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11 The Mesa 3D Graphics Library
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16
17 <h1>Mesa 11.1.3 Release Notes / April 17, 2016</h1>
18
19 <p>
20 Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2 release.
21 </p>
22 <p>
23 Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.1. OpenGL
27 4.1 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 9e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf mesa-11.1.3.tar.gz
35 51f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac mesa-11.1.3.tar.xz
36 </pre>
37
38
39 <h2>New features</h2>
40 <p>None</p>
41
42 <h2>Bug fixes</h2>
43
44 <p>This list is likely incomplete.</p>
45
46 <ul>
47
48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27512">Bug 27512</a> - Illegal instruction _mesa_x86_64_transform_points4_general</li>
49
50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li>
51
52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92193">Bug 92193</a> - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails</li>
53
54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93358">Bug 93358</a> - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter</li>
55
56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93418">Bug 93418</a> - Geometry Shaders output wrong vertices on Sandy Bridge</li>
57
58 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93524">Bug 93524</a> - Clover doesn't build</li>
59
60 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93667">Bug 93667</a> - Crash in eglCreateImageKHR with huge texture size</li>
61
62 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93813">Bug 93813</a> - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT</li>
63
64 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94050">Bug 94050</a> - test_vec4_register_coalesce regression</li>
65
66 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94073">Bug 94073</a> - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance</li>
67
68 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94088">Bug 94088</a> - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40</li>
69
70 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94193">Bug 94193</a> - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff</li>
71
72 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94195">Bug 94195</a> - [llvmpipe] Does not build with LLVM 3.7.x on Windows</li>
73
74 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94388">Bug 94388</a> - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex-&gt;is_depth &amp;&amp; !tex-&gt;is_flushing_texture' failed.</li>
75
76 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94412">Bug 94412</a> - Trine 3 misrender</li>
77
78 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94481">Bug 94481</a> - softpipe - access violation in img_filter_2d_nearest</li>
79
80 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94595">Bug 94595</a> - [Mesa AMD&amp;swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly</li>
81
82 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94954">Bug 94954</a> - test_vec4_copy_propagation fails in `make check`</li>
83
84 </ul>
85
86
87 <h2>Changes</h2>
88
89 <p>Anuj Phogat (1):</p>
90 <ul>
91 <li>i965: Fix assert conditions for src/dst x/y offsets</li>
92 </ul>
93
94 <p>Ben Widawsky (2):</p>
95 <ul>
96 <li>i965: Make sure we blit a full compressed block</li>
97 <li>i965/skl: Add two missing device IDs</li>
98 </ul>
99
100 <p>Brian Paul (1):</p>
101 <ul>
102 <li>mesa: fix incorrect viewport position when GL_CLIP_ORIGIN = GL_LOWER_LEFT</li>
103 </ul>
104
105 <p>Chris Forbes (1):</p>
106 <ul>
107 <li>i965/blorp: Fix hiz ops on MSAA surfaces</li>
108 </ul>
109
110 <p>Christian König (1):</p>
111 <ul>
112 <li>radeon/uvd: disable MPEG1</li>
113 </ul>
