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11 <h1>The Mesa
3D Graphics Library
</h1>
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17 <h1>Mesa
11.1.1 Release Notes / January
13,
2016</h1>
20 Mesa
11.1.1 is a bug fix release which fixes bugs found since the
11.1.0 release.
23 Mesa
11.1.1 implements the OpenGL
4.1 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
4.1. OpenGL
27 4.1 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
32 <h2>SHA256 checksums
</h2>
34 b15089817540ba0bffd0aad323ecf3a8ff6779568451827c7274890b4a269d58 mesa-
11.1.1.tar.gz
35 64db074fc514136b5fb3890111f0d50604db52f0b1e94ba3fcb0fe8668a7fd20 mesa-
11.1.1.tar.xz
44 <p>This list is likely incomplete.
</p>
48 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=91806">Bug
91806</a> - configure does not test whether assembler supports sse4.1
</li>
50 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92229">Bug
92229</a> - [APITRACE] SOMA have serious graphical errors
</li>
52 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92233">Bug
92233</a> - Unigine Heaven
4.0 silhuette run
</li>
54 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93004">Bug
93004</a> - Guild Wars
2 crash on nouveau DX11 cards
</li>
56 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93215">Bug
93215</a> - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail
</li>
58 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93257">Bug
93257</a> - [SKL, bisected] ASTC dEQP tests segfault
</li>
65 <p>Brian Paul (
1):
</p>
67 <li>st/mesa: check state-
>mesa in early return check in st_validate_state()
</li>
70 <p>Dave Airlie (
6):
</p>
72 <li>mesa/varray: set double arrays to non-normalised.
</li>
73 <li>mesa/shader: return correct attribute location for double matrix arrays
</li>
74 <li>glsl: pass stage into mark function
</li>
75 <li>glsl/fp64: add helper for dual slot double detection.
</li>
76 <li>glsl: fix count_attribute_slots to allow for different
64-bit handling
</li>
77 <li>glsl: only update doubles inputs for vertex inputs.
</li>
80 <p>Emil Velikov (
4):
</p>
82 <li>docs: add sha256 checksums for
11.0.1</li>
83 <li>cherry-ignore: drop the
"re-enable" DCC on Stoney
</li>
84 <li>cherry-ignore: don't pick a specific i965 formats patch
</li>
85 <li>Update version to
11.1.1</li>
88 <p>Eric Anholt (
2):
</p>
90 <li>vc4: Warn instead of abort()ing on exec ioctl failures.
</li>
91 <li>vc4: Keep sample mask writes from being reordered after TLB writes
</li>
94 <p>Grazvydas Ignotas (
1):
</p>
96 <li>r600: fix constant buffer size programming
</li>
99 <p>Ian Romanick (
1):
</p>
101 <li>meta/generate_mipmap: Work-around GLES
1.x problem with GL_DRAW_FRAMEBUFFER
</li>
104 <p>Ilia Mirkin (
9):
</p>
106 <li>nv50/ir: can't have predication and immediates
</li>
107 <li>gk104/ir: simplify and fool-proof texbar algorithm
</li>
108 <li>glsl: assign varying locations to tess shaders when doing SSO
</li>
109 <li>glx/dri3: a drawable might not be bound at wait time
</li>
110 <li>nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion
</li>
111 <li>nv50/ir: float(s32
& 0xff) = float(u8), not s8
</li>
112 <li>nv50,nvc0: make sure there's pushbuf space and that we ref the bo early
</li>
113 <li>nv50,nvc0: fix crash when increasing bsp bo size for h264
</li>
114 <li>nvc0: scale up inter_bo size so that it's
16M for a
4K video
</li>
117 <p>Jonathan Gray (
2):
</p>
119 <li>configure.ac: use pkg-config for libelf
</li>
120 <li>configure: check for python2.7 for PYTHON2
</li>
123 <p>Kenneth Graunke (
5):
</p>
125 <li>ralloc: Fix ralloc_adopt() to the old context's last child's parent.
</li>
126 <li>drirc: Disable ARB_blend_func_extended for Heaven
4.0/Valley
1.0.
</li>
127 <li>glsl: Fix varying struct locations when varying packing is disabled.
</li>
128 <li>nvc0: Set winding order regardless of domain.
</li>
129 <li>nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.
</li>
132 <p>Marek Olšák (
7):
</p>
134 <li>tgsi/scan: add flag colors_written
</li>
135 <li>r600g: write all MRTs only if there is exactly one output (fixes a hang)
</li>
136 <li>radeonsi: don't call of u_prims_for_vertices for patches and rectangles
</li>
137 <li>radeonsi: apply the streamout workaround to Fiji as well
</li>
138 <li>gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 correctly
</li>
139 <li>program: add _mesa_reserve_parameter_storage
</li>
140 <li>st/mesa: fix GLSL uniform updates for glBitmap
& glDrawPixels (v2)
</li>
143 <p>Mark Janes (
1):
</p>
145 <li>Add missing platform information for KBL
</li>
148 <p>Miklós Máté (
1):
</p>
150 <li>mesa: Don't leak ATIfs instructions in DeleteFragmentShader
</li>
153 <p>Neil Roberts (
3):
</p>
155 <li>i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format
</li>
156 <li>i965: Add B8G8R8X8_SRGB to the alpha format override
</li>
157 <li>i965: Fix crash when calling glViewport with no surface bound
</li>
160 <p>Nicolai Hähnle (
2):
</p>
162 <li>gallium/radeon: only dispose locally created target machine in radeon_llvm_compile
</li>
163 <li>gallium/radeon: fix regression in a number of driver queries
</li>
166 <p>Oded Gabbay (
1):
</p>
168 <li>configura.ac: fix test for SSE4.1 assembler support
</li>
171 <p>Patrick Rudolph (
2):
</p>
173 <li>nv50,nvc0: fix use-after-free when vertex buffers are unbound
</li>
174 <li>gallium/util: return correct number of bound vertex buffers
</li>
177 <p>Rob Herring (
1):
</p>
179 <li>freedreno/ir3: fix
32-bit builds with pointer-to-int-cast error enabled
</li>
182 <p>Samuel Pitoiset (
3):
</p>
184 <li>nvc0: free memory allocated by the prog which reads MP perf counters
</li>
185 <li>nv50,nvc0: free memory allocated by performance metrics
</li>
186 <li>nv50: free memory allocated by the prog which reads MP perf counters
</li>
189 <p>Sarah Sharp (
1):
</p>
191 <li>mesa: Add KBL PCI IDs and platform information.
</li>