 11.0.8 implements the OpenGL 4.1 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 4.1. OpenGL 4.1 is **only** available if requested at context creation
12 because compatibility contexts are not supported.
13
14 SHA256 checksums
15 ----------------
16
17 ::
18
19 ab9db87b54d7525e4b611b82577ea9a9eae55927558df57b190059d5ecd9406f mesa-11.0.8.tar.gz
20 5696e4730518b6805d2ed5def393c4293f425a2c2c01bd5ed4bdd7ad62f7ad75 mesa-11.0.8.tar.xz
21
22 New features
23 ------------
24
25 None
26
27 Bug fixes
28 ---------
29
30 This list is likely incomplete.
31
32 - `Bug 91806 <https://bugs.freedesktop.org/show_bug.cgi?id=91806>`__ -
33 configure does not test whether assembler supports sse4.1
34 - `Bug 92849 <https://bugs.freedesktop.org/show_bug.cgi?id=92849>`__ -
35 [IVB HSW BDW] piglit image load/store
36 load-from-cleared-image.shader_test fails
37 - `Bug 92909 <https://bugs.freedesktop.org/show_bug.cgi?id=92909>`__ -
38 Offset/alignment issue with layout std140 and vec3
39 - `Bug 93004 <https://bugs.freedesktop.org/show_bug.cgi?id=93004>`__ -
40 Guild Wars 2 crash on nouveau DX11 cards
41 - `Bug 93215 <https://bugs.freedesktop.org/show_bug.cgi?id=93215>`__ -
42 [Regression bisected] Ogles1conform Automatic mipmap generation test
43 is fail
44 - `Bug 93266 <https://bugs.freedesktop.org/show_bug.cgi?id=93266>`__ -
45 gl_arb_shading_language_420pack does not allow binding of image
46 variables
47
48 Changes
49 -------
50
51 Boyuan Zhang (1):
52
53 - radeon/uvd: uv pitch separation for stoney
54
55 Dave Airlie (9):
56
57 - r600: do SQ flush ES ring rolling workaround
58 - r600: SMX returns CONTEXT_DONE early workaround
59 - r600/shader: split address get out to a function.
60 - r600/shader: add utility functions to do single slot arithmatic
61 - r600g: fix geom shader input indirect indexing.
62 - r600: handle geometry dynamic input array index
63 - radeonsi: handle doubles in lds load path.
64 - mesa/varray: set double arrays to non-normalised.
65 - mesa/shader: return correct attribute location for double matrix
66 arrays
67
68 Emil Velikov (8):
69
70 - docs: add sha256 checksums for 11.0.7
71 - cherry-ignore: don't pick a specific i965 formats patch
72 - Revert "i965/nir: Remove unused indirect handling"
73 - Revert "i965/state: Get rid of dword_pitch arguments to buffer
74 functions"
75 - Revert "i965/vec4: Use a stride of 1 and byte offsets for UBOs"
76 - Revert "i965/fs: Use a stride of 1 and byte offsets for UBOs"
77 - Revert "i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge"
78 - Update version to 11.0.8
79
80 Francisco Jerez (1):
81
82 - i965: Resolve color and flush for all active shader images in
83 intel_update_state().
84
85 Ian Romanick (1):
86
87 - meta/generate_mipmap: Work-around GLES 1.x problem with
88 GL_DRAW_FRAMEBUFFER
89
90 Ilia Mirkin (17):
91
92 - freedreno/a4xx: support lod_bias
93 - freedreno/a4xx: fix 5_5_5_1 texture sampler format
94 - freedreno/a4xx: point regid to "red" even for alpha-only rb formats
95 - nvc0/ir: fold postfactor into immediate
96 - nv50/ir: deal with loops with no breaks
97 - nv50/ir: the mad source might not have a defining instruction
98 - nv50/ir: fix instruction permutation logic
99 - nv50/ir: don't forget to mark flagsDef on cvt in txb lowering
100 - nv50/ir: fix DCE to not generate 96-bit loads
101 - nv50/ir: avoid looking at uninitialized srcMods entries
102 - gk110/ir: fix imul hi emission with limm arg
103 - gk104/ir: sampler doesn't matter for txf
104 - gk110/ir: fix imad sat/hi flag emission for immediate args
105 - nv50/ir: fix cutoff for using r63 vs r127 when replacing zero
106 - nv50/ir: can't have predication and immediates
107 - glsl: assign varying locations to tess shaders when doing SSO
108 - ttn: add TEX2 support
109
110 Jason Ekstrand (5):
111
112 - i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge
113 - i965/fs: Use a stride of 1 and byte offsets for UBOs
114 - i965/vec4: Use a stride of 1 and byte offsets for UBOs
115 - i965/state: Get rid of dword_pitch arguments to buffer functions
116 - i965/nir: Remove unused indirect handling
117
118 Jonathan Gray (2):
119
120 - configure.ac: use pkg-config for libelf
121 - configure: check for python2.7 for PYTHON2
122
123 Kenneth Graunke (2):
124
125 - i965: Fix fragment shader struct inputs.
126 - i965: Fix scalar vertex shader struct outputs.
127
128 Marek Olšák (8):
129
130 - radeonsi: fix occlusion queries on Fiji
131 - radeonsi: fix a hang due to uninitialized border color registers
132 - radeonsi: fix Fiji for LLVM <= 3.7
133 - radeonsi: don't call of u_prims_for_vertices for patches and
134 rectangles
135 - radeonsi: apply the streamout workaround to Fiji as well
136 - gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1
137 correctly
138 - tgsi/scan: add flag colors_written
139 - r600g: write all MRTs only if there is exactly one output (fixes a
140 hang)
141
142 Matt Turner (1):
143
144 - glsl: Allow binding of image variables with 420pack.
145
146 Neil Roberts (2):
147
148 - i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format
149 - i965: Add B8G8R8X8_SRGB to the alpha format override
150
151 Oded Gabbay (1):
152
153 - configura.ac: fix test for SSE4.1 assembler support
154
155 Patrick Rudolph (2):
156
157 - nv50,nvc0: fix use-after-free when vertex buffers are unbound
158 - gallium/util: return correct number of bound vertex buffers
159
160 Samuel Pitoiset (1):
161
162 - nvc0: free memory allocated by the prog which reads MP perf counters
163
164 Tapani Pälli (1):
165
166 - i965: use \_Shader to get fragment program when updating surface
167 state
168
169 Tom Stellard (2):
170
171 - radeonsi: Rename si_shader::ls_rsrc{1,2} to si_shader::rsrc{1,2}
172 - radeonsi/compute: Use the compiler's COMPUTE_PGM_RSRC\* register
173 values