114
115 <p>Christian Schmidbauer (1):</p>
116 <ul>
117 <li>st/nine: specify WINAPI only for i386 and amd64</li>
118 </ul>
119
120 <p>Daniel Czarnowski (3):</p>
121 <ul>
122 <li>egl_dri2: NULL check for xcb_dri2_get_buffers_reply()</li>
123 <li>egl_dri2: set correct error code if swapbuffers fails</li>
124 <li>egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)</li>
125 </ul>
126
127 <p>Dave Airlie (1):</p>
128 <ul>
129 <li>mesa/fbobject: propogate Layered when reusing attachments.</li>
130 </ul>
131
132 <p>Derek Foreman (1):</p>
133 <ul>
134 <li>egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamage</li>
135 </ul>
136
137 <p>Dongwon Kim (1):</p>
138 <ul>
139 <li>egl: move Null check to eglGetSyncAttribKHR to prevent Segfault</li>
140 </ul>
141
142 <p>Emil Velikov (10):</p>
143 <ul>
144 <li>docs: add sha256 checksums for 11.1.2</li>
145 <li>get-pick-list.sh: Require explicit "11.1" for nominating stable patches</li>
146 <li>cherry-ignore: do not pick nv50/ir commit</li>
147 <li>automake: add nine to make distcheck</li>
148 <li>install-gallium-links: port changes from install-lib-links</li>
149 <li>automake: add more missing options for make distcheck</li>
150 <li>mesa; add get-extra-pick-list.sh script into bin/</li>
151 <li>egl/x11: check the return value of xcb_dri2_get_buffers_reply()</li>
152 <li>nvc/ir: remove duplicate variable declaration</li>
153 <li>Update version to 11.1.3</li>
154 </ul>
155
156 <p>Francisco Jerez (4):</p>
157 <ul>
158 <li>i965: Reupload push and pull constants when we get new shader image unit state.</li>
159 <li>i965/fs: Add missing analysis invalidation in opt_sampler_eot().</li>
160 <li>i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().</li>
161 <li>i965/vec4: Consider removal of no-op MOVs as progress during register coalesce.</li>
162 </ul>
163
164 <p>Ilia Mirkin (21):</p>
165 <ul>
166 <li>nvc0/ir: fix converting between predicate and gpr</li>
167 <li>nvc0: add some missing PUSH_SPACE's</li>
168 <li>nvc0: avoid negatives in PUSH_SPACE argument</li>
169 <li>glsl: make sure builtins are initialized before getting the shader</li>
170 <li>glsl: return cloned signature, not the builtin one</li>
171 <li>nv50/ir: fix quadop emission in the presence of predication</li>
172 <li>st/mesa: fix up result_src.type when doing i2u/u2i conversions</li>
173 <li>meta/copy_image: use precomputed dst_internal_format to avoid segfault</li>
174 <li>st/mesa: force depth mode to GL_RED for sized depth/stencil formats</li>
175 <li>glx: update to updated version of EXT_create_context_es2_profile</li>
176 <li>nv50,nvc0: bump minimum texture buffer offset alignment</li>
177 <li>nvc0: reset TFB bufctx when we no longer hold a reference to the buffers</li>
178 <li>glsl: avoid stack smashing when there are too many attributes</li>
179 <li>nvc0: fix blit triangle size to fully cover FB's &gt; 8192x8192</li>
180 <li>nv50: reset TFB bufctx when we no longer hold a reference to the buffers</li>
181 <li>nv50/ir: force-enable derivatives on TXD ops</li>
182 <li>st/mesa: only minify depth for 3d targets</li>
183 <li>nv50/ir: fix indirect texturing for non-array textures on nvc0</li>
184 <li>nvc0/ir: fix picking of coordinates from tex instruction for textureGrad</li>
185 <li>nvc0: disable primitive restart and index bias during blits</li>
186 <li>nv50/ir: we can't load local memory directly into an output</li>
187 </ul>
188
189 <p>Jason Ekstrand (1):</p>
190 <ul>
191 <li>nir/lower_vec_to_movs: Better report channels handled by insert_mov</li>
192 </ul>
193
194 <p>Kenneth Graunke (3):</p>
195 <ul>
196 <li>mesa: Make glGet queries initialize ctx-&gt;Debug when necessary.</li>
197 <li>mesa: Allow Get*() of several forgotten IsEnabled() pnames.</li>
198 <li>i965: Only magnify depth for 3D textures, not array textures.</li>
199 </ul>
200
201 <p>Koop Mast (1):</p>
202 <ul>
203 <li>st/clover: Add libelf cflags to the build</li>
204 </ul>
205
206 <p>Marc-André Lureau (1):</p>
207 <ul>
208 <li>virtio_gpu: Add virtio 1.0 PCI ID to driver map</li>
209 </ul>
210
211 <p>Marek Olšák (3):</p>
212 <ul>
213 <li>radeonsi: fix Hyper-Z on Stoney</li>
214 <li>gallium/radeon: don't use temporary buffers for persistent mappings</li>
215 <li>radeonsi: fix Hyper-Z hangs on P2 configs</li>
216 </ul>
217
218 <p>Matt Turner (3):</p>
219 <ul>
220 <li>i965/vec4: don't copy ATTR into 3src instructions with complex swizzles</li>
221 <li>i965/fs: Don't CSE negated multiplies with saturation.</li>
222 <li>i965/vec4: Update vec4 unit tests for commit 01dacc83ff.</li>
223 </ul>
224
225 <p>Nanley Chery (2):</p>
226 <ul>
227 <li>mesa/image: Make _mesa_clip_readpixels() work with renderbuffers</li>
228 <li>mesa/readpix: Clip ReadPixels() area to the ReadBuffer's</li>
229 </ul>
230
231 <p>Nicolai Hähnle (2):</p>
232 <ul>
233 <li>r600g: clear compressed_depthtex/colortex_mask when binding buffer texture</li>
234 <li>st/mesa: use the texture view's format for render-to-texture</li>
235 </ul>
236
237 <p>Nishanth Peethambaran (2):</p>
238 <ul>
239 <li>st/omx: Remove trailing spaces</li>
240 <li>st/omx/dec: Correct the timestamping</li>
241 </ul>
242
243 <p>Oded Gabbay (8):</p>
244 <ul>
245 <li>gallium/radeon: Correctly translate colorswaps for big endian</li>
246 <li>llvmpipe: use vpkswss when dst is signed</li>
247 <li>gallium/radeon: return correct values for BE in r600_translate_colorswap</li>
248 <li>gallium/radeon: remove separate BE path in r600_translate_colorswap</li>
249 <li>gallium/r600: Don't let h/w do endian swap for colorformat</li>
250 <li>gallium/radeon: disable evergreen_do_fast_color_clear for BE</li>
251 <li>r600g: Do colorformat endian swap for PIPE_USAGE_STAGING</li>
252 <li>radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING</li>
253 </ul>
254
255 <p>Olivier Pena (1):</p>
256 <ul>
257 <li>scons: support for LLVM 3.7.</li>
258 </ul>
259
260 <p>Patrick Baggett (1):</p>
261 <ul>
262 <li>mesa: Use SSE prefetch instructions rather than 3DNow instructions</li>
263 </ul>
264
265 <p>Rob Herring (10):</p>
266 <ul>
267 <li>Android: remove dependence on .SECONDEXPANSION</li>
268 <li>Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system</li>
269 <li>Android: add -Wno-date-time flag for clang</li>
270 <li>Android: remove headers from LOCAL_SRC_FILES</li>
271 <li>Android: clean-up and fix DRI module path handling</li>
272 <li>freedreno: drop unnecessary -Wno-packed-bitfield-compat</li>
273 <li>gallium/radeon: Add space between string literal and identifier</li>
274 <li>r600: Make enum alu_op_flags unsigned</li>
275 <li>virtio_gpu: Add PCI ID to driver map</li>
276 <li>Android: fix x86 gallium builds</li>
277 </ul>
278
279 <p>Roland Scheidegger (2):</p>
280 <ul>
281 <li>softpipe: fix anisotropic filtering crash</li>
282 <li>draw: fix line stippling</li>
283 </ul>
284
285 <p>Samuel Pitoiset (1):</p>
286 <ul>
287 <li>nvc0: make sure to delete samplers used by compute shaders</li>
288 </ul>
289
290 <p>Steinar H. Gunderson (1):</p>
291 <ul>
292 <li>mesa: Fix locking of GLsync objects.</li>
293 </ul>
294
295 <p>Tamil velan (1):</p>
296 <ul>
297 <li>radeon/uvd: increase max height to 4096 for VI and newer</li>
298 </ul>
299
300 <p>Thomas Hellstrom (2):</p>
301 <ul>
302 <li>winsys/svga: Fix an uninitialized return value</li>
303 <li>winsys/svga: Increase the fence timeout</li>
304 </ul>
305
306 <p>Vinson Lee (1):</p>
307 <ul>
308 <li>llvmpipe: Do not use barriers if not using threads.</li>
309 </ul>
310
311 <p>xavier (1):</p>
312 <ul>
313 <li>r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding multiplications.</li>
314 </ul>
315
316
